mesa.git
2010-08-27 Eric Anholtglsl: Protect against double compiler-destroy.
2010-08-27 Eric Anholtdri: Get prototype for _mesa_destroy_compiler().
2010-08-27 Eric Anholti965: Don't strip negate/abs flags when assigning unifo...
2010-08-27 Eric Anholti965: Add missing handling for BRW_OPCODE_SEL.
2010-08-27 Eric Anholti965: Mask out higher bits of the result of BRW_CMP...
2010-08-27 Eric Anholti965: Fix the types of immediate integer values.
2010-08-27 Eric Anholti965: Add translation for RNDD and RNDZ.
2010-08-27 Eric Anholti965: Add support for ir_binop_mod using do_mod_to_fract.
2010-08-27 Jerome Glisser600g: fix vbo size
2010-08-27 Brian Paulmesa: move null ptr check (fdo bug 29843)
2010-08-27 Nick Bowlermesa: Use the format info to identify packed depth...
2010-08-27 Brian Paulmesa: use atexit() handler to release GLSL compiler...
2010-08-27 Brian Paulglsl2: restructure header file for C++ and C inclusion
2010-08-27 Brian Paulglsl2: remove 'extern' keyword in .c file
2010-08-27 Eric Anholti965: Fix swapped instructions in ir_unop_abs and ir_un...
2010-08-27 Eric Anholti965: Add generate() handling for AND, OR, XOR.
2010-08-27 Eric Anholti965: Add support for if instructions in the new FS...
2010-08-27 Eric Anholti965: When encountering an unknown opcode in new FS...
2010-08-27 Eric Anholti965: Fix the maximum grf counting in the new FS backend.
2010-08-27 Eric Anholti965: Validate the IR tree after doing our custom optim...
2010-08-27 Eric Anholti965: Add a bit of support for matrices to the new FS.
2010-08-27 Eric Anholti965: Fix destination writemasking in the new FS.
2010-08-27 Eric Anholti965: Fix swizzling in vector splitting for the new...
2010-08-27 Zack Rusingraw: fix the build (missing header)
2010-08-27 Brian Paulmesa: free the fallback texture object in free_shared_s...
2010-08-27 Brian Paulmesa: fix double-underscore naming
2010-08-27 Keith Whitwellllvmpipe: use util_iround in place of round
2010-08-27 Keith Whitwellutil: fix typo in MAX4
2010-08-27 Keith Whitwellllvmpipe: eliminate tri->dx, tri->dy values
2010-08-27 Hui Qi Tayllvmpipe: point sprites rasterization
2010-08-27 Hui Qi Tayllvmpipe: native point rasterization with better pixel...
2010-08-27 Hui Qi Tayllvmpipe: native point rasterization
2010-08-27 Keith Whitwellllvmpipe: update line rasterization code to current...
2010-08-27 Keith Whitwellutil: add MIN4, MAX4
2010-08-27 Hui Qi Tayllvmpipe: native line rasterization with correct pixel...
2010-08-27 Hui Qi Tayllvmpipe: native rasterization for lines
2010-08-27 Keith Whitwellllvmpipe: add lp_setup_coef to makefile
2010-08-27 Keith Whitwellllvmpipe: intrinsics version of triangle coeficient...
2010-08-27 Vinson Leegallium: Remove unnecessary header from p_shader_tokens.h.
2010-08-27 Vinson Leetgsi: Include missing header in tgsi_parse.h.
2010-08-27 Vinson Leetgsi: Include missing header in tgsi_info.h.
2010-08-27 Vinson Leetgsi: Include missing header in tgsi_dump.h.
2010-08-27 Vinson Leegallium: Remove unnecessary header from p_format.h.
2010-08-27 Vinson Leegraw: Include missing header in graw.h.
2010-08-27 Vinson Leer300g: Include missing header in r300_texture.h.
2010-08-27 Kenneth GraunkeFix typo in function name "shading_laguage_version".
2010-08-27 Dave AirlieRevert "r600g: simplify states"
2010-08-27 Dave Airlier600g: add initial if/else/endif support
2010-08-27 Dave Airlier600g: optimise op2 and swapped op2 emission.
2010-08-27 Dave Airlier600g: add exp support in theory.
2010-08-27 Dave Airlier600g: add DPH support.
2010-08-27 Eric Anholti965: Add preliminary support for uniforms to the new...
2010-08-27 Eric Anholti965: Abort on gl_FragDepth in the new FS backend for...
2010-08-27 Eric Anholti965: Fix up and actually enable the NewShader and...
2010-08-26 Eric Anholti965: Hack in avoidance of c++ reserved keyword in...
2010-08-26 Eric Anholti965: Add GLSL IR-level source annotation and comments...
2010-08-26 Eric Anholti965: Use the implied move in brw_math() in the new FS.
2010-08-26 Eric Anholti965: Add support for in varyings to the new FS codegen.
2010-08-26 Eric Anholti965: Start building the codegen visitor.
2010-08-26 Eric Anholti965: Start building direct GLSL2 IR to 965 assembly...
2010-08-26 Eric Anholti965: Add new pass to split vectors into scalar variables
2010-08-26 Eric Anholti965: Add a pass for the FS to reduce vector expression...
2010-08-26 Eric Anholti965: Start building 965 FS backend.
2010-08-26 Brian Paulllvmpipe: fix PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query
2010-08-26 José Fonsecagraw: Add copyright headers to the interfaces.
2010-08-26 Eric Anholtir_to_mesa: Don't assume that an ir_dereference_array...
2010-08-26 Eric Anholtglsl: Add a quick hack to constant folding to reduce...
2010-08-26 Vinson Leest/mesa: Remove unnecessary header.
2010-08-26 José Fonsecascons: Fix inverted logic.
2010-08-26 Brian Pauldocs: update news.html with 7.8.2 release info
2010-08-26 Brian Pauldocs: remove links to tungstengraphics.com, and misc...
2010-08-26 Brian Pauldocs: remove link to old memory.html page
2010-08-26 José Fonsecascons: Add glsl_symbol_table.cpp
2010-08-26 Eric Anholti965: Add support for destination RelAddr writes in...
2010-08-26 Eric Anholti965: Fix the test for variable indexing of shader...
2010-08-26 Ian Romanickglsl2: Remove a couple FINISHME comments that have...
2010-08-26 Kenneth Graunkeglsl: Move built-ins to live beyond the global scope.
2010-08-26 Kenneth Graunkeglsl: Move is_built_in flag from ir_function_signature...
2010-08-26 Kenneth Graunkeglsl: Refactor variable declaration handling.
2010-08-26 Kenneth Graunkeglsl: Don't add overloads to existing structure constru...
2010-08-26 Kenneth Graunkeglsl: Remove name_declared_this_scope check when adding...
2010-08-26 Kenneth Graunkeglsl: Use a single shared namespace in the symbol table.
2010-08-26 Brian Paulst/mesa: add missing packed depth/stencil formats in...
2010-08-26 Brian Paulmesa: fix mixed-up function call name
2010-08-26 Nick Bowlermesa: Identify packed depth/stencil buffers using the...
2010-08-26 Nick Bowlerintel: Merge identical cases in switch statement.
2010-08-26 Andre Maasikasr600: fix vertex buffer size calculation
2010-08-26 José Fonsecagraw: Undo late loading of graw drivers.
2010-08-26 Chia-I Wust/mesa: Fix glEGLImageTargetTexture2DOES.
2010-08-26 Chia-I Wust/egl: Add support for EGL_MESA_image_drm.
2010-08-26 Chia-I Wust/egl: Add support for EGL_KHR_surfaceless_*.
2010-08-26 Chia-I Wust/mesa: Add support for surfaceless current contexts.
2010-08-26 Chia-I Wust/egl: Make KMS support optional in KMS backend.
2010-08-26 Vinson Leer300g: Include missing header in r300_texture_desc.h.
2010-08-26 Vinson Leegallium: Clean up header file inclusion in p_defines.h.
2010-08-26 Vinson Leegallium: Clean up header file inclusion in p_context.h.
2010-08-26 Vinson Leegraw: Include missing header in graw_dl.h.
2010-08-26 Vinson Leeutil: Include missing header in u_simple_shaders.c.
2010-08-26 Vinson Leetgsi: Include missing header in tgsi_sse2.h.
2010-08-26 Vinson Leertasm: Include missing header in rtasm_x86sse.h.
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