mesa.git
2010-11-26 Marek Olšákr300/compiler: fix rc_rewrite_depth_out for it to work...
2010-11-25 Marek Olšáku_blitter: use PIPE_TRANSFER_DISCARD to prevent cpu...
2010-11-25 Xavier Chantrynvfx: reset nvfx->hw_zeta
2010-11-25 Xavier Chantrynvfx: fb->nr_cbufs <= 1 on nv30
2010-11-25 Kenneth Graunkeglsl: Add a virtual as_discard() method.
2010-11-25 Kenneth Graunkeglsl: Use do_common_optimization in the standalone...
2010-11-25 Kenneth Graunkeglsl: Don't inline function prototypes.
2010-11-25 Vinson Leer300/compiler: Move declaration before code.
2010-11-25 Vinson Leer300/compiler: Move declaration before code.
2010-11-25 Chia-I Wust/vega: Fix a typo in EXTENDED_BLENDER_OVER_FUNC.
2010-11-25 Chia-I Wust/vega: No flipping in vg_prepare_blend_surface.
2010-11-25 Chia-I Wust/vega: Masks and surfaces should share orientation.
2010-11-25 Chia-I Wust/vega: Fix a crash with empty paths.
2010-11-25 Chia-I Wuauxiliary: util_blit_pixels_tex should restore the...
2010-11-24 Dave Airlier300g/r600g: bump cache manager timeouts to 1s
2010-11-24 Kenneth Graunkemesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.
2010-11-24 Peter Cliftonmeta: Mask Stencil.Clear against stencilMax in _mesa_me...
2010-11-24 Brian Paulx11: remove test_proxy_teximage() function
2010-11-24 Brian Paulmesa: added _mesa_format_image_size64()
2010-11-24 Brian Paulmesa: add assertion and update comment in _mesa_format_...
2010-11-24 Kristian Høgsbergi965: Don't write mrf assignment for pointsize output
2010-11-24 Thomas Hellstromgallium/targets/xorg-vmwgfx: Xv fixes
2010-11-24 Thomas Hellstromst/xorg: Add a function to flush pending rendering...
2010-11-24 Chia-I Wuegl_dri2: Fix one context, multiple surfaces.
2010-11-24 Ian Romanicki915: Disallow alpha, red, RG, and sRGB as render targets
2010-11-24 Brian Paulglsl: start restoring some geometry shader code
2010-11-24 Brian Paulglsl: better handling of linker failures
2010-11-24 Brian Paulmesa: use gl_shader_type enum
2010-11-23 Brian Paulmesa: replace #defines with new gl_shader_type enum
2010-11-23 Brian Paulmesa: _mesa_valid_register_index() to validate register...
2010-11-23 Brian Paulmesa: rename, make _mesa_register_file_name() non-static
2010-11-23 Brian Paulglsl: use gl_register_file in a few places
2010-11-23 Brian Paulglsl: fix off by one in register index assertion
2010-11-23 Alex Deuchergallium/egl: fix r300 vs r600 loading
2010-11-23 Eric Anholti965: Use the new embedded compare in SEL on gen6 for...
2010-11-23 Eric Anholti965: Don't upload line smooth params unless we're...
2010-11-23 Eric Anholti965: Don't upload line stipple pattern unless we're...
2010-11-23 Eric Anholti965: Don't upload polygon stipple unless required.
2010-11-23 Eric Anholti965: Move gen4 blend constant color to the gen4 blendi...
2010-11-23 Tilman Sauerbeckr600g: Removed duplicated call to tgsi_split_literal_co...
2010-11-23 Tom Stellardr300/compiler: Don't allow presubtract sources to be...
2010-11-23 Mathias Fröhlichr600g: Only compare active vertex elements
2010-11-23 Vinson Leemesa: Clean up header file inclusion in syncobj.h.
2010-11-23 Vinson Leellvmpipe: Remove unnecessary headers.
2010-11-23 Xiang, Haihaomesa: fix regression from b4bb6680200b5a898583392f4c831...
2010-11-23 Alex Deucherr600c: fix VC flush on cedar and palm
2010-11-22 Alex Deucherr600g: add support for ontario APUs
2010-11-22 Alex Deucherr600c: add Ontario Fusion APU support
2010-11-22 Mathias Fröhlichr300g: Avoid returning values in a static array, fixing...
