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mesa.git
2012-06-28
Marek Olšák
vbo: don't call twice _mesa_valid_to_render in DrawArra...
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2012-06-28
Marek Olšák
mesa: rename MaxTransformFeedbackSeparateAttribs to...
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2012-06-28
José Fonseca
gallivm: Refactor lp_build_broadcast(_scalar) to share...
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2012-06-28
Johannes Obermayr
gallivm: Fix potential buffer overflowing in strncat.
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2012-06-27
Marcin Slusarz
nv50: dynamically allocate space for shader local storage
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2012-06-27
Marcin Slusarz
nv50: streamline screen_create error handling
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2012-06-27
Marcin Slusarz
nv50/ir: make colorful ir dump output optional
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2012-06-27
Brian Paul
mesa: more const qualifiers to match the latest glext.h
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2012-06-27
Brian Paul
glapi: add const qualifier to glShaderSourceARB() parameter
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2012-06-27
Jordan Justen
i965: enable ARB_instanced_arrays extension
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2012-06-27
Brian Paul
glsl: be more careful about counting varying vars in...
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2012-06-27
Andreas Boll
docs/helpwanted: add some useful todo lists
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2012-06-27
Brian Paul
softpipe: fix numFragsEmitted debug code
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2012-06-27
Brian Paul
gallium: minor whitespace, comment changes
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2012-06-27
Brian Paul
mesa: update glext.h to version 81
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2012-06-27
Brian Paul
mesa: update glxext.h to version 33
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2012-06-27
Brian Paul
mesa: make _mesa_reference_array_object() an inline...
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2012-06-27
Brian Paul
mesa: look up enum name for glEnable/Disable errors
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2012-06-27
Brian Paul
mesa: move TEXGEN defines closer to gl_texgen struct
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2012-06-27
Brian Paul
mesa: rename ColorMaterialBitmask to _ColorMaterialBitmask
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2012-06-27
Brian Paul
mesa: re-order, update comments on lighting-related...
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2012-06-27
José Fonseca
gallium/util: Fix parsing of options with underscore.
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2012-06-27
James Benton
gallivm: Added a generic lp_build_print_value which...
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2012-06-27
Stéphane Marchesin
i915g: Implement sRGB textures
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2012-06-26
Brian Paul
svga: return 120 for PIPE_CAP_GLSL_FEATURE_LEVEL
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2012-06-26
Brian Paul
llvmpipe: return 120 for PIPE_CAP_GLSL_FEATURE_LEVEL
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2012-06-26
Carl Worth
glsl: glcpp: Extend testing of #line directives
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2012-06-26
Carl Worth
glsl: glcpp: Move handling of #line directives from...
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2012-06-26
Carl Worth
glsl: glcpp: Rename and document _glcpp_parser_expand_if
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2012-06-26
Carl Worth
glsl: Consistently use length-based ralloc string funct...
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2012-06-26
Carl Worth
glsl: glcpp: Allow "#if undefined-macro' to evaluate...
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2012-06-26
Jerome Glisse
r600g: enable DUAL_EXPORT mode when possible on r6xx...
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2012-06-26
Vadim Girlin
r600g: enable DUAL_EXPORT mode when possible
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2012-06-26
Vadim Girlin
r600g: avoid unnecessary shader exports v2
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2012-06-26
Vadim Girlin
r600g: cache shader variants instead of rebuilding v3
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2012-06-26
Brian Paul
svga: handle missing PIPE_CAP_x queries
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2012-06-26
Brian Paul
llvmpipe: handle more PIPE_CAP_x queries
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2012-06-26
Brian Paul
softpipe: handle more PIPE_CAP_x queries
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2012-06-26
Brian Paul
svga: return 1 for PIPE_CAP_MIXED_COLORBUFFER_FORMATS
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2012-06-26
Brian Paul
glsl: fix comment typo
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2012-06-26
Olivier Galibert
u2f_emit: Fix type parameter in LLVM call.
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2012-06-26
Paul Berry
i965/msaa: Set KILL_ENABLE when GL_ALPHA_TO_COVERAGE...
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2012-06-26
Paul Berry
i965/msaa: Implement GL_SAMPLE_ALPHA_TO_{COVERAGE,ONE}.
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2012-06-26
Paul Berry
i965/msaa: Implement glSampleCoverage.
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2012-06-26
José Fonseca
st/wgl: Add a few more comments.
