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mesa.git
2010-10-07
Chia-I Wu
targets/egl: Fix linking with libdrm.
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2010-10-07
Eric Anholt
i965: Fix gen6 pointsize handling to match pre-gen6.
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2010-10-06
Eric Anholt
i965: Don't assume that WPOS is always provided on...
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2010-10-06
Eric Anholt
i965: Add support for gl_FrontFacing on gen6.
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2010-10-06
Eric Anholt
i965: Refactor gl_FrontFacing setup out of general...
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2010-10-06
Eric Anholt
i965: Gen6's sampler messages are the same as Ironlake.
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2010-10-06
Eric Anholt
i965: Don't do 1/w multiplication in new FS for gen6
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2010-10-06
Eric Anholt
i965: Add some clarification of the WECtrl field.
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2010-10-06
Eric Anholt
i965: Fix botch in the header_present case in the new FS.
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2010-10-06
José Fonseca
llvmpipe: Cleanup depth-stencil clears.
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2010-10-06
José Fonseca
util: Cleanup util_pack_z_stencil and friends.
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2010-10-06
José Fonseca
gallivm: Compute lod as integer whenever possible.
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2010-10-06
José Fonseca
gallivm: Only apply min/max_lod when necessary.
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2010-10-06
Keith Whitwell
gallivm: don't apply zero lod_bias
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2010-10-06
José Fonseca
gallivm: Combined ifloor & fract helper.
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2010-10-06
José Fonseca
gallivm: Fast implementation of iround(log2(x))
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2010-10-06
José Fonseca
gallivm: Use a faster (and less accurate) log2 in lod...
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2010-10-06
José Fonseca
gallivm: Take the type signedness in consideration...
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2010-10-06
Eric Anholt
i965: Fix up IF/ELSE/ENDIF for gen6.
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2010-10-06
Eric Anholt
i965: Gen6 no longer has the IFF instruction; always...
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2010-10-06
Eric Anholt
i965: Add back gen6 headerless FB writes to the new...
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2010-10-06
Jerome Glisse
r600g: fix dirty state handling
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2010-10-06
Eric Anholt
i965: Also do constant propagation for the second opera...
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2010-10-06
Eric Anholt
i965: Enable the constant propagation code.
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2010-10-06
Jerome Glisse
r600g: avoid segfault due to unintialized list pointer
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2010-10-06
José Fonseca
llvmpipe: Fix sprite coord perspective interpolation...
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2010-10-06
José Fonseca
llvmpipe: Fix perspective interpolation for point sprites.
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2010-10-06
José Fonseca
llvmpipe: Dump a few missing shader key flags.
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2010-10-06
Keith Whitwell
llvmpipe: make debug_fs_variant respect variant->nr_sam...
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2010-10-06
José Fonseca
retrace: Handle clear_render_target and clear_depth_ste...
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2010-10-05
Dave Airlie
r600g: add evergreen stencil support.
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2010-10-05
Jerome Glisse
r600g: userspace fence to avoid kernel call for testing...
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2010-10-05
Brian Paul
st/mesa: replace assertion w/ conditional in framebuffe...
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2010-10-05
Jerome Glisse
r600g: simplify block relocation
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2010-10-05
Bas Nieuwenhuizen
r600g: use dirty list to track dirty blocks
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2010-10-05
Ian Romanick
docs: added news item for 7.9 release
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2010-10-05
Ian Romanick
docs: Import news updates from 7.9 branch
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2010-10-05
Ian Romanick
docs: Update mailing lines from sf.net to freedesktop.org
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2010-10-05
Ian Romanick
docs: download.html does not need to be updated for...
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2010-10-05
Ian Romanick
docs: Import 7.8.x release notes from 7.8 branch.
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2010-10-05
Ian Romanick
docs: Import 7.9 release notes from 7.9 branch.
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2010-10-05
Nicolas Kaiser
nv50: fix always true conditional in shader optimization
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2010-10-05
Jerome Glisse
r600g: improve bo flushing
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2010-10-05
Jerome Glisse
r600g: store reloc information in bo structure
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2010-10-05
Dave Airlie
pb: fix numDelayed accounting
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2010-10-05
Dave Airlie
r600g: avoid unneeded bo wait
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2010-10-05
Dave Airlie
r600g: drop use_mem_constant.
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2010-10-05
Dave Airlie
r600g: drop mman allocator
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2010-10-05
Dave Airlie
r600g: add bo busy backoff.
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2010-10-05
Dave Airlie
pb: don't keep checking buffers after first busy
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2010-10-05
Dave Airlie
r600g: add bo fenced list.
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2010-10-05
Brian Paul
swrast: fix choose_depth_texture_level() to respect...
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2010-10-05
Marek Olšák
r300g: fix microtiling for 16-bits-per-channel formats
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2010-10-05
Marek Olšák
update release notes for Gallium
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2010-10-05
Ian Romanick
docs: Add list of bugs fixed in 7.9
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2010-10-04
Eric Anholt
i965: Add support for gen6 FB writes to the new FS.
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2010-10-04
Eric Anholt
i965: In disasm, gen6 fb writes don't put msg reg ...
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2010-10-04
Eric Anholt
i965: Add initial folding of constants into operand...
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2010-10-04
Eric Anholt
i965: Add trivial dead code elimination in the new...
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2010-10-04
Eric Anholt
i965: Be more conservative on live interval calculation.
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2010-10-04
Vinson Lee
r600g: Fix SCons build.
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2010-10-04
Jerome Glisse
r600g: remove dead label & fix indentation
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2010-10-04
Jerome Glisse
r600g: rename radeon_ws_bo to r600_bo
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2010-10-04
Jerome Glisse
r600g: use r600_bo for relocation argument, simplify...
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2010-10-04
Jerome Glisse
r600g: allow r600_bo to be a sub allocation of a big bo
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2010-10-04
Jerome Glisse
r600g: rename radeon_ws_bo to r600_bo
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2010-10-04
Krzysztof Smiechowicz
nvfx: Pair os_malloc_aligned() with os_free_aligned().
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2010-10-04
Dave Airlie
r600g: TODO domain management
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2010-10-04
Dave Airlie
r600g: fix wwarning in bo_map function
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2010-10-04
Dave Airlie
r600g: the code to check whether a new vertex shader...
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2010-10-04
Dave Airlie
r600g: break out of search for reloc bo after finding it.
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2010-10-03
Eric Anholt
i965: Fix glean/texSwizzle regression in previous commit.
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2010-10-03
Eric Anholt
i965: Set up swizzling of shadow compare results for...
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2010-10-03
Eric Anholt
i965: Add support for EXT_texture_swizzle to the new...
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2010-10-02
Marek Olšák
r300g: add support for L8A8 colorbuffers
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2010-10-02
Marek Olšák
r300g: add support for R8G8 colorbuffers
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2010-10-02
Dave Airlie
mesa/st: initial attempt at RG support for gallium...
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2010-10-02
Kenneth Graunke
i965: Fix incorrect batchbuffer size in gen6 clip state...
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2010-10-02
Eric Anholt
i965: Don't try to emit code if we failed register...
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2010-10-02
Eric Anholt
i965: Fix off-by-ones in handling the last members...
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2010-10-02
Eric Anholt
i965: Add a sanity check for register allocation sizes.
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2010-10-02
Eric Anholt
i965: When producing a single channel swizzle, don...
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2010-10-02
Eric Anholt
i965: Restore the forcing of aligned pairs for delta_xy...
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2010-10-02
Alex Deucher
r600c: fix segfault in evergreen stencil code
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2010-10-02
Vinson Lee
r600g: Remove unnecessary headers.
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2010-10-02
Vinson Lee
r600g: Remove unused variable.
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2010-10-01
Ian Romanick
rgtc: Detect RGTC formats as color formats and as compr...
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2010-10-01
Ian Romanick
mesa: Trivial correction to comment
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2010-10-01
Ian Romanick
mesa: Fix misplaced #endif
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2010-10-01
Ian Romanick
ARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in...
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2010-10-01
Ian Romanick
mesa: Add ARB_texture_compression_rgtc as an alias...
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2010-10-01
Vinson Lee
savage: Remove unnecessary header.
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2010-10-01
Vinson Lee
glsl: Remove unnecessary header.
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2010-10-01
Ian Romanick
i965: Enable GL_ARB_texture_rg
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2010-10-01
Ian Romanick
mesa: Enable GL_ARB_texture_rg in software paths
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2010-10-01
Ian Romanick
ARB_texture_rg: Allow RED and RG textures as FBO color...
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2010-10-01
Ian Romanick
ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal...
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2010-10-01
Ian Romanick
ARB_texture_rg: Handle RED and RG the same as RGB for...
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2010-10-01
Ian Romanick
ARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODE
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2010-10-01
Ian Romanick
ARB_texture_rg: Add GL_TEXTURE_{RED,GREEN}_SIZE query...
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