mesa.git
2008-04-19 Keith Whitwelldraw: move pt_pipeline code to draw_pipe.c
2008-04-19 Keith Whitwelldraw: always emit header in draw_pt_fetch.c
2008-04-19 Keith Whitwelldraw: move some pipeline-specific code & state to draw_...
2008-04-19 Keith Whitwelldraw: remove dead file pipe_wide_prims.c
2008-04-19 Keith Whitwelldraw: remove named clipmask flags, tidy up pt middle...
2008-04-19 Keith Whitwelldraw: remove dead code
2008-04-18 Keith Whitwelldraw: rename pipeline files to draw_pipe_*
2008-04-18 Keith Whitwellcell: don't need to trim prims
2008-04-18 Keith Whitwellsoftpipe: don't need to trim prims
2008-04-18 Keith Whitwelldraw: sort makefile sources
2008-04-18 Keith Whitwelldraw: rename draw_vertex_shader.c -> draw_vs.c
2008-04-18 Keith Whitwelldraw: remove draw_debug.c
2008-04-18 Keith Whitwelldraw: make draw_pt_fetch_emit use translate facility
2008-04-18 Keith Whitwelldraw: remove more dead data structures
2008-04-18 Keith Whitwelldraw: remove dead data structures
2008-04-18 Keith Whitwelldraw: remove draw_vertex_fetch.c
2008-04-18 Keith Whitwelldraw: remove old draw_vertex_shader_queue_flush function
2008-04-18 Keith Whitwelldraw: remove old vertex_shader->run() functions
2008-04-18 Keith Whitwelldraw: remove draw_vertex_cache.c
2008-04-18 Keith Whitwelldraw: remove draw_prim.c
2008-04-18 Keith Whitwelldraw: switch over to draw_pt paths, will remove old...
2008-04-18 Keith Whitwelldraw: remove draw_vf code, use translate instead
2008-04-18 Keith Whitwelltranslate: missing file
2008-04-18 Brian Paulgallium: get rid of unnecessary surface mapping
2008-04-18 Brian Paulgallium: a few comments
2008-04-18 Brian Paulgallium: implement recip sqrt() with C code for now.
2008-04-18 Keith Whitwelldraw: remove fetch_pipeline middle end -- just use...
2008-04-18 Keith Whitwelltranslate: add sse version based on old draw_vf_sse.c
2008-04-18 Keith Whitwellrtasm: add x86_imul
2008-04-18 Keith Whitwelltgsi: add const qualifier to tokens on sse emit
2008-04-18 Keith Whitwellsoftpipe: fix const-related compiler warnings
2008-04-18 Keith Whitwellgallium: reorder libs so that translate can see rtasm
2008-04-18 Keith Whitwellrtasm: add a couple more insns, clean up x86_mul
2008-04-18 Michel Dänzergallium: Always pass colour clear value to driver as...
2008-04-18 José Fonsecagallium: Add missing files to scons.
2008-04-18 Keith Whitwelldraw: split off all the extra functionality in the...
2008-04-17 Brian Paulgallium: tweak x/ybias values
2008-04-17 Brian Paulgallium: add missing pipe_surface_unmap() call
2008-04-17 Brian Paulgallium: plug in a select_destroy() function (fixes...
2008-04-17 Brian Paulgallium: assert that we're not deleting the currently...
2008-04-17 Brian Paulgallium: reorder some of the destroy context code
2008-04-17 Michel Dänzergallium: Add new file to scons build.
2008-04-17 Keith Whitwelldraw: move hw vertex emit to a new module
2008-04-17 Keith Whitwelldraw: don't always run pipeline if clipping
2008-04-17 Keith Whitwelldraw: add vertex shader run_linear function
2008-04-17 Keith Whitwelltsgi: make Consts const
2008-04-17 Keith Whitwelldraw: add comment
2008-04-17 Keith Whitwelldraw: keep record of number of active vertex buffers
2008-04-17 Keith Whitwelldraw: remove misleading comments
2008-04-16 Brian Paulgallium: implement RGBA pixel maps in the pixel transfe...
