mesa.git
2015-10-21 Kenneth Graunkei965: Introduce a new SHADER_OPCODE_URB_READ_SIMD8...
2015-10-21 Kenneth Graunkei965: Introduce new SHADER_OPCODE_URB_WRITE_SIMD8_MASKE...
2015-10-21 Jason Ekstrandi965/gs: Do prog_data setup and other calculations...
2015-10-21 Jason Ekstrandi965/gs: Use NIR info for setting up prog_data
2015-10-21 Jason Ekstrandi965/gs: Pull prog_data out of brw_gs_compile
2015-10-21 Jason Ekstrandi965/gs: Use NIR instead of the brw_geometry_program...
2015-10-21 Jason Ekstrandi965/gs: Move the mem_ctx argument to brw_compile_gs
2015-10-21 Jason Ekstrandi965/gs: Set static_vertex_count unconditionally on...
2015-10-21 Jason Ekstrandnir: Constify nir_gs_count_vertices
2015-10-21 Jason Ekstrandnir/info: Add more information about geometry shaders
2015-10-21 Ben Widawskyi965: (trivial) rename computes stencil to gen9
2015-10-21 Ben Widawskyi965: Correct the comment about fb write payload
2015-10-21 Nanley Cherymesa/glformats: Undo code changes from _mesa_base_tex_f...
2015-10-21 Matt Turneri965: Mark compacted 3-src instructions as Gen8+.
2015-10-21 Matt Turneri965: Add const to brw_compact_inst_bits.
2015-10-21 Matt Turneri965: Add mask_control_ex field and handle it in compac...
2015-10-21 Matt Turneri965: Add devinfo->gen assertions for acc_wr_control.
2015-10-21 Matt Turneri965: Prepare for next commit by adding more whitespace.
2015-10-21 Matt Turneri965: Compact acc_wr_control only on Gen6+.
2015-10-21 Matt Turneri965: Add devinfo parameter to brw_compact_inst_* funcs.
2015-10-21 Matt Turneri965/vec4: Don't emit MOVs for unused URB slots.
2015-10-21 Nigel Stewartosmesa: Expose GL entry points for Windows build via...
2015-10-21 Jonathan Grayconfigure.ac: ensure RM is set
2015-10-21 Neil Robertsi965/fs: Disable opt_sampler_eot for more message types
2015-10-21 Neil Robertsi965: Remove block arg from foreach_inst_in_block_...
2015-10-21 Timothy Arceriglsl: check for arrays of arrays when assigning explici...
2015-10-21 Timothy Arceriglsl: add is_array_of_arrays() helper
2015-10-21 Kenneth Graunkeglsl: Fix bad indentation in bit_logic_result_type().
2015-10-21 Timothy Arceriglsl: add AoA support to subroutines
2015-10-21 Tapani Pälliglsl: fix record type detection in explicit location...
2015-10-21 Tapani Pälliglsl: do not try to reserve explicit locations for...
2015-10-21 Tapani Pälliglsl: skip buffer variables when filling UniformRemapTable
2015-10-21 Brian Paulsvga: add switch case for PIPE_SHADER_CAP_MAX_UNROLL_IT...
2015-10-21 Brian Pauldraw: fix splitting of line loops (v2)
2015-10-20 Anuj Phogati965/gen9: Remove temporary variable 'bpp' in tr_mode_...
2015-10-20 Anuj Phogati965/gen9: Remove temporary variable 'align_yf' in...
2015-10-20 Anuj Phogati965/gen9: Remove parameter 'brw' from tr_mode_..._text...
2015-10-20 Anuj Phogati965/gen9: Reuse YF alignment tables in tr_mode_.....
2015-10-20 Brian Paulvbo: convert display list GL_LINE_LOOP prims to GL_LINE...
2015-10-20 Brian Paulvbo: fix GL_LINE_LOOP stray line bug
2015-10-20 Brian Paulvbo: add new vbo_compute_max_verts() helper function
2015-10-20 Brian Paulvbo: simplify some code in vbo_exec_End()
2015-10-20 Brian Paulvbo: simplify some code in vbo_copy_vertices()
2015-10-20 Brian Paulvbo: simplify some code in vbo_exec_wrap_buffers()
2015-10-20 Brian Paulvbo: replace the comment on vbo_copy_vertices()
2015-10-20 Brian Paulvbo: make vbo_exec_vtx_wrap() static
2015-10-20 Brian Paulvbo: remove unneeded ctx parameter for merge_prims()
2015-10-20 Brian Paultnl: add some comments in render_line_loop code
2015-10-20 Brian Paulmesa: simple whitespace fix in texstore.c
2015-10-20 Brian Paulvbo: reduce number of vertex buffer mappings for vertex...
2015-10-20 Brian Paulst/mesa: optimize 4-component ubyte glDrawPixels
2015-10-20 Brian Paulmesa: make memcpy_texture() non-static
2015-10-20 Brian Paulst/mesa: check for out-of-memory in st_DrawPixels()
2015-10-20 Brian Paulst/mesa: use MAX3() instead of MAX2(MAX2) in draw_textu...
2015-10-20 Brian Paulmesa: fix incorrect opcode in save_BlendFunci()
2015-10-20 Brian Paulmesa: add more cases to print_list() in dlist.c
2015-10-20 Emil Velikovi965: silence incompatible pointer type warning
2015-10-20 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
2015-10-20 Eric Anholtvc4: Switch our vertex attr lowering to being NIR-based.
2015-10-20 Eric Anholtvc4: Add limited support for ibfe/ubfe.
2015-10-20 Marek Olšáktgsi/scan: use properties for clip/cull distance writemasks
2015-10-20 Marek Olšákst/mesa: pass the clip distance array size to drivers
2015-10-20 Marek Olšákgallium: add new properties for clip and cull distance...
2015-10-20 Marek Olšákmesa: replace UsesClipDistance with ClipDistanceArraySize
2015-10-20 Marek Olšákradeonsi: enable BC_OPTIMIZE if centroid isn't used
2015-10-20 Marek Olšákradeonsi: fix the export_prim_id field size in the...
2015-10-20 Marek Olšákradeonsi: support thread-safe shaders shared by multipl...
2015-10-20 Marek Olšákst/mesa: create shaders which have only one variant...
2015-10-20 Marek Olšákst/mesa: negate the can_force_persample_interp flag
2015-10-20 Marek Olšákst/mesa: decouple shaders from contexts if they are...
2015-10-20 Marek Olšákgallium: add PIPE_CAP_SHAREABLE_SHADERS
2015-10-20 Marek Olšákradeonsi: add support for ARB_texture_view
2015-10-20 Boyan Dingvc4: Use nir_foreach_variable
2015-10-20 Timothy Arceriglsl: fix stream qualifier for blocks with an instance...
2015-10-20 Timothy Arceriglsl: fix regression when building interface field...
2015-10-20 Leo Liust/omx/dec/h264: fix field picture type 0 poc disorder
2015-10-19 Anuj Phogati965/gen9: Handle the GL_TEXTURE_{1D, 1D_ARRAY} targets...
2015-10-19 Matt Turneri965/fs: Localize variables' scopes.
2015-10-19 Matt Turneri965/fs: Consider type mismatches in saturate propagation.
2015-10-19 Matt Turneri965: Extract can_change_source_types() functions.
2015-10-19 Jason Ekstrandi965/vs: Move URB entry_size and read_length calculatio...
2015-10-19 Jason Ekstrandi965: Move the entire compiler API into a single file
2015-10-19 Jason Ekstrandi965: Rename brw_foo_emit to brw_compile_foo
2015-10-19 Jason Ekstrandi965/fs: Move some of the prog_data setup into brw_wm_emit
2015-10-19 Jason Ekstrandi965/cs: Rework cs_emit to take a nir_shader and a...
2015-10-19 Jason Ekstrandi965/gs: Rework gs_emit to take a nir_shader and a...
2015-10-19 Jason Ekstrandi965/vs: Rework vs_emit to take a nir_shader and a...
2015-10-19 Jason Ekstrandi965/fs: Rework wm_fs_emit to take a nir_shader and...
2015-10-19 Jason Ekstrandi965: Use a const nir_shader in backend_shader
2015-10-19 Jason Ekstrandi965/vec4: Remove gl_program and gl_shader_program...
2015-10-19 Jason Ekstrandi965/fs: Remove the gl_program from the generator
2015-10-19 Jason Ekstrandnir/info: Add a few bits of info for fragment shaders
2015-10-19 Jason Ekstrandnir/info: Add compute shader local size to nir_shader_info
2015-10-19 Jason Ekstrandnir/info: Move the GS info into a stage-specific info...
2015-10-19 Jason Ekstrandmesa: Move gl_frag_depth_layout from mtypes.h to shader...
2015-10-19 Jason Ekstrandnir: Add a label to nir_shader_info
2015-10-19 Jason Ekstrandi965/asm: Explicitly use a nir_instr for IR annotations
2015-10-19 Jose Fonsecascons: Build nir/glsl_types.cpp once.
2015-10-19 Brian Paulsvga: fix incorrect round-down arithmetic
2015-10-19 Samuel Iglesias... glsl: fix segfault when indirect indexing a buffer...
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