mesa.git
2012-08-06 Brian Paulllvmpipe: combine vertex/fragment sampler state into...
2012-08-06 Brian Paulsoftpipe: consolidate vert/frag/geom sampler setting...
2012-08-06 Brian Paulsoftpipe: consolidate sampler-related arrays
2012-08-06 Brian Paulsoftpipe: combine vert/frag/geom texture caches in...
2012-08-05 Vinson Leemesa: Fix off-by-one error in Parse_TextureImageId.
2012-08-05 Vinson Leeutil: Move dereference after null check in util_resourc...
2012-08-04 Brian Pauli915g: silence a const pointer warning
2012-08-04 Marek Olšákradeonsi: fix build failure after blitter changes
2012-08-04 Marek Olšákr600g: precompute color buffer state in pipe_surface...
2012-08-04 Marek Olšákr600g: precompute depth buffer state in pipe_surface...
2012-08-04 Marek Olšákr600g: simplify create_surface
2012-08-04 Marek Olšákr600g: drop the old texture allocation code
2012-08-04 Marek Olšákr600g: make sure copying of all texture formats is...
2012-08-04 Marek Olšákgallium/u_blitter: add a query for checking whether...
2012-08-04 Marek Olšákr600g: don't decompress depth or stencil if there isn...
2012-08-04 Marek Olšákr600g: correct texture memory size for Z32F_S8X24 on...
2012-08-04 Marek Olšákgallium/u_blitter: remove fallback for stencil copy...
2012-08-04 Marek Olšákgallium/u_blitter: add ability to blit only depth or...
2012-08-04 Marek Olšákgallium: define PIPE_MASK_RGBAZS
2012-08-04 Marek Olšákgallium/u_blitter: minor cleanup
2012-08-04 Marek Olšákgallium/tgsi: fixup texture name strings
2012-08-04 Marek Olšákgallium/u_blitter: set sample mask to ~0
2012-08-04 Marek Olšákgallium/u_blit: bail out if src is a multisample texture
2012-08-04 Marek Olšákgallium/u_blit: check nr_samples before using resource_...
2012-08-04 Marek Olšákgallium: set sample mask to ~0 for clear, blit and...
2012-08-04 Dave Airlier600g: fix F2U opcode translation
2012-08-04 Vinson Leedraw: Ensure channel in convert_to_soa is initialized.
2012-08-04 Vinson Leeu_blitter: Move a pointer dereference after null check.
2012-08-03 Matt TurnerUse C99 NAN and INFINITY macros
2012-08-03 Brian Paulgallium/tests/trivial: updates for CSO interface changes
2012-08-03 Brian Paulst/xorg: updates for CSO interface changes
2012-08-03 Brian Paulst/xa: updates for CSO interface changes
2012-08-03 Brian Paulvega: fix build breakage from cso sampler/view changes
2012-08-03 Brian Paulcso: remove unreachable break statements
2012-08-03 Brian Paulcso: 80-column wrapping, remove trailing whitespace...
2012-08-03 Brian Paulgallium: consolidate CSO sampler and sampler_view functions
2012-08-03 Vinson Leest/mesa: Ensure dst in compile_instruction is initialized.
2012-08-02 Tom Stellardradeon/llvm: Add $(LLVM_LDFLAGS) to the loader linker...
2012-08-02 Tom Stellardradeon/llvm: Add support for more f32 CMP instructions...
2012-08-02 Tom Stellardradeon/llvm: Add support for fneg on SI
2012-08-02 Tom Stellardradeon/llvm: Add support for fp_to_sint on SI
2012-08-02 Tom Stellardradeon/llvm: Remove CMOVLOG DAG node
2012-08-02 Tom Stellardradeonsi: Properly initialize si_shader_ctx.radeon_bld
2012-08-02 Michel Dänzerradeonsi: Handle TGSI TXP opcode.
2012-08-02 Michel Dänzerradeonsi: Handle TGSI DIV opcode.
2012-08-02 Brian Paulsvga: remove questionable INLINE qualifiers
2012-08-02 Brian Paulsvga: sort #includes
2012-08-02 Brian Paulsvga: add some comments in svga_screen_cache.c
2012-08-02 Brian Paulsvga: whitespace, formatting fixes
2012-08-02 Brian Paulsvga: remove unneeded 'struct svga_screen' declarations
2012-08-02 Brian Paulmesa: fix default_access_mode() result for ES2
2012-08-02 Brian Paulmesa: default_access_mode() returns a GLbitfield, not...