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2012-06-26
Marek Olšák
r600g: don't disable streamout if it hasn't been started
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2012-06-26
Marek Olšák
u_blitter: disable streamout before rendering
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2012-06-25
Chad Versace
i965/fs: Fix conversions float->bool, int->bool
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2012-06-25
Brian Paul
st/wgl: 80-column wrapping
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2012-06-25
Andreas Boll
docs/lists: add piglit mailing list
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2012-06-25
Andreas Boll
docs/helpwanted: update some info
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2012-06-25
Andreas Boll
docs/sourcetree: update some info
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2012-06-25
Andreas Boll
docs/devinfo: update release info
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2012-06-25
Andreas Boll
docs/systems: add some useful driver links
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2012-06-25
Andreas Boll
docs: update some broken/old links
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2012-06-25
Andreas Boll
docs: whitespace cleanup
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2012-06-25
Andreas Boll
docs: escape html special char
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2012-06-25
Andreas Boll
docs: add missing target attribute
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2012-06-25
Andreas Boll
docs/shading: use proper markup
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2012-06-25
Brian Paul
docs: document the GALLIUM_LOG_FILE env var
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2012-06-25
Brian Paul
mesa: new MESA_LOG_FILE env var to log errors, warnings...
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2012-06-25
Marek Olšák
docs: update GL3.3 status
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2012-06-25
Marek Olšák
r600g: inline r600_blit_push_depth and use resource_cop...
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2012-06-25
Marek Olšák
r600g: split flushed depth texture creation and flushing
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2012-06-25
Paul Berry
i965/msaa: Add backend support for centroid interpolation.
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2012-06-25
Paul Berry
i965/fs: Refactor interpolation code to prepare for...
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2012-06-25
Paul Berry
i965/msaa: Adapt clip setup for centroid noperspective...
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2012-06-25
Paul Berry
glsl: Add IsCentroid bitfield to gl_fragment_program.
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2012-06-25
Brian Paul
st/mesa: added some simple fbo debugging/helper code
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2012-06-25
Brian Paul
llvmpipe: fix the LP_NO_RAST debug option
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2012-06-23
Vinson Lee
scons: Add glsl/glcpp to the include path.
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2012-06-22
Laurent Carlier
automake: add missing inclusion of GL headers
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2012-06-22
Brian Paul
mesa: #define fprintf to be __mingw_fprintf() on Mingw32
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2012-06-22
Brian Paul
svga: init pointer to NULL to silence MSVC warning
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2012-06-22
Tom Stellard
clover: Add --with-clang-libdir option and verify CLANG...
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2012-06-22
Paul Berry
i965: Compute dFdy() correctly for FBOs.
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2012-06-22
Brian Paul
mesa: minor transform feedback comments
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2012-06-22
Brian Paul
mesa: fix comments on UBO buffer binding functions
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2012-06-22
Olivier Galibert
draw: Handle the case when there isn't a fragment shader.
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2012-06-21
Zack Rusin
mesa: update the emacs indent files
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2012-06-21
Tom Stellard
r600g: Unify SURFACE_SYNC packet emission for 3D and...
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2012-06-21
Tom Stellard
r600g: Enable reusing of compute state
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2012-06-21
Tom Stellard
r600g: Fix reading vtx instruction offset from bytestream
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2012-06-21
Tom Stellard
radeon/llvm: Turn on the BitExtract peephole optimization
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2012-06-21
Tom Stellard
radeon/llvm: Lower ROTL to BIT_ALIGN
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2012-06-21
Tom Stellard
radeon/llvm: Use the VLIW Scheduler for R600->NI
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2012-06-21
Brian Paul
mesa: set GL_ARB_uniform_buffer_object extension year...
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2012-06-21
Eric Anholt
mesa: Add a comment explaining my thoughts on glBindBuf...
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2012-06-21
Eric Anholt
mesa: Add support for glGetIntegeri_v from GL_ARB_unifo...
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2012-06-21
Eric Anholt
mesa: Add support for glBindBufferBase/Range on GL_UNIF...
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2012-06-21
Eric Anholt
mesa: Move glBindBufferBase and glBindBufferRange(...
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2012-06-21
Eric Anholt
mesa: Move buffer object dispatch setup to bufferobj.c.
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2012-06-21
Eric Anholt
mesa: Add indexed binding points for uniform buffer...
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2012-06-21
Eric Anholt
mesa: Add support for the GL_UNIFORM_BUFFER general...
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2012-06-21
Eric Anholt
mesa: Add state and getters for the GL_ARB_uniform_buff...
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2012-06-21
Vincent Lejeune
glapi: Add uniform buffer object API
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2012-06-21
Eric Anholt
dricore: Turn it into a normal library.
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2012-06-21
Eric Anholt
automake: Convert Mesa built sources generation to...
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2012-06-21
Eric Anholt
mesa: Move GL header installation to automake.
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2012-06-21
Eric Anholt
automake: Move mesa subdirs processing to automake.
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