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mesa.git
2008-04-19
Keith Whitwell
draw: move pt_pipeline code to draw_pipe.c
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2008-04-19
Keith Whitwell
draw: always emit header in draw_pt_fetch.c
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2008-04-19
Keith Whitwell
draw: move some pipeline-specific code & state to draw_...
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2008-04-19
Keith Whitwell
draw: remove dead file pipe_wide_prims.c
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2008-04-19
Keith Whitwell
draw: remove named clipmask flags, tidy up pt middle...
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2008-04-19
Keith Whitwell
draw: remove dead code
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2008-04-18
Keith Whitwell
draw: rename pipeline files to draw_pipe_*
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2008-04-18
Keith Whitwell
cell: don't need to trim prims
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2008-04-18
Keith Whitwell
softpipe: don't need to trim prims
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2008-04-18
Keith Whitwell
draw: sort makefile sources
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2008-04-18
Keith Whitwell
draw: rename draw_vertex_shader.c -> draw_vs.c
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2008-04-18
Keith Whitwell
draw: remove draw_debug.c
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2008-04-18
Keith Whitwell
draw: make draw_pt_fetch_emit use translate facility
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2008-04-18
Keith Whitwell
draw: remove more dead data structures
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2008-04-18
Keith Whitwell
draw: remove dead data structures
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2008-04-18
Keith Whitwell
draw: remove draw_vertex_fetch.c
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2008-04-18
Keith Whitwell
draw: remove old draw_vertex_shader_queue_flush function
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2008-04-18
Keith Whitwell
draw: remove old vertex_shader->run() functions
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2008-04-18
Keith Whitwell
draw: remove draw_vertex_cache.c
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2008-04-18
Keith Whitwell
draw: remove draw_prim.c
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2008-04-18
Keith Whitwell
draw: switch over to draw_pt paths, will remove old...
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2008-04-18
Keith Whitwell
draw: remove draw_vf code, use translate instead
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2008-04-18
Keith Whitwell
translate: missing file
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2008-04-18
Brian Paul
gallium: get rid of unnecessary surface mapping
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2008-04-18
Brian Paul
gallium: a few comments
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2008-04-18
Brian Paul
gallium: implement recip sqrt() with C code for now.
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2008-04-18
Keith Whitwell
draw: remove fetch_pipeline middle end -- just use...
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2008-04-18
Keith Whitwell
translate: add sse version based on old draw_vf_sse.c
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2008-04-18
Keith Whitwell
rtasm: add x86_imul
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2008-04-18
Keith Whitwell
tgsi: add const qualifier to tokens on sse emit
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2008-04-18
Keith Whitwell
softpipe: fix const-related compiler warnings
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2008-04-18
Keith Whitwell
gallium: reorder libs so that translate can see rtasm
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2008-04-18
Keith Whitwell
rtasm: add a couple more insns, clean up x86_mul
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2008-04-18
Michel Dänzer
gallium: Always pass colour clear value to driver as...
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2008-04-18
José Fonseca
gallium: Add missing files to scons.
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2008-04-18
Keith Whitwell
draw: split off all the extra functionality in the...
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2008-04-17
Brian Paul
gallium: tweak x/ybias values
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2008-04-17
Brian Paul
gallium: add missing pipe_surface_unmap() call
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2008-04-17
Brian Paul
gallium: plug in a select_destroy() function (fixes...
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2008-04-17
Brian Paul
gallium: assert that we're not deleting the currently...
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2008-04-17
Brian Paul
gallium: reorder some of the destroy context code
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2008-04-17
Michel Dänzer
gallium: Add new file to scons build.
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2008-04-17
Keith Whitwell
draw: move hw vertex emit to a new module
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2008-04-17
Keith Whitwell
draw: don't always run pipeline if clipping
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2008-04-17
Keith Whitwell
draw: add vertex shader run_linear function
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2008-04-17
Keith Whitwell
tsgi: make Consts const
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2008-04-17
Keith Whitwell
draw: add comment
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2008-04-17
Keith Whitwell
draw: keep record of number of active vertex buffers
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2008-04-17
Keith Whitwell
draw: remove misleading comments
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2008-04-16
Brian Paul
gallium: implement RGBA pixel maps in the pixel transfe...
