mesa.git
2019-02-21 Kenneth Graunkeiris: fix SSBO indexing
2019-02-21 Kenneth Graunkeiris: enable SSBOs
2019-02-21 Kenneth Graunkeiris: fix TBO alignment to match 965
2019-02-21 Kenneth Graunkeiris: unbind compiled shaders if none are present
2019-02-21 Kenneth Graunkeiris: shorten loop
2019-02-21 Kenneth Graunkeiris: emit binding table for atomic counters and SSBOs
2019-02-21 Kenneth Graunkeiris: implement set_shader_buffers
2019-02-21 Kenneth Graunkeiris: export get_shader_info
2019-02-21 Kenneth Graunkeiris: fix msaa flipping filters
2019-02-21 Kenneth Graunkeiris: expose more things that we already support
2019-02-21 Kenneth Graunkeiris: fix blorp filters
2019-02-21 Kenneth Graunkeiris: hack around samples confusion
2019-02-21 Kenneth Graunkeiris: point sprite enables
2019-02-21 Kenneth Graunkeiris: reemit blend state for alpha test function changes
2019-02-21 Kenneth Graunkeiris: fix Z24
2019-02-21 Kenneth Graunkeiris: fix EmitNoIndirect
2019-02-21 Kenneth Graunkeiris: assert about passthrough shaders to make this...
2019-02-21 Kenneth Graunkeiris: fill out MAX_PATCH_VERTICES
2019-02-21 Kenneth Graunkeiris: fix SGVS when there are no valid vertex elements
2019-02-21 Kenneth Graunkeiris: vertex ID, instance ID
2019-02-21 Kenneth Graunkeiris: don't emit SO_BUFFERS and SO_DECL_LIST unless...
2019-02-21 Kenneth Graunkeiris: compile a TCS...don't bother with passthrough yet
2019-02-21 Kenneth Graunkeiris: TES program key inputs
2019-02-21 Kenneth Graunkeiris: fix texture buffer stride
2019-02-21 Kenneth Graunkeiris: fix sampler views of TBOs
2019-02-21 Kenneth Graunkeiris: fix crash
2019-02-21 Kenneth Graunkeiris: record FS NOS
2019-02-21 Kenneth Graunkeiris: NOS mechanics
2019-02-21 Kenneth Graunkeiris: bind state helper function
2019-02-21 Kenneth Graunkeiris: s/hwcso/state/g
2019-02-21 Kenneth Graunkeiris: bits of multisample program key
2019-02-21 Kenneth Graunkeiris: save query type
2019-02-21 Kenneth Graunkeiris: draw indirect support?
2019-02-21 Kenneth Graunkeiris: fix CC_VIEWPORT
2019-02-21 Kenneth Graunkeiris: multislice transfer maps
2019-02-21 Kenneth Graunkeiris: disable 6x MSAA support
2019-02-21 Kenneth Graunkeiris: fix sample mask for MSAA-off
2019-02-21 Kenneth Graunkeiris: actually pin the buffers
2019-02-21 Kenneth Graunkeiris: fix SO_DECL_LIST
2019-02-21 Kenneth Graunkeiris: bother setting program_string_id...
2019-02-21 Kenneth Graunkeiris: set even if no outputs
2019-02-21 Kenneth Graunkeiris: streamout
2019-02-21 Kenneth Graunkeiris: SO buffers
2019-02-21 Kenneth Graunkeiris: Implement 3DSTATE_SO_DECL_LIST
2019-02-21 Kenneth Graunkeiris: rearrange iris_resource.h
2019-02-21 Kenneth Graunkeiris: slab allocate transfers
2019-02-21 Kenneth Graunkeiris: don't crash on shader perf logs
2019-02-21 Kenneth Graunkeiris: fix depth bounds clamp enables
2019-02-21 Kenneth Graunkeiris: fix clip flagging on fb changes
2019-02-21 Kenneth Graunkeiris: comment out l/a/i/la
2019-02-21 Kenneth Graunkeiris: actually handle array layers in blits
2019-02-21 Kenneth Graunkeiris: keep DISCARD_RANGE
2019-02-21 Kenneth Graunkeiris: actually set cube bit properly
2019-02-21 Kenneth Graunkeiris: rename map->stride
2019-02-21 Kenneth Graunkeiris: fix zoffset asserts with 2DArray/Cube
2019-02-21 Kenneth Graunkeiris: SBE change stash
2019-02-21 Kenneth Graunkeiris: just malloc one iris_genx_state instead of a...
