mesa.git
2013-08-14 Rico Schüllervl: Add support for max level query v2
2013-08-14 Ian Romanickglsl: Emit better warnings for things that look like...
2013-08-14 Paul Berryglsl/ast: Don't perform GS input array checks on non...
2013-08-14 Paul Berryglsl/ast: Fix assertion failure when GS input declared...
2013-08-14 Paul Berryglsl/ast: Check that geometry shader interface block...
2013-08-14 Paul Berryi965/gen7+: Fix build error introduced by renaming...
2013-08-14 Jon Severinssonradeon/llvm: Add missing "%s" format string to fprintf.
2013-08-14 Chad Versacei965: Move arrays brw_multisample_positions* to new...
2013-08-14 Chad Versacei965: Refactor names of sample_positions_8/4x arrays
2013-08-14 Kenneth Graunkei965/gen7+: Mark upload_3dstate_so_decl_list as non...
2013-08-14 Kenneth Graunkei965: Mark a few brw_draw_upload.c functions as non...
2013-08-14 Ian Romanickglsl: Require function return type arrays be explicitly...
2013-08-14 Ian Romanickglsl: Move and refine test for unsized arrays in GLSL ES
2013-08-14 Ian Romanickglx: Generate GLXBadDrawable when drawable is zero
2013-08-14 Ian Romanickmesa: Use _mesa_detach_renderbuffer when deleting a...
2013-08-14 Ian Romanickmesa: Make detach_renderbuffer available outside fbobject.c
2013-08-14 Ian Romanickmeta: Don't call _mesa_Ortho with width or height of 0
2013-08-13 Vadim Girlinr600g/sb: use MULADD workaround on R7xx for MULADD_IEEE
2013-08-13 Roland Scheideggergallivm: implement new float comparison instructions...
2013-08-13 Roland Scheideggertgsi: implement new float comparison instructions retur...
2013-08-13 Roland Scheideggergallium: add new float comparison instructions returnin...
2013-08-13 Chia-I Wuilo: enable dumping of WM PCB
2013-08-13 Chia-I Wuilo: no binding table change when constants are pushed
2013-08-13 Chia-I Wuilo: support push constant model in shaders
2013-08-13 Chia-I Wuilo: support copying constant buffer 0 to PCB
2013-08-13 Chia-I Wuilo: make constant buffer 0 upload optional
2013-08-13 Chia-I WuRevert "ilo: initialize constant buffer SURFACE_STATE...
2013-08-12 Armin Kgbm: Link to libwayland-drm if Wayland EGL platform...
2013-08-12 Roland Scheideggergallivm: fix exec_mask interaction with geometry shader...
2013-08-12 Roland Scheideggerdraw: simplify prim mask construction
2013-08-12 Roland Scheideggergallivm: simplify geometry shader mask handling a bit
2013-08-12 Roland Scheideggerdraw: (trivial) dump tgsi for geometry shaders with...
2013-08-12 Roland Scheideggergallivm: (trivial) fix typo in argument declaration...
2013-08-12 Kenneth Graunkei965/fs: Add dump_instruction() support for ARF destina...
2013-08-12 Kenneth Graunkei965/fs: Remove extraneous newline in dump_instruction...
2013-08-12 Kenneth Graunkei965/fs: Optimize IF/MOV/ELSE/MOV/ENDIF to SEL when...
2013-08-12 Kenneth Graunkei965/fs: Consider predicated SEL instructions as whole...
2013-08-12 Kenneth Graunkei965/fs: Explicitly disallow CSE on predicated instruct...
2013-08-12 Kenneth Graunkei965/fs: Log a performance warning if skipping 16-wide...
2013-08-12 Chia-I Wuilo: initialize constant buffer SURFACE_STATE early
2013-08-10 Chia-I Wuilo: 3DSTATE_INDEX_BUFFER may be wrongly skipped
2013-08-10 Chris Forbesi965: add missing BRW_NEW_INTERPOLATION_MAP to state...
2013-08-10 Chris Forbesi965: Add a new debug mode for the VUE map
2013-08-09 Ian Romanickglsl: Don't allow const on out or inout function parameters
2013-08-09 Roland Scheideggergallivm: set non-existing values really to zero in...
2013-08-09 Roland Scheideggergallivm: use texture target from shader instead of...
2013-08-09 Roland Scheideggergallivm: honor d3d10's wishes of out-of-bounds behavior...
2013-08-09 Paul Berryglsl: Enable ARB_fragment_coord_conventions functionali...
