mesa.git
2013-08-03 Zack Rusindraw: implement proper primitive assembler as a pipelin...
2013-08-03 Zack Rusindraw: fix front face injection
2013-08-05 Brian Paultgsi: remove unneeded File == TGSI_FILE_INPUT test
2013-08-05 Brian Paultgsi: clean up tgsi_scan_shader() function
2013-08-03 Zack Rusinllvmpipe: fix frontface behavior again
2013-08-04 Vinson Leer600g/sb: Dump correct value for CND.
2013-08-04 Jordan Justenintel_fbo: remove unused intel_renderbuffer hiz functions
2013-08-04 Jordan Justeni965 clear/draw: set renderbuffer attachment as needing...
2013-08-04 Jordan Justeni965: add intel_renderbuffer_att_set_needs_depth_resolve
2013-08-04 Jordan Justeni965: add intel_miptree_set_all_slices_need_depth_resolve
2013-08-04 Jordan Justeni965 gen7: don't set FORCE_ZERO_RTAINDEX for layered...
2013-08-04 Jordan Justenhsw hiz: Remove x/y offset restriction for hiz
2013-08-04 Jordan Justengen7 depth surface: program 3DSTATE_DEPTH_BUFFER to...
2013-08-04 Jordan Justengen7 fbo: make unmatched depth/stencil configs return...
2013-08-04 Jordan Justenhsw hiz: Add new size restrictions for miplevels > 0
2013-08-04 Jordan Justengen7 blorp depth: calculate base surface width/height
2013-08-04 Jordan Justengen7 depth surface: calculate minimum array element...
2013-08-04 Jordan Justengen7 depth surface: calculate LOD being rendered to
2013-08-04 Jordan Justengen7 depth surface: calculate depth (array size) for...
2013-08-04 Jordan Justengen7 depth surface: calculate more specific surface...
2013-08-04 Jordan Justeni965: init global state first in brw_workaround_depthst...
2013-08-03 Ilia Mirkinnv50: fix some h264 interlaced decoding on vp2
2013-08-03 Zack Rusinllvmpipe: don't interpolate front face or prim id
2013-08-03 Zack Rusindraw: make sure clipping works with injected outputs
2013-08-03 Zack Rusindraw: inject frontface info into wireframe outputs
2013-08-03 Zack Rusindraw: stop crashing with extra shader outputs
2013-08-03 Zack Rusindraw: use the vertex size
2013-08-03 Zack Rusindraw/llvm: add some extra debugging output
2013-08-03 Zack Rusintgsi: detect prim id and front face usage in fs
2013-08-02 Zack Rusintgsi: add ucmp to the list of opcodes
2013-08-02 Zack Rusinllvmpipe: make the front-face behavior match the galliu...
2013-08-02 Matt TurnerMakefile.am: Remove api_exec_es* from EXTRA_FILES.
2013-08-02 Matt Turnermesa: Use MIN3 instead of two MIN2s.
2013-08-02 Matt Turnermesa: Update comments to match newer specs.
2013-08-02 Kenneth Graunkei965: Initialize the maximum number of GS threads on...
2013-08-02 Kenneth Graunkeglsl: Disallow interpolation qualifiers on non-input...
2013-08-02 Kenneth Graunkeglsl: Fix NULL pointer dereferences when linking fails.
2013-08-02 Andreas Bolldocs: Document UVD (2.2 and 3.0) video decoding support...
2013-08-02 Andreas Bolldocs: Document that i965 Gen6+ requires Kernel 3.6...
2013-08-02 Timothy Arceridocs: Update some out of date sourcetree information
2013-08-02 Christoph Bumillerr600g: honour semantic index in fragment color exports
2013-08-02 Andreas Bolldocs: Add md5sums to 9.1.5 release notes
2013-08-02 Andreas Bolldocs: Fix a typo in the 9.1.6 release notes
2013-08-02 Topi Pohjolaineni965: enable image external sampling for imported dma...
2013-08-02 Topi Pohjolainenegl/dri2: support for creating images out of dma buffers
2013-08-02 Topi Pohjolainenintel: restrict dma-buf-import images to external sampl...
2013-08-02 Topi Pohjolainenegl: definitions for EXT_image_dma_buf_import
2013-08-02 Topi Pohjolainendri: propagate extra dma_buf import attributes to the...
2013-08-02 Topi Pohjolainenintel: set dri image dimensions even when creating...
