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mesa.git
2013-06-26
Eric Anholt
ra: Fix register spilling.
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2013-06-26
Eric Anholt
i965/fs: Dump IR when fatally not compiling due to...
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2013-06-26
Naohiro Aota
xmlpool/build: Make sure to set mo properly
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2013-06-26
Eric Anholt
i965: Remove the rest of brw_update_draw_buffer().
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2013-06-26
Eric Anholt
i965: Stop updating FBO state on drawbuffers change.
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2013-06-26
Eric Anholt
i965: Stop recomputing drawbuffer bounds on drawbuffer...
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2013-06-26
Eric Anholt
i965: Remove _NEW_DEPTH state flagging on drawbuffers...
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2013-06-26
Eric Anholt
intel: Stop doing special _NEW_STENCIL state flagging...
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2013-06-26
Eric Anholt
i965: Stop flagging viewport/scissor change on drawbuff...
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2013-06-26
Eric Anholt
i965: Stop flagging _NEW_POLYGON on drawbuffers change.
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2013-06-26
Eric Anholt
radeon: Remove gratuitous custom framebuffer resize...
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2013-06-26
Eric Anholt
intel: Remove gratuitous custom framebuffer resize...
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2013-06-26
Eric Anholt
mesa: Remove the Initialized field from framebuffers.
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2013-06-26
Eric Anholt
mesa: Remove Driver.GetBufferSize and its callers.
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2013-06-26
Vinson Lee
glsl: Fix gl_shader_program::UniformLocationBaseScale...
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2013-06-25
Brian Paul
svga: allow 3D transfers in svga_texture_transfer_map()
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2013-06-25
Brian Paul
svga: use new svga_define_texture_level() helper
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2013-06-25
Brian Paul
svga: fix layer/level mix-up in svga_mark_surface_dirty()
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2013-06-25
Brian Paul
svga: use new svga_age_texture_view() helper
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2013-06-25
Brian Paul
svga: add array index assertion in svga_validate_sample...
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2013-06-25
Brian Paul
svga: use svga_texture() helper instead of casting
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2013-06-25
José Fonseca
util/debug: Cleanup/improve debug_symbol_name_dbghelp.
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2013-06-25
José Fonseca
util/debug: Make debug_backtrace_capture work for 64bit...
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2013-06-25
Zack Rusin
draw: allow overflows in the llvm paths
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2013-06-25
Zack Rusin
draw: avoid overflows in the llvm draw loop
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2013-06-25
Maarten Lankhorst
nvc0: do not set tiled mode on gart bo when fence debug...
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2013-06-25
Chia-I Wu
ilo: honor render condition in blitter
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2013-06-25
Chia-I Wu
ilo: remove ilo_shader_internal.h from GEN6 pipeline
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2013-06-25
Chia-I Wu
ilo: remove ilo_shader_internal.h from GEN7 pipeline
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2013-06-25
Chia-I Wu
ilo: speed up ilo_shader_select_kernel_routing() a bit
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2013-06-25
Chia-I Wu
ilo: move SBE setup code to ilo_shader.c
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2013-06-25
Chia-I Wu
ilo: use ilo_shader_state exclusively in GPE
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2013-06-25
Chia-I Wu
ilo: map SO registers at shader compile time
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2013-06-25
Chia-I Wu
ilo: use ilo_shader_cso for FS
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2013-06-25
Chia-I Wu
ilo: use ilo_rasterizer_state exclusively in GPE
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2013-06-25
Chia-I Wu
ilo: convert pipe_rasterizer_state to ilo_rasterizer_wm
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2013-06-25
Chia-I Wu
ilo: use ilo_shader_cso for GS
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2013-06-25
Chia-I Wu
ilo: introduce ilo_shader_cso for VS
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2013-06-25
Chia-I Wu
ilo: add functions to query shaders
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2013-06-25
Chia-I Wu
ilo: clean up finalize_shader_states()
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2013-06-25
Chia-I Wu
ilo: use multiple entry points for shader creation
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2013-06-25
Chia-I Wu
ilo: move internal shader interface to a new header
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2013-06-24
Brian Paul
gallium/hud: do not use free() for the free_query_data...
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2013-06-24
Matthew McClure
draw: check for out-of-memory conditions in the AA...
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2013-06-24
José Fonseca
tests/graw: Fix typo in shader-leak.c
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2013-06-24
José Fonseca
tools/trace: Fix syntax.
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2013-06-24
Richard Sandiford
st/dri/sw: Fix pitch calculation in drisw_update_tex_buffer
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2013-06-24
Adam Jackson
gallium: Fix llvmpipe on big-endian machines
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2013-06-22
Roland Scheidegger
llvmpipe: fix wrong results for queries not in a scene
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2013-06-22
Brian Paul
gallium/docs: more documentation for pipe_resource...
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2013-06-22
Brian Paul
svga: minor cleanups, comments in svga_tgsi_insn.c
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2013-06-22
Brian Paul
svga: add null ptr check in svga_get_tex_sampler_view()
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2013-06-22
José Fonseca
tools/trace: Several tweaks/fixes to dump_state
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2013-06-22
José Fonseca
trace: Dump result of create_stream_output_target
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2013-06-22
Maarten Lankhorst
vl/mpeg12: fix mpeg-1 bytestream parsing
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2013-06-21
Rob Clark
freedreno/a3xx/compiler: ensure min # of cycles after...
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2013-06-21
Rob Clark
freedreno/a3xx/compiler: add TGSI_OPCODE_ABS
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2013-06-21
Rob Clark
freedreno/a3xx/compiler: add TGSI_OPCODE_DPH
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2013-06-21
Rob Clark
freedreno/a3xx/compiler: fix for replicating instructions
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2013-06-21
Eric Anholt
mesa: Move the common _mesa_glsl_compile_shader() code...
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2013-06-21
Eric Anholt
mesa: Move shader compiler API code to shaderapi.c
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2013-06-21
Eric Anholt
mesa: Fix missing setting of shader->IsES.
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2013-06-21
Eric Anholt
mesa: Use shared code for converting shader targets...
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2013-06-21
Eric Anholt
glsl: Remove ir_print_visitor.h includes and usage
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2013-06-21
Eric Anholt
glsl: Make _mesa_print_ir() available from anything...
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2013-06-21
Paul Berry
glsl: Make some files safe to include from C
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2013-06-21
José Fonseca
tools/trace: Quick instructions/notes.
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2013-06-21
José Fonseca
tools/trace: Do a better job at comparing multi line...
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2013-06-21
José Fonseca
tools/trace: Tool to compare json state dumps.
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2013-06-21
José Fonseca
tools/trace: Tool to dump gallium state at any draw...
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2013-06-21
José Fonseca
tools/trace: Defer blob hex-decoding.
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2013-06-21
José Fonseca
trace: Don't dump texture transfers.
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2013-06-20
Chia-I Wu
ilo: replace a boolean by bool
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2013-06-20
Chia-I Wu
ilo: rename cache_seqno to uploaded
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2013-06-19
Roland Scheidegger
util: (trivial) add has_popcnt field
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2013-06-19
Roland Scheidegger
llvmpipe: use 64bit counter for occlusion queries
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2013-06-19
Roland Scheidegger
llvmpipe: handle more queries
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2013-06-19
Roland Scheidegger
softpipe: handle all queries, and change for the new...
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2013-06-19
Roland Scheidegger
gallium: fix PIPE_QUERY_TIMESTAMP_DISJOINT
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2013-06-19
José Fonseca
trace: Dump pipe_rasterizer_state::clip_halfz.
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2013-06-19
Brian Paul
svga: add some comments about primitive conversion
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2013-06-19
Brian Paul
indices: add some comments
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2013-06-19
Brian Paul
svga: reindent svga_tgsi.c
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2013-06-19
Brian Paul
svga: whitespace, comment, formatting fixes in svga_tgs...
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2013-06-19
Brian Paul
svga: move some svga/tgsi functions
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2013-06-19
Brian Paul
svga: formatting fixes in svga_tgsi_insn.c
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2013-06-19
Brian Paul
mesa: wrap comments, code to 78 columns in multisample.c
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2013-06-19
Brian Paul
mesa: remove unused BITSET64 macros
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2013-06-19
Maarten Lankhorst
nvc0: kill assert in ppp code
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2013-06-19
Chia-I Wu
ilo: rework shader cache
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2013-06-18
Emil Velikov
nv50: avoid crash on updating RASTERIZE_ENABLE state
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2013-06-18
Kristian Høgsberg
wayland: Handle global_remove event as well
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2013-06-18
Jordan Justen
gen7: fix GPU hang on WebGL texture-size test
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2013-06-18
Eric Anholt
intel: Remove unused IS_POWER_OF_TWO() macro.
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2013-06-18
Zack Rusin
Revert "draw: clear the draw buffers in draw"
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2013-06-18
Roland Scheidegger
llvmpipe: fixes for conditional rendering
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2013-06-18
Roland Scheidegger
gallium: add condition parameter to render_condition
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2013-06-18
Chia-I Wu
ilo: construct depth/stencil command in create_surface()
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2013-06-17
Eric Anholt
intel: Allow blorp CopyTexSubImage to nonzero destinati...
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2013-06-17
Eric Anholt
intel: Allow blit CopyTexSubImage to nonzero destinatio...
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