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mesa.git
2020-06-03
Alyssa Rosenzweig
pan/bi: Disassemble gl_PointCoord reads.
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2020-06-03
Alyssa Rosenzweig
panfrost: Explicitly convert to 32-bit for logic-ops
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2020-06-03
Alyssa Rosenzweig
panfrost: Readd MIDGARD_SHADERLESS quirk to t760
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2020-06-03
Francisco Jerez
iris: Extend iris_context dirty state flags to 128...
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2020-06-03
Francisco Jerez
iris: Simplify iris_batch_prepare_noop().
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2020-06-03
Rob Clark
nir/lower_tex: fixes for fp16 yuv lowering
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2020-06-03
Rob Clark
nir/builder: add bitsize conversion helpers
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2020-06-03
Rob Clark
nir: extract out convert_to_bitsize() helper
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2020-06-03
Rob Clark
nir: get_base_type() should return enum type
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2020-06-03
Alyssa Rosenzweig
panfrost: Handle writes_memory correctly
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2020-06-03
Alyssa Rosenzweig
panfrost: Document MALI_WRITES_GLOBAL bit
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2020-06-03
Alyssa Rosenzweig
panfrost: Update MALI_EARLY_Z description
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2020-06-03
Marcin Ślusarz
iris: remove unused iris_bo->swizzle_mode
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2020-06-03
Samuel Pitoiset
aco: sign-extend input/identity for 16-bit subgroup...
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2020-06-03
Samuel Pitoiset
aco: fix subdword copies on GFX6-GFX7
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2020-06-03
Samuel Pitoiset
aco: implement 16-bit nir_intrinsic_quad_* on GFX6...
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2020-06-03
Samuel Pitoiset
aco: implement 16-bit reduce operations on GFX6-GFX7
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2020-06-03
Alyssa Rosenzweig
pan/bi: Handle vectorized load_const
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2020-06-03
Alyssa Rosenzweig
pan/bi: Passthrough second argument of F32_TO_F16
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2020-06-03
Alyssa Rosenzweig
pan/bi: Pack second argument of F32_TO_F16
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2020-06-03
Alyssa Rosenzweig
pan/bi: Fix SEL.16 swizzle
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2020-06-03
Alyssa Rosenzweig
pan/bi: Handle SEL with vec3 16-bit
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2020-06-03
Alyssa Rosenzweig
panfrost: Passthrough NATIVE loads/stores
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2020-06-03
Alyssa Rosenzweig
pan/mdg: Handle regular nir_intrinsic_load_output
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2020-06-03
Alyssa Rosenzweig
pan/mdg: Allow f2u8 and friends thru
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2020-06-03
Alyssa Rosenzweig
pan/mdg: Handle f2u8
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2020-06-03
Alyssa Rosenzweig
pan/mdg: Fold roundmode into applicable instructions
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2020-06-03
Alyssa Rosenzweig
pan/mdg: Implement *_rtz conversions with roundmode
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2020-06-03
Alyssa Rosenzweig
pan/mdg: Lower roundmodes
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2020-06-03
Alyssa Rosenzweig
pan/mdg: Add opcode roundmode property
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2020-06-03
Alyssa Rosenzweig
pan/mdg: Add roundmode enum
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2020-06-03
Alyssa Rosenzweig
pan/mdg: Distinguish blend shaders in internal shader-db
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2020-06-03
Icecream95
panfrost: Only use AFBC YTR with RGB and RGBA
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2020-06-03
Icecream95
panfrost: Decode AFBC flag bits
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2020-06-03
Timothy Arceri
glsl: when NIR linker enable use it to resize uniform...
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2020-06-03
Timothy Arceri
glsl: gather uniform dereference info before main linki...
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2020-06-03
Timothy Arceri
glsl: add update_array_sizes() helper to the NIR unifor...
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2020-06-03
Timothy Arceri
glsl: add struct to gather more info about uniform...
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2020-06-03
Timothy Arceri
util: add BITSET_LAST_BIT() helper
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2020-06-03
Timothy Arceri
i965: call brw_nir_lower_uniforms() after uniform linki...
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2020-06-03
Simon Ser
gbm: document that gbm_bo_map exposes a linear view
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2020-06-03
Danylo Piliaiev
glsl: Don't replace lrp pattern with lrp if arguments...
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2020-06-03
Boris Brezillon
spirv: Use scoped barriers for SpvOpControlBarrier
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2020-06-03
Boris Brezillon
intel/compiler: Extract control barriers from scoped...
