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mesa.git
2008-08-26
Brian Paul
mesa: don't check for GLSL 1.2 to advertise GL 2.1
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2008-08-26
Brian Paul
added 7.1 MD5 sums
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2008-08-26
Brian Paul
change MESA_MINOR to 3
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2008-08-26
Brian Paul
7.1 updates from 7.2 branch
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2008-08-26
Timo Jyrinki
asst. html doc updates
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2008-08-25
Brian Paul
mesa: glsl: regenerated file
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2008-08-25
Brian Paul
mesa: glsl: grab latest fixes from gallium-0.1 branch
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2008-08-25
Brian Paul
mesa: set version string to 7.3-devel
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2008-08-24
Dave Airlie
Revert "Revert "Merge branch 'drm-gem'""
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2008-08-24
Dave Airlie
Revert "Merge branch 'drm-gem'"
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2008-08-21
Krzysztof Czurylo
965: Fix incorrect backface culling
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2008-08-21
Krzysztof Czurylo
Call _ae_update_state when array enable state changes
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2008-08-21
Krzysztof Czurylo
965: Fix color clamping issues
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2008-08-21
Ian Romanick
Formatting changes to ease application of patches
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2008-08-21
Eric Anholt
i965: use dri_bo_subdata in vertex upload to get pwrite...
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2008-08-21
Eric Anholt
Flush vertices when updating texObj->GenerateMipmap...
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2008-08-21
Peter Hutterer
Report damage before modifying the area, not after.
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2008-08-21
Eric Anholt
intel: Fix SGIS_generate_mipmap after a miptree had...
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2008-08-20
Brian Paul
use ftransform()
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2008-08-20
Kristof Ralovich
glx: free driScreen in FreeScreenConfigs()
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2008-08-20
Kristof Ralovich
glx: free context in driDestroyContext()
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2008-08-20
Kristof Ralovich
glx: free vertex array state when context is destroyed
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2008-08-20
Kristof Ralovich
fix mem leak (free psc->visuals)
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2008-08-20
Mark Anderson
mesa: fix float blend bug
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2008-08-20
Brian Paul
mesa: move old/obsolete MESA extensions specs to OLD...
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2008-08-20
Dave Airlie
i965: fixup format for TFP zero copy
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2008-08-20
Dave Airlie
i965: make tex offset override work..
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2008-08-20
Xiang, Haihao
i965: Enable GL_ARB_fragment_program_shadow and fix...
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2008-08-19
Corbin Simpson
r5xx: Final fog option fix.
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2008-08-19
Corbin Simpson
r5xx: Don't squish GL context when using FogOption
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2008-08-18
Corbin Simpson
r5xx: Enable fog options.
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2008-08-18
Henri Verbeet
fix byte vs. pixel offset bug for 3D textures (see...
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2008-08-18
Brian Paul
mesa: rearrange some code in _mesa_BindTexture() to...
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2008-08-18
Corbin Simpson
r5xx: Add DDX and DDY instructions.
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2008-08-16
Brian Paul
bring in docs from 7.0.4 release/branch
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2008-08-16
Corbin Simpson
added test for ARB GLSL extensions
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2008-08-16
Brian Paul
added glu.exports files to tarballs list
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2008-08-16
Brian Paul
fix convolutions test to consistanty use the ARB shader...
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2008-08-16
Brian Paul
prep for 7.1 rc4
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2008-08-16
Brian Paul
remove .txt suffix from shader source files
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2008-08-16
Brian Paul
mesa: added glsl/convolutions test from gallium branch
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2008-08-16
Brian Paul
mesa: turn off 'x' bit misset on a few .h and .syn...
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2008-08-16
Brian Paul
mesa: import latest GLSL code from gallium-0.1 branch
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2008-08-15
Brian Paul
draw a tristrip ring instead of a single quad
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2008-08-15
Brian Paul
don't need to use LOD version of texture2D() funcs
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2008-08-14
Dave Airlie
intel: remove unneeded mem type and args
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2008-08-14
Michel Dänzer
r300: Fix 3D texture support.
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2008-08-13
Brian Paul
mesa: fix a swrast state validation bug
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2008-08-13
Brian Paul
mesa: added new glsl/pointcoord.c test
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2008-08-13
Brian Paul
mesa: clear the unused upper-left region to black inste...
