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mesa.git
2011-01-06
Eric Anholt
i915: Fix build for previous commit.
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2011-01-06
Eric Anholt
intel: Always allocate miptrees from level 0, not tObj...
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2011-01-06
Eric Anholt
intel: Drop unused first/lastlevel args to miptree_crea...
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2011-01-06
Vinson Lee
swrast: Include mtypes.h in s_triangle.c.
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2011-01-06
Vinson Lee
st/mesa: Include mtypes.h in st_cb_drawpixels.c.
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2011-01-06
Eric Anholt
intel: Clarify first_level/last_level vs baselevel...
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2011-01-05
Eric Anholt
mesa: Consider textures incomplete when maxlevel <...
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2011-01-05
Eric Anholt
i915: Enable LOD preclamping on 8xx like on 915/965.
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2011-01-05
Eric Anholt
i915: Implement min/max lod clamping in hardware on...
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2011-01-05
Eric Anholt
intel: Drop TEXTURE_RECTANGLE check in miptree layout...
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2011-01-05
Eric Anholt
intel: Clean up redundant setup of firstLevel.
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2011-01-05
Eric Anholt
intel: Drop a check for GL_TEXTURE_4D_SGIS.
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2011-01-05
Vinson Lee
swrast: Remove unnecessary headers.
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2011-01-05
Eric Anholt
i965: Simplify the renderbuffer setup code.
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2011-01-05
Michel Dänzer
st/xorg: Flesh out colour map support and support depth 8.
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2011-01-05
Xiang, Haihao
i965: use BLT to clear buffer if possible on Sandybridge
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2011-01-05
Eric Anholt
i965: Add support for SRGB DXT1 formats.
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2011-01-05
Vinson Lee
glcpp: Add test for recursive #define.
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2011-01-04
Eric Anholt
mesa: Fix the baseFormat for GL_COMPRESSED_SLUMINANCE_EXT.
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2011-01-04
Eric Anholt
intel: Merge our choosetexformat fallbacks into core.
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2011-01-04
Eric Anholt
mesa: Make _mesa_choose_tex_format() choose formats...
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2011-01-04
Vinson Lee
glcpp: Add division by zero test cases.
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2011-01-04
Marek Olšák
mesa: preserve 10 bits of precision in the texstore...
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2011-01-04
Marek Olšák
st/mesa: advertise GL_ARB_half_float_pixel
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2011-01-04
Marek Olšák
r300/compiler: disable the rename_regs pass for loops
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2011-01-04
Alex Deucher
r600g: support up to 64 shader constants
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2011-01-04
Tom Stellard
r300/compiler: Fix black terrain in Civ4
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2011-01-04
Chad Versace
glsl: Check that integer vertex outputs are qualified...
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2011-01-04
Chad Versace
glsl: Allow redeclaration of gl_Color and its variants...
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2011-01-04
Chad Versace
glsl: Comment ast_type_qualifier.flags
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2011-01-04
Eric Anholt
intel: When validating an FBO's combined depth/stencil...
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2011-01-04
Eric Anholt
intel: Fix segfaults from trying to use _ColorDrawBuffe...
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2011-01-04
Christoph Bumiller
Merge remote branch 'origin/nvc0'
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2011-01-04
Brian Paul
st/mesa: skip glDrawPixels/glBitmap-related code for...
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2011-01-04
Christoph Bumiller
nvc0: fix index size method value for u8 indices
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2011-01-04
Christoph Bumiller
nvc0: set the correct FP header bit for multiple colour...
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2011-01-04
Christoph Bumiller
nvc0: delete memory caches and fence on screen destruction
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2011-01-04
Christoph Bumiller
nvc0: use mov instead of ld for scalar const loads
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2011-01-04
Christoph Bumiller
nvc0: fix resource unmap after vertex push
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2011-01-04
Christoph Bumiller
nvc0: use the proper typed opcodes in constant folding
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2011-01-04
Christoph Bumiller
nvc0: demagic GP invocation count bitfield
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2011-01-04
Christoph Bumiller
nvc0: rewrite the 9097 GRAPH macros
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2011-01-04
Brian Paul
i965g: include brw_types.h instead of GL/gl.h
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2011-01-04
Brian Paul
osmesa: pass context to _mesa_update_framebuffer_visual()
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2011-01-04
Vinson Lee
llvmpipe: Include p_compiler.h in lp_scene_queue.h.
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2011-01-04
Vinson Lee
llvmpipe: Include p_compiler.h in lp_perf.h.
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2011-01-04
Vinson Lee
llvmpipe: Include missing headers in lp_bld_depth.h
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2011-01-04
Vinson Lee
llvmpipe: Include p_compiler.h in lp_bld_alpha.h.
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2011-01-04
Vinson Lee
i965g: Include p_compiler.h in intel_decode.h.
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2011-01-04
Vinson Lee
i965g: Include gl.h in intel_structs.h.
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2011-01-04
Zhenyu Wang
i965: Use last vertex convention for quad provoking...
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2011-01-04
Vinson Lee
mesa: Include mtypes.h in renderbuffer.h.
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2011-01-04
Zhenyu Wang
i965: Correct comment for gen6 fb write control message...
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2011-01-04
Zhenyu Wang
i965: Fix provoking vertex select in clip state for...
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2011-01-04
Brian Paul
mesa: fix AL44 texture fetch function nybble -> float...
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2011-01-03
Eric Anholt
intel: Bump libdrm configure.ac requirement for the...
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2011-01-03
Eric Anholt
intel: Use tri clears when we don't know how to blit...
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2011-01-03
Eric Anholt
mesa: Also report the number of renderbuffer alpha...
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2011-01-03
Eric Anholt
mesa: Also report renderbuffer red/green size for GL_RE...
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2011-01-03
Eric Anholt
mesa: Use the common logic for "is this baseformat...
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2011-01-03
Eric Anholt
mesa: Allow color renderbuffers besides just RGB and...
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2011-01-03
Eric Anholt
mesa: Update comment about the list of BaseFormats...
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2011-01-03
Eric Anholt
intel: Handle forced swrast clears before other clear...
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2011-01-03
Brian Paul
st/mesa: fix renderbuffer pointer check in st_Clear()
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2011-01-03
Brian Paul
mesa: s/GLuint/gl_buffer_index/
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2011-01-03
Brian Paul
st/mesa: 80-column wrapping
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2011-01-03
Brian Paul
st/mesa: 80-column wrapping
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2011-01-03
Chia-I Wu
autoconf: Fix --with-driver=xlib --enable-openvg.
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2011-01-03
Chia-I Wu
docs: Add an example for EGL_DRIVERS_PATH.
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2011-01-02
Dave Airlie
radeon: fix build on non-KMS systems.
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2011-01-01
Kenneth Graunke
glsl: Really remove unused "instructions" parameter.
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2011-01-01
Kenneth Graunke
glsl: Remove unused "instructions" parameter.
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2010-12-31
Brian Paul
mapi: add missing newline in error message
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2010-12-31
Brian Paul
egl: add missing case in _eglError()
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2010-12-31
Henri Verbeet
st/mesa: Handle wrapped depth buffers in st_copy_texsub...
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2010-12-30
Vinson Lee
util: Add forward declarations in u_index_modify.h.
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2010-12-30
Vinson Lee
tgsi: Clean up header file inclusion in tgsi_text.h.
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2010-12-30
Vinson Lee
graw: Include p_shader_tokens.h for tgsi_token struct.
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2010-12-30
Vinson Lee
tgsi: Clean up header file inclusion in tgsi_sanity.h.
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2010-12-30
Vinson Lee
x86: Clean up header file inclusion in mmx.h.
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2010-12-30
Vinson Lee
tnl: Clean up header file inclusion in t_vertex.h.
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2010-12-30
Vinson Lee
vbo: Clean up header file inclusion in vbo.h.
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2010-12-30
Vinson Lee
tnl: Clean up header file inclusion in t_vp_build.h.
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2010-12-30
Vinson Lee
tnl: Clean up header file inclusion in tnl.h.
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2010-12-30
Ben Skeggs
drm/nvc0: don't un-bind every subchannel on init
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2010-12-29
Marek Olšák
util: add a way to store translated indices to a user...
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2010-12-29
Marek Olšák
r300g: support user buffers as constant buffers
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2010-12-29
Eric Anholt
i965: Do lowering of array indexing of a vector in...
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2010-12-28
Eric Anholt
i965: Fix regression in FS comparisons on original...
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2010-12-28
Eric Anholt
i965: Factor out the ir comparision to BRW_CONDITIONAL_...
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2010-12-28
Vinson Lee
glcpp: Add negative tests for redefintions with valuele...
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2010-12-28
Dave Airlie
tgsi_dump: fix assert due to missing property name.
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2010-12-28
Marek Olšák
r300g: rename aos to vertex arrays
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2010-12-28
Marek Olšák
r300g: mark vertex arrays as dirty after a buffer_offse...
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2010-12-28
Zhenyu Wang
i965: Fix occlusion query on sandybridge
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2010-12-28
Zhenyu Wang
Revert "i965: upload multisample state for fragment...
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2010-12-27
Kenneth Graunke
i965: Internally enable GL_NV_blend_square on ES2.
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2010-12-27
Christoph Bumiller
nvc0: reference the vertex buffers
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2010-12-27
Christoph Bumiller
nvc0: reenable some shader optimizations
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2010-12-27
Christoph Bumiller
nvc0: use VTX_ATTR for stride 0 vertex attributes
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