mesa.git
2010-11-18 Chia-I Wust/vega: Do not wait NULL fences.
2010-11-18 Eric Anholti965: Eliminate dead code more aggressively.
2010-11-18 Brian Paulmesa: upgrade to glext.h version 66
2010-11-18 Alex Deucherr600g: fix buffer alignment
2010-11-18 Eric Anholti965: Fail on loops on gen6 for now until we write...
2010-11-18 Eric Anholti965: Add dumping of the sampler default color.
2010-11-18 Eric Anholti965: Add state dumping for sampler state.
2010-11-18 Eric Anholtmesa: Don't spam the console in a debug build unless...
2010-11-18 Eric Anholti965: Shut up spurious gcc warning about GLSL_TYPE...
2010-11-17 Jakob Bornecrantzgallium: Remove redundant sw and debug target helpers
2010-11-17 Jakob Bornecrantzgraw: Use inline debug helper instead of non-inline...
2010-11-17 Jakob Bornecrantzlibgl-xlib: Use inline debug helper instead of non...
2010-11-17 Chad Versaceglsl: Improve usage message for glsl_compiler
2010-11-17 Kenneth Graunkeglsl: Refactor get_num_operands.
2010-11-17 Jerome Glisser600g: code cleanup (indent, trailing space, empty...
2010-11-17 Kenneth Graunkeglsl: Remove the ir_binop_cross opcode.
2010-11-17 Kenneth GraunkeRefresh autogenerated file builtin_function.cpp.
2010-11-17 Kenneth Graunkeglsl: Reimplement the "cross" built-in without ir_binop...
2010-11-17 Kenneth GraunkeRegenerate glcpp parser.
2010-11-17 Kenneth Graunkeglsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH...
2010-11-17 Robert Hookeregl_dri2: Add missing intel chip ids.
2010-11-17 Chad Versaceglsl: Fix Doxygen tag \file in recently renamed files
2010-11-17 Chad Versaceglsl: Fix erroneous cast in ast_jump_statement::hir()
2010-11-17 Kenneth Graunkeglsl: Fix constant expression handling for <, >, <...
2010-11-17 Marek Olšákr300g: print FS inputs uninitialized due to hardware...
2010-11-17 Alex Deucherr600c/evergreen: texture align is group_bytes just...
2010-11-17 Brian Paulmesa: minor clean-ups in context code
2010-11-17 Brian Paulmesa: reorder texture_error_check() params
2010-11-17 Brian Paulmesa: 80-column wrapping
2010-11-17 Brian Paulmesa: whitespace cleanups
2010-11-17 Brian Paulmesa: fix error messages and minor reindenting
2010-11-17 Kenneth GraunkeRefresh autogenerated glcpp parser.
2010-11-17 Kenneth Graunkeglcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL versio...
2010-11-16 Henri Verbeetr600g: Synchronize supported color formats between...
2010-11-16 Henri Verbeetr600g: Swizzle vertex data only once.
2010-11-16 Marek Olšákr300g: remove the hack with OPCODE_RET
2010-11-16 Ian Romanickglsl: Simplify generation of swizzle for vector constru...
2010-11-16 Ian Romanickglsl: Refactor is_vec_{zero,one} to be methods of ir_co...
2010-11-16 José Fonsecalibgl-gdi: Allow to pick softpipe/llvmpipe on runtime.
2010-11-16 Vinson Leemesa: Add definitions for inverse hyperbolic function...
2010-11-16 Vinson Leeglsl: Add ir_constant_expression.cpp to SConscript.
2010-11-16 Brian Paulglsl: remove opt_constant_expression.cpp from SConscript
2010-11-16 Brian Paulmesa: add more work-arounds for acoshf(), asinhf()...
2010-11-16 Brian Paulglsl: fix assorted MSVC warnings
2010-11-16 Brian Paulst/mesa: fix glDrawPixels(depth/stencil) bugs
2010-11-16 Kenneth Graunkeglsl: Rename various ir_* files to lower_* and opt_*.
2010-11-15 Kenneth Graunkeglsl: Remove unused and out of date Makefile.am.
2010-11-15 Kenneth Graunkeglsl: Add constant expression handling for asinh, acosh...
2010-11-15 Kenneth Graunkeglsl: Refresh autogenerated file builtin_function.cpp.
2010-11-15 Kenneth Graunkeglsl: Implement the asinh, acosh, and atanh built-in...
2010-11-15 Kenneth Graunkegenerate_builtins.py: Fix inconsistent use of tabs...