2012-08-02 José Fonsecascons: set YACCHXXFILESUFFIX to stop needless rebuildin...
2012-08-02 Christian Königradeonsi: initial VDPAU target
2012-08-02 Christian Königradeon/llvm: fix fp immediates on SI
2012-08-02 Christian Königradeonsi: fix TEX writemask
2012-08-02 Christian Königradeonsi: fix shader param and color count
2012-08-02 Christian Königradeonsi: fix texture loads from sampler > 0
2012-08-02 Christian Königradeonsi: disable tiling until we fixed all bugs
2012-08-02 Vinson Leescons: Add support for Intel Compiler.
2012-08-01 Pauli Nieminenmeta: Use sampler object in framebuffer blit
2012-08-01 Pauli Nieminenmeta: Add sampler object to texture decompression
2012-08-01 Pauli Nieminenmesa: Allow meta module to call sampler functions
2012-08-01 Pauli Nieminenswrast: Support sampler object for texture fetching...
2012-08-01 Pauli Nieminenmesa: Make ARB_sampler_objects mandatory
2012-08-01 Pauli Nieminenmesa/program: Use sampler object state if present
2012-08-01 Pauli Nieminenmesa/ff_shader: Fix sampler state reading
2012-08-01 Pauli Nieminenradeon&r200: Add support for ARB_sampler_objects
2012-08-01 Pauli Nieminenradeon: Fix printf format not to warn in 64bit
2012-08-01 Pauli Nieminennouveau: Add support for ARB_sampler_objects
2012-08-01 Pauli Nieminenmesa/samplerobj: Support EXT_texture_sRGB_decode
2012-08-01 Pauli Nieminenmesa: Move DepthMode to texture object
2012-08-01 Paul Berryi965/msaa: Allow GL_SAMPLES to be set to 1 prior to...
2012-08-01 Paul Berryi965/msaa: Treat GL_SAMPLES=1 as equivalent to GL_SAMPL...
2012-08-01 Tomeu Vizosoglsl: Add support for OES_standard_derivatives in GLSL ES.
2012-08-01 Chad Versaceintel: Use consistent pattern in intelCreateBuffer
2012-08-01 Chad Versaceintel: Decrease nesting level in intelCreateBuffer
2012-08-01 Chad Versaceintel: Remove dead code in intelAllocateBuffer
2012-08-01 Matt Turnerconfigure.ac: Remove extra ;;
2012-08-01 Matt Turnerconfigure.ac: Don't duplicate CFLAGS
2012-08-01 Matt Turnerconfigure.ac: Remove contractions to stop breaking...
2012-08-01 Matt Turnerconfigure.ac: remove remnants of ppc asm support
2012-08-01 Adam Jacksonlinux: Default to dri not xlib on all arches
2012-08-01 Christoph Bumillernv50,nvc0: make resolve sampler objects allow sRGB...
2012-08-01 Christoph BumillerRevert "gallium: specify resource_resolve destination...
2012-08-01 Roland Scheideggerr200: get rid of dubious aux scissor bits
2012-08-01 Roland Scheideggerradeon/r200: get rid of some unneeded cliprect/scissor...
2012-08-01 Roland Scheideggerr200: get rid of old gart memory functions from old...
2012-08-01 Roland Scheideggerradeon/r200: fix bogus clears
2012-08-01 Roland Scheideggerradeon/r200: fix bogus assert/scissor wrt width/height...
2012-08-01 Christian Königradeon/llvm: fix calculation of max register number
2012-07-31 Tom Stellardradeon/llvm: Add pseudo-support for 64-bit immediate...
2012-07-31 Tom Stellardradeon/llvm: Fix incorrect return value in SelectADDRReg()
2012-07-31 Tom Stellardradeon/llvm: Move SMRD IMM pattern before SMRD SGPR...
2012-07-31 Eric Anholtglsl: Reject linking shaders with too many uniform...
2012-07-31 Eric Anholtmesa: Return -1 for glGetUniformLocation on UBOs.
2012-07-31 Eric Anholtglsl: Assign array and matrix stride values according...
2012-07-31 Eric Anholtglsl: Add support for default layout qualifiers for...
2012-07-31 Eric Anholtglsl: Merge UBO layout qualifiers in a qualifier list.
2012-07-31 Eric Anholtmesa: Add support for GL_ARB_ubo's glGetActiveUniformNa...
next