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mesa.git
2009-06-26
Brian Paul
softpipe: PIPE_CAP_TGSI_CONT_SUPPORTED query
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2009-06-26
Brian Paul
gallium: added PIPE_CAP_TGSI_CONT_SUPPORTED
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2009-06-26
Brian Paul
glsl: move/simplify error checking for 'return' statements
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2009-06-26
Brian Paul
glsl: overhaul 'return' statement handling
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2009-06-26
Brian Paul
glsl: predicate assignments according to __returnFlag
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2009-06-26
Brian Paul
glsl: added slang_variable::is_global field
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2009-06-26
Brian Paul
glsl: silence a problem warning
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2009-06-26
Brian Paul
glsl: code refactoring for return statements
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2009-06-26
Brian Paul
glsl: fix assorted regressions related to early-return...
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2009-06-26
Brian Paul
glsl: comments, field reordering
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2009-06-26
Brian Paul
glsl: rework loop nesting code
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2009-06-26
Brian Paul
glsl: remove test for loop unrolling when we hit condit...
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2009-06-26
Brian Paul
glsl: checkpoint: predicate __retVal = expr with __retu...
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2009-06-26
Brian Paul
glsl: use new helper functions in _slang_gen_logical_an...
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2009-06-26
Brian Paul
glsl: add comments
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2009-06-26
Brian Paul
glsl: checkpoint: replace 'return' with __returnFlag...
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2009-06-26
Brian Paul
glsl: fix up scoping for parent/children in slang_opera...
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2009-06-26
Brian Paul
glsl: fix uninitialized var in _slang_gen_for_without_c...
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2009-06-26
Brian Paul
glsl: added slang_operation_free_children()
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2009-06-26
Brian Paul
glsl: added slang_oper_num_children() helper
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2009-06-26
Brian Paul
glsl: check-point: declare _returnFlag
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2009-06-26
Brian Paul
glsl: added slang_operation_insert_child()
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2009-06-26
Brian Paul
glsl: use slang_generate_declaration() to consolidate...
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2009-06-26
Brian Paul
glsl: remove obsolete comment
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2009-06-26
Brian Paul
st/mesa: query PIPE_CAP_TGSI_CONT_SUPPORTED
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2009-06-26
Brian Paul
glsl: implement _slang_gen_while_without_continue()
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2009-06-26
Brian Paul
glsl: fix a bug involving 'continue' in 'for' loops
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2009-06-26
Brian Paul
glsl: added slang_oper_child_const()
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2009-06-26
Brian Paul
glsl: use _slang_loop_contains_continue_or_break()...
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2009-06-26
Brian Paul
glsl: use new _slang_loop_contains_continue() helper...
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2009-06-26
Brian Paul
glsl: implement continue->break translation for do...
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2009-06-26
Brian Paul
glsl: added slang_operation_literal_int/bool() helper...
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2009-06-26
Brian Paul
glsl: don't allocate 0-length children array in slang_o...
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2009-06-26
Brian Paul
glsl: remove debug code, misc clean-up
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2009-06-26
Brian Paul
glsl: implement continue->break transformation for...
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2009-06-26
Brian Paul
glsl: added slang_operation_add_children() and slang_op...
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2009-06-26
Brian Paul
glsl: added slang_assemble_ctx::EmitContReturn field...
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2009-06-26
Brian Paul
demos: improve argv parsing in fslight.c
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2009-06-26
Brian Paul
glsl: don't unroll loops containing continue/break
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2009-06-26
Brian Paul
Revert "slang: if/else/break & if/else/continue work...
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2009-06-26
Brian Paul
glsl: Added gl_shader_state::EmitContReturn field
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2009-06-26
Brian Paul
docs: updated Mesa release instructions
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2009-06-26
José Fonseca
scons: Tool to build with DirectX SDK.
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2009-06-26
José Fonseca
scons: Don't use C specific options with g++
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2009-06-26
Keith Whitwell
tgsi: correct handling of return value from util_vsnprintf
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2009-06-26
Keith Whitwell
aux/indices: don't use 'prim' value once it is known...
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2009-06-24
José Fonseca
wgl: Handle flush after a window is destroyed.
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2009-06-23
Brian Paul
demos: fix issues in glxcontexts.c
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2009-06-22
Roland Scheidegger
i965: handle OPCODE_SWZ in the glsl path
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2009-06-22
Owen W. Taylor
Disable SGI_swap_control extension for DRI2
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2009-06-22
Michel Dänzer
intel: intel_texture_drawpixels() can't handle GL_DEPTH...