2010-11-15 Kenneth Graunkeglsl: Refresh autogenerated lexer and parser files.
2010-11-15 Kenneth Graunkeglsl: Add support for the 'u' and 'U' unsigned integer...
2010-11-15 Kenneth Graunkeglsl: Add new keywords and reserved words for GLSL...
2010-11-15 Kenneth Graunkeglsl: Rework reserved word/keyword handling in the...
2010-11-15 Kenneth Graunkeglsl: Convert glsl_type::base_type from #define'd const...
2010-11-15 Kenneth Graunkeglsl: Remove GLSL_TYPE_FUNCTION define.
2010-11-15 Henri Verbeetr600g: Add PIPE_FORMAT_L8A8_UNORM for Evergreen as...
2010-11-15 Henri Verbeetr600: Evergreen has two extra frac_bits for the sampler...
2010-11-15 Henri Verbeetr600g: Evergreen has two extra frac_bits for the sample...
2010-11-15 Henri Verbeetr600g: Cleanup the fenced_bo list in r600_context_fini().
2010-11-15 Jerome Glissegallium/noop: no operation gallium driver
2010-11-15 Francisco Jerezdri/nouveau: Kill a bunch of ternary operators.
2010-11-15 Francisco Jerezdri/nouveau: Fix typo.
2010-11-15 Viktor Novotnýdri/nouveau: Remove nouveau_class.h, finishing switch...
2010-11-15 Viktor Novotnýdri/nouveau nv20: Use rules-ng-ng headers
2010-11-15 Viktor Novotnýdri/nouveau: nv10: Use rules-ng-ng headers
2010-11-15 Viktor Novotnýdri/nouveau: nv04: Use rules-ng-ng headers
2010-11-15 Viktor Novotnýdri/nouveau: Import headers from rules-ng-ng
2010-11-15 Brian Paulevergreen: set gl_texture_image::TexFormat field in...
2010-11-15 Brian Paulr300: set gl_texture_image::TexFormat field in r300SetT...
2010-11-15 Brian Paulr200: set gl_texture_image::TexFormat field in r200SetT...
2010-11-15 Brian Paulr600: set gl_texture_image::TexFormat field in r600SetT...
2010-11-15 Brian Paulradeon: set gl_texture_image::TexFormat field in radeon...
2010-11-15 Julien CristauMakefile: don't include the same files twice in the...
2010-11-15 Daniel Lichtenbergerradeon: fix potential segfault in renderbuffer update
2010-11-14 Marek Olšákr300g: return shader caps from Draw for SWTCL vertex...
2010-11-14 Marek Olšákr300g: clean up redundancy in draw functions
2010-11-14 Eric Anholti965: Fix gl_FragCoord inversion when drawing to an...
2010-11-14 Vinson Leei965: Silence uninitialized variable warning.
2010-11-13 Marek Olšákr300g: fix texture border color for all texture formats
2010-11-13 Vinson Leemesa: Clean up header file inclusion in points.h.
2010-11-12 Brian Paulmesa: consolidate assertions in teximage code
2010-11-12 Marek Olšáksvga: fill out CAPs for indirect addressing
2010-11-12 Marek Olšákr600g: fill out CAPs for indirect addressing
2010-11-12 Marek Olšákr300g: fill out CAPs for indirect addressing
2010-11-12 Marek Olšáknvfx: fill out CAPs for indirect addressing
2010-11-12 Marek Olšáknv50: fill out CAPs for indirect addressing
2010-11-12 Marek Olšáki965g: fill out CAPs for indirect addressing
2010-11-12 Marek Olšáki915g: fill out CAPs for indirect addressing
2010-11-12 Marek Olšáktgsi: fill out CAPs for indirect addressing
2010-11-12 Marek Olšákgallium: add CAPs for indirect addressing and lower...
2010-11-11 Brian Paultdfx: s/Format/_BaseFormat/
2010-11-11 Eric Anholtglsl: Free the loop state context when we free the...
2010-11-11 Brian Paulmesa: fix glDeleteBuffers() regression
2010-11-11 Brian Paulmesa: make glIsBuffer() return false for never bound...
2010-11-11 Aras Pranckeviciusglsl: fix crash in loop analysis when some controls...
2010-11-11 Keith Whitwellr600g: enforce minimum stride on render target texture...
2010-11-11 Keith Whitwellr600g: do not try to use staging resource for depth...
2010-11-11 Brian Paulmesa: handle more pixel types in mipmap generation...
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