mesa.git
2010-08-26 Nick Bowlerintel: Merge identical cases in switch statement.
2010-08-26 Andre Maasikasr600: fix vertex buffer size calculation
2010-08-26 José Fonsecagraw: Undo late loading of graw drivers.
2010-08-26 Chia-I Wust/mesa: Fix glEGLImageTargetTexture2DOES.
2010-08-26 Chia-I Wust/egl: Add support for EGL_MESA_image_drm.
2010-08-26 Chia-I Wust/egl: Add support for EGL_KHR_surfaceless_*.
2010-08-26 Chia-I Wust/mesa: Add support for surfaceless current contexts.
2010-08-26 Chia-I Wust/egl: Make KMS support optional in KMS backend.
2010-08-26 Vinson Leer300g: Include missing header in r300_texture_desc.h.
2010-08-26 Vinson Leegallium: Clean up header file inclusion in p_defines.h.
2010-08-26 Vinson Leegallium: Clean up header file inclusion in p_context.h.
2010-08-26 Vinson Leegraw: Include missing header in graw_dl.h.
2010-08-26 Vinson Leeutil: Include missing header in u_simple_shaders.c.
2010-08-26 Vinson Leetgsi: Include missing header in tgsi_sse2.h.
2010-08-26 Vinson Leertasm: Include missing header in rtasm_x86sse.h.
2010-08-26 Vinson Leepipebuffer: Clean up header file inclusion in pb_bufmgr.h.
2010-08-26 Eric Anholtglsl2: Move ir_expression_flattening to using the rvalu...
2010-08-26 Eric Anholtglsl: Don't consider things with a type containing...
2010-08-26 Eric Anholtmesa: Disable the debug spam for x86 CPU detection...
2010-08-26 Eric Anholtmesa: Move the x86 detection debug messages next to...
2010-08-26 Eric Anholtmesa: Don't warn when the desired result of s3tc lib...
2010-08-26 Vinson Leeutil: Include missing header in u_blit.h.
2010-08-26 Vinson Leeutil: Include missing header in u_bitmask.h.
2010-08-26 Vinson Leeutil: Include missing header in u_dirty_surfaces.h.
2010-08-26 Vinson Leeutil: Add include guard in u_split_prim.h.
2010-08-26 Vinson Leeutil: Include missing headers in u_split_prim.h.
2010-08-26 José Fonsecagraw: Remove graw-null.
2010-08-26 José Fonsecagraw: Dynamically load graw libraries.
2010-08-26 José Fonsecascons: Fix old script compatability logic.
2010-08-26 Vinson Leeutil: Include missing headers in u_tile.h.
2010-08-26 Vinson Leeutil: Clean up header file inclusion in u_upload_mgr.h.
2010-08-26 Marek Olšákr300g: fix constant buffer upload once again for r3xx...
2010-08-26 Vinson Leer600: Remove unnecessary headers.
2010-08-26 Vinson Leer300: Remove unnecessary header.
2010-08-25 Eric AnholtRevert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH."
2010-08-25 Aras Pranckeviciusglsl: fix crash with variable indexing into array in...
2010-08-25 Eric Anholti965: Fix detection of implicit MOVs to message regs...
2010-08-25 Marcin Slusarznouveau: handle early initialization errors
2010-08-25 Jerome Glisser600g: simplify states
2010-08-25 Eric Anholtmesa: Remove now-unused _mesa_add_sampler().
2010-08-25 Eric Anholtir_to_mesa: Add support for samplers in structures.
2010-08-25 Eric Anholtmesa: Remove now-unused _mesa_add_uniform.
2010-08-25 Eric Anholtir_to_mesa: Convert this code to using linker.cpp's...
2010-08-25 Eric Anholtglsl: Make uniform linking generate separate uniforms...
2010-08-25 Eric Anholtmesa: Remove the "Used" flag in gl_program_parameter.
2010-08-25 Marek Olšákr300/compiler: emulate relative addressing with negativ...
2010-08-25 Vinson Leenvfx: Set pointer to NULL after free.
2010-08-25 Marek Olšákr300g: fix potentially uninitialized variables in creat...
2010-08-25 Vinson Leest/mesa: Remove unnecessary header.