2019-02-21 Kenneth Graunkeiris: dead pointer
2019-02-21 Kenneth Graunkeiris: implement border color, fix other sampler nonsense
2019-02-21 Kenneth Graunkeiris: border color memory zone :(
2019-02-21 Kenneth Graunkeiris: don't include binder in surface VMA range
2019-02-21 Kenneth Graunkeiris: state ref tuple
2019-02-21 Kenneth Graunkeiris: null surface for unbound textures
2019-02-21 Kenneth Graunkeiris: depth clears
2019-02-21 Kenneth Graunkeiris: fix GS dispatch mode
2019-02-21 Kenneth Graunkeiris: fix 3DSTATE_VERTEX_ELEMENTS / VF_INSTANCING for...
2019-02-21 Kenneth Graunkeiris: don't emit garbage 3DSTATE_VERTEX_BUFFERS when...
2019-02-21 Kenneth Graunkeiris: geometry shader support
2019-02-21 Kenneth Graunkeiris: TES uniform fixes
2019-02-21 Kenneth Graunkeiris: larger polygon offset
2019-02-21 Kenneth Graunkeiris: fix provoking vertex ordering
2019-02-21 Kenneth Graunkeiris: maybe-flush before blorp operations
2019-02-21 Kenneth Graunkeiris: lightmodel flat
2019-02-21 Kenneth Graunkeiris: implement copy image
2019-02-21 Kenneth Graunkeiris: fall back to u_generate_mipmap
2019-02-21 Kenneth Graunkeiris: clear fix
2019-02-21 Kenneth Graunkeiris: shader dirty bits
2019-02-21 Kenneth Graunkeiris: rework DEBUG_REEMIT
2019-02-21 Kenneth Graunkeiris: clears
2019-02-21 Kenneth Graunkeiris: better boxing on maps
2019-02-21 Kenneth Graunkeiris: fix fragcoord ytransform
2019-02-21 Kenneth Graunkeiris: Disable unsupported mirror clamp modes
2019-02-21 Kenneth Graunkeiris: tidy comments about mirroring modes
2019-02-21 Kenneth Graunkeiris: iris - fix QWord aligned endings after batch...
2019-02-21 Kenneth Graunkeiris: colorize batchbuffer failures to make them stand out
2019-02-21 Kenneth Graunkeiris: bad inherited comments
2019-02-21 Kenneth Graunkeiris: Handle batch submission failure "better"
2019-02-21 Kenneth Graunkeiris: don't always flush
2019-02-21 Kenneth Graunkeiris: print second batch size separately
2019-02-21 Kenneth Graunkeiris: actually init num_viewports
2019-02-21 Kenneth Graunkeiris: scissor count fixes
2019-02-21 Kenneth Graunkeiris: fix VP iteration
2019-02-21 Kenneth Graunkeiris: fix num viewports to be based on programs
2019-02-21 Kenneth Graunkeiris: fix viewport counts and settings
2019-02-21 Kenneth Graunkeiris: max VP index
2019-02-21 Kenneth Graunkeiris: emit 3DSTATE_SBE_SWIZ
2019-02-21 Kenneth Graunkeiris: avoid crashing on unbound constant resources
2019-02-21 Kenneth Graunkeiris: fix caps so tests run again
2019-02-21 Kenneth Graunkeiris: fix major refcounting bug with resources
2019-02-21 Kenneth Graunkeiris: support signed vertex buffer offsets
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