2008-04-16 Brian Paulgallium: added util_pack_color_ub()
2008-04-16 Brian Paulgallium: make choose_format() non-static: st_choose_for...
2008-04-16 Brian Paulgallium: finish-up and fix support for GL_COLOR matrix...
2008-04-16 Brian Paulmesa: added internal post color matrix scale/bias vars
2008-04-16 José Fonsecagallium: Use debug_get_bool_option for controlling...
2008-04-16 Keith Whitwelldraw: allow pt paths to run without a vbuf render stage
2008-04-16 Keith Whitwelldraw: remove vbuf non-vf debug path, fix some failure...
2008-04-16 Keith Whitwellsoftpipe: call setup_prepare earlier so that vertex...
2008-04-16 Keith Whitwelldraw: update debug code
2008-04-16 Keith Whitwelldraw: make pt run pipeline when need_pipeline is true...
2008-04-16 José Fonsecagallium: Get the translate module to build on msvc.
2008-04-16 José Fonsecagallium: Build and link the translate module.
2008-04-15 Keith Whitwellgallium: Switch one vertex path over to new translate...
2008-04-15 Keith Whitwellgallium: add translate directory
2008-04-15 Keith Whitwelldraw: increment output vertex properly
2008-04-15 Keith Whitwelldraw: fix first glitch in vertex emit
2008-04-15 Keith Whitwelltranslate: typo in emit_B8G8R8A8_UNORM
2008-04-15 Keith Whitwellgallium: add a generic vertex (or other) buffer transla...
2008-04-15 Keith Whitwelldraw: fetch_shade_pipeline needs to translate to hw...
2008-04-15 José Fonsecagallium: Cache one line worth of debug output on windows.
2008-04-15 José Fonsecagallium: Eliminate stdio file usage. Remove unused...
2008-04-15 José Fonsecagallium: Fix seg fault (James Vogt).
2008-04-15 José Fonsecagallium: Several fixes to buffer caching.
2008-04-15 José Fonsecagallium: Less confusing interface for timeouts.
2008-04-15 José Fonsecagallium: Remove middle of scope declarations.
2008-04-15 José Fonsecagallium: Fix mismatching prototypes.
2008-04-15 José Fonsecagallium: Allow to use a single slab.
2008-04-15 Briangallium: enable new quad output code, remove old code
2008-04-15 Briangallium: fix semantic indexes for outputs
2008-04-15 Briangallium: fix multi drawbuffer fb state
2008-04-15 Briangallium: set ctx->Const.MaxDrawBuffers
2008-04-15 Briangallium: fix PIPE_CAP_MAX_RENDER_TARGETS query
2008-04-15 José Fonsecagallium: Add draw_pt_fetch_shade_pipeline.c to scons...
2008-04-15 José Fonsecagallium: Don't assume snprintf are always available.
2008-04-15 José Fonsecagallium: Serialize buffers writes.
2008-04-14 Brian Paulfix GL_ARB_texture_rectangle breakage
2008-04-14 David Flynnmesa: define #extension GL_ARB_texture_rectangle
2008-04-14 Brian Paulgallium: take reduced prim, fill modes into account...
2008-04-14 Zack Rusinuse the new macro
2008-04-14 Zack Rusinsilence some warnings
2008-04-14 Zack Rusinpass vertex size to shaders so that callee can decide...
2008-04-14 Keith Whitwellsoftpipe: calculate determinant for all triangles,...
2008-04-14 Keith Whitwelldraw: remove dead code
2008-04-14 Keith Whitwelldraw: always malloc verts for fetch_shade_pipeline
2008-04-14 Keith Whitwelldraw: flush pipeline before trying to allocate more...
2008-04-14 Keith Whitwelldraw: move vertex header init out of fetch_shade_pipeline.c
2008-04-14 Keith Whitwelldraw: hide passthrough shading paths behind an environm...
2008-04-14 Keith Whitwellsoftpipe: do our own culling, don't rely on the draw...
2008-04-14 Zack RusinImplement fetch/shade/pipeline or emit vertex passthrough.
2008-04-14 Zack RusinMake shaders operate on a block of memory instead of...
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