2010-08-25 Keith Whitwellllvmpipe: fix bad patch application
2010-08-25 Vinson Leellvmpipe: Remove unnecessary header.
2010-08-25 Aras Pranckeviciusglsl/mesa: fixes for MSVC
2010-08-25 Kristian Høgsbergintel: Support EGL_MESA_image_drm
2010-08-25 Kristian Høgsbergintel: Take an intel_screen pointer in intel_alloc_regi...
2010-08-25 Kristian Høgsbergegl_dri2: Add support for MESA_image_drm
2010-08-25 Kristian Høgsbergegl: Add EGL_MESA_drm_image extension
2010-08-25 Keith Whitwellllvmpipe: track drawing region as a single u_rect
2010-08-25 Keith Whitwellllvmpipe: better triangle debugging
2010-08-25 Keith Whitwellllvmpipe: cull zero-area triangles early
2010-08-25 Keith Whitwellllvmpipe: more rasterization counters
2010-08-25 Keith Whitwellllvmpipe: move some fence functions into lp_screen.c
2010-08-25 Keith Whitwellllvmpipe: wake all threads waiting on a fence
2010-08-25 Keith Whitwellllvmpipe: fence debugging, add llvmpipe_finish
2010-08-25 Keith Whitwelltgsi: helper for dumping tokens as hex
2010-08-25 Keith Whitwelldraw: specialized cliptesting routines
2010-08-25 Keith Whitwellutil: add rectangle helpers to u_rect.h
2010-08-25 Keith Whitwellgallium/docs: notes on scissor state
2010-08-25 Keith Whitwellllvmpipe: remove dead code
2010-08-25 Chia-I Wudraw: Remove UNDEFINED_VERTEX_ID checks in emit pathes.
2010-08-25 Chia-I Wugallium: Use draw_set_index_buffer and others.
2010-08-25 Chia-I Wusvga: Remove redundant svga_draw_range_elements.
2010-08-25 Chia-I Wudraw: Add draw_set_index_buffer and others.
2010-08-25 Vinson Leenvfx: Clean up header file inclusion in nvfx_screen.h.
2010-08-25 Vinson Leenvfx: Include missing headers in nvfx_shader.h.
2010-08-25 Vinson Leei965: Remove unnecessary header.
2010-08-25 Vinson Leer600: Include missing header in evergreen_fragprog.c.
2010-08-25 Vinson Leer600: Include missing header in evergreen_vertprog.c.
2010-08-25 Vinson Leegallivm: Include missing header in lp_bld_sample.h.
2010-08-25 Vinson Leegallivm: Include missing header in lp_bld_pack.h.
2010-08-25 Vinson Leer300/compiler: Silence uninitialized variable warning.
2010-08-25 Vinson Leer300g: Add missing comma in SConscript.
2010-08-25 Marek Olšákr300g: fix gl_PointCoord
2010-08-25 Vinson Leer600: Include missing header in evergreen_render.c.
2010-08-25 Vinson Leer600: Remove unused variable.
2010-08-25 Vinson Leei965: Fix printf format warnings on 32-bit builds.
2010-08-25 Vinson Leer600: Remove unused variable.
2010-08-25 Vinson Leer600: Remove spaces between backslash and newline.
2010-08-25 Marek Olšákr300g: eliminate unused constants in FS
2010-08-25 Marek Olšákr300g: eliminate unused constants in VS
2010-08-25 Marek Olšákr300g: clean up some mess in set_constant_buffer
2010-08-25 Marek Olšákr300g: fix indentation
2010-08-25 Marek Olšákr300/compiler: implement elimination of unused constants
2010-08-25 Marek Olšákr300/compiler: terminate vertex shader compilation...
2010-08-25 Marek Olšákr300/compiler: fail to compile if we hit hw limits...
2010-08-25 Marek Olšákr300/compiler: handle indexable temporaries correctly...
2010-08-25 Marek Olšákr300/compiler: disable register allocation for indexabl...
2010-08-25 Marek Olšákr300g: reset the index bias to 0 at the end of CS
2010-08-25 Marek Olšákir_to_mesa: set IndirectRegisterFiles
2010-08-25 Vinson Leenvfx: Initialize variables on error path.
2010-08-24 Eric Anholtglsl: Set up uniform initializers by walking the shader...
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