mesa.git
2016-05-16 Kenneth Graunkei965: Flip interpolateAtOffset's y offset when necessary.
2016-05-16 Kenneth Graunkenir: Add a nir->info.uses_interp_var_at_offset flag.
2016-05-16 Kenneth Graunkeglsl: Drop bad ASSERT_TRUE in gl_CullDistance link_vary...
2016-05-16 Jan Veselyclover: Handle PIPE_SHADER_IR_NIR in switch
2016-05-15 Rob Clarkfreedreno/ir3: small standalone compiler cleanup
2016-05-15 Rob Clarknir: forward-declare 'struct gl_shader_program'
2016-05-15 Rob Clarknir: return progress from lower_idiv
2016-05-15 Rob Clarkfreedreno/ir3: lower fdiv
2016-05-15 Rob Clarkfreedreno/ir3: handle VARYING_SLOT_PNTC
2016-05-15 Rob Clarkfreedreno/ir3: disable TGSI specific hacks in nir case
2016-05-15 Rob Clarkfreedreno/ir3: add support for NIR as preferred IR
2016-05-15 Rob Clarknir: fix comment typo about f2d/d2f
2016-05-15 Ilia Mirkinnv50/ir: avoid asserts when the state tracker feeds...
2016-05-15 Ilia Mirkinnvc0: don't try to go through the push path for indirec...
2016-05-15 Ilia Mirkinnvc0/ir: make sure to align the second arg of TXD to...
2016-05-15 Tobias Klausmannnv50,nvc0: add support for cull distances
2016-05-15 Ilia Mirkinst/mesa: disable cull distance for now
2016-05-14 Jason Ekstrandi965: Use blorp for all clears
2016-05-14 Jason Ekstrandi965: Use blorp for all stencil blits
2016-05-14 Jason Ekstrandi965: Use blorp for all updownsample blits
2016-05-14 Jason Ekstrandi965/blorp: Add support for 16x MSAA
2016-05-14 Jason Ekstrandi965: move brw_meta_set_fast_clear_color to brw_meta_util.c
2016-05-14 Jason Ekstrandi965; Move brw_meta_get_*_rect to brw_meta_util.c
2016-05-14 Jason Ekstrandi965: Move brw_is_color_fast_clear_compatible to brw_me...
2016-05-14 Jason Ekstrandi965: Move brw_get_rb_for_slice to brw_meta_util
2016-05-14 Jason Ekstrandi965/blorp: Get rid of the blorp_prog_data_int() helper
2016-05-14 Jason Ekstrandi965/blorp: Delete the old blorp shader emit code
2016-05-14 Jason Ekstrandi965/blorp: Stop doing f2i(i2f(sample_id))
2016-05-14 Jason Ekstrandi965/blorp: Refactor coordinate munging
2016-05-14 Jason Ekstrandi965/blorp: Add bilinear blending support to the NIR...
2016-05-14 Jason Ekstrandi965/blorp: Add support for averaging resolves to the...
2016-05-14 Jason Ekstrandi965/blorp: Add MSAA encode/decode support to the NIR...
2016-05-14 Jason Ekstrandi965/blorp: Add support for W-[de]tiling to the NIR...
2016-05-14 Jason Ekstrandi965/blorp: Add support for discard-based bounds checks...
2016-05-14 Jason Ekstrandi965/blorp: Add initial support for NIR-based blit...
2016-05-14 Jason Ekstrandi965/blorp: Refactor getting the blit kernel into a...
2016-05-14 Jason Ekstrandi965/blorp: Use NIR for clear shaders
2016-05-14 Jason Ekstrandi965/blorp: Create the program key in get_clear_kernel
2016-05-14 Jason Ekstrandi965/blorp: Add a helper for compiling NIR shaders
2016-05-14 Jason Ekstrandblorp: Add initial state setup support for SIMD8 dispatch
2016-05-14 Jason Ekstrandi965/blorp: Add a param array to prog_data
2016-05-14 Jason Ekstrandi965/blorp: Add a prog_data_init helper
2016-05-14 Jason Ekstrandi965/fs: Implement the new NIR MCS texturing
2016-05-14 Jason Ekstrandnir: Add texture opcodes and source types for multisamp...
2016-05-14 Jason Ekstrandnir/builder: Add a helper for grabbing multiple channel...
2016-05-14 Jason Ekstrandnir/builder: Generate the alu helpers directly in python
2016-05-14 Jason Ekstrandi965/fs: Use MRF0 for the repclear message
2016-05-14 Jason Ekstrandi965/blorp: Simplify the sample layout calculation
2016-05-14 Jason Ekstrandi965/fs: Organize prog_data by ksp number rather than...