2013-08-02 Topi Pohjolainenintel: refactor planar format lookup
2013-08-02 Topi Pohjolainenintel: do not create renderbuffers out of planar images
2013-08-02 Topi Pohjolainenintel: allow packed prime buffers to be treated normally
2013-08-02 Paul Berrymain: Warn that geometry shader support is experimental.
2013-08-02 Paul Berryglsl: Implement rules for geometry shader input sizes.
2013-08-02 Paul Berryglsl: Allow geometry shader input instance arrays to...
2013-08-02 Paul Berryglsl: Permit non-ubo input interface arrays to use...
2013-08-02 Eric Anholtglsl: Cross-validate GS layout qualifiers while intrast...
2013-08-02 Eric Anholtglsl: Export the compiler's GS layout qualifiers to...
2013-08-02 Eric Anholtglsl: Parse the GLSL 1.50 GS layout qualifiers.
2013-08-02 Eric Anholtglsl: Make sure that we don't put too many bitfields...
2013-08-02 Paul Berrymain: Fix delete_shader_cb() for geometry shaders
2013-08-02 Fabian Bielerglsl/linker: Fail to link geometry shader without verte...
2013-08-02 Fabian Bielermesa: Validate the drawing primitive against the geomet...
2013-08-02 Fabian Bielermesa/shaderapi: Allow 0 GEOMETRY_VERTICES_OUT.
2013-08-02 Paul Berryglsl: Properly pack GS output varyings
2013-08-02 Paul Berryglsl: Modify varying packing to use a temporary exec_list.
2013-08-02 Paul Berryglsl/linker: Properly pack GS input varyings.
2013-08-02 Paul Berryglsl/linker: Properly error check VS-GS linkage.
2013-08-02 Paul Berryglsl: Require geometry shader inputs to be arrays.
2013-08-02 Paul Berrymesa: Copy linked program data for GS.
2013-08-02 Paul Berrymesa: Refactor copying of linked program data.
2013-08-02 Bryan Cainglsl: support compilation of geometry shaders
2013-08-02 Paul Berryglsl/linker: Make separate allocations to track vertex...
2013-08-02 Bryan Cainglsl: add builtins for geometry shaders.
2013-08-02 Bryan Cainglsl: add ir_emit_vertex and ir_end_primitive instructi...
2013-08-02 Bryan Cainmesa: account for geometry shader texture fetches in...
2013-08-02 Paul Berrymain: Allow for the possibility of GL 3.2 without ARB_g...
2013-08-02 Paul Berrymain: Fix geometry shader error messages (missing right...
2013-08-02 Paul Berryglsl: Add EXT_texture_array support for geometry shaders.
2013-08-02 Paul Berryglsl/linker: Make update_array_sizes apply to just...
2013-08-02 Paul Berryglsl: Modify ir_set_program_inouts to handle geometry...
2013-08-02 Paul Berryglsl: In ir_set_program_inouts, handle indexing outside...
2013-08-02 Paul Berryglsl: Fallback gracefully if ir_set_program_inouts...
2013-08-02 Paul Berryglsl: Extract marking functions from ir_set_program_inouts.
2013-08-02 Paul Berryglsl: Use count_attribute_slots() in ir_set_program_inouts.
2013-08-02 Paul Berryglsl: Expand count_attribute_slots() to cover structs.
2013-08-02 Paul BerryMove count_attribute_slots() out of the linker and...
2013-08-02 Paul Berryglsl: Change do_set_program_inouts' is_fragment_shader...
2013-08-02 Roland Scheideggergallivm: obey clarified shift behavior
2013-08-02 Roland Scheideggertgsi: obey clarified shift behavior
2013-08-02 Roland Scheideggergallium: clarify shift behavior with shift count >= 32
2013-08-01 Carl Worthdocs: Add md5sums to 9.1.6 release notes
2013-08-01 Carl Worthdocs: Import 9.1.6 release notes, add news item.
2013-08-01 Kenneth Graunkei965: Delete the BATCH_LOCALS macro.
2013-08-01 Corey RichardsonCorrect clamping of TEXTURE_{MAX, BASE}_LEVEL
2013-08-01 Corey RichardsonDe-tab and align comments in gl_texture_object
2013-08-01 Chris Forbesi965 Gen4/5: clip: Don't mangle flat varyings
2013-08-01 Chris Forbesi965 Gen4/5: clip: Add support for noperspective varyings
2013-08-01 Chris Forbesi965 Gen4/5: clip: correctly handle flat varyings
2013-08-01 Chris Forbesi965 Gen4/5: Generalize SF interpolation setup for...
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