mesa.git
2010-03-09 Marek Olšákr300g: kill pf_component_count
2010-03-09 Brian Paulgallivm: checkpoint: nearest mipmap filtering
2010-03-09 Roland Scheideggerutil: simplify util_format_get_nr_components helper
2010-03-09 José Fonsecautil: Use bitshift arithmetic for pack too.
2010-03-09 Corbin Simpsoncso: Fix typo in assert.
2010-03-09 Corbin Simpsonr300g: Precalculate and CSO-bind PSC state.
2010-03-09 Corbin Simpsonr300g: Cleanup old PSC code a bit.
2010-03-09 Roland Scheideggeridentity: fix copy & paste error
2010-03-09 Roland Scheideggerr300g: fix gallium-vertexlementcso merge damage
2010-03-09 Roland ScheideggerMerge branch 'gallium-vertexelementcso'
2010-03-09 Roland Scheideggerst/mesa: fix clear/drawpixels/bitmap for new cso vertex...
2010-03-09 Roland Scheideggergallium: don't use flexible array members in drivers...
2010-03-09 Roland Scheideggerauxiliary: fix vertex elements cso
2010-03-09 David Heidelbergernv30: fix typo
2010-03-09 Keith WhitwellSquashed commit of gallium-no-texture-blanket
2010-03-09 Marek Olšákr300g: remove hacks from translate_vertex_data_swizzle
2010-03-09 Marek Olšákdraw: quads never provoke the first vertex
2010-03-09 Marek Olšáksoftpipe: quads never provoke the first vertex
2010-03-09 Marek Olšákllvmpipe: quads never provoke the first vertex
2010-03-09 Corbin Simpsonmesa/st: Gallium quads, by spec, never change provoking...
2010-03-09 Chia-I Wust/egl: Fix KMS build error after winsys handle change.
2010-03-08 Brian Paulgallium: update some comments, remove others which...
2010-03-08 Brian Paulvega: remove redundant DEFINES from .c.o rule
2010-03-08 Brian Paulllvmpipe/gallivm: checkpoint: array of pointers to...
2010-03-08 Brian Paulnv: define NV30/40/50_MAX_TEXTURE_LEVELS
2010-03-08 Brian Paulr300g: define R300_MAX_TEXTURE_LEVELS
2010-03-08 Brian Paulsvga: s/PIPE_MAX_TEXTURE_LEVELS/SVGA_MAX_TEXTURE_LEVELS/
2010-03-08 Brian Pauli915g: define I915_MAX_TEXTURE_2D/3D_LEVELS
2010-03-08 Brian Pauli965g: define BRW_MAX_TEXTURE_2D/3D_LEVELS
2010-03-08 Brian Paulsoftpipe: define SP_MAX_TEXTURE_2D/3D_LEVELS
2010-03-08 Brian Paulllvmpipe: define max texture levels
2010-03-08 Brian Paulllvmpipe: rewrap for 80 columns
2010-03-08 Eric Anholti965: Fix up the handling of point sprite coordinate...
2010-03-08 Zack Rusingallivm: fix a crash by making sure we set the has_mask...
2010-03-08 Jesse Barnesxdemos/omlsync: improve OML WaitMsc test
2010-03-08 Brian PaulMerge branch '7.8'
2010-03-08 Brian Paulsoftpipe: zero-out entire clear_flags array in sp_tile_...
2010-03-08 Brian Paulst/mesa: don't detach renderbuffer, surface in st_finis...
2010-03-08 Alex Deucherr600: enable GL_ARB_pixel_buffer_object
2010-03-08 Brian Paulmesa: add additional missing z formats for render to...
2010-03-08 Alex Deucherradeon/r200/r600: allow src and dst BOs to be placed...
2010-03-08 Alex Deucherradeon/r200/r600: reset bos when validating buffers...
2010-03-08 Alex Deucherr600: recalculate point size, if point min/max size...
2010-03-08 Alex Deucherr600: no need to flush on context init
2010-03-08 Maciej Cencorar300: don't enable EXT_packed_depth_stencil
2010-03-08 Maciej Cencoraradeon: no need to emit full state twice after flush
2010-03-08 Maciej Cencorar300: allow src and dst BOs to be placed in GTT during...
2010-03-08 Maciej Cencorar300: reset bos when validating buffers during blit
2010-03-08 Maciej Cencoraradeon: fallback to software in glCopyTexImage if blit...
