mesa.git
2011-03-14 Kenneth Graunketexture_builtins.py: Add support for 130-style Shadow...
2011-03-14 Marek Olšákmesa: rename _mesa_texstore_a8 -> _mesa_texstore_unorm8
2011-03-14 Marek Olšákmesa: fix up assertion in _mesa_source_buffer_exists
2011-03-14 Marek Olšákr300g: clamp after blending for fixed-point formats...
2011-03-14 Dave Airlieglx: the server still needs __GLXcontext.
2011-03-14 Marek Olšákir_to_mesa: do not check the number of uniforms against...
2011-03-13 Dave Airlieautoconf/llvm: fix build for disassembler
2011-03-13 José Fonsecagallivm: Fix build with llvm 2.6 on 32bit platforms
2011-03-13 José Fonsecagallivm: Use LLVM MC disassembler, instead of udis86.
2011-03-13 José Fonsecautil: Silence gcc unitialized member warning
2011-03-13 José Fonsecadraw: Fix draw_variant_output::format's type.
2011-03-13 Christoph Bumillernv50,nvc0: don't assert on cso with 0 vertex elements
2011-03-13 Jakob Bornecrantzrbug: Use the call mutex
2011-03-13 Mathias Fröhlichr600g: Only update DB_SHADER_CONTROL once in r600_pipe_...
2011-03-13 Jakob Bornecrantztgsi: Fix parsing of properties with digits in the...
2011-03-13 Jakob Bornecrantzrbug: Skip drawing on disabled shaders
2011-03-13 Jakob Bornecrantzrbug: Remove flags from flush
2011-03-13 Jakob Bornecrantzi915g: Lie more so we get GLSL
2011-03-13 Jakob Bornecrantzi915g: Point sprite cap could be supported
2011-03-13 Jakob Bornecrantzi915g: Sort cap list
2011-03-13 Christoph Bumillernvc0: support edge flags
2011-03-13 Christoph Bumillernvc0: fix POLYGON_MODE_BACK macro copy/paste error
2011-03-13 Christoph Bumillernv50,nvc0: fix pipe context switch
2011-03-13 Christoph Bumillernv50,nvc0: clean up flushes
2011-03-13 Christoph Bumillernv50,nvc0: add some missing resource referencing
2011-03-13 Christoph Bumillernvc0: mask out centroid bit for writing FP header
2011-03-13 Christoph Bumillernvc0: identify VERTEX_QUARANTINE
2011-03-13 Christoph Bumillernvc0: don't enable early-z if alpha test is enabled
2011-03-13 Christoph Bumillernvc0: move sprite coord replace state into cso
2011-03-13 Christoph Bumillernvc0: s/nblocksx/nblocksy for height in resource_copy_r...
2011-03-13 Christoph Bumillernvc0: fix unitialized variable in TGSI sysval decl...
2011-03-13 Christoph Bumillernvc0: update/fix supported instruction src modifiers
2011-03-13 Chad Versaceglsl: Document glsl_type::sampler_dimensionality
2011-03-12 Eric AnholtRevert "mesa: Convert fixed function fragment program...
2011-03-12 Eric AnholtRevert "mesa: Track a computed _CurrentFragmentProgram...
2011-03-12 Eric AnholtRevert "i965: Use the fixed function GLSL program inste...
2011-03-12 Daniel Vetteri915g: fix transfer coherency
2011-03-12 Daniel Vetteri915g: don't recalculate fb dimension
2011-03-12 Daniel Vetteri915g: use y-tiling when the blitter is not used
2011-03-12 Daniel Vetteri915g: implement copy_region using u_blitter
2011-03-12 Daniel Vetteri915g: fix use after free
2011-03-12 Jakob Bornecrantzgallium: Delay the creation of simple helper shaders
2011-03-12 Carl-Philip... r600g: Fix VS sampler view offsets for r600/r700.
2011-03-12 Henri Verbeetr600g: Fix an unused variable warning.
2011-03-12 Henri Verbeetu_blitter: Do blits in linear color space.
2011-03-12 Marek Olšákr300/compiler: do not set TEX_IGNORE_UNCOVERED on r500
2011-03-12 Marek Olšákr300/compiler: TEX instructions don't support negation...
2011-03-12 Marek Olšákr300/compiler: Abs doesn't cancel Negate (in the conver...
