mesa.git
2012-06-29 James Bentontests: Updated tests to properly handle NaN for half...
2012-06-29 James Bentonutil: Updated u_format_tests to rigidly test half-float...
2012-06-29 James Bentonutil: Added functions for checking NaN / Inf for double...
2012-06-29 James Bentonutil: Added util_format_is_array.
2012-06-28 Marek Olšákvbo: optimize validation for glMultiDrawElements
2012-06-28 Marek Olšákvbo: first ASSERT_OUTSIDE_BEGIN_END then FLUSH, not...
2012-06-28 Marek Olšákvbo: don't call twice _mesa_valid_to_render in DrawArra...
2012-06-28 Marek Olšákmesa: rename MaxTransformFeedbackSeparateAttribs to...
2012-06-28 José Fonsecagallivm: Refactor lp_build_broadcast(_scalar) to share...
2012-06-28 Johannes Obermayrgallivm: Fix potential buffer overflowing in strncat.
2012-06-27 Marcin Slusarznv50: dynamically allocate space for shader local storage
2012-06-27 Marcin Slusarznv50: streamline screen_create error handling
2012-06-27 Marcin Slusarznv50/ir: make colorful ir dump output optional
2012-06-27 Brian Paulmesa: more const qualifiers to match the latest glext.h
2012-06-27 Brian Paulglapi: add const qualifier to glShaderSourceARB() parameter
2012-06-27 Jordan Justeni965: enable ARB_instanced_arrays extension
2012-06-27 Brian Paulglsl: be more careful about counting varying vars in...
2012-06-27 Andreas Bolldocs/helpwanted: add some useful todo lists
2012-06-27 Brian Paulsoftpipe: fix numFragsEmitted debug code
2012-06-27 Brian Paulgallium: minor whitespace, comment changes
2012-06-27 Brian Paulmesa: update glext.h to version 81
2012-06-27 Brian Paulmesa: update glxext.h to version 33
2012-06-27 Brian Paulmesa: make _mesa_reference_array_object() an inline...
2012-06-27 Brian Paulmesa: look up enum name for glEnable/Disable errors
2012-06-27 Brian Paulmesa: move TEXGEN defines closer to gl_texgen struct
2012-06-27 Brian Paulmesa: rename ColorMaterialBitmask to _ColorMaterialBitmask
2012-06-27 Brian Paulmesa: re-order, update comments on lighting-related...
2012-06-27 José Fonsecagallium/util: Fix parsing of options with underscore.
2012-06-27 James Bentongallivm: Added a generic lp_build_print_value which...
2012-06-27 Stéphane Marchesini915g: Implement sRGB textures
2012-06-26 Brian Paulsvga: return 120 for PIPE_CAP_GLSL_FEATURE_LEVEL
2012-06-26 Brian Paulllvmpipe: return 120 for PIPE_CAP_GLSL_FEATURE_LEVEL
2012-06-26 Carl Worthglsl: glcpp: Extend testing of #line directives
2012-06-26 Carl Worthglsl: glcpp: Move handling of #line directives from...
2012-06-26 Carl Worthglsl: glcpp: Rename and document _glcpp_parser_expand_if
2012-06-26 Carl Worthglsl: Consistently use length-based ralloc string funct...
2012-06-26 Carl Worthglsl: glcpp: Allow "#if undefined-macro' to evaluate...
2012-06-26 Jerome Glisser600g: enable DUAL_EXPORT mode when possible on r6xx...
2012-06-26 Vadim Girlinr600g: enable DUAL_EXPORT mode when possible
2012-06-26 Vadim Girlinr600g: avoid unnecessary shader exports v2
2012-06-26 Vadim Girlinr600g: cache shader variants instead of rebuilding v3
2012-06-26 Brian Paulsvga: handle missing PIPE_CAP_x queries
2012-06-26 Brian Paulllvmpipe: handle more PIPE_CAP_x queries
2012-06-26 Brian Paulsoftpipe: handle more PIPE_CAP_x queries
2012-06-26 Brian Paulsvga: return 1 for PIPE_CAP_MIXED_COLORBUFFER_FORMATS
2012-06-26 Brian Paulglsl: fix comment typo
2012-06-26 Olivier Galibertu2f_emit: Fix type parameter in LLVM call.
2012-06-26 Paul Berryi965/msaa: Set KILL_ENABLE when GL_ALPHA_TO_COVERAGE...