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2008-04-16
Brian Paul
gallium: added util_pack_color_ub()
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2008-04-16
Brian Paul
gallium: make choose_format() non-static: st_choose_for...
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2008-04-16
Brian Paul
gallium: finish-up and fix support for GL_COLOR matrix...
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2008-04-16
Brian Paul
mesa: added internal post color matrix scale/bias vars
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2008-04-16
José Fonseca
gallium: Use debug_get_bool_option for controlling...
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2008-04-16
Keith Whitwell
draw: allow pt paths to run without a vbuf render stage
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2008-04-16
Keith Whitwell
draw: remove vbuf non-vf debug path, fix some failure...
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2008-04-16
Keith Whitwell
softpipe: call setup_prepare earlier so that vertex...
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2008-04-16
Keith Whitwell
draw: update debug code
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2008-04-16
Keith Whitwell
draw: make pt run pipeline when need_pipeline is true...
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2008-04-16
José Fonseca
gallium: Get the translate module to build on msvc.
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2008-04-16
José Fonseca
gallium: Build and link the translate module.
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2008-04-15
Keith Whitwell
gallium: Switch one vertex path over to new translate...
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2008-04-15
Keith Whitwell
gallium: add translate directory
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2008-04-15
Keith Whitwell
draw: increment output vertex properly
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2008-04-15
Keith Whitwell
draw: fix first glitch in vertex emit
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2008-04-15
Keith Whitwell
translate: typo in emit_B8G8R8A8_UNORM
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2008-04-15
Keith Whitwell
gallium: add a generic vertex (or other) buffer transla...
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2008-04-15
Keith Whitwell
draw: fetch_shade_pipeline needs to translate to hw...
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2008-04-15
José Fonseca
gallium: Cache one line worth of debug output on windows.
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2008-04-15
José Fonseca
gallium: Eliminate stdio file usage. Remove unused...
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2008-04-15
José Fonseca
gallium: Fix seg fault (James Vogt).
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2008-04-15
José Fonseca
gallium: Several fixes to buffer caching.
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2008-04-15
José Fonseca
gallium: Less confusing interface for timeouts.
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2008-04-15
José Fonseca
gallium: Remove middle of scope declarations.
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2008-04-15
José Fonseca
gallium: Fix mismatching prototypes.
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2008-04-15
José Fonseca
gallium: Allow to use a single slab.
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2008-04-15
Brian
gallium: enable new quad output code, remove old code
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2008-04-15
Brian
gallium: fix semantic indexes for outputs
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2008-04-15
Brian
gallium: fix multi drawbuffer fb state
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2008-04-15
Brian
gallium: set ctx->Const.MaxDrawBuffers
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2008-04-15
Brian
gallium: fix PIPE_CAP_MAX_RENDER_TARGETS query
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2008-04-15
José Fonseca
gallium: Add draw_pt_fetch_shade_pipeline.c to scons...
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2008-04-15
José Fonseca
gallium: Don't assume snprintf are always available.
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2008-04-15
José Fonseca
gallium: Serialize buffers writes.
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2008-04-14
Brian Paul
fix GL_ARB_texture_rectangle breakage
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2008-04-14
David Flynn
mesa: define #extension GL_ARB_texture_rectangle
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2008-04-14
Brian Paul
gallium: take reduced prim, fill modes into account...
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2008-04-14
Zack Rusin
use the new macro
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2008-04-14
Zack Rusin
silence some warnings
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2008-04-14
Zack Rusin
pass vertex size to shaders so that callee can decide...
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2008-04-14
Keith Whitwell
softpipe: calculate determinant for all triangles,...
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2008-04-14
Keith Whitwell
draw: remove dead code
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2008-04-14
Keith Whitwell
draw: always malloc verts for fetch_shade_pipeline
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2008-04-14
Keith Whitwell
draw: flush pipeline before trying to allocate more...
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2008-04-14
Keith Whitwell
draw: move vertex header init out of fetch_shade_pipeline.c
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2008-04-14
Keith Whitwell
draw: hide passthrough shading paths behind an environm...
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2008-04-14
Keith Whitwell
softpipe: do our own culling, don't rely on the draw...
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2008-04-14
Zack Rusin
Implement fetch/shade/pipeline or emit vertex passthrough.
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2008-04-14
Zack Rusin
Make shaders operate on a block of memory instead of...
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