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2020-06-03
Boris Brezillon
nir: Replace the scoped_memory barrier by a scoped_barrier
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2020-06-03
Boris Brezillon
spirv: Split the vtn_emit_scoped_memory_barrier() logic
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2020-06-03
Samuel Pitoiset
radv: enable zero VRAM for all VKD3D (DX12->VK) games
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2020-06-03
Samuel Pitoiset
radv: enable zero VRAM for Doom Eternal
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2020-06-03
Timothy Arceri
gitlab-ci: bump piglit checkout commit
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2020-06-03
Timothy Arceri
glsl/spirv: remove dead uniforms in spirv nir linker
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2020-06-03
Timothy Arceri
glsl: remove dead uniforms in the nir linker
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2020-06-03
Timothy Arceri
glsl: add can_remove_uniform() helper to the NIR linker
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2020-06-03
Timothy Arceri
nir: add callback to nir_remove_dead_variables()
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2020-06-03
Timothy Arceri
nir: add glsl_get_ifc_packing() helper
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2020-06-03
Alyssa Rosenzweig
pan/mdg: Don't double-replicate blend on T720
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2020-06-03
Bas Nieuwenhuizen
radv: Use common gfx10_format_table.h
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2020-06-03
Bas Nieuwenhuizen
radv: Include gfx10_format_table.h only from a single...
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2020-06-03
Bas Nieuwenhuizen
radeonsi: Define gfx10_format in the common header.
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2020-06-03
Bas Nieuwenhuizen
amd/common,radeonsi: Move gfx10_format_table to common.
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2020-06-03
Bas Nieuwenhuizen
radeonsi: Explicitly map Z16_UNORM_S8_UINT to None...
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2020-06-02
Daniel Stone
Revert "CI: Disable Panfrost T720/T760"
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2020-06-02
Christian Gmeiner
ci: bare-metal: make it possible to use a script for...
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2020-06-02
Erik Faye-Lund
zink: Use store_dest_raw instead of storing an uint
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2020-06-02
Oschowa
radv: Explicitly cast TIMESTAMP_NOT_READY value to...
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2020-06-02
Oschowa
aco: Use correct reference type in for-range-loop.
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2020-06-02
Oschowa
aco: Don't std::move temporary object.
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2020-06-02
Oschowa
aco: Don't declare 'Block' as class, but define as...
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2020-06-02
Oschowa
radv: Don't take absolute value of unsigned type.
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2020-06-02
Timur Kristóf
radv/aco: Always enable subgroup shuffle.
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2020-06-02
Timur Kristóf
aco: Implement subgroup shuffle on GFX6-7.
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2020-06-02
Timur Kristóf
aco/gfx10: Refactor of GFX10 wave64 bpermute.
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2020-06-02
Marek Olšák
radeonsi: add a hack to disable TRUNC_COORD for shadow...
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2020-06-02
Marek Olšák
radeonsi: pass at most 3 images and/or shader buffers...
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2020-06-02
Marek Olšák
radeonsi: remove const_buffers_declared hacks
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2020-06-02
Marek Olšák
radeonsi: remove unused leftover code for INDIRECT_BUFF...
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2020-06-02
Marek Olšák
nir: gather which images are MSAA
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2020-06-02
Marek Olšák
nir: gather which images are buffers
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2020-06-02
Marek Olšák
nir: don't count samplers and images in interface blocks
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2020-06-02
Marek Olšák
ac/nir: support v2f16 derivatives
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2020-06-02
Marek Olšák
ac/nir: set the second v_cvt_pkrtz argument to undef...
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2020-06-02
Marek Olšák
ac/nir: select v_cvt_pkrtz for all conversions from...
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2020-06-02
Marek Olšák
ac/nir: handle nir_op_[fiu]2[fiu]mp opcodes
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2020-06-02
Marek Olšák
ac/nir: support 16-bit data in image opcodes
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2020-06-02
Marek Olšák
ac/nir: support 16-bit data in buffer_load_format opcodes
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2020-06-02
Marek Olšák
ac/nir: remove type and num_channels args from ac_build...
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2020-06-02
Marek Olšák
ac/nir: support vector types in the type suffix of...
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2020-06-02
Marek Olšák
ac/nir: use more types from ac_llvm_context
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2020-06-02
Marek Olšák
ac: rename has_double_rate_fp16 -> has_packed_math_16bit
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2020-06-02
Marek Olšák
gallium: add shader caps INT16 and FP16_DERIVATIVES
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2020-06-02
Marek Olšák
glsl: lower samplers with highp coordinates correctly
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2020-06-02
Marek Olšák
glsl: lower the precision of imageLoad
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2020-06-02
Marek Olšák
glsl: lower mediump partial derivatives
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2020-06-02
Marek Olšák
glsl: lower mediump integer types to int16 and uint16
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2020-06-02
Marek Olšák
glsl: handle int16 and uint16 types and add instruction...
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2020-06-02
Marek Olšák
glsl: treat lowp as mediump when lowering builtins
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2020-06-02
Marek Olšák
nir: add options::vectorize_vec2_16bit to limit vectori...
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2020-06-02
Marek Olšák
nir: fix lower_wpos for 16-bit fddy
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2020-06-02
Marek Olšák
nir: lower int16 and uint16 in nir_lower_mediump_outputs
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2020-06-02
Marek Olšák
nir: add int16 and uint16 type helpers
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2020-06-02
Marek Olšák
nir: add i2imp and u2ump opcodes for conversions to...
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