2012-06-26 Paul Berryi965/msaa: Implement GL_SAMPLE_ALPHA_TO_{COVERAGE,ONE}.
2012-06-26 Paul Berryi965/msaa: Implement glSampleCoverage.
2012-06-26 José Fonsecast/wgl: Add a few more comments.
2012-06-26 Marek Olšákr600g: don't disable streamout if it hasn't been started
2012-06-26 Marek Olšáku_blitter: disable streamout before rendering
2012-06-25 Chad Versacei965/fs: Fix conversions float->bool, int->bool
2012-06-25 Brian Paulst/wgl: 80-column wrapping
2012-06-25 Andreas Bolldocs/lists: add piglit mailing list
2012-06-25 Andreas Bolldocs/helpwanted: update some info
2012-06-25 Andreas Bolldocs/sourcetree: update some info
2012-06-25 Andreas Bolldocs/devinfo: update release info
2012-06-25 Andreas Bolldocs/systems: add some useful driver links
2012-06-25 Andreas Bolldocs: update some broken/old links
2012-06-25 Andreas Bolldocs: whitespace cleanup
2012-06-25 Andreas Bolldocs: escape html special char
2012-06-25 Andreas Bolldocs: add missing target attribute
2012-06-25 Andreas Bolldocs/shading: use proper markup
2012-06-25 Brian Pauldocs: document the GALLIUM_LOG_FILE env var
2012-06-25 Brian Paulmesa: new MESA_LOG_FILE env var to log errors, warnings...
2012-06-25 Marek Olšákdocs: update GL3.3 status
2012-06-25 Marek Olšákr600g: inline r600_blit_push_depth and use resource_cop...
2012-06-25 Marek Olšákr600g: split flushed depth texture creation and flushing
2012-06-25 Paul Berryi965/msaa: Add backend support for centroid interpolation.
2012-06-25 Paul Berryi965/fs: Refactor interpolation code to prepare for...
2012-06-25 Paul Berryi965/msaa: Adapt clip setup for centroid noperspective...
2012-06-25 Paul Berryglsl: Add IsCentroid bitfield to gl_fragment_program.
2012-06-25 Brian Paulst/mesa: added some simple fbo debugging/helper code
2012-06-25 Brian Paulllvmpipe: fix the LP_NO_RAST debug option
2012-06-23 Vinson Leescons: Add glsl/glcpp to the include path.
2012-06-22 Laurent Carlierautomake: add missing inclusion of GL headers
2012-06-22 Brian Paulmesa: #define fprintf to be __mingw_fprintf() on Mingw32
2012-06-22 Brian Paulsvga: init pointer to NULL to silence MSVC warning
2012-06-22 Tom Stellardclover: Add --with-clang-libdir option and verify CLANG...
2012-06-22 Paul Berryi965: Compute dFdy() correctly for FBOs.
2012-06-22 Brian Paulmesa: minor transform feedback comments
2012-06-22 Brian Paulmesa: fix comments on UBO buffer binding functions
2012-06-22 Olivier Galibertdraw: Handle the case when there isn't a fragment shader.
2012-06-21 Zack Rusinmesa: update the emacs indent files
2012-06-21 Tom Stellardr600g: Unify SURFACE_SYNC packet emission for 3D and...
2012-06-21 Tom Stellardr600g: Enable reusing of compute state
2012-06-21 Tom Stellardr600g: Fix reading vtx instruction offset from bytestream
2012-06-21 Tom Stellardradeon/llvm: Turn on the BitExtract peephole optimization
2012-06-21 Tom Stellardradeon/llvm: Lower ROTL to BIT_ALIGN
2012-06-21 Tom Stellardradeon/llvm: Use the VLIW Scheduler for R600->NI
2012-06-21 Brian Paulmesa: set GL_ARB_uniform_buffer_object extension year...
2012-06-21 Eric Anholtmesa: Add a comment explaining my thoughts on glBindBuf...
2012-06-21 Eric Anholtmesa: Add support for glGetIntegeri_v from GL_ARB_unifo...
2012-06-21 Eric Anholtmesa: Add support for glBindBufferBase/Range on GL_UNIF...
2012-06-21 Eric Anholtmesa: Move glBindBufferBase and glBindBufferRange(...
2012-06-21 Eric Anholtmesa: Move buffer object dispatch setup to bufferobj.c.
2012-06-21 Eric Anholtmesa: Add indexed binding points for uniform buffer...
2012-06-21 Eric Anholtmesa: Add support for the GL_UNIFORM_BUFFER general...
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