mesa.git
2008-03-28 Briangallium: implement a glBitmap cache
2008-03-28 Brian Paulmesa: fix texture/renderbuffer mix-up in test_attachmen...
2008-03-28 Brian Paulgallium: re-work texture format selection code
2008-03-28 Roland Scheideggergallium: remove redundant compare bit in sampler state
2008-03-28 Michal Krolgallium: Bump PIPE_MAX_SAMPLERS to 16.
2008-03-28 BrianIf visual is 32bpp, set visual->alphaBits = 8.
2008-03-27 Briangallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
2008-03-27 Brian Paulgallium: updated/improved comments, minor re-formatting
2008-03-27 Brianconsolidate some parsing functions that were pretty...
2008-03-27 Brianmesa: misc sync-up with master
2008-03-27 Brianraise GL_INVALID_OPERATION if glProgramString compilati...
2008-03-27 BrianFix the compile of disabled DEBUG_PARSING code.
2008-03-27 Brianmake sure state token values are fully initialized
2008-03-27 Brianadded program_error2() function for better error reporting
2008-03-27 BrianFix state.texgen parsing error (bug 12313).
2008-03-27 Briangallium: Update calls to the simple shader functions
2008-03-27 Briangallium: return pipe_shader_state from the simple shade...
2008-03-27 Briangallium: fix Element() macro redefinition warning
2008-03-27 Briangallium: fix incorrect types for shaders
2008-03-27 Briangallium: remove temporary static var
2008-03-27 Briangallium: silence unused var warning
2008-03-27 Briancell: include cell_state_per_fragment.h to silence...
2008-03-27 Briancell: added (uint64_t) cast to silence warning
2008-03-27 Briancell: fix unclosed comment
2008-03-26 Ian Romanickxlib: Fix build error from recent fence changes
2008-03-26 Ian Romanickcell: Implement code-gen for logic op
2008-03-26 Brian Paulgallium: need to call st_validate_state() in Bitmap()
2008-03-26 Brian Paulgallium: as for aapoints, make the extra texcoord per...
2008-03-26 Michel Dänzergallium: Change pipe->flush() interface to optionally...
2008-03-26 Briangallium: the generic attrib we use for computing covera...
2008-03-26 Briangallium: added fragment emit/write debug counters
2008-03-26 Ian Romanickcell: Enable MIT-SHM on Cell.
2008-03-26 Ian Romanickxlib: Add support for MIT-SHM in xlib winsys driver
2008-03-26 Ian Romanickcell: Float convert-to and convert-from instructions...
2008-03-25 Michal Kroldraw: Take flatshade_first rasterizer bit into account.
2008-03-25 Michal Krolgallium: Introduce flatshade_first field to rasterizer_...
2008-03-25 Brian Paulgallium: disable the selection/feedback draw module...
2008-03-25 Brian Paulgallium: added some debug code (disable)
2008-03-25 Brian Paulmesa: fix some issues in _mesa_combine_programs()
2008-03-25 Keith Whitwelldraw: vertex fetch can be validated too early leading...
2008-03-25 Keith Whitwelldraw: don't use fetch_and_store for bypass_vs mode...
2008-03-25 Brian Paulmesa: append fog instructions after parsing if a fog...
2008-03-25 Brian Paulmesa: when negating scalar src args, use NEGATE_XYZW...
2008-03-25 José FonsecaFix typo
2008-03-25 Keith Whitwelldraw: take primitive into account when deciding if...
2008-03-25 José Fonsecagallium: Use debug_get_option for GETENV
2008-03-25 José Fonsecagallium: Fix default option on Windows.
2008-03-25 Brian Paulgallium: don't enable stencil test if no stencil buffer.
2008-03-25 Briangallium: be smarter about picking the sampler unit...
2008-03-25 Briangallium: fix a few bugs, warnings in the p_debug code
2008-03-25 Briangallium: move sampler_unit field to pstip_fragment_shad...
