mesa.git
2013-05-02 Armin Kradeon: Fix build with LLVM 3.3
2013-05-02 Armin Kgallivm: Fix build with LLVM 3.3
2013-05-02 Brian Paulmesa: update comments, simplify code in vtxfmt.c
2013-05-02 Brian Paulmesa: update GLvertexformat comments
2013-05-02 Brian Paulmesa: remove GLvertexformat::EvalMesh1(), EvalMesh2()
2013-05-02 Brian Paulmesa: remove GLvertexformat::Rectf()
2013-05-02 Brian Paulmesa: simplify dispatch for glDraw* functions
2013-05-02 Brian Paulvbo: add new vbo_initialize_exec_dispatch(), vbo_initia...
2013-05-02 Brian Paulmesa: remove _MESA_INIT_EVAL_VTXFMT() macro
2013-05-02 Brian Paulmesa: remove _MESA_INIT_ARRAYELT_VTXFMT() macro
2013-05-02 Brian Paulmesa: remove _MESA_INIT_DLIST_VTXFMT() macro
2013-05-02 Brian Paulmesa: change _mesa_inside_dlist_begin_end() to handle...
2013-05-02 Brian Paulmesa: add names of geometry shader prims in gl_enums.py
2013-05-02 Brian Paulvbo: fix initial value of ctx->Driver.CurrentSavePrimitive
2013-05-02 Brian Paulvbo: fix error detection in vbo_save_playback_vertex_list()
2013-05-02 Brian Paulmesa: comments, formatting fixes in dlist code
2013-05-02 Brian Paulvbo: remove redundant vfmt->Begin = _save_Begin assignment
2013-05-02 Brian Paulmesa: don't install glDraw* functions into the BeginEnd...
2013-05-02 Brian Paulvbo: fix parameter validation for saving dlist glDraw...
2013-05-02 Brian Paulmesa: add missing error check in _mesa_EndList()
2013-05-02 Brian Paulmesa: remove unused PRIM_INSIDE_UNKNOWN_PRIM constant
2013-05-02 Brian Paulmesa: simplify save_Begin() error checking
2013-05-02 Brian Paulmesa: refactor _mesa_valid_prim_mode()
2013-05-02 Brian Paulmesa: fix CurrentSavePrimitive <= GL_POLYGON tests
2013-05-02 Brian Paulmesa: adjust PRIM_x constants for geometry shaders
2013-05-02 Brian Paulmesa: fix save_ShadeModel() logic and add new comments
2013-05-02 Adam Jacksongallivm: Fix altivec intrinsics for 8xi16 add/sub
2013-05-02 Lauri Kasanenr600/sb: Fix build failure with non-standard libdrm...
2013-05-02 Lauri Kasanenradeon/uvd: Fix build failure with non-standard libdrm...
2013-05-01 Jordan Justenmesa: implement glFramebufferTexture
2013-05-01 Jordan Justenmesa: add Layered field to framebuffers
2013-05-01 Jordan Justenmesa: add renderbuffer attachment Layered field
2013-05-01 Jordan Justenmesa: add renderbuffer Depth field
2013-05-01 Andreas Bollmesa: add usage examples to get-pick-list and shortlog...
2013-05-01 Andreas Bolldocs: add info about bugzilla_mesa.sh script
2013-05-01 Andreas Bollmesa: Add a script to generate the list of fixed bugs
2013-05-01 Andreas Bollscons: remove IN_DRI_DRIVER
2013-05-01 Andreas Bollbuild: remove unused API_DEFINES
2013-05-01 Brian Paulconfigure: remove IN_DRI_DRIVER
2013-05-01 Brian Paulconfigure: remove FEATURE_GL/ES1/ES2
2013-05-01 Andreas Bollintel: use automake conditionals for defining FEATURE_...
2013-05-01 Andreas Bollegl-static: use automake conditionals for defining...
2013-05-01 Andreas Bollintel: remove executable bit from C file
2013-05-01 Brian Pauldocs: s/Aprile/April/
2013-05-01 Andreas Bolldocs: fix 9.1.2 release notes
2013-05-01 Marek Olšákvbo: fix possible use-after-free segfault after a VAO...
2013-05-01 Kenneth Graunkei965/vs: Fix textureGrad() with shadow samplers on...
2013-05-01 Kenneth Graunkei965: Lower textureGrad() for samplerCubeShadow.
