mesa.git
2001-02-13 Brian Paulgl_error clean-ups
2001-02-13 Brian Paulfixed GL_SET bug
2001-02-12 Brian Pauladded debug assertions to be sure drivers initialize...
2001-02-12 Brian Pauladded ctx->Driver.ResetLineStipple, misc clean-up
2001-02-12 Brian Paulfixed RGB over/underflow bug for tiny triangles (bug...
2001-02-09 Brian Paulminor updates to sync w/ XFree86 changes
2001-02-09 Brian Paulminor changes from XFree86 (dawes)
2001-02-09 Jouk Jansen Committing in .
2001-02-08 Brian Paulfixed bytesPerValue bug in OSMesaGetDepthBuffer()
2001-02-08 Brian Paulfixed bugs in _mesa_clear_depth_buffer(), bug #131366
2001-02-07 Brian PaulGLchan fixes
2001-02-07 Brian Paulfixed texel indexing bug in _mesa_GetTexImage()
2001-02-07 Brian Pauladded divide by zero checks
2001-02-07 Brian Paulfixed divide by zero problem
2001-02-07 Brian Pauladded some code for proxy texture tests
2001-02-07 Keith WhitwellCorrectly calculate size for disabled texcoord arrays.
2001-02-07 Jouk Jansen VMS compile update
2001-02-07 Brian Paulcheck texture texel type before using optimized samplin...
2001-02-07 Brian Paulremove unused functions
2001-02-07 Brian Paulnew texture image routines work now
2001-02-07 Brian Paulmade some changes to the initialization of gl_texture_i...
2001-02-07 Gareth HughesForce texture download every time to handle lazy textur...
2001-02-06 Brian Paulupdated texture image handling - STILL UNTESTED
2001-02-06 Brian Pauladded a number of debugging tests to be sure drivers...
2001-02-06 Brian PaulOverhaul of texture image handling.
2001-02-06 Brian Pauladded _mesa_adjust_image_for_convolution()
2001-02-06 Keith WhitwellUse a lookup table to compute exponents in tnl fogging...
2001-02-06 Brian Paulmisc updates to match latest device driver changes
2001-02-05 Brian Pauladded mesa_profile extern decl
2001-02-05 Brian Paulreplaced frustrum with frustum
2001-02-05 Jouk Jansen Committing in .
2001-02-04 Keith Whitwellrework to correctly respect _ac_import_range()
2001-02-04 Keith WhitwellFast no-copy drawarrays for large tristrips
2001-02-03 Gareth HughesSome more work on interal debugging, timing routines...
2001-01-31 Jouk Jansen Committing in .
2001-01-30 Brian Paulmake gluPerspective() call glMultMatrix() instead of...
2001-01-30 Brian Pauladded packed types to glGetMinMax and glGetHistogram...
2001-01-30 Brian Paulfixed half pixel offset bug in aa point code
2001-01-30 Gareth HughesUpgrade to (patched) version 7 of glext.h
2001-01-29 Brian Paullast segment of AA stippled lines wasn't drawn
2001-01-29 Brian Paulfixed inverted Y coord for dithering in write_span_DIT...
2001-01-29 Brian PaulGL_SHADE_MODEL wasn't popped correctly
2001-01-29 Brian Paulremoved unused vars
2001-01-29 Brian Paulonly compute separate specular if texturing really...
2001-01-29 Brian Paulfixed computation of _MultiTextureEnabled (again)
2001-01-29 Keith WhitwellUpdate implementations of Driver.Clear().
2001-01-29 Keith WhitwellRemoved knowledge of swrast Clear/Bitmap/Accum/Draw...
2001-01-29 Brian Pauloptimized lambda computation (Klaus Niederkrueger)
2001-01-29 Brian Paulupdates to the trace extension
2001-01-29 Brian Paulupdated spec
2001-01-24 Brian Paulredo _mesa_PopAttrib() to call Mesa state functions...
2001-01-24 Brian Paulremoved the unused/broken GL_PGI_misc_hints extension
2001-01-24 Brian Paulminor tweaks
2001-01-24 Brian PaulLots of GLchan datatype changes.
2001-01-23 Brian Pauladded DestroyHeads() to test clean-up code
2001-01-23 Brian Paulminor tweaks
2001-01-23 Brian Pauladded support for 4 texture units
2001-01-23 Brian Paulspace-bar = pause animation
2001-01-23 Brian PaulReplaced struct gl_visual with struct __GLcontextModesR...
2001-01-23 Brian Pauladded dispatch override mechanism, used by trace extension
2001-01-23 Brian Paulfixed glTexSubImage error check bug #128775
2001-01-23 Brian Paultest check-in
2001-01-17 Keith WhitwellFixes for performance bug on compiled array element...
2001-01-16 Brian Paulupdated ctx->Driver functions for s/w setup
2001-01-16 Brian Paulfixed a small error in import_color(), include m_transl...
2001-01-16 Keith WhitwellFix several conformance problems. Hack solution to...
2001-01-15 Brian Paulremoved unneeded TXTR_COORD macros (Stephen Tse)
2001-01-14 Keith WhitwellFixed conform feedback and drawelements tests.
2001-01-13 Keith Whitwellfix conform dlist test
2001-01-13 Keith WhitwellUse correct pv in swrast lines routines
2001-01-13 Keith WhitwellFix crash in book/stencil.
2001-01-13 Keith WhitwellResync with new XFree version of this file
2001-01-12 Brian Paulinitialize Driver.RenderPrimitive to _swsetup_RenderPri...
2001-01-09 Brian PaulAdded PointSize and PointParametersfv to dd interface...
2001-01-08 Keith WhitwellFixed 'IRound' to 'IROUND' