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mesa.git
2015-06-06
Jason Ekstrand
vk/pipeline: Actually free the program stream and dynam...
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2015-06-06
Jason Ekstrand
vk/allocator: Avoid double-free in the bo pool
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2015-06-05
Jason Ekstrand
vk/gem: Call VALGRIND_FREELIKE_BLOCK before unmapping
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2015-06-04
Chad Versace
vk: Fix 2 incorrect typecasts
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2015-06-04
Chad Versace
vk: Make `make clean` remove generated spirv headers
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2015-06-04
Jason Ekstrand
vk/allocator: Remove an unneeded VG() wrapper
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2015-06-04
Jason Ekstrand
vk/device: Dissalow device destruction
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2015-06-04
Chad Versace
vk: Fix build
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2015-06-03
Jason Ekstrand
vk/DS: Mask stencil masks to 8 bits
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2015-06-03
Kristian Høgsberg...
vk: Set color/blend state in meta clear if not set yet
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2015-06-03
Kristian Høgsberg...
vk: Delete vk.c test case
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2015-06-03
Kristian Høgsberg...
vk: Update generated headers with support for 64 bit...
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2015-06-03
Kristian Høgsberg...
vk: Set cb_state to NULL at cmd buffer create time
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2015-06-03
Kristian Høgsberg...
vk: Implement vertexOffset parameter of vkCmdDrawIndexed()
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2015-06-02
Jason Ekstrand
vk/formats: Add a name to the metadata and better logging
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2015-06-02
Jason Ekstrand
vk/formats: Rework the formats table
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2015-06-02
Kristian Høgsberg...
vk: Move query related functionality to new file query.c
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2015-06-01
Jason Ekstrand
i965: Use NIR by default for vertex shaders on GEN8+
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2015-06-01
Jason Ekstrand
vk/compiler: Add an index_count to the bind map and...
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2015-06-01
Jason Ekstrand
vk/HACK: Plumb real descriptor set/index into textures
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2015-06-01
Jason Ekstrand
NIR: Add a helper for doing sampler lowering for vulkan
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2015-06-01
Kristian Høgsberg...
vk: Indent tables to align '=' at column 48
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2015-06-01
Kristian Høgsberg...
vk: Add support for anisotropic bits
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2015-06-01
Kristian Høgsberg...
vk: Implement support for sampler border colors
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2015-05-31
Jason Ekstrand
vk/device: Only flush the texture cache when setting...
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2015-05-30
Jason Ekstrand
vk/cmd_buffer: Track descriptor set dirtying per-stage
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2015-05-30
Jason Ekstrand
vk/device: Emit PIPE_CONTROL flushes surrounding new...
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2015-05-30
Jason Ekstrand
vk/allocator: Don't call VALGRIND_MALLOCLIKE_BLOCK...
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2015-05-30
Jason Ekstrand
vk: Don't crash on partial descriptor sets
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2015-05-30
Jason Ekstrand
vk/device: Allow for starting a new surface state buffer
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2015-05-29
Jason Ekstrand
vk/device: Do lazy surface state emission for binding...
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2015-05-29
Kristian Høgsberg...
vk: Store dynamic slot index with struct anv_descriptor...
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2015-05-29
Kristian Høgsberg...
vk: Implement dynamic buffer offsets
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2015-05-28
Jason Ekstrand
vk/device: Split state base address emit into its own...
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2015-05-28
Jason Ekstrand
vk/device: Use anv_batch_emit for MI_BATCH_BUFFER_START
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2015-05-28
Jason Ekstrand
vk/device: Actually destroy batch buffers
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2015-05-28
Jason Ekstrand
vk/query: Don't emit a CS stall by itself
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2015-05-28
Jason Ekstrand
vk/device: Fixups for batch buffer chaining
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2015-05-28
Jason Ekstrand
meta: Add a default ds_state and use it when no ds...
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2015-05-28
Jason Ekstrand
vk/meta: Share the dummy RS and CB state between clear...
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2015-05-28
Kristian Høgsberg...
vk: Initialize dynamic state binding points to NULL
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2015-05-28
Chad Versace
.gitignore: Ignore spirv2nir binary
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2015-05-27
Chad Versace
.gitignore: Scope Vulkan's generated source files
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2015-05-27
Chad Versace
vk: gitignore generated source files
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2015-05-27
Chad Versace
vk/glsl_scraper: Replace adhoc arg parsing with argparse
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2015-05-27
Chad Versace
vk/image: Assert that VkImageTiling is valid
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2015-05-27
Chad Versace
vk/image: Remove trailing whitespace
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2015-05-27
Chad Versace
vk/glsl: Reject invalid options
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2015-05-27
Chad Versace
vk/glsl_scraper: Indent large text blocks
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2015-05-27
Chad Versace
vk/glsl_scraper: Fix code style for imports
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2015-05-27
Jason Ekstrand
vk/meta: Actually create the CB state for blits
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2015-05-27
Jason Ekstrand
vk: Rework anv_batch and use chaining batch buffers
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2015-05-27
Jason Ekstrand
Fixup for growable reloc lists
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2015-05-27
Jason Ekstrand
vk/cmd_buffer: Allocate the surface_bo from device...