2013-05-01 Christian Königradeon/uvd: fix quant scan order for mpeg2
2013-05-01 Christian Königst/vdpau: fix background handling in the mixer
2013-05-01 Christian Königvl/buffer: use 2D_ARRAY instead of 3D textures
2013-05-01 Christian Königvl/compositor: cleanup background clearing
2013-05-01 Brian Paulswrast: add casts for ImageSlices pointer arithmetic
2013-05-01 Chia-I Wuilo: fix PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
2013-05-01 Chia-I Wuilo: enable SO support on GEN7
2013-05-01 Chia-I Wuilo: reset SO write offsets for new SO targets
2013-05-01 Chia-I Wuilo: correctly program SO states for GEN7
2013-05-01 Chia-I Wuilo: implement GEN7 SO GPE functions
2013-05-01 Chia-I Wuilo: add gen6_pipeline_update_max_svbi()
2013-05-01 Chia-I Wuilo: expose register indices of OUTs in ilo_shader
2013-05-01 Chia-I Wuilo: allow one-off flags to be specified for CP
2013-05-01 Chia-I Wuilo: fix tiling/size for special-purpose resources
2013-05-01 Chia-I Wuilo: use UMS layout for render targets
2013-05-01 Chia-I Wuilo: support and prefer compact array spacing
2013-05-01 Chia-I Wuilo: move device limits to ilo_dev_info or to GPEs
2013-05-01 Chia-I Wuilo: use ilo_dev_info in toy compiler
2013-05-01 Chia-I Wuilo: use ilo_dev_info in GPE and 3D pipeline
2013-05-01 Chia-I Wuilo: add ilo_dev_info shared by the screen and contexts
2013-05-01 Chia-I Wuilo: fix indentation of ilo_gpe_gen*.h
2013-04-30 Kenneth Graunkeglsl: Ignore redundant prototypes after a function...
2013-04-30 Ian Romanickdocs: Import 9.1.2 release notes, add news item.
2013-04-30 Matt Turnerbuild: Remove libws_xlib.la from GALLIUM_PIPE_LOADER_LIBS.
2013-04-30 Matt Turnerbuild: Remove libpipe_loader.la from GALLIUM_PIPE_LOADE...
2013-04-30 Matt Turnerbuild: Remove HAVE_PIPE_LOADER_SW.
2013-04-30 Matt Turnerbuild: Remove libws_null.la from GALLIUM_PIPE_LOADER_LIBS.
2013-04-30 Matt Turnerbuild: Rename PIPE_LOADER_HAVE_XCB to HAVE_PIPE_LOADER_XCB.
2013-04-30 Matt Turnerconfigure.ac: Remove unused HAVE_PIPE_LOADER_XLIB macro.
2013-04-30 Paul Berryi965: Stop passing num_samples to intel_miptree_alloc_h...
2013-04-27 Zack Rusindraw: don't crash if GS doesn't emit anything
2013-04-30 Eric Anholti965: Implement color clears using a simple shader...
2013-04-30 Eric Anholtmesa: Make a Mesa core function for sRGB render encodin...
2013-04-30 Eric Anholti965: Don't flush the batch at the end of blorp.
2013-04-30 Vadim Girlinr600g/sb: remove unused code
2013-04-30 Vadim Girlinr600g/sb: collect shader statistics
2013-04-30 Vadim Girlinr600g/sb: don't propagate dead values in GVN pass
2013-04-30 Vadim Girlinr600g/sb: use simple heuristic to limit register pressure
2013-04-30 Vadim Girlinr600g/sb: improve error checking in ra_coalesce pass
2013-04-30 Vadim Girlinr600g/sb: use source bytecode in case of optimization...
2013-04-30 Vadim Girlinr600g: plug in optimizing backend
2013-04-30 Vadim Girlinr600g/sb: initial commit of the optimizing shader backend
2013-04-30 Vadim Girlinr600g: use enum type for domains field in struct r600_r...
2013-04-30 Vadim Girlinr600g: add new flags to isa instruction tables
2013-04-30 Vadim Girlinr600g: always create reverse lookup isa tables
2013-04-30 Vadim Girlinr600g: mask unused source components for SAMPLE
2013-04-30 Eric Anholtintel: Remove the last spans code!
2013-04-30 Eric Anholtintel: Move the S8 offset calc function near its remain...
2013-04-30 Eric Anholtintel: Ensure renderbuffers are current when mapping...
2013-04-30 Eric Anholtmesa: Add a clarifying comment about rowStride of compr...
2013-04-30 Eric Anholtmesa: Remove the Map field from texture images.
2013-04-30 Eric Anholtswrast: Always use MapTextureImage for mapping textures...
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