mesa.git
2016-04-12 Jakob Sinclairst/mesa: Replace GLvoid with void
2016-04-12 Bas Nieuwenhuizenradeonsi: Mark ARB_robust_buffer_access_behavior as...
2016-04-12 Bas Nieuwenhuizengallium: Add capability for ARB_robust_buffer_access_be...
2016-04-12 Bas Nieuwenhuizenmesa: Expose the ARB_robust_buffer_access_behavior...
2016-04-12 Miklós Mátémain: rework the compatibility check of visuals in...
2016-04-12 Tim Rowleyswr: [rasterizer core] warning cleanup
2016-04-12 Tim Rowleyswr: [rasterizer] Put in rudimentary garbage collection...
2016-04-12 Tim Rowleyswr: [rasterizer core] Put DRAW_CONTEXT on a diet
2016-04-12 Tim Rowleyswr: [rasterizer core] Add experimental support for...
2016-04-12 Tim Rowleyswr: [rasterizer] Avoid segv in thread creation on...
2016-04-12 Tim Rowleyswr: [rasterizer core] Replace all naked OSALIGN macro...
2016-04-12 Tim Rowleyswr: [rasterizer] Ensure correct alignment of stack...
2016-04-12 Tim Rowleyswr: [rasterizer core] Quantize depth to depth buffer...
2016-04-12 Tim Rowleyswr: [rasterizer common] win32 build fixups
2016-04-12 Tim Rowleyswr: [rasterizer core] Affinitize thread scratch space...
2016-04-12 Tim Rowleyswr: [rasterizer] Misc fixes identified by static code...
2016-04-12 Brian Paulst/mesa: fix memleak in glDrawPixels cache code
2016-04-12 Jose Fonsecagallium: Use STATIC_ASSERT whenever possible.
2016-04-12 Jose Fonsecasoftpipe: Use STATIC_ASSERT whenever possible.
2016-04-12 Jose Fonsecasvga: Use STATIC_ASSERT whenever possible.
2016-04-12 Jose Fonsecamesa: Use STATIC_ASSERT whenever possible.
2016-04-12 Marek Olšákr600g: use common scissor and viewport code
2016-04-12 Marek Olšákgallium/radeon: add R600/Evergreen/Cayman support to...
2016-04-12 Marek Olšákradeonsi: move scissor and viewport states into gallium...
2016-04-12 Marek Olšákradeonsi: use guard band clipping
2016-04-12 Marek Olšákradeonsi: compute scissor from viewport in set_viewport...
2016-04-12 Marek Olšákgallium/radeon: set GTT WC on tiled textures
2016-04-12 Marek Olšákgallium/radeon: relax requirements on VRAM placements...
2016-04-12 Marek Olšákwinsys/amdgpu: remove hack for low VRAM configuration
2016-04-12 Marek Olšákr600g: disable aniso filtering for non-mipmap textures...
2016-04-12 Marek Olšákr600g: clean up aniso state translation
2016-04-12 Marek Olšákradeonsi: disable aniso filtering for non-mipmap textur...
2016-04-12 Marek Olšákradeonsi: clean up aniso state translation
2016-04-12 Marek Olšákradeonsi: enable some sampler fields to match the close...
2016-04-12 Marek Olšákgallium/radeon: fix maximum texture anisotropy setup
2016-04-12 Marek Olšákgallium/radeon: never choose a linear tiling for DB...
2016-04-12 Marek Olšákgallium/radeon: removing dead code for sharing stencil...
2016-04-12 Marek Olšákradeonsi: allow clearing buffers >= 4 GB
2016-04-12 Marek Olšákgallium/radeon: allow allocating textures >= 4 GB
2016-04-12 Marek Olšákwinsys/radeon: fix printing allocation failures
2016-04-12 Marek Olšákwinsys/amdgpu: add support for 64-bit buffer sizes
2016-04-12 Marek Olšákpb_buffer: switch pb_buffer::size to 64 bits
2016-04-12 Marek Olšákgallium/radeon: remove R600_QUERY_HW_FLAG_TIMER
2016-04-12 Marek Olšákgallium/radeon: merge timer and non-timer query lists
2016-04-12 Marek Olšákr600g: don't manually stop queries for blitter
2016-04-12 Marek Olšákr600g: add pausing pipeline & streamout queries into...
2016-04-12 Marek Olšákr600g: implement set_active_query_state for pausing...
2016-04-12 Marek Olšákr600g: simplify r600_set_occlusion_query_state
2016-04-12 Marek Olšákgallium/radeon: move pipeline stat context flags to...