2010-03-08 Maciej Cencorar300: VAP flush is needed only when vertex program...
2010-03-08 Maciej Cencorar300: recalculate point size, if point min/max size...
2010-03-08 Maciej Cencorar300: no need to flush on context init
2010-03-08 Maciej Cencorar300: remove unnecessary code
2010-03-08 Brian Paulmesa: add render-to-texture case for MESA_FORMAT_S8_Z24
2010-03-08 Brian Paulmesa: s/GL_DEPTH_STENCIL/GL_DEPTH_COMPONENT/ for MESA_F...
2010-03-08 Alex Deucherradeon/r200/r600: allow src and dst BOs to be placed...
2010-03-08 Alex Deucherradeon/r200/r600: reset bos when validating buffers...
2010-03-08 Alex Deucherr600: recalculate point size, if point min/max size...
2010-03-08 Alex Deucherr600: no need to flush on context init
2010-03-08 Keith WhitwellMerge commit 'origin/gallium-winsys-handle-rebased'
2010-03-08 Marek Olšákr300g: fix updating the tiling flags for the framebuffe...
2010-03-08 Marek Olšákr300g: remove unnecessary state emissions and clean up
2010-03-08 Chia-I Wust/vega: Fix OpenVG demo segfaults.
2010-03-07 Francisco Jerezdri/nouveau: Split big client buffers in the indexed...
2010-03-07 Francisco Jerezdri/nouveau: Fix nv[12]x color sum.
2010-03-07 Andrew Randrianasuludri/nv04: GL_EXT_secondary_color
2010-03-07 Andrew Randrianasuludri/nouveau: Trivially add GL_NV_blend_square
2010-03-07 Francisco Jerezdri/nouveau: Check _ColorDrawBuffers[0] before emitting...
2010-03-07 Maciej Cencoraradeon: handle compressed sRGB texture formats
2010-03-07 Marek Olšákr300g: fix DRM errors
2010-03-07 Marek Olšákr300g: disable macrotiling when the texture height...
2010-03-07 Marek Olšákr300g: enable micro- and macrotiling for all textures...
2010-03-07 Marek Olšákr300g: add ability to tile/detile textures using blit...
2010-03-07 Marek Olšákr300g: move r300_transfer to separate files
2010-03-07 Maciej Cencoraradeon: move glGetTexImage handlers to seperate file
2010-03-07 Maciej Cencoraradeon: Some possible improvements that I spoted in...
2010-03-07 Maciej Cencoraradeon: properly calculate rowstride for tiled images
2010-03-07 Maciej Cencoraradeon: minor refactoring of mipmap code
2010-03-07 Maciej Cencoraradeon: add texture helper function
2010-03-07 Maciej Cencoraradeon: add some debugging info to sw tiling/untiling...
2010-03-07 Maciej Cencoraradeon: add software untiling functions
2010-03-07 Maciej Cencoraradeon: add tile size getter
2010-03-07 Maciej Cencoraradeon: added tiling functions
2010-03-07 Maciej Cencorar300: don't enable EXT_packed_depth_stencil
2010-03-07 Maciej Cencoraradeon: no need to emit full state twice after flush
2010-03-07 Maciej Cencorar300: allow src and dst BOs to be placed in GTT during...
2010-03-07 Maciej Cencorar300: reset bos when validating buffers during blit
2010-03-07 Maciej Cencoraradeon: fallback to software in glCopyTexImage if blit...
2010-03-07 Maciej Cencorar300: VAP flush is needed only when vertex program...
2010-03-07 Maciej Cencorar300: recalculate point size, if point min/max size...
2010-03-07 Maciej Cencorar300: no need to flush on context init
2010-03-07 Maciej Cencorar300: remove unnecessary code
2010-03-07 Vinson Leegallivm: Initialize variables for default cases.
2010-03-07 Marek Olšákr300g: disable emitting the HWTCL-related state when...
2010-03-07 Marek Olšákr300g: resurrect r300_emit_vertex_buffer for SWTCL
2010-03-07 Marek Olšákr300g: validate buffers when using SWTCL
2010-03-07 Marek Olšákr300g: share the VS-output-mapping state with SWTCL
2010-03-07 Marek Olšákr300g: abort if FS compilation fails on non-debug builds
2010-03-06 Marek Olšákr300g: minor cleanups after the no-rhw merge
2010-03-06 Marek Olšákr300g: clamp vertex max index according to currently...
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