mesa.git
2007-10-29 Michal KrolAdd detailed comments.
2007-10-29 Michal KrolMake it compile under linux.
2007-10-29 Michal KrolMake gallium compile in win32.
2007-10-29 Brianremove dead code
2007-10-29 Briancheck for signed vs. unsigned in st_get_format_info...
2007-10-29 Brianfix bad fragment shader pointer assignment
2007-10-29 Briansimplify code which access the current vertex/fragment...
2007-10-29 BrianDisable the else clause which assigns the default fragm...
2007-10-29 Zack RusinRemove conditionals from the makefiles.
2007-10-29 Zack RusinRemove typedefs from enums.
2007-10-29 Zack RusinRefactor the LLVM code a bit.
2007-10-29 Zack RusinMake sure the swizzling vector is being recreated for...
2007-10-29 Michal KrolAdd SSE dump facilities.
2007-10-29 Michal KrolCode re-org. Add comments.
2007-10-29 Michal KrolImplement RET opcode.
2007-10-29 Michal KrolRemove TGSI_INTERPOLATE_ATTRIB.
2007-10-29 José FonsecaFix i915simple build.
2007-10-29 José FonsecaReuse hardware vertice representation.
2007-10-29 José FonsecaEnable the vertex buffer stage according to the I915_VB...
2007-10-29 José FonsecaGet vertex buffer stage in a minimally working state.
2007-10-29 José FonsecaReserve the accurate number of dwords in the batch...
2007-10-29 José FonsecaStart a vertex buffer constuction stage for i915 based...
2007-10-29 Michal KrolFix newlines.
2007-10-28 Michal KrolRemove unused static functions.
2007-10-28 Michal KrolUpdate comments.
2007-10-28 Michal KrolReplace supported_formats with is_format_supported...
2007-10-28 Michal KrolUse FREE and MALLOC instead of free and malloc.
2007-10-28 Michal KrolRework sse-utility function calls.
2007-10-28 michalDeclare temporaries in a more compact fashion.
2007-10-28 michalDeclare temporaries in a more compact fashion.
2007-10-28 michalControl FS TGSI dumping with GALLIUM_DUMP_FS env variable.
2007-10-28 michalFix newlines.
2007-10-27 michalUse FREE instead of free. Fix newlines.
2007-10-27 michalEnable SSE path.
2007-10-27 michalFix fragment shader.
2007-10-27 michalOptimize fragment program.
2007-10-27 michalUse PIPE_FORMAT in state tracker.
2007-10-27 michalRefactor supported format queries.
2007-10-27 michalRespect use_sse flag.
2007-10-27 michalFix SSE bug.
2007-10-27 michalAdd #ifs.
2007-10-27 michalvertex_element::src_format needs 32 bits.
2007-10-27 michalRespect use_sse flag.
2007-10-27 michalRemove PIPE_FORMAT_COUNT references.
2007-10-27 michalEnable SSE2 for fragment shaders.
2007-10-27 michalEnable SSE2 for vertex shaders.
2007-10-27 michalFix YCBCR macro.
2007-10-27 michalFix alignment problems.
2007-10-27 michalRemove GL dependencies.
2007-10-27 michalDefine destroy method called by softpipe's destructor.
2007-10-27 michalSilence compiler warnings.
2007-10-27 michalSilence compiler warnings.
2007-10-27 michalCall quad stage destructors.
2007-10-27 michalRemove llvm and sse2 dependencies.
2007-10-27 michalMove format definitions from p_defines.h to p_format.h.
2007-10-27 michalAdd sse2_program to draw_vertex_shader.
2007-10-27 michalSilence compiler warnings.
2007-10-27 michalRemove llvm dependencies.
2007-10-27 BrianNew comments, replace //-style with /* */
2007-10-27 Brianindentation fixes
2007-10-27 Brians/GLbitfield/uint/
2007-10-27 Brianremove #define MESA stuff
2007-10-27 Brians/256/TGSI_EXEC_NUM_IMMEDIATES/
2007-10-27 Brianindentation fixes
2007-10-27 BrianComments about texture instructions and the src regs
2007-10-27 BrianRemove remnants of softpipe_surface.
2007-10-27 BrianObsolete
2007-10-27 BrianMove mesa_to_tgsi.[ch] to state_tracker
2007-10-27 BrianMove mesa_to_tgsi.[ch] into state tracker.
2007-10-27 BrianFix up handling of immediate values for TGSI shaders.
2007-10-27 Brianturn off debug output
2007-10-27 BrianRe-implement GLSL texture sampler variables.
2007-10-26 Zack RusinHold a stack of temporaries so that we can redeclare...
2007-10-26 Brianconvert OPCODE_END -> TGSI_OPCODE_RET
2007-10-26 Brianif we hit RET w/ empty call stack, halt
2007-10-26 BrianInitial support for immediate values in TGSI programs.
2007-10-26 Zack RusinGet basic function calls working in the shaders.
2007-10-26 Zack RusinFix swizzle fetching in tgsi_util_get_full_src_register...
2007-10-26 Zack RusinMake ret part of the instruction block instead of impli...
2007-10-26 Briansurface_alloc() is now a winsys function.
2007-10-26 José FonsecaActually move region_alloc() and region_release() to...
2007-10-26 Brianclean-up, simplify some tile code, more to come
2007-10-26 BrianMove region_alloc() and region_release() to pipe_winsys.
2007-10-26 Briansilence warning
2007-10-26 BrianMove the get/put_tile() functions to pipe_context.
2007-10-26 Briantex comments
2007-10-26 Brianadded some comments
2007-10-26 Brianupdate TILE_TOP/BOTTOM_* values to match softpipe
2007-10-26 Brians/GLfloat/float/, s/GLint/int/, etc
2007-10-25 José FonsecaBriefly describe the buffer management interface.
2007-10-25 José FonsecaExpand pkg-config flags before invoking the compiler.
2007-10-25 José FonsecaIgnore generated files.
2007-10-25 Michel DänzerLLVM requires linking with the C++ compiler.
2007-10-25 Zack RusinImplement loops
2007-10-25 Zack RusinFix nested swizzles. Actually fetch the destination...
2007-10-25 Zack RusinFix nested conditionals
2007-10-25 Zack RusinTest some functionality of vp using GLSL that pure...
2007-10-25 Zack RusinImplement else ops.
2007-10-25 keithwset vcache.referenced bit always
2007-10-24 Zack RusinMake branching work :) Simply allow output variables...
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