2016-04-12 Marek Olšákr600g: fix typo in r600 register definitions
2016-04-12 Marek Olšákgallium/radeon: unify checking streamout enable state
2016-04-12 Marek Olšákradeonsi: fix mask checking when emitting scissors...
2016-04-12 Marek Olšákradeonsi: implement and rely on set_active_query_state
2016-04-12 Marek Olšákgallium: pause queries for all meta ops
2016-04-12 Marek Olšákgallium: add pipe_context::set_active_query_state for...
2016-04-12 Bas Nieuwenhuizenradeonsi: Synchronize a streamout write after read...
2016-04-12 Hans de Goedenv30: Add missing PIPE_SHADER_CAP_INTEGERS to get_shade...
2016-04-12 Haixia Shidri/i965: extend GLES3 sRGB workaround to cover all...
2016-04-12 Eduardo Lima... i965: Add autogenerated 'brw_nir_trig_workarounds.c...
2016-04-12 Rhys Kiddglsl: Update hash table comments in constant propagation
2016-04-12 Dave Airliesoftpipe: add SSBO/shader atomics support.
2016-04-12 Dave Airliedraw: add support for passing buffers to vs/gs shaders.
2016-04-12 Dave Airlietgsi: add support for buffer/atomic operations to tgsi_...
2016-04-12 Dave Airlietgsi: set nonhelpermask for vertex shaders
2016-04-12 Ian Romanicknir: Fix typo in comment
2016-04-12 Markus Wicknir: Merge redudant integer clamping.
2016-04-12 Kenneth Graunkei965: Port INTEL_PRECISE_TRIG=1 to NIR.
2016-04-12 Kenneth Graunkei965: Pass brw_compiler into brw_preprocess_nir() inste...
2016-04-12 Kenneth Graunkenir: Silence unused "options" warning in algebraic...
2016-04-12 Kenneth Graunkenir: Do basic constant reassociation.
2016-04-11 Boyuan Zhangradeon/uvd: alignment fix for decode message buffer
2016-04-11 Brian Paulst/mesa: replace _mesa_sysval_to_semantic table with...
2016-04-11 Jason Ekstrandnir/lower_system_values: Add support for several comput...
2016-04-11 Jason Ekstrandglsl/shader_enums: Add the other two compute builtins
2016-04-11 Jason Ekstrandglsl/shader_enums: Add an enum for Vulkan InstanceIndex
2016-04-11 Emil Velikovmesa: add missing header to the tarball
2016-04-11 Emil Velikovdrivers/softpipe: add missing header to the tarball
2016-04-11 Emil Velikovmesa: automake: update and reuse X86_SSE41_FILES list
2016-04-11 Emil Velikovcompiler: android: flesh out nir into separate makefile
2016-04-11 Emil Velikovcompiler: automake: flesh out NIR into separate makefile.
2016-04-11 Emil Velikovcompiler: automake: split out glsl into separate makefile
2016-04-11 Emil Velikovcompiler: remove {glsl,nir}/Makefile.sources
2016-04-11 Emil Velikovconfigure.ac: update the path of the generated files
2016-04-11 Emil Velikovglsl: move the android build scripts a level up
2016-04-11 Emil Velikovglsl: move the scons build script a level up
2016-04-11 Emil VelikovPart revert "gallium/auxiliary: don't build NIR sources...
2016-04-11 Nicolai HähnleGL3: ARB_shader_image_load_store/size is done for radeo...
2016-04-11 Brian Pauldocs: fix Coverity URL
2016-04-11 Oded Gabbaytgsi/doc: fix spelling error
2016-04-11 Connor Abbottnir: add a pass for lowering (un)pack_double_2x32
2016-04-11 Connor Abbottnir: add split versions of (un)pack_double_2x32
2016-04-11 Connor Abbottnir: don't try to scalarize unpack_double_2x32
2016-04-11 Connor Abbottnir: add support for (un)pack_double_2x32
2016-04-11 Iago Toral... nir: add i2d and u2d opcodes
2016-04-11 Iago Toral... nir: add d2i, d2u, d2b opcodes
2016-04-11 Connor Abbottnir: add support for d2f and f2d
2016-04-11 Iago Toral... nir/glsl_to_nir: set bit_size on ssbo_load result
2016-04-11 Samuel Iglesias... nir/glsl_to_nir: add bit-size info to add_instr()
2016-04-11 Connor Abbottnir/split_var_copies: handle doubles
2016-04-11 Connor Abbottnir/instr_set: handle 64-bit bit-sizes
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