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mesa.git
2016-08-08
Kenneth Graunke
i965: Make BLORP's BlitFramebuffer follow the GL 4...
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2016-08-08
Kenneth Graunke
i965: Make BLORP do sRGB encode/decode on ES 2 as well.
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2016-08-08
Kenneth Graunke
Revert "st/mesa: use sRGB formats for MSAA resolving...
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2016-08-08
Kenneth Graunke
i965: Drop the "do resolves in sRGB" hack.
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2016-08-08
Kenneth Graunke
i965: Bail on the BLT path if BlitFramebuffer requires...
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2016-08-08
Tomasz Figa
egl/android: Make get_fourcc() accept HAL formats
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2016-08-08
Tomasz Figa
egl/android: Refactor image creation to separate flink...
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2016-08-08
Tomasz Figa
egl/android: Respect buffer mask in droid_image_get_buf...
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2016-08-08
Tomasz Figa
egl/android: Remove unused variables in droid_get_buffe...
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2016-08-08
Jason Ekstrand
anv/pipeline/gen7: Set the depth format in 3DSTATE_SF
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2016-08-08
Jason Ekstrand
isl: Add a helper for getting a depth format from an...
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2016-08-08
Jason Ekstrand
anv/pipeline: Unify 3DSTATE_RASTER and 3DSTATE_SF setup...
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2016-08-08
Jason Ekstrand
anv/pipeline/gen8: Set 3DSTATE_SF::StatisticsEnable
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2016-08-08
Jason Ekstrand
anv/pipeline/gen8: Unconditionally set DXMultisampleRas...
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2016-08-08
Jason Ekstrand
anv/pipeline/gen8: Use fewer designated initializers...
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2016-08-08
Jason Ekstrand
genxml: Make 3DSTATE_SF more consistent between gen7...
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2016-08-08
Jason Ekstrand
anv/pipeline/gen8: Remove an old comment
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2016-08-08
Kenneth Graunke
mesa: Skip ES 3.0/3.1 transform feedback primitive...
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2016-08-08
Kenneth Graunke
mesa: Share code between _mesa_validate_DrawArrays...
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2016-08-08
Kenneth Graunke
glsl: Implicitly enable OES_shader_io_blocks if geom...
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2016-08-08
Kenneth Graunke
glsl: Expose gl_PointSize if OES/EXT_tessellation_point...
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2016-08-08
Kenneth Graunke
glsl: Add extension plumbing for OES/EXT_tessellation_s...
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2016-08-08
Kenneth Graunke
mesa: Move tessellation shader gets to GL_CORE, GLES31...
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2016-08-08
Kenneth Graunke
mesa: Add {OES,EXT}_tessellation_shader to the extensio...
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2016-08-08
Kenneth Graunke
mapi: Add PatchParameteriOES and PatchParameteriEXT.
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2016-08-08
Nicolai Hähnle
radeonsi: add has_draw_indirect_multi flag
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2016-08-08
Nicolai Hähnle
radeonsi: transpose indirect/index draw dispatch
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2016-08-08
Nicolai Hähnle
radeonsi: move index buffer calculations in si_emit_dra...
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2016-08-08
Nicolai Hähnle
radeonsi: unify emitting PKT3_SET_BASE for indirect...
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2016-08-08
Nicolai Hähnle
winsys/amdgpu: query ME/PFP/CE firmware versions
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2016-08-08
Nicolai Hähnle
radeonsi: move spi_ps_input_addr override outside of...
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2016-08-08
Nicolai Hähnle
radeonsi: drop unnecessary u_pstipple.h include
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2016-08-08
Nicolai Hähnle
radeonsi: do not pass the return type to buffer_load_const
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2016-08-08
Kenneth Graunke
glsl: Combine GS and TES array resizing visitors.
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2016-08-08
Kenneth Graunke
glsl: Fix location bias for patch variables.
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2016-08-08
Kenneth Graunke
glsl: Fix the program resource names of gl_TessLevelOut...
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2016-08-08
Kenneth Graunke
glsl: Delete bogus ir_set_program_inouts assert.
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2016-08-08
Kenneth Graunke
glsl: Simplify interface qualifier parsing.
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2016-08-08
Kenneth Graunke
glsl: Add a has_tessellation_shader() helper.
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2016-08-06
Marek Olšák
Revert "gallium/radeon: count contexts"
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2016-08-06
Marek Olšák
radeonsi: add GLSL lit tests
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2016-08-06
Marek Olšák
radeonsi: add a standalone compiler amdgcn_glslc
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2016-08-06
Marek Olšák
radeonsi: add environment variable SI_FORCE_FAMILY
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2016-08-06
Marek Olšák
winsys/radeon: implement cs_get_next_fence
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2016-08-06
Marek Olšák
winsys/amdgpu: implement cs_get_next_fence
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2016-08-06
Marek Olšák
gallium/radeon: add cs_get_next_fence winsys callback
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2016-08-06
Marek Olšák
gallium/radeon: count contexts
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2016-08-06
Marek Olšák
gallium/radeon: count gfx IB flushes
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2016-08-06
Marek Olšák
gallium/radeon: move radeon_winsys::cs_memory_below_lim...