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2008-08-12
Jeremy Huddleston
Removed broken/unsupported darwin-static configs
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2008-08-12
Jeremy Huddleston
Fixed 'make install' for darwin
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2008-08-12
Jeremy Huddleston
Apple: More cleanup of the darwin config in 7.1
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2008-08-11
Brian Paul
mesa: glsl: add missing sampler types in sizeof_glsl_ty...
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2008-08-11
Brian Paul
version 41 of glext.h
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2008-08-11
Brian Paul
version 20 of glxext.h
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2008-08-11
Brian Paul
mesa: added comment about gl_PointCoord
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2008-08-11
Jeremy Huddleston
Apple: Cleaned up some linking and dylib ids issues
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2008-08-09
Dave Miller
dri: fix crash in driGetConfigAttribIndex
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2008-08-08
Eric Anholt
Merge branch 'drm-gem'
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2008-08-08
Eric Anholt
intel-gem: Update to new check_aperture API for classic...
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2008-08-08
Eric Anholt
965: cleanups to state emission from aperture checking...
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2008-08-08
Brian Paul
mesa: fix out-of-bounds memory reads in swizzle_copy()
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2008-08-08
Jeremy Huddleston
glx/x11: Added some #ifdef GLX_DIRECT_RENDERING protection
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2008-08-08
Jeremy Huddleston
glx/x11: Fix missing __GL_EXT_BYTES declaration
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2008-08-08
Jeremy Huddleston
Apple: Some changes to fix compilation problems on OSX
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2008-08-07
Brian Paul
mesa: fix glBindTexture error string (bug 17005)
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2008-08-06
Brian Paul
disable debug code accidentally enabled by prev commit
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2008-08-06
Haihao Xiang
mesa: glsl: count number of temp regs used
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2008-08-06
Brian Paul
mesa: fix comment about texture targets (bug 17005)
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2008-08-06
Brian Paul
fix some FBO/texture queries (bug 15296)
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2008-08-06
Xiang, Haihao
i965: update TexSrcUnit for OPCODE_TXB
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2008-08-05
Xiang, Haihao
dri: Fix write/read depth buffer issue under 16bpp...
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2008-08-05
Xiang, Haihao
i965: Use program->SamplerUnits[] to get the appropriat...
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2008-08-04
Adam Jackson
Drop unused 'entries' field from __glxHashTable.
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2008-08-03
Brian Paul
added null ptr check (fix bug 16959)
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2008-07-31
Eric Anholt
intel-gem: Always build GEM execbuffer code.
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2008-07-31
Jesse Barnes
intel: sync to vblank by default
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2008-07-30
Eric Anholt
intel-gem: Use new getparam to detect kernel GEM support.
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2008-07-30
Guillaume Melquiond
Always pass CFLAGS when compiling or linking demos
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2008-07-29
Brian Paul
updated GLSL bug fixes
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2008-07-29
Brian Paul
mesa: glsl: remove old assertion (fixes glsl/bitmap.c)
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2008-07-29
Brian Paul
mesa: disable debug code
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2008-07-29
Brian Paul
mesa: regenerated files
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2008-07-29
Brian Paul
mesa: Silence compiler warnings on Windows.
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2008-07-29
Brian Paul
mesa: cast to fix warning
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2008-07-29
Brian Paul
mesa: fix bug/failure in recursive function inlining
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2008-07-29
Brian Paul
mesa: glsl: silence warning (s/int/GLuint)
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2008-07-29
Brian Paul
mesa: remove stray debug code
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2008-07-29
Brian Paul
mesa: glsl: assorted fixes for resolving polymorphic...
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2008-07-29
Brian Paul
mesa: glsl: re-order some constructors
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2008-07-29
Brian Paul
mesa: glsl: remove unneeded operators
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2008-07-29
Brian Paul
mesa: glsl: added null ptr check
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2008-07-29
Brian Paul
mesa: fix issues causing warnings on Windows
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2008-07-29
Brian Paul
mesa: glsl: additional error detection
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2008-07-29
Brian Paul
mesa: gls: fix broken else clause of conditional break...
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2008-07-29
Brian Paul
mesa: glsl: only try to link shaders defining main()
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2008-07-29
Michal Krol
mesa: Silence compiler warning on windows.
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2008-07-29
Brian Paul
mesa: glsl: fix/simplify array element handling
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2008-07-29
Brian Paul
mesa: glsl: mark constructor params as const
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