2016-05-14 Jason Ekstrandi965/gen7_wm: Move where we set the fast clear op
2016-05-14 Jason Ekstrandi965/fs: Stop setting dispatch_grf_start_reg from the...
2016-05-14 Jason Ekstrandi965/fs: Clean up the logic in compile_fs a bit
2016-05-14 Jason Ekstrandi965/state: Clean up WM/PS state to pull more things...
2016-05-14 Jason Ekstrandi965/fs: Rework the persample shading key/prog_data...
2016-05-14 Jason Ekstrandnir: Add an info bit for uses_sample_qualifier
2016-05-14 Kenneth Graunkei965: Fix undefined df bits in brw_reg comparisons.
2016-05-14 Dave Airliei965: disable cull distance temporarily.
2016-05-14 Dave AirlieRevert "glsl: Extend lowering pass for gl_ClipDistance...
2016-05-14 Ian Romanickdocs: Mark GL_OES_shader_io_blocks as started
2016-05-13 Kristian Høgsberg... docs: update ARB_cull_distance status.
2016-05-13 Kristian Høgsberg... i965: Add support for GL_ARB_cull_distance
2016-05-13 Ilia Mirkinst/mesa: flip y coordinate of interpolateAtOffset for...
2016-05-13 Ilia Mirkinglsl: make sure that textureProj(bias) variants are...
2016-05-13 Ilia Mirkinglsl: be more strict when validating shader inputs
2016-05-13 Ilia Mirkinglsl: make sure that interpolateAt arguments are variables
2016-05-13 Tobias Klausmannmesa/st: Add support for GL_ARB_cull_distance (v2)
2016-05-13 Tobias Klausmanngallium: Add a pipe cap for arb_cull_distance
2016-05-13 Tobias Klausmannglsl: Add arb_cull_distance support (v3)
2016-05-13 Tobias Klausmannglsl: Extend lowering pass for gl_ClipDistance to suppo...
2016-05-13 Dave Airlieglsl: rename lower_clip_distance to lower_distance.
2016-05-13 Tobias Klausmannmesa/main: Add support for GL_ARB_cull_distance (v2)
2016-05-13 Tobias Klausmannglapi: Add GL_ARB_cull_distance
2016-05-13 Nanley Cheryanv/copy: Fix copying Images from Buffers with larger...
2016-05-13 Maarten Lankhorst.mailmap: Fix my email addresses.
2016-05-13 Nicolai Hähnleradeonsi/sid_tables: rename reg_table to sid_reg_table
2016-05-13 Nicolai Hähnleradeonsi/sid_tables: store offset into global fields...
2016-05-13 Nicolai Hähnleradeonsi/sid_tables: store strings by offset instead...
2016-05-13 Nicolai Hähnler600: remove TABLE_SIZE macro
2016-05-13 Nicolai Hähnler600: move alu_op_table to .c file
2016-05-13 Nicolai Hähnler600: move cf_op_table to .c file
2016-05-13 Nicolai Hähnler600: move fetch_op_table to .c file
2016-05-13 Nicolai Hähnler600: protect r600_isa.h with extern "C"
2016-05-13 Bas Nieuwenhuizengallium/ddebug: Implement launch_grid.
2016-05-13 Bas Nieuwenhuizengallium/ddebug: Support compute states.
2016-05-13 Bas Nieuwenhuizengallium/ddebug: Add passthrough for get_compute_param.
2016-05-12 Ian Romanicknir: Remove empty visit_call_src and visit_load_const_s...
2016-05-12 Ian Romanicknir: Silence unused parameter warnings
2016-05-12 Leo Liuvl/dri: fix close fd error out
2016-05-12 Samuel Pitoisetnvc0: fix indentation in nvc0_invalidate_resource_storage()
2016-05-12 Samuel Pitoisetnvc0: save some CPU cycles in nvc0_context_unreference_...
2016-05-12 Samuel Pitoisetnvc0: invalidate texture buffers for compute
2016-05-12 Tim Rowleyswr: properly expose compressed format support
2016-05-12 Jason Ekstrandanv: Don't advertise shaderImageGatherExtended
2016-05-12 Rob Clarknir: glsl_get_bit_size() should take glsl_type
2016-05-12 Topi Pohjolaineni965/gen9: Enable lossless compression
2016-05-12 Topi Pohjolaineni965: Set render state for lossless compressed
2016-05-12 Topi Pohjolaineni965/wm: Don't sample lossless compressed as multisampled
2016-05-12 Topi Pohjolaineni965/gen9: Setup MCS for compressed texture surfaces
2016-05-12 Topi Pohjolaineni965/blorp: Do not resolve lossless compressed blit...
2016-05-12 Topi Pohjolaineni965/blorp: Prepare blits for lossless compression
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