2010-11-22 Alex Deucherr600g: fix some winsys functions to deal properly with...
2010-11-22 Alex Deucherr600g: fix additional EVENT_WRITE packet
2010-11-22 Marek Olšákst/mesa: set MaxUniformComponents
2010-11-22 Brian Paulswrast: init alpha value to 1.0 in opt_sample_rgb_2d()
2010-11-22 Marek Olšákgallium: add PIPE_SHADER_CAP_SUBROUTINES
2010-11-22 Keith WhitwellMerge branch 'lp-offset-twoside'
2010-11-22 Dave Airlier600g: pick correct color swap for A8 fbos.
2010-11-22 Tom Stellardr300/compiler: Add a more efficient version of rc_find_...
2010-11-22 Tom Stellardr300/compiler: Enable rename_reg pass for r500 cards
2010-11-22 Tom Stellardr300/compiler: Use presubtract operations as much as...
2010-11-22 Tom Stellardr300/compiler: Convert RGB to alpha in the scheduler
2010-11-22 Tom Stellardr300/compiler: Track readers through branches in rc_get...
2010-11-22 Tom Stellardr300/compiler: Handle BREAK and CONTINUE in rc_get_read...
2010-11-22 Tom Stellardr300/compiler: Add rc_get_readers()
2010-11-22 Tom Stellardr300/compiler: Ignore alpha dest register when replicat...
2010-11-22 Tom Stellardr300/compiler: Use zero as the register index for unuse...
2010-11-22 Tom Stellardr300/compiler: Fix instruction scheduling within IF...
2010-11-22 Tom Stellardr300/compiler: Fix register allocator's handling of...
2010-11-22 Tom Stellardr300/compiler: Make sure presubtract sources use suppor...
2010-11-21 Vinson Leer600: Remove unnecessary header.
2010-11-21 Marek Olšákdocs: add GL 4.1 status
2010-11-21 Marek Olšákst/mesa: enable ARB_explicit_attrib_location and EXT_se...
2010-11-21 Brian Paulmesa: fix get_texture_dimensions() for texture array...
2010-11-21 Brian Pauldocs: update some GL 3.0 status
2010-11-21 Brian Paulmesa: hook up GL 3.x entrypoints
2010-11-21 Brian Paulglapi: rename GL3.xml to GL3x.xml as it covers all...
2010-11-21 Brian Paulmesa: fix error msg typo
2010-11-21 Daniel Vetteri915g: kill idws->pool
2010-11-21 Daniel Vetteri915g: kill buf->map_gtt
2010-11-21 Daniel Vetteri915g: kill RGBA/X formats
2010-11-21 Daniel Vetteri915g: add pineview pci ids
2010-11-21 Daniel Vetteri915g: s/hw_tiled/tiling
2010-11-21 Daniel Vetteri915g: rip out ->sw_tiled
2010-11-21 Joakim Sindholtr300g: silence guard band cap errors
2010-11-21 Chia-I Wust/vega: Fix vgReadPixels with a subrectangle.
2010-11-21 Chia-I Wust/vega: Set wrap_r for mask and blend samplers.
2010-11-21 Chia-I Wust/vega: vegaLookupSingle should validate the state.
2010-11-21 Chia-I Wutgsi: Add STENCIL to text parser.
2010-11-21 Vinson Leemesa: Clean up header file inclusion in stencil.h.
2010-11-21 Vinson Leemesa: Clean up header file inclusion in shared.h.
2010-11-21 Vinson Leemesa: Clean up header file inclusion in shaderapi.h.
2010-11-21 Vinson Leemesa: Clean up header file inclusion in scissor.h.
2010-11-21 Vinson Leemesa: Clean up header file inclusion in renderbuffer.h.
2010-11-21 Vinson Leemesa: Clean up header file inclusion in readpix.h.
2010-11-21 Vinson Leemesa: Clean up header file inclusion in rastpos.h.
2010-11-21 Vinson Leemesa: Clean up header file inclusion in polygon.h.
2010-11-21 Vinson Leeintel: Remove unnecessary header.
2010-11-21 Vinson Leer600: Remove unnecesary header.
2010-11-21 Vinson Leeswrast: Remove unnecessary header.
2010-11-21 Vinson Leest/mesa: Remove unnecessary headers.
2010-11-21 Chia-I Wuscons: Define IN_DRI_DRIVER.
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