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2009-06-22
Brian Paul
i965: added intelFlush() call in intel_get_tex_image()
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2009-06-22
Brian Paul
mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRA...
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2009-06-22
Brian Paul
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_A...
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2009-06-22
Brian Paul
mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRA...
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2009-06-22
Brian Paul
mesa: fix some potential state-restore issues in pop_te...
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2009-06-22
Brian Paul
vbo: return VP_NONE from get_program_mode() if running...
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2009-06-22
Brian Paul
mesa: create/use a fallback texture when bound texture...
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2009-06-19
Eric Anholt
intel: Fix other metaops versus GL_COMPILE_AND_EXECUTE...
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2009-06-19
Eric Anholt
intel: Fix glClear behavior versus display lists.
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2009-06-19
Roland Scheidegger
radeons: use dp4 for position invariant vertex programs
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2009-06-19
Michel Dänzer
Also release direct rendering resources in glXDestroyGL...
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2009-06-19
Michel Dänzer
Always free image offsets memory when re-initializing...
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2009-06-19
José Fonseca
scons: Output the friendly "Linking ..." message when...
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2009-06-19
Brian Paul
softpipe: return alpha=1 in shadow_compare() function
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2009-06-18
José Fonseca
util: Add cast.
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2009-06-18
José Fonseca
draw: Replace pointer arithmetic with cast.
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2009-06-18
José Fonseca
trace: Use size_t consistently.
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2009-06-18
José Fonseca
pipebuffer: Use a type consistently for sizes/offsets.
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2009-06-18
José Fonseca
wgl: Fix window resizing in multithread applications.
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2009-06-18
José Fonseca
wgl: Move all thread related code together.
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2009-06-18
Keith Whitwell
glew: correct misspelling of glFramebufferTextureLayer
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2009-06-18
Keith Whitwell
mesa: protect Elements against multiple definitions
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2009-06-17
Brian Paul
intel: remove extra \n from warning string
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2009-06-17
Robert Ellison
i965: fix 1D texture borders with GL_CLAMP_TO_BORDER
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2009-06-17
Robert Ellison
i965: send all warnings through _mesa_warning()
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2009-06-17
Robert Ellison
i965: fix segfault on low memory conditions
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2009-06-17
Ian Romanick
Fast path when rebinding the same texture in single...
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2009-06-17
Eric Anholt
i915: Don't put VBOs in graphics memory unless required...
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2009-06-17
Eric Anholt
i915: Fall back on NPOT textured metaops on 830-class.
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2009-06-17
Eric Anholt
i915: Restore the Viewport and DepthRange functions...
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2009-06-17
Eric Anholt
i956: Make state dependency of SF on drawbuffer bounds...
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2009-06-17
Eric Anholt
intel: Don't complain on falling back from PBO fastpaths.
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2009-06-17
Eric Anholt
mesa: Mark FBOs with compressed color attachments as...
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2009-06-17
Eric Anholt
i915: Use Stencil.Enabled instead of Stencil._Enabled...
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2009-06-17
Eric Anholt
i915: Only use the new 945 cube layout for compressed...
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2009-06-17
Eric Anholt
i965: Fix varying payload reg assignment for the non...
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2009-06-17
Eric Anholt
i965: Fix register allocation of GLSL fp inputs.
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2009-06-17
Eric Anholt
intel: Use FRONT_AND_BACK for StencilOp as well.
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2009-06-17
Eric Anholt
intel: Use GL_FRONT_AND_BACK for stencil clearing.
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2009-06-17
Eric Anholt
intel: Skip the DRI2 renderbuffer update when doing...
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2009-06-17
Eric Anholt
intel: Map write-only buffer objects through the GTT...
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2009-06-17
Brian Paul
mesa: rework viewport/scissor initialization code
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2009-06-17
Brian Paul
mesa: added null ptr check in Fake_glXCreatePixmap()
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2009-06-17
Brian Paul
st/glx: added null ptr check in Fake_glXCreatePixmap()
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2009-06-17
José Fonseca
Revert "scons: Debug build by default."
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2009-06-17
José Fonseca
progs/wgl: Fix shreadtex_mt too.
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2009-06-17
José Fonseca
progs/wgl: Tweak the initialization wait in wglthreads.
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2009-06-17
José Fonseca
progs/wgl: Get wglShareLists working in wglthreads.
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2009-06-17
José Fonseca
scons: Debug build by default.
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