mesa.git
2010-10-08 Eric Anholti965: Fix new FS gen6 interpolation for sparsely-popula...
2010-10-08 Eric Anholti965: Fix gen6 WM push constants updates.
2010-10-08 José Fonsecagallivm: Help for combined extraction and broadcasting.
2010-10-08 José Fonsecallvmpipe: First minify the texture size, then broadcast.
2010-10-08 José Fonsecagallivm: Move into the as much of the second level...
2010-10-08 Eric Anholti965: Handle swizzles in the addition of YUV texture...
2010-10-08 Eric Anholti965: Drop the check for YUV constants in the param...
2010-10-08 Eric Anholti965: Drop the check for duplicate _mesa_add_state_refe...
2010-10-08 Eric Anholtmesa: Simplify a bit of _mesa_add_state_reference using...
2010-10-08 José Fonsecagallivm: Warn when doing inefficient integer comparisons.
2010-10-08 José Fonsecagallivm: Avoid control flow for two-sided stencil test.
2010-10-08 Keith Whitwellllvmpipe: fix off-by-one in tri_16
2010-10-08 Keith Whitwellllvmpipe: add rast_tri_4_16 for small lines and points
2010-10-08 Keith Whitwellllvmpipe: clean up setup_tri a little
2010-10-08 Keith Whitwellgallivm: round rather than truncate in new 4x4f->1x16ub...
2010-10-08 José Fonsecagallivm: Use the wrappers for SSE pack intrinsics.
2010-10-08 Keith Whitwellgallivm: special case conversion 4x4f to 1x16ub
2010-10-08 Keith Whitwellllvmpipe: avoid overflow in triangle culling
2010-10-08 Keith Whitwellllvmpipe: fail gracefully on oom in scene creation
2010-10-08 José Fonsecagallivm: Implement brilinear filtering.
2010-10-08 José Fonsecagallivm: Fix copy'n'paste typo in previous commit.
2010-10-08 José Fonsecagallivm: Clamp mipmap level and zero mip weight simulta...
2010-10-08 José Fonsecagallivm: Use lp_build_ifloor_fract for lod computation.
2010-10-08 José Fonsecagallivm: Don't compute the second mipmap level when...
2010-10-08 José Fonsecagallivm: Simplify lp_build_mipmap_level_sizes' interface.
2010-10-08 José Fonsecagallivm: Do not do mipfiltering when magnifying.
2010-10-08 Vinson Leer600g: Remove unnecessary header.
2010-10-08 Dave Airlier600g: drop width/height per level storage.
2010-10-07 Eric Anholti965: Normalize cubemap coordinates like is done in...
2010-10-07 Eric Anholti965: Disable emitting if () statements on gen6 until...
2010-10-07 Dave Airlier600g: add some RG texture format support.
2010-10-07 Kristian Høgsberggles2: Add GL_EXT_texture_format_BGRA8888 support
2010-10-07 José Fonsecagallivm: Vectorize the rho computation.
2010-10-07 Dave Airlier600g: fix Z export enable bits.
2010-10-07 Dave Airlier600g: use format from the sampler view not from the...
2010-10-07 Andre Maasikasr600g: fix evergreen interpolation setup
2010-10-07 Chia-I Wust/vega: Fix version check in context creation.
2010-10-07 Chia-I Wutargets/egl: Fix linking with libdrm.
2010-10-07 Eric Anholti965: Fix gen6 pointsize handling to match pre-gen6.
2010-10-06 Eric Anholti965: Don't assume that WPOS is always provided on...
2010-10-06 Eric Anholti965: Add support for gl_FrontFacing on gen6.
2010-10-06 Eric Anholti965: Refactor gl_FrontFacing setup out of general...
2010-10-06 Eric Anholti965: Gen6's sampler messages are the same as Ironlake.
2010-10-06 Eric Anholti965: Don't do 1/w multiplication in new FS for gen6
2010-10-06 Eric Anholti965: Add some clarification of the WECtrl field.
2010-10-06 Eric Anholti965: Fix botch in the header_present case in the new FS.
2010-10-06 José Fonsecallvmpipe: Cleanup depth-stencil clears.
2010-10-06 José Fonsecautil: Cleanup util_pack_z_stencil and friends.
2010-10-06 José Fonsecagallivm: Compute lod as integer whenever possible.
2010-10-06 José Fonsecagallivm: Only apply min/max_lod when necessary.
2010-10-06 Keith Whitwellgallivm: don't apply zero lod_bias
2010-10-06 José Fonsecagallivm: Combined ifloor & fract helper.
2010-10-06 José Fonsecagallivm: Fast implementation of iround(log2(x))
2010-10-06 José Fonsecagallivm: Use a faster (and less accurate) log2 in lod...
2010-10-06 José Fonsecagallivm: Take the type signedness in consideration...
2010-10-06 Eric Anholti965: Fix up IF/ELSE/ENDIF for gen6.
2010-10-06 Eric Anholti965: Gen6 no longer has the IFF instruction; always...
2010-10-06 Eric Anholti965: Add back gen6 headerless FB writes to the new...
2010-10-06 Jerome Glisser600g: fix dirty state handling
2010-10-06 Eric Anholti965: Also do constant propagation for the second opera...
2010-10-06 Eric Anholti965: Enable the constant propagation code.
2010-10-06 Jerome Glisser600g: avoid segfault due to unintialized list pointer
2010-10-06 José Fonsecallvmpipe: Fix sprite coord perspective interpolation...
2010-10-06 José Fonsecallvmpipe: Fix perspective interpolation for point sprites.
2010-10-06 José Fonsecallvmpipe: Dump a few missing shader key flags.
2010-10-06 Keith Whitwellllvmpipe: make debug_fs_variant respect variant->nr_sam...
2010-10-06 José Fonsecaretrace: Handle clear_render_target and clear_depth_ste...
2010-10-05 Dave Airlier600g: add evergreen stencil support.
2010-10-05 Jerome Glisser600g: userspace fence to avoid kernel call for testing...
2010-10-05 Brian Paulst/mesa: replace assertion w/ conditional in framebuffe...
2010-10-05 Jerome Glisser600g: simplify block relocation
2010-10-05 Bas Nieuwenhuizenr600g: use dirty list to track dirty blocks
2010-10-05 Ian Romanickdocs: added news item for 7.9 release
2010-10-05 Ian Romanickdocs: Import news updates from 7.9 branch
2010-10-05 Ian Romanickdocs: Update mailing lines from sf.net to freedesktop.org
2010-10-05 Ian Romanickdocs: download.html does not need to be updated for...
2010-10-05 Ian Romanickdocs: Import 7.8.x release notes from 7.8 branch.
2010-10-05 Ian Romanickdocs: Import 7.9 release notes from 7.9 branch.
2010-10-05 Nicolas Kaisernv50: fix always true conditional in shader optimization
2010-10-05 Jerome Glisser600g: improve bo flushing
2010-10-05 Jerome Glisser600g: store reloc information in bo structure
2010-10-05 Dave Airliepb: fix numDelayed accounting
2010-10-05 Dave Airlier600g: avoid unneeded bo wait
2010-10-05 Dave Airlier600g: drop use_mem_constant.
2010-10-05 Dave Airlier600g: drop mman allocator
2010-10-05 Dave Airlier600g: add bo busy backoff.
2010-10-05 Dave Airliepb: don't keep checking buffers after first busy
2010-10-05 Dave Airlier600g: add bo fenced list.
2010-10-05 Brian Paulswrast: fix choose_depth_texture_level() to respect...
2010-10-05 Marek Olšákr300g: fix microtiling for 16-bits-per-channel formats
2010-10-05 Marek Olšákupdate release notes for Gallium
2010-10-05 Ian Romanickdocs: Add list of bugs fixed in 7.9
2010-10-04 Eric Anholti965: Add support for gen6 FB writes to the new FS.
2010-10-04 Eric Anholti965: In disasm, gen6 fb writes don't put msg reg ...
2010-10-04 Eric Anholti965: Add initial folding of constants into operand...
2010-10-04 Eric Anholti965: Add trivial dead code elimination in the new...
2010-10-04 Eric Anholti965: Be more conservative on live interval calculation.
2010-10-04 Vinson Leer600g: Fix SCons build.
2010-10-04 Jerome Glisser600g: remove dead label & fix indentation
2010-10-04 Jerome Glisser600g: rename radeon_ws_bo to r600_bo
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