mesa.git
2007-10-24 Zack RusinCleanup some code.
2007-10-24 Zack RusinImplement arl, lerp opcodes and do a first stab at...
2007-10-24 Zack RusinImplement cross product and abs opcode
2007-10-24 Zack RusinImplement extended swizzling.
2007-10-24 Zack RusinImplement SGE and SLT
2007-10-24 Zack RusinIntroduce linux-llvm target. Remove the llvm code from...
2007-10-24 Zack RusinAlign the load/stores. Reduce the amount of debugging...
2007-10-24 Zack RusinCleanup some of the debugging output code
2007-10-24 Zack RusinMake lit work but in a very lame way - will have to...
2007-10-24 Zack RusinMuchos fixos. gears kinda works. and cases don't crash.
2007-10-24 Zack Rusinimplement min and max
2007-10-24 Zack RusinFix some warnings and implement lg2
2007-10-24 Zack RusinImplement frc and floor
2007-10-24 Zack RusinImplement ex2 opcode
2007-10-24 Zack RusinImplement dst opcode
2007-10-24 Zack RusinImplement dph opcode
2007-10-24 Zack RusinImplement dot4 opcode
2007-10-24 Zack RusinImplement pow/rcp and sub opcodes
2007-10-24 Zack RusinAdd the "add" opcode and assert one vp if an opcode...
2007-10-24 Zack RusinRefactor the tgsi->llvm storage translator
2007-10-24 Zack RusinImplement basic opcode translation and storage translation.
2007-10-24 Zack RusinDraw first triangle. Start on the llvm builder.
2007-10-24 Zack RusinCleanup some of the testing code. Implement first pass...
2007-10-24 Zack RusinExecution engine is a singleton, for now keep it in...
2007-10-24 Zack RusinGenerate the base shader.
2007-10-24 Zack RusinImplement the conversion and do the initial execution...
2007-10-24 Zack RusinStub out some conversion.
2007-10-24 Zack RusinInitial stab at LLVM integration.
2007-10-23 BrianFix vertex cache bug that allows multiple vertices...
2007-10-23 Brianadded comment
2007-10-23 BrianIn get_vertex(), slot was computed using & 31. Replace...
2007-10-23 Brianadjust coords in wide_line() to be conformant
2007-10-23 Brianproperly init dst reg's CondMask/Swizzle fields
2007-10-23 Brianbump up MAX_INSTRUCTIONS and add an assertion to catch...
2007-10-23 BrianDon't pad renderbuffers to multiple of two pixels anymore.
2007-10-22 Briandon't apply ColorMask to main gc
2007-10-22 Brianfix masking bug, memory leak
2007-10-22 Briandon't use GL types for get/put_tile() params
2007-10-22 Briannew flag to control psize (from vertex shader or fixed...
2007-10-22 Brianadd support for sprite texcoord modes
2007-10-22 Brianimplement point sprite mode
2007-10-22 Brianadd point_sprite flag to rasterizer state
2007-10-22 Brianremove unused var
2007-10-22 Briantweak point corners to pass conform test
2007-10-22 Brianplug the wide prims code into the pipeline
2007-10-22 Brianupdate to working condition
2007-10-22 BrianFinish unifying the surface and texture tile caches.
2007-10-22 keithwpull clip/ module wide and stippled lines/points code
2007-10-22 BrianStart implementing cache routines for textures.
2007-10-21 Brianrename some vars
2007-10-21 Briansilence warning
2007-10-20 BrianRemove obsolete read/write_quad() functions
2007-10-20 Brianinit sp->sbuf_cache to avoid possible segfault
2007-10-20 BrianCall softpipe_unmap_surfaces() in softpipe_flush().
2007-10-20 BrianIn region_unmap(), check if region is mapped before...
2007-10-20 Brianflush the pipe before accum ops
2007-10-20 Brianunmap regions when reallocating renderbuffer storage
2007-10-20 Brianrenderbuffer tweaks in update_framebuffer_state()
2007-10-20 Brianuse combined depth/stencil buffer when possible
2007-10-20 BrianConvert Z/stencil ops to use cached tiles like colors.
2007-10-20 Brianadded case for TGSI_OPCODE_END
2007-10-19 Brianget/put_tile_raw() funcs for 16/32bpp surfaces
2007-10-19 Brianadded get/put_tile_raw() methods
2007-10-19 Briandon't alloc region in xmesa_surface_alloc(), fixes...
2007-10-19 Briandisable debug printf
2007-10-19 Briancall Driver.Flush() in _mesa_notifySwapBuffers()
2007-10-19 BrianInitial implementation of surface tile caching.
2007-10-19 BrianTile cache functions.
2007-10-19 Brianclamp/clip in put_tile(), move softpipe_init_surface_fu...
2007-10-18 Brianremove old comment
2007-10-18 BrianAlternate CopyPixels path based on get/put_tile().
2007-10-18 Brianfix bug in copy_rect(), use temp vars in sp_region_copy...
2007-10-18 Brianfix off-by-one error in CopyPixels src position
2007-10-18 Brianfix upside down CopyPixels image
2007-10-18 Brianfix function name
2007-10-18 Briancheckpoint: code refactoring for glCopyPixels
2007-10-18 Brianstart implementing glCopyPixels (stencil works)
2007-10-18 Brianmake read_stencil_pixels() non-static
2007-10-18 BrianChange type of shader->executable field from void ...
2007-10-18 Brianadded const qualifiers
2007-10-18 Brianbetter debug code, silence some warnings
2007-10-18 Brianprint vertex input mapping
2007-10-18 Brianhandle fogcoord/raster distance
2007-10-18 Brianadded st_debug.c
2007-10-18 Briandebug functions
2007-10-18 Brianfix logic error in stipple_quad() (point/line fragments...
2007-10-18 Oliver McFaddenCorrected the file permissions in src/mesa/pipe.
2007-10-18 Oliver McFaddenpipe/draw/draw_context.c:47: error: 'false' undeclared...
2007-10-18 Oliver McFaddensp_context.c:255: error: 'false' undeclared (first...
2007-10-17 Brianfix interpolation bug in nearest-image/linear-mipmap...
2007-10-17 Brianremove #include vf.h
2007-10-17 Briandisable the NeedFlush assertion for now
2007-10-17 BrianAdd some FLUSH_CURRENT() calls.
2007-10-17 BrianAssert that there's no outstanding current state that...
2007-10-17 Brianformatting fix
2007-10-17 Brianfix addressing error in read_stencil_pixels()
2007-10-17 BrianReplace repeat_remainder() with simpler macro that...
2007-10-17 Brianreorder params to get_texel()
2007-10-17 Brianimplement 3D texture sampling
2007-10-17 BrianWhen in GL_FEEDBACK mode, make sure we emit color and...
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