mesa.git
2013-06-26 Brian Paulmesa: add const qualifier to glMultiDrawElementsEXT...
2013-06-26 Brian Paulmesa: remove const from glDebugMessageCallbackARB(...
2013-06-26 Kenneth Graunkei965/vs: Combine code generation's inst->opcode switch...
2013-06-26 Kenneth Graunkei965: Remove broken source type assertions from brw_alu3().
2013-06-26 Kenneth Graunkei965: Add back strict type assertions for MAD and LRP.
2013-06-26 Kenneth Graunkeglsl: Streamline the built-in type handling code.
2013-06-26 Kenneth Graunkeglsl: Don't use random pointers as an array of glsl_typ...
2013-06-26 Kenneth Graunkeglsl: Stop being clever with pointer arithmetic when...
2013-06-26 Kenneth Graunkeglsl: Add simple vector type accessor helpers.
2013-06-26 Brian Paulmesa: update glext.h to version 20130624
2013-06-26 Brian Paulst/mesa: add casts to silence MSVC warnings
2013-06-26 Brian Paulst/mesa: make rtt_level, face, slice unsigned to silenc...
2013-06-26 Brian Paulhud: add float casts to silence MSVC warnings
2013-06-26 Brian Paulhud: include stdio.h since we use fprintf(), fscanf...
2013-06-26 Brian Paulhud: add cast to silence MSVC warning
2013-06-26 Brian Paulos: add cast in os_time_sleep() to silence MSVC warning
2013-06-26 Brian Paulvega: add some casts to silence MSVC warnings
2013-06-26 Brian Paulutil: int/unsigned changes to silence some MSVC warnings
2013-06-26 Brian Paulutil: add some casts to silence some MSVC warnings
2013-06-26 Brian Paulutil: s/int/unsigned/ to silence some MSVC warnings
2013-06-26 Maarten Lankhorstnvc0: set rsvd_kick correctly
2013-06-26 Maarten Lankhorstnvc0: fix push_space checks for video decoding
2013-06-26 Vinson Leeilo: Remove max_threads dead code path.
2013-06-26 Jean-Sébastien... winsys/intel: fix typo in "ETIMEOUT"
2013-06-26 Chia-I Wuilo: use a bitmask for enabled constant buffers
2013-06-26 Maarten Lankhorstvl/mpeg12: handle mpeg-1 bitstreams more correctly
2013-06-26 Chia-I Wuilo: support PIPE_CAP_USER_INDEX_BUFFERS
2013-06-26 Chia-I Wuilo: make pipe_draw_info a context state
2013-06-26 Chia-I Wuilo: support PIPE_CAP_USER_CONSTANT_BUFFERS
2013-06-26 Eric Anholti915: Drop dead batch dumping code.
2013-06-26 Eric Anholtintel: Drop little bits of dead code.
2013-06-26 Eric Anholti965: Stop recomputing the miptree's size from the...
2013-06-26 Eric Anholti965: Drop unused argument to translate_tex_format().
2013-06-26 Eric Anholti965/gen4-5: Stop using bogus polygon_offset_scale...
2013-06-26 Eric Anholti915: Use the current drawbuffer's depth for polygon...
2013-06-26 Eric Anholtintel: Add perf debug for glCopyPixels() fallback checks.
2013-06-26 Eric Anholti965: Add debug to INTEL_DEBUG=blorp describing hiz...
2013-06-26 Eric Anholtra: Fix register spilling.
2013-06-26 Eric Anholti965/fs: Dump IR when fatally not compiling due to...
2013-06-26 Naohiro Aotaxmlpool/build: Make sure to set mo properly
2013-06-26 Eric Anholti965: Remove the rest of brw_update_draw_buffer().
2013-06-26 Eric Anholti965: Stop updating FBO state on drawbuffers change.
2013-06-26 Eric Anholti965: Stop recomputing drawbuffer bounds on drawbuffer...
2013-06-26 Eric Anholti965: Remove _NEW_DEPTH state flagging on drawbuffers...
2013-06-26 Eric Anholtintel: Stop doing special _NEW_STENCIL state flagging...
2013-06-26 Eric Anholti965: Stop flagging viewport/scissor change on drawbuff...
2013-06-26 Eric Anholti965: Stop flagging _NEW_POLYGON on drawbuffers change.
2013-06-26 Eric Anholtradeon: Remove gratuitous custom framebuffer resize...
2013-06-26 Eric Anholtintel: Remove gratuitous custom framebuffer resize...
2013-06-26 Eric Anholtmesa: Remove the Initialized field from framebuffers.
2013-06-26 Eric Anholtmesa: Remove Driver.GetBufferSize and its callers.
2013-06-26 Vinson Leeglsl: Fix gl_shader_program::UniformLocationBaseScale...
2013-06-25 Brian Paulsvga: allow 3D transfers in svga_texture_transfer_map()
2013-06-25 Brian Paulsvga: use new svga_define_texture_level() helper
2013-06-25 Brian Paulsvga: fix layer/level mix-up in svga_mark_surface_dirty()
2013-06-25 Brian Paulsvga: use new svga_age_texture_view() helper
2013-06-25 Brian Paulsvga: add array index assertion in svga_validate_sample...
2013-06-25 Brian Paulsvga: use svga_texture() helper instead of casting
2013-06-25 José Fonsecautil/debug: Cleanup/improve debug_symbol_name_dbghelp.
2013-06-25 José Fonsecautil/debug: Make debug_backtrace_capture work for 64bit...
2013-06-25 Zack Rusindraw: allow overflows in the llvm paths
2013-06-25 Zack Rusindraw: avoid overflows in the llvm draw loop
2013-06-25 Maarten Lankhorstnvc0: do not set tiled mode on gart bo when fence debug...
2013-06-25 Chia-I Wuilo: honor render condition in blitter
2013-06-25 Chia-I Wuilo: remove ilo_shader_internal.h from GEN6 pipeline
2013-06-25 Chia-I Wuilo: remove ilo_shader_internal.h from GEN7 pipeline
2013-06-25 Chia-I Wuilo: speed up ilo_shader_select_kernel_routing() a bit
2013-06-25 Chia-I Wuilo: move SBE setup code to ilo_shader.c
2013-06-25 Chia-I Wuilo: use ilo_shader_state exclusively in GPE
2013-06-25 Chia-I Wuilo: map SO registers at shader compile time
2013-06-25 Chia-I Wuilo: use ilo_shader_cso for FS
2013-06-25 Chia-I Wuilo: use ilo_rasterizer_state exclusively in GPE
2013-06-25 Chia-I Wuilo: convert pipe_rasterizer_state to ilo_rasterizer_wm
2013-06-25 Chia-I Wuilo: use ilo_shader_cso for GS
2013-06-25 Chia-I Wuilo: introduce ilo_shader_cso for VS
2013-06-25 Chia-I Wuilo: add functions to query shaders
2013-06-25 Chia-I Wuilo: clean up finalize_shader_states()
2013-06-25 Chia-I Wuilo: use multiple entry points for shader creation
2013-06-25 Chia-I Wuilo: move internal shader interface to a new header
2013-06-24 Brian Paulgallium/hud: do not use free() for the free_query_data...
2013-06-24 Matthew McCluredraw: check for out-of-memory conditions in the AA...
2013-06-24 José Fonsecatests/graw: Fix typo in shader-leak.c
2013-06-24 José Fonsecatools/trace: Fix syntax.
2013-06-24 Richard Sandifordst/dri/sw: Fix pitch calculation in drisw_update_tex_buffer
2013-06-24 Adam Jacksongallium: Fix llvmpipe on big-endian machines
2013-06-22 Roland Scheideggerllvmpipe: fix wrong results for queries not in a scene
2013-06-22 Brian Paulgallium/docs: more documentation for pipe_resource...
2013-06-22 Brian Paulsvga: minor cleanups, comments in svga_tgsi_insn.c
2013-06-22 Brian Paulsvga: add null ptr check in svga_get_tex_sampler_view()
2013-06-22 José Fonsecatools/trace: Several tweaks/fixes to dump_state
2013-06-22 José Fonsecatrace: Dump result of create_stream_output_target
2013-06-22 Maarten Lankhorstvl/mpeg12: fix mpeg-1 bytestream parsing
2013-06-21 Rob Clarkfreedreno/a3xx/compiler: ensure min # of cycles after...
2013-06-21 Rob Clarkfreedreno/a3xx/compiler: add TGSI_OPCODE_ABS
2013-06-21 Rob Clarkfreedreno/a3xx/compiler: add TGSI_OPCODE_DPH
2013-06-21 Rob Clarkfreedreno/a3xx/compiler: fix for replicating instructions
2013-06-21 Eric Anholtmesa: Move the common _mesa_glsl_compile_shader() code...
2013-06-21 Eric Anholtmesa: Move shader compiler API code to shaderapi.c
2013-06-21 Eric Anholtmesa: Fix missing setting of shader->IsES.
2013-06-21 Eric Anholtmesa: Use shared code for converting shader targets...
next