2013-08-09 Paul Berrymain: Fix deprecation of glLineWidth()
2013-08-09 Roland Scheideggerutil: (trivial) fix asm input/output list for fxsave
2013-08-09 Alex Deucherr600g: disable GPUVM by default
2013-08-09 Zack Rusinsoftpipe: fix the regressions
2013-08-09 Zack Rusindraw: rewrite primitive assembler
2013-08-09 Zack Rusindraw: reset the vertex id when injecting new primitive id
2013-08-09 Zack Rusindraw: cleanup the extra attribs
2013-08-08 Dieter Nützelutil: (trivial) fix more compile errors in u_cpu_detect...
2013-08-08 Chad Versaceegl: Do not export private symbols
2013-08-08 Kenneth Graunkei965: Remember to call intel_prepare_render() before...
2013-08-08 Roland Scheideggerutil: (trivial) fix compile error with MSVC on x86
2013-08-08 Roland Scheideggergallivm: honor d3d10 floating point rules for shadow...
2013-08-08 Roland Scheideggersoftpipe: don't clamp reference value for shadow compar...
2013-08-08 Roland Scheideggergallivm: don't clamp reference value for shadow compari...
2013-08-08 Roland Scheideggergallivm: propagate scalar_lod to emit_size_query too
2013-08-08 Roland Scheideggergallium: clarify SVIEWINFO opcode
2013-08-08 Roland Scheideggergallivm: fix out-of-bounds behavior for fetch/ld
2013-08-08 Roland Scheideggerutil: try much harder to set DAZ flag
2013-08-08 Roland Scheideggerutil: implement table-based + linear interpolation...
2013-08-08 Roland Scheideggergallivm: fix comment wrt srgb accuracy.
2013-08-08 Chia-I Wuilo: get rid of GPE tables completely
2013-08-08 Chia-I Wuilo: clean up GPE header inclusions
2013-08-08 Chia-I Wuilo: initialize alpha test state in ilo_gpe_init_dsa
2013-08-08 Chia-I Wuilo: fold gen6_translate_index_size into the caller
2013-08-08 Chia-I Wuilo: fold gen6_translate_depth_format into the caller
2013-08-08 Courtney Goeltzenleu... ilo: Call GPE emit functions directly.
2013-08-08 Courtney Goeltzenleu... ilo: move emit functions so that they can be inlined.
2013-08-08 Tom Stellardr300g/compiler/tests: Pass the required LDFLAGS when...
2013-08-08 Tom Stellardr300g/compiler/tests: Fix segfault
2013-08-07 Kristian Høgsberggallium-egl: Commit the rest of the native_wayland_drm_...
2013-08-07 Ander Conselvan... egl: Update to Wayland 1.2 server API
2013-08-07 Ander Conselvan... gallium-egl: Don't add a listener for wl_drm twice...
2013-08-07 Ander Conselvan... gallium-egl: Simplify native_wayland_drm_bufmgr_helper...
2013-08-07 Chia-I Wuilo: speed up 3DSTATE_VERTEX_BUFFERS emission a bit
2013-08-07 Chia-I Wuilo: skip state emission when reducing sampler count
2013-08-07 Chia-I Wuilo: simplify setting of shader samplers and views
2013-08-07 Chia-I Wuilo: correctly check for stencil ref change
2013-08-07 Zack Rusindraw: fix slot detection
2013-08-06 Laurent Carliergallivm: Fix build - Remove TargetOptions.RealignStack...
2013-08-06 Kenneth Graunkei965: Add #defines for the MI_LOAD_REGISTER_MEM command.
2013-08-06 Kenneth Graunkei965: Initialize the intel_context::bufmgr pointer...
2013-08-06 Kenneth Graunkei965: Tidy preprocessor macros for SO_PRIM_STORAGE_NEED...
2013-08-06 Kenneth Graunkei965: Tidy preprocessor macros for SO_NUM_PRIMS_WRITTEN...
2013-08-06 Christoph Bumillernvc0: don't access array out of bounds on unexpected...
2013-08-06 Emil Velikovnv50: handle pure integer vertex attributes
2013-08-06 Samuel Pitoisetnvc0: implement MP performance counters for nvc0:nvd9
2013-08-06 Samuel Pitoisetnvc0: implement compute support for nvc0
2013-08-06 Samuel Pitoisetnvc0: add more MP counters for nve4
2013-08-06 Ian Romanickmesa: Generate a renderbuffer wrapper even if the textu...
2013-08-06 Ian Romanickmesa: Validate the layer selection of an array texture too
2013-08-06 Ian Romanickmesa: Don't call driver RenderTexture for invalid zoffset
2013-08-06 Ian Romanickmesa: Don't call driver RenderTexture for really broken...
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