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2015-05-27
Jason Ekstrand
vk/device: Make reloc lists growable
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2015-05-27
Jason Ekstrand
vk/device: Use a bo pool for batch buffers
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2015-05-27
Jason Ekstrand
vk/allocator: Add a BO pool
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2015-05-27
Jason Ekstrand
vk/allocator: Add a free list that acts on pointers...
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2015-05-27
Kristian Høgsberg
vk: Add support for dynamic and pipeline color blend...
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2015-05-27
Kristian Høgsberg
vk/test: Create and use color/blend dynamic and pipelin...
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2015-05-27
Kristian Høgsberg
vk/meta: Allocate and set color/blend state
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2015-05-26
Kristian Høgsberg
vk: Allocate samplers from dynamic stream
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2015-05-26
Kristian Høgsberg
vk: Emit color calc state
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2015-05-26
Kristian Høgsberg
vk/pack: Generate length macros for structs
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2015-05-26
Kristian Høgsberg
vk: Program depth bias
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2015-05-26
Kristian Høgsberg
vk: Add support for texture component swizzle
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2015-05-26
Kristian Høgsberg
vk: Implement dynamic and pipeline ds state
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2015-05-26
Kristian Høgsberg
vk: Set up depth and stencil buffers
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2015-05-26
Kristian Høgsberg
vk/test: Add new depth-stencil test
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2015-05-26
Kristian Høgsberg
vk: Add basic MOCS settings
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2015-05-26
Kristian Høgsberg
vk: Update to header files with nested struct support
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2015-05-26
Jason Ekstrand
vk/cmd_buffer: Initialize the pipeline pointer to NULL
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2015-05-26
Jason Ekstrand
vk/device: Use the correct number of viewports when...
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2015-05-26
Jason Ekstrand
vk/compiler: Zero out the vs_prog_data struct when...
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2015-05-25
Jason Ekstrand
vk/compiler: Fix up the binding hack and make it work...
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2015-05-22
Jason Ekstrand
vk: Actually implement some sort of destructor for...
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2015-05-21
Jason Ekstrand
vk/pipeline: Track VB's that are actually used by the...
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2015-05-21
Jason Ekstrand
vk/device: Memset descriptor sets to 0 and handle descr...
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2015-05-21
Jason Ekstrand
vk: Do relocations in surface states when they are...
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2015-05-21
Jason Ekstrand
vk/test: Use the glsl_scraper for building shaders
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2015-05-21
Jason Ekstrand
vk/glsl_scraper: Use the LunarG back-door for GLSL...
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2015-05-21
Jason Ekstrand
vk/glsl_scraper: Use a fake GLSL version that glslang...
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2015-05-21
Jason Ekstrand
vk: Bake the GLSL_VK_SHADER macro into the scraper...
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2015-05-21
Jason Ekstrand
vk/meta: Use glsl_scraper for our GLSL source
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2015-05-21
Jason Ekstrand
vk: More out-of-tree build fixes
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2015-05-21
Jason Ekstrand
vk: Fix for out-of-tree builds
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2015-05-21
Kristian Høgsberg
vk: Remove render pass stub call
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2015-05-21
Kristian Høgsberg
vk: Add WSI implementation
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2015-05-21
Kristian Høgsberg
vk: Add debug stubs
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2015-05-21
Kristian Høgsberg
vk: Mark remaining unsupported formats as such
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2015-05-21
Kristian Høgsberg
vk: Mark VK_FORMAT_UNDEFINED as 1 cpp, 1 channel
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2015-05-21
Kristian Høgsberg
vk: Stream surface state instead of using the surface...
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2015-05-21
Kristian Høgsberg
vk: Use surface_format_info from dri driver for vkGetFo...
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2015-05-21
Chad Versace
vk: Fix result of vkCreateInstance
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2015-05-21
Jason Ekstrand
vk/compiler: Add shader language detection
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2015-05-20
Jason Ekstrand
vk/test: Add a test for testing buffer copies
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2015-05-20
Jason Ekstrand
vk/meta: Add support for copying arbitrary size buffers
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2015-05-20
Jason Ekstrand
vk/meta: Use the biggest format possible for buffer...
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2015-05-20
Jason Ekstrand
vk/meta: Fix buffer copy extents
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2015-05-19
Jason Ekstrand
vk/meta: Use texture() instead of texture2D()
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