2008-03-25 Briangallium: save/restore samplers in draw_textured_quad()
2008-03-24 Brian Paulmesa: call glutDestroyWindow (help find mem leaks)
2008-03-24 Brian Paulgallium: fix a few texture border/mipmap glitches found...
2008-03-24 Brian Paulgallium: check SamplersUsed to determine if texture...
2008-03-24 Briangallium: make a copy of the vertex shader's token array.
2008-03-24 Briangallium: use pipe_texture_reference() in a few places...
2008-03-24 Briangallium: added tgsi_num_tokens() function to return...
2008-03-24 José Fonsecagallium: Simple cross platform get-opt system.
2008-03-24 José Fonsecagallium: cleanup p_debug
2008-03-24 Briangallium: move filter assignment out of loop
2008-03-24 Briangallium: fix REALLOC() to copy smaller of old/new sizes
2008-03-24 José Fonsecagallium: Protect operator precedence in macro.
2008-03-24 Brian Paulgallium: free bitmap fragment shaders, misc clean-up
2008-03-24 Brian Paulgallium: add missing cso_save_samplers() call
2008-03-24 Michal Krolgallium: Remove util_gen_mipmap_filter().
2008-03-24 Briangallium: pass the filter mode to util_gen_mipmap().
2008-03-24 Michal Krolgallium: tweak coords in u_gen_mipmap code
2008-03-24 Keith Whitwelldraw: pre-declare referenced structs
2008-03-24 Keith WhitwellRevert "draw: Fix #include order to fix Linux build."
2008-03-24 Michel Dänzerdraw: Fix #include order to fix Linux build.
2008-03-23 Keith Whitwelldraw: check need_pipeline() in passthrough
2008-03-23 Keith Whitwelldraw: tweak the definition of draw_need_pipeline, fix...
2008-03-23 Keith Whitwelldraw: fix crlf
2008-03-23 Keith Whitwelldraw: rename emit functions to match pipe_format names
2008-03-23 Keith Whitwelldraw: restructure fetch/emit as a pair of function...
2008-03-23 Michal Krolgallium: Add util_gen_mipmap_filter().
2008-03-23 José Fonsecagallium: Fix memory leak.
2008-03-23 José Fonsecagallium: Remove the debug_mask_* stuff.
2008-03-23 José Fonsecagallium: Fix typo.
2008-03-23 José Fonsecagallium: Memory debugging utilities.
2008-03-23 José Fonsecagallium: wrap decls in extern "C"
2008-03-23 Keith Whitwelldraw: fix some unsigned vs ushort confusion
2008-03-23 Keith Whitwellgallium: beginnings of draw module vertex rework
2008-03-22 Briangallium: fix a few more shader-related mem leaks
2008-03-22 Brianuse ctx->Driver.DeleteProgram() in a few more places
2008-03-22 Briangallium: free samplers, textures in destroy()
2008-03-22 Briangallium: remove temporary _screen suffix from function...
2008-03-22 Briangallium: fix a few mem leaks when deleting programs
2008-03-22 Briangallium: fix mem leak (fee pstipple stage)
2008-03-22 Briandelete default programs with ctx->Driver.DeleteProgram()
2008-03-22 José Fonsecagallium: Remove pedantic asserts.
2008-03-21 Ian Romanickcell: Generate blend / depth test code when state atom...
2008-03-21 Ian Romanickcell: Change code-gen for CONST_COLOR blend factor
2008-03-21 Ian RomanickTabs to spaces
2008-03-21 Ian Romanickcell: Remove unnecessary default_blend work-around
2008-03-21 Briangallium: fix const buffer update bug
2008-03-21 BrianRefactor PBO validate/map code.
2008-03-21 Brian Paulgallium: implement PBO operations for glDraw/ReadPixels...
2008-03-21 Brian Pauladd a number of PBO validate/map/unmap functions
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