mesa.git
2008-02-27 Briangallium: remove dependencies on pipe_shader_state's...
2008-02-27 Briangallium: include p_util.h
2008-02-27 Briangallium: include p_compiler.h instead of p_util.h
2008-02-27 Briangallium: remove unnecessary assignment
2008-02-27 Briangallium: added file_max[] array to tgsi_shader_info
2008-02-27 Briangallium/i915: remove unneeded assignment
2008-02-27 Briangallium: remove unnecessary tgsi_interp_coef decl
2008-02-27 Briangallium: remove uses_kill field from softpipe_shader
2008-02-27 Briangallium: added uses_kill field to tgsi_shader_info
2008-02-27 Ian Romanickcell: Use unified data cache for textures too
2008-02-27 Briangallium: remove obsolete *_strings.c files
2008-02-27 Briangallium: remove pipe_context->texture_create/release...
2008-02-27 Briangallium: move is_format_supported() to pipe_screen...
2008-02-27 Briangallium: start removing pipe_context->get_name/vendor...
2008-02-27 Briangallium/i965: implement pipe_screen for i965 driver...
2008-02-27 Briangallium/i915: hook up screen->get_param()
2008-02-27 BrianCell: implement pipe_screen for cell driver
2008-02-27 Briangallium: implement pipe_screen for softpipe driver
2008-02-27 Briangallium/i915: remove some redundant code
2008-02-27 Briangallium: better debug messages
2008-02-27 Briangallium: softpipe_init_texture_funcs(), make texture...
2008-02-27 Jerome Glissemesa: set input read only on success
2008-02-27 José Fonsecascons: Place the .sconsign file on the builddir too.
2008-02-27 José Fonsecamesa: Add copyright headers.
2008-02-27 José Fonsecagallium: Make headers C++ friendly.
2008-02-27 José Fonsecascons: Move common code to a separate file.
2008-02-27 José Fonsecascons: Autodetect the default machine.
2008-02-27 José Fonsecagallium: Replace // comments.
2008-02-27 José Fonsecagallium: Remove // comments.
2008-02-27 José Fonsecascons: Fix winddk.py's decription and copyright.
2008-02-27 José Fonsecagallium: update for new i915_screen.c file; fix some...
2008-02-27 José Fonsecagallium: Use stricter types.
2008-02-27 Briancell: insert a (disabled) call to spe_cpu_info_get()
2008-02-27 Briangallium: introduce 'pipe_screen' for context-independen...
2008-02-27 Briangallium: use pipe_texture_reference() instead of pipe...
2008-02-27 Briangallium: remove pipe parameter from pipe_texture_refere...
2008-02-27 José FonsecaRevert "scons: Prefer MSVS 2003 (patch by Mark Mueller)."
2008-02-26 Briangallium: #includes to silence warnings
2008-02-26 Briangallium: updated prototype (missed in prev commit)
2008-02-26 Briangallium: replace draw_convert_wide_points() with draw_w...
2008-02-26 Briangallium: fix zero-sized viewport bug
2008-02-26 Briangallium: fix off by one rasterpos bug
2008-02-26 Michal Krolgallium: Print texture target for short dumps.
2008-02-26 Ian Romanickcell: Multiple rendering contexts don't work yet
2008-02-26 Michel Dänzerintel_winsys: Fix build failure due to DEBUG_IOCTL...
2008-02-26 Briangallium/i915: Use tgsi_scan_shader() to collect shader...
2008-02-26 Briangallium: remove unused var
2008-02-26 Briangallium: added tgsi_shader_field to sp_fragment_shader
2008-02-26 Briangallium: collect more shader info in tgsi_scan_shader()
2008-02-26 Briangallium: remove input_map[] from pipe_shader_state
2008-02-26 Briangallium: disable debug code
2008-02-26 José Fonsecascons: Prefer MSVS 2003 (patch by Mark Mueller).
2008-02-26 José Fonsecascons: Properly generate PDB files on MSVC.
2008-02-26 José Fonsecagallium: Add missing copyright headers.
2008-02-26 Michal Krolgallium: Fix build on Windows.
2008-02-26 Zack Rusinimplement cache limits for cso
2008-02-26 Zack Rusinadd an explicit callback decleration and use it to...
2008-02-26 Zack Rusinhide cso cache definition and add some initial code...
2008-02-26 Zack Rusinimplement deleting of driver side cached state in cso's
2008-02-26 Briangallium: rewrite AA point fragment shader to use a...
2008-02-26 Briangallium/i915: plug in aapoint draw stage
2008-02-26 Briangallium/i915: Fix emit_hw_vertex(): need to use vinfo...
2008-02-26 Briangallium/i915: remove debug code
2008-02-26 Briangallium/i915: fix i915_emit_texld() to handle swizzled...
2008-02-26 Ian Romanickcell: Additional changes to match changes in draw/draw_...
2008-02-26 Ian Romanickcell: Fix off-by-one error in spu_dcache_fetch_unaligned
2008-02-26 Ian Romanickcell: Trivial compiler warning clean-ups.
2008-02-26 Ian RomanickCell: Remove unnecessary include files
2008-02-26 Ian RomanickCell: Use multiple DMA tags for the dcache.
2008-02-26 Briangallium/i915: compute vertex size _after_ state validat...
2008-02-25 BrianAdded line smooth test
2008-02-25 Briangallium: clamp line width when creating raster state...
2008-02-25 Briangallium/i915: plug in aaline draw stage
2008-02-25 Briangallium/i915: make sure state is up to date in i915_vbu...
2008-02-25 Briangallium/i915: need to recompute vertex info if vertex...
2008-02-25 Briangallium/i915: call draw_flush() in i915_flush()
2008-02-25 Briangallium: fix bad ptr assignment
2008-02-25 Briangallium/i915: use draw_find_vs_output() directly, fix...
2008-02-25 Briansoftpipe: use draw_find_vs_output() directly
2008-02-25 Briangallium: modify draw_find_vs_output() to search vertex...
2008-02-25 Briangallium/i915: Use hardware rendering, unless INTEL_SP...
2008-02-25 Briangallium/i915: added SGT/SLE opcodes
2008-02-25 José FonsecaMake the pipe headers C++ friendly.
2008-02-25 José FonsecaGet more debugging info out of MSVC.
2008-02-25 José FonsecaRemove files of unsupported build systems.
2008-02-25 José FonsecaUpdate git ignores.
2008-02-25 José FonsecaReplace standand library functions by portable ones.
2008-02-25 José FonsecaAdd Zack's comments about CSOs.
2008-02-25 José FonsecaCleanup scons files.
2008-02-24 José FonsecaUpdate some msvc compiler flags.
2008-02-24 José FonsecaAdd new files.
2008-02-24 José FonsecaA few more tweaks to get correct WINDDK compilation.
2008-02-24 José Fonsecagallium: Fix MSVC warnings.
2008-02-23 Briangallium: disable early Z test if fragment shader contai...
2008-02-23 Briangallium: added TGSI_FILE_COUNT
2008-02-23 Briangallium: added new tgsi_scan.c / tgsi_scan_shader(...
2008-02-23 José Fonsecagallium: MSVC fixes.
2008-02-23 José FonsecaRevamp scons usage.
2008-02-23 José FonsecaBring in several forgotten MSVC fixes.
2008-02-23 José FonsecaFix typo.
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