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mesa.git
2013-05-02
Brian Paul
mesa: remove _MESA_INIT_EVAL_VTXFMT() macro
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2013-05-02
Brian Paul
mesa: remove _MESA_INIT_ARRAYELT_VTXFMT() macro
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2013-05-02
Brian Paul
mesa: remove _MESA_INIT_DLIST_VTXFMT() macro
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2013-05-02
Brian Paul
mesa: change _mesa_inside_dlist_begin_end() to handle...
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2013-05-02
Brian Paul
mesa: add names of geometry shader prims in gl_enums.py
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2013-05-02
Brian Paul
vbo: fix initial value of ctx->Driver.CurrentSavePrimitive
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2013-05-02
Brian Paul
vbo: fix error detection in vbo_save_playback_vertex_list()
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2013-05-02
Brian Paul
mesa: comments, formatting fixes in dlist code
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2013-05-02
Brian Paul
vbo: remove redundant vfmt->Begin = _save_Begin assignment
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2013-05-02
Brian Paul
mesa: don't install glDraw* functions into the BeginEnd...
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2013-05-02
Brian Paul
vbo: fix parameter validation for saving dlist glDraw...
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2013-05-02
Brian Paul
mesa: add missing error check in _mesa_EndList()
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2013-05-02
Brian Paul
mesa: remove unused PRIM_INSIDE_UNKNOWN_PRIM constant
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2013-05-02
Brian Paul
mesa: simplify save_Begin() error checking
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2013-05-02
Brian Paul
mesa: refactor _mesa_valid_prim_mode()
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2013-05-02
Brian Paul
mesa: fix CurrentSavePrimitive <= GL_POLYGON tests
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2013-05-02
Brian Paul
mesa: adjust PRIM_x constants for geometry shaders
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2013-05-02
Brian Paul
mesa: fix save_ShadeModel() logic and add new comments
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2013-05-02
Adam Jackson
gallivm: Fix altivec intrinsics for 8xi16 add/sub
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2013-05-02
Lauri Kasanen
r600/sb: Fix build failure with non-standard libdrm...
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2013-05-02
Lauri Kasanen
radeon/uvd: Fix build failure with non-standard libdrm...
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2013-05-01
Jordan Justen
mesa: implement glFramebufferTexture
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2013-05-01
Jordan Justen
mesa: add Layered field to framebuffers
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2013-05-01
Jordan Justen
mesa: add renderbuffer attachment Layered field
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2013-05-01
Jordan Justen
mesa: add renderbuffer Depth field
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2013-05-01
Andreas Boll
mesa: add usage examples to get-pick-list and shortlog...
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2013-05-01
Andreas Boll
docs: add info about bugzilla_mesa.sh script
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2013-05-01
Andreas Boll
mesa: Add a script to generate the list of fixed bugs
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2013-05-01
Andreas Boll
scons: remove IN_DRI_DRIVER
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2013-05-01
Andreas Boll
build: remove unused API_DEFINES
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2013-05-01
Brian Paul
configure: remove IN_DRI_DRIVER
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2013-05-01
Brian Paul
configure: remove FEATURE_GL/ES1/ES2
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2013-05-01
Andreas Boll
intel: use automake conditionals for defining FEATURE_...
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2013-05-01
Andreas Boll
egl-static: use automake conditionals for defining...
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2013-05-01
Andreas Boll
intel: remove executable bit from C file
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2013-05-01
Brian Paul
docs: s/Aprile/April/
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2013-05-01
Andreas Boll
docs: fix 9.1.2 release notes
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2013-05-01
Marek Olšák
vbo: fix possible use-after-free segfault after a VAO...
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2013-05-01
Kenneth Graunke
i965/vs: Fix textureGrad() with shadow samplers on...
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2013-05-01
Kenneth Graunke
i965: Lower textureGrad() for samplerCubeShadow.
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2013-05-01
Christian König
radeon/uvd: fix quant scan order for mpeg2
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2013-05-01
Christian König
st/vdpau: fix background handling in the mixer
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2013-05-01
Christian König
vl/buffer: use 2D_ARRAY instead of 3D textures
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2013-05-01
Christian König
vl/compositor: cleanup background clearing
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2013-05-01
Brian Paul
swrast: add casts for ImageSlices pointer arithmetic
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2013-05-01
Chia-I Wu
ilo: fix PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
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2013-05-01
Chia-I Wu
ilo: enable SO support on GEN7
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2013-05-01
Chia-I Wu
ilo: reset SO write offsets for new SO targets
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2013-05-01
Chia-I Wu
ilo: correctly program SO states for GEN7
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2013-05-01
Chia-I Wu
ilo: implement GEN7 SO GPE functions
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2013-05-01
Chia-I Wu
ilo: add gen6_pipeline_update_max_svbi()
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2013-05-01
Chia-I Wu
ilo: expose register indices of OUTs in ilo_shader
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2013-05-01
Chia-I Wu
ilo: allow one-off flags to be specified for CP
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2013-05-01
Chia-I Wu
ilo: fix tiling/size for special-purpose resources
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2013-05-01
Chia-I Wu
ilo: use UMS layout for render targets
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2013-05-01
Chia-I Wu
ilo: support and prefer compact array spacing
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2013-05-01
Chia-I Wu
ilo: move device limits to ilo_dev_info or to GPEs
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2013-05-01
Chia-I Wu
ilo: use ilo_dev_info in toy compiler
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2013-05-01
Chia-I Wu
ilo: use ilo_dev_info in GPE and 3D pipeline
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2013-05-01
Chia-I Wu
ilo: add ilo_dev_info shared by the screen and contexts
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2013-05-01
Chia-I Wu
ilo: fix indentation of ilo_gpe_gen*.h
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2013-04-30
Kenneth Graunke
glsl: Ignore redundant prototypes after a function...
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2013-04-30
Ian Romanick
docs: Import 9.1.2 release notes, add news item.
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2013-04-30
Matt Turner
build: Remove libws_xlib.la from GALLIUM_PIPE_LOADER_LIBS.
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2013-04-30
Matt Turner
build: Remove libpipe_loader.la from GALLIUM_PIPE_LOADE...
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2013-04-30
Matt Turner
build: Remove HAVE_PIPE_LOADER_SW.
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2013-04-30
Matt Turner
build: Remove libws_null.la from GALLIUM_PIPE_LOADER_LIBS.
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2013-04-30
Matt Turner
build: Rename PIPE_LOADER_HAVE_XCB to HAVE_PIPE_LOADER_XCB.
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2013-04-30
Matt Turner
configure.ac: Remove unused HAVE_PIPE_LOADER_XLIB macro.
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2013-04-30
Paul Berry
i965: Stop passing num_samples to intel_miptree_alloc_h...
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2013-04-27
Zack Rusin
draw: don't crash if GS doesn't emit anything
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2013-04-30
Eric Anholt
i965: Implement color clears using a simple shader...
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2013-04-30
Eric Anholt
mesa: Make a Mesa core function for sRGB render encodin...
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2013-04-30
Eric Anholt
i965: Don't flush the batch at the end of blorp.
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2013-04-30
Vadim Girlin
r600g/sb: remove unused code
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2013-04-30
Vadim Girlin
r600g/sb: collect shader statistics
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2013-04-30
Vadim Girlin
r600g/sb: don't propagate dead values in GVN pass
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2013-04-30
Vadim Girlin
r600g/sb: use simple heuristic to limit register pressure
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2013-04-30
Vadim Girlin
r600g/sb: improve error checking in ra_coalesce pass
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2013-04-30
Vadim Girlin
r600g/sb: use source bytecode in case of optimization...
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2013-04-30
Vadim Girlin
r600g: plug in optimizing backend
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2013-04-30
Vadim Girlin
r600g/sb: initial commit of the optimizing shader backend
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2013-04-30
Vadim Girlin
r600g: use enum type for domains field in struct r600_r...
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2013-04-30
Vadim Girlin
r600g: add new flags to isa instruction tables
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2013-04-30
Vadim Girlin
r600g: always create reverse lookup isa tables
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2013-04-30
Vadim Girlin
r600g: mask unused source components for SAMPLE
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2013-04-30
Eric Anholt
intel: Remove the last spans code!
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2013-04-30
Eric Anholt
intel: Move the S8 offset calc function near its remain...
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2013-04-30
Eric Anholt
intel: Ensure renderbuffers are current when mapping...
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2013-04-30
Eric Anholt
mesa: Add a clarifying comment about rowStride of compr...
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2013-04-30
Eric Anholt
mesa: Remove the Map field from texture images.
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2013-04-30
Eric Anholt
swrast: Always use MapTextureImage for mapping textures...
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2013-04-30
Eric Anholt
nouveau: Replace swrast_texture_image->Map usage with...
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2013-04-30
Eric Anholt
nouveau: Just use MapTextureImage instead of duplicatin...
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2013-04-30
Eric Anholt
swrast: Make a teximage's stored RowStride be in terms...
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2013-04-30
Eric Anholt
swrast: Replace use of teximage Map in 1D/2D paths...
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2013-04-30
Eric Anholt
swrast: Replace ImageOffsets with an ImageSlices pointer.
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2013-04-30
Eric Anholt
swrast: Reuse _swrast_free_texture_image_buffer from...
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2013-04-30
Eric Anholt
swrast: Move ImageOffsets allocation to shared code.
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2013-04-30
Eric Anholt
swrast: Clean up and explain the mapping process.
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