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2016-08-06
Marek Olšák
gallium/radeon: inline radeon_winsys::query_memory_usage
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2016-08-06
Marek Olšák
gallium/radeon/winsyses: expose per-IB used_vram and...
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2016-08-06
Marek Olšák
gallium/radeon/winsyses: print CS submission error...
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2016-08-06
Marek Olšák
radeonsi: flush if constant, shader, and streamout...
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2016-08-06
Marek Olšák
radeonsi: flush if sampler views and images use too...
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2016-08-06
Marek Olšák
radeonsi: deal with high vertex buffer memory usage...
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2016-08-06
Marek Olšák
radeonsi: take compute shader and dispatch indirect...
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2016-08-06
Marek Olšák
radeonsi: take scratch buffer and draw indirect memory...
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2016-08-06
Marek Olšák
radeonsi: check IB memory usage of CP DMA operations
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2016-08-06
Marek Olšák
gallium/radeon: add r600_resource::vram_usage and gart_...
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2016-08-06
Mathias Fröhlich
mesa: Copy bitmask of VBOs in the VAO on gl{Push,Pop...
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2016-08-05
Nanley Chery
anv/gen7_pipeline: Set PixelShaderKillPixel for discards
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2016-08-05
Jason Ekstrand
util/r11g11b10f: Whitespace cleanups
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2016-08-05
Jason Ekstrand
util/format: Use explicitly sized types
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2016-08-05
Jason Ekstrand
util/rgb9e5: Get rid of the float754 union
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2016-08-05
Jason Ekstrand
util/format_rgb9e5: Get rid of the rgb9e5 union
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2016-08-05
Jason Ekstrand
util: Move format_r11g11b10f.h to src/util
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2016-08-05
Jason Ekstrand
util: Move format_rgb9e5.h to src/util
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2016-08-05
Andres Gomez
glsl: fix indentation, comments and line lengths in...
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2016-08-05
Andres Gomez
glsl: apply_implicit_conversion is static again
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2016-08-05
Andres Gomez
glsl: struct constructors/initializers only allow impli...
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2016-08-05
Andres Gomez
glsl: Refactor implicit conversion into its own helper
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2016-08-05
Andres Gomez
glsl/types: disallow implicit conversions before GLSL...
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2016-08-05
Kenneth Graunke
i965: Rework the unlit centroid workaround.
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2016-08-04
Tim Rowley
swr: [rasterizer core] static analysis fixes for conser...
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2016-08-04
Tim Rowley
swr: [rasterizer core] implement InnerConservative...
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2016-08-04
Tim Rowley
swr: [rasterizer core] remove CanEarlyZ function
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2016-08-04
Tim Rowley
swr: [rasterizer core] use 32x32 macrotile for openswr
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2016-08-04
Tim Rowley
swr: [rasterizer fetch] add support for 24bit format...
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2016-08-04
Tim Rowley
swr: [rasterizer fetch] additional fetch format support
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2016-08-04
Tim Rowley
swr: [rasterizer jitter] fix potential jit exit crash
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2016-08-04
Tim Rowley
swr: [rasterizer core] update sync handling
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2016-08-04
Tim Rowley
swr: [rasterizer core] rename variable
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2016-08-04
Tim Rowley
swr: [rasterizer jitter] adjust extern "C" block scope
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2016-08-04
Tim Rowley
swr: [rasterizer core] conservative rast degenerate...
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2016-08-04
Tim Rowley
swr: [rasterizer core] allow hexadecimal for integer...
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2016-08-04
Eric Anholt
mesa: Dynamically allocate the matrix stack.
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2016-08-04
Eric Anholt
state_tracker: Initialize the draw context only when...
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2016-08-04
Eric Anholt
vc4: Move scalarizing and some lowering to link time.
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2016-08-04
Eric Anholt
vc4: Avoid VS shader recompiles by keeping a set of...
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2016-08-04
Eric Anholt
vc4: Don't recompile the CS when the FS changes.
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2016-08-04
Eric Anholt
vc4: Move FS inputs setup out to a helper function.
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2016-08-04
Kenneth Graunke
nir: Make nir_opt_remove_phis see through moves.
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2016-08-04
Kenneth Graunke
nir: Make nir_alu_srcs_equal non-static.
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2016-08-04
Kenneth Graunke
nir: Turn imov/fmov of undef into undef.
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2016-08-04
Kenneth Graunke
i965: Use a separate register for every access to an...
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2016-08-04
Michel Dänzer
vl/dri3: Destroy Present event context when destroying...
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2016-08-04
Michel Dänzer
loader/dri3: Destroy Present event context when destroy...
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2016-08-03
Ben Widawsky
gbm: Correct bo_import documentation (trivial)
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2016-08-03
Eric Anholt
vc4: Avoid generating a custom shader per level in...
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2016-08-03
Eric Anholt
vc4: Tell valgrind about BO allocations from mmap time...
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