2011-03-12 Marek Olšákr300/compiler: fix translating the src negate bits...
2011-03-12 Marek Olšákst/dri: fix warning: ‘bind’ may be used uninitialized...
2011-03-12 Marek Olšákllvmpipe: fix warning: ‘t0’ may be used uninitialized...
2011-03-12 Marek Olšákr300g: implement fragment color clamping in the shader
2011-03-12 Marek Olšákr300/compiler: fix the saturate modifier when applied...
2011-03-11 Adam Jacksonr600g: revert unintentional commit
2011-03-11 Adam Jacksonnouveau: Build fix
2011-03-11 Adam Jacksonr600: Build fix
2011-03-11 Vinson Leest/python: Remove flags from flush function.
2011-03-11 Vinson Leest/python: Remove the geom_flags param from is_format_s...
2011-03-11 Vinson Leest/python: Clean up fence_finish.
2011-03-11 Vinson Leescons: Move texenvprogram.c to ff_fragment_shader.cpp.
2011-03-11 Eric Anholti965: Use the fixed function GLSL program instead of...
2011-03-11 Eric Anholtmesa: Track a computed _CurrentFragmentProgram for...
2011-03-11 Eric Anholtmesa: Convert fixed function fragment program generator...
2011-03-11 Eric Anholtmesa: Add gl_MESAFogParamsOptimized for our special...
2011-03-11 Eric Anholtmesa: Add a builtin uniform for the ATI_envmap_bumpmap...
2011-03-11 Eric Anholtmesa: Move texenvprogram.c to ff_fragment_shader.cpp.
2011-03-11 Eric Anholtprog_cache: Add some support for shader_programs in...
2011-03-11 Eric Anholtmesa: Don't try to remove an internal shader_program...
2011-03-11 Eric Anholti965: Use ffs() on a 32-bit int value instad of ffsll().
2011-03-11 Marek Olšákgallium: remove flags from the flush function
2011-03-11 Marek Olšákgallium: remove the geom_flags param from is_format_sup...
2011-03-11 Marek Olšákgallium: cleanup fence_signalled and fence_finish
2011-03-11 Marek Olšákgallium: kill is_resource_referenced
2011-03-11 Adam Jacksonswrastg: Add __DRI_TEX_BUFFER support
2011-03-11 Brian Paulmesa: test against MaxUniformComponents in check_resour...
2011-03-11 Brian Paulmesa: move location of some geometry program limits
2011-03-11 Brian Paulmesa: use check_resources() to check program against...
2011-03-11 Brian Paulmesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENAB...
2011-03-11 Brian Paulmesa: call FLUSH_VERTICES() before deleting shaders...
2011-03-11 Brian Paulvega: remove unused pipe var
2011-03-11 José Fonsecasvga: Propagate discard/unsynchronized flags to the...
2011-03-11 José Fonsecautil: Fix typo in u_upload_flush().
2011-03-11 Nicolas Peninguyr300g: fix alignement for NPOT values in hyperz setup
2011-03-11 Marek Olšákdraw: remove unnecessary flush
2011-03-11 Marek Olšákst/vega: remove unnecessary flushes
2011-03-11 Marek Olšákst/mesa: remove unnecessary flushes
2011-03-10 Thomas HellstromRevert "gallium/svga: Only upload parts of vertexarrays...
2011-03-10 Daniel Vetteri915g: implement surface clear functions using hw-clear
2011-03-10 Daniel Vetteri915g: make set_framebuffer_state more robust
2011-03-10 Daniel Vetteri915g: implement hw clear
2011-03-10 Daniel Vetteri915g: blitter handles overlapping blits
2011-03-10 Daniel Vetteri915g: enable separate depth/stencil clears
2011-03-10 Daniel Vetteri915g: streamline derived state updates of the driver...
2011-03-10 Daniel Vetteri915g: don't validate a NULL vbo
2011-03-10 Brian Paulgallium/util: new polygon stipple utility helper
2011-03-10 Brian Paulglsl: silence warning in printf() with a cast
2011-03-10 Brian Paulglx: fix null pointer deref in __glXGenerateError()
2011-03-10 Thomas Hellstromgallium/svga: Only upload parts of vertexarrays that...
2011-03-10 Dave Airlier600: don't close fd on failed load
2011-03-09 Eric Anholtintel: Don't complain when getparam fails due to a...
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