mesa.git
2010-01-16 José FonsecaMerge remote branch 'origin/master' into lp-binning
2010-01-16 Keith Whitwellutil: add generic ringbuffer utitilty
2010-01-16 Chia-I Wugallium: Fix uninitialized instance divisor and index.
2010-01-16 Christoph Bumillernv50: fix tile flags for scanout tex usage
2010-01-16 Christoph Bumillernv50: handle all and more system values
2010-01-16 Christoph Bumillernv50: hook up geometry programs
2010-01-16 Christoph Bumillernv50: support for geometry programs in nv50_program
2010-01-16 Christoph Bumillernv50: get access to primitive input space
2010-01-16 Alex Deucherr600: remove stray END_BATCH in blit code
2010-01-16 Jakob Bornecrantzdraw: Fix memory leak in gs code
2010-01-16 Dave Airliei965g: make xorg state tracker build i965g_drv.so
2010-01-16 Alex Deucherr600: improve blit support
2010-01-16 Andre Maasikasr600: add initial blit support
2010-01-16 Alex Deucherr600: add r600_blit.c
2010-01-15 Patrice Mandinnouveau: nv30: Remove useless variables fs, txp. Also...
2010-01-15 Brian Paulllvmpipe: implement scissor test in triangle setup
2010-01-15 Brian Paulllvmpipe: remove lp_rast_triangle::min/max fields
2010-01-15 Brian Paulllvmpipe: skip 4x4 in/out test code
2010-01-15 Brian Paulllvmpipe: added comment about lookup-tables vs. computation
2010-01-15 Brian Paulllvmpipe: change 'in' to boolean, add comments
2010-01-15 Brian Paulllvmpipe: generate two shader varients, one omits trian...
2010-01-15 Michal Krolutil: Handle FORMAT_Z32_FLOAT in util_pack_z().
2010-01-15 Michal Krolutil: Handle the remaining formats in pipe_put_tile_rgba().
2010-01-15 Michal Krolutil: Fix encoding for R8G8B8A8_UNORM formats and friends.
2010-01-15 Michal Kroltgsi: Add ureg_property_gs_input_prim().
2010-01-15 Michal Kroltgsi: Add ureg_src_dimension().
2010-01-15 Michal Krolregress: Add .gitgnore for *.png files.
2010-01-15 Michal Kroldraw: Add missing header include.
2010-01-15 Brian Paulllvmpipe: asst code changes in lp_state_fs.c
2010-01-15 Roland Scheideggergallium: document set_constant_buffer
2010-01-15 Roland ScheideggerMerge branch 'gallium-noconstbuf'
2010-01-15 Brian Paulllvmpipe: put labels on some value refs
2010-01-15 Roland Scheideggergallium: remove set_edgeflags from docs
2010-01-15 Brian Paulllvmpipe: add extra flags to DEFINES, no CFLAGS
2010-01-15 Brian Paulconfigs: remove -ansi from linux-debug
2010-01-15 Michal Kroltgsi: Fix sanity checks for indirect registers.
2010-01-15 Chia-I Wust/egl_g3d: Avoid validation upon buffer swap or flush...
2010-01-15 Chia-I Wust/egl_g3d: Hook to update_buffer of the pipe screen.
2010-01-15 Chia-I Wust/egl_g3d: Always override flush_frontbuffer.
2010-01-15 Michal Krolst/mesa: Initialise vertex element instance divisor...
2010-01-15 Luca Barbieridraw: Add GALLIUM_DUMP_VS environment variable.
2010-01-15 Brian Paulprogs/trival: updated tri-scissor-tri.c test
2010-01-15 Brian Paulllvmpipe: implement scissor testing
2010-01-15 Brian Paulllvmpipe: minor comment update
2010-01-15 Brian Paulllvmpipe: clean-up, fixing up frame dump/debug code
2010-01-15 Brian Paulgallium/util: added debug_dump_texture() and ppm output
2010-01-14 Brian Paulllvmpipe: remove redundant code in llvmpipe_set_blend_c...
2010-01-14 Jakob Bornecrantzr300g: Build driver by default
2010-01-14 Jakob BornecrantzMerge branch 'mesa_7_7_branch'
2010-01-14 Brian Paulllvmpipe: assorted clean-ups in texture code
2010-01-14 Michal Krolgallium: Document drawing commands.
2010-01-14 Michal KrolMerge branch 'instanced-arrays'
2010-01-14 Corbin Simpsonr300g: Cleanup from last few commits.
2010-01-14 Łukasz Krotowskir300g: Really destroy translated buffer at the end.
2010-01-14 Brian Paulprogs/trivial: test user clip plane in tri-point-line...
2010-01-14 Brian Paulprogs/trivial: test glPolygonMode(POINT/LINE) with...
2010-01-14 Brian Paulgallium/util: silence warning about array initializers
2010-01-14 Chia-I Wuegl_g3d: Check if the creation of pipe or st context...
2010-01-14 Chia-I Wust/egl_g3d: Use a sequence number to decide if validati...
2010-01-14 Vinson Leest/mesa: Remove unnecessary header from st_program.c.
2010-01-14 Vinson Leest/mesa: Remove unnecessary header from st_texture.c.
2010-01-14 Vinson Leeswrast: Remove unnecessary header from s_accum.c.
2010-01-14 Vinson Leeswrast: Remove unnecessary header from s_atifragshader.c.
2010-01-14 Vinson Leeswrast: Remove unnecessary header from s_bitmap.c.
2010-01-14 Vinson Leeswrast: Remove unnecessary headers from s_copypix.c.
2010-01-14 Vinson Leeswrast: Remove unnecessary header from s_depth.c.
2010-01-14 Vinson Leeswrast: Remove unnecessary header from s_drawpix.c.
2010-01-14 Vinson Leeswrast: Remove unnecessary header from s_feedback.c.
2010-01-14 Corbin Simpsongallium/docs: Random things sitting around in my stash.
2010-01-14 Corbin Simpsonr300g: Use indices to translate index buffers of ubytes.
2010-01-14 Corbin Simpsonradeong: Change DRI driver name to radeong.
2010-01-14 Corbin Simpsonr300g: Disable immediate mode rendering for now.
2010-01-14 Brian Paulllvmpipe: use one loop in lp_rast_clear_zstencil()
2010-01-14 Brian Paulllvmpipe: optimize lp_rast_clear_color() for non-gray...
2010-01-14 Brian Paulllvmpipe: minor assorted clean-ups
2010-01-14 Brian Paulgallium/draw: s/clipper/clip_stage/ to be consistant...
2010-01-14 Brian Paulgallium/draw: whitespace and comments
2010-01-14 Brian Paulgallium/draw: remove always-true conditional
2010-01-14 Brian Paulgallium: remove forward struct decl
2010-01-14 Jesse BarnesDRI2: don't send DRI2 requests the server doesn't know...
2010-01-13 Jesse BarnesGLX/DRI2: pass X drawable ID instead
2010-01-13 Brian Paulllvmpipe: check render targets before other textures
2010-01-13 Brian Paulllvmpipe: also check render target textures in lp_setup...
2010-01-13 Brian Paulllvmpipe: indentation fixes
2010-01-13 Brian Paulllvmpipe: re-get scene pointer after flushing
2010-01-13 Brian Paulllvmpipe: check for texture usage in all scenes
2010-01-13 Brian Paulllvmpipe: add scene texture referencing code
2010-01-13 Brian Paulllvmpipe: added scene functions for texture reference...
2010-01-13 Brian Paulllvmpipe: comments
2010-01-13 Brian Paulllvmpipe: comments
2010-01-13 Brian Paulllvmpipe: added llvmpipe_texture_const()
2010-01-13 Brian Paulllvmpipe: minor comment upgrades
2010-01-13 José Fonsecallvmpipe: Opaque shader implies complete colormask...
2010-01-13 José Fonsecallvmpipe: Reset the bin when shading a whole tile with...
2010-01-13 Jesse BarnesGLX: use glproto CFLAGS etc. when building
2010-01-13 Keith Whitwellllvmpipe: add bin debugger
2010-01-13 Keith Whitwellllvmpipe: implement lp_rast_load_zstencil
2010-01-13 Thomas Hellstromst/dri: Make sure we always request a fake front.
2010-01-13 Brian Paulllvmpipe: added debug warning
2010-01-13 Brian Paulllvmpipe: comments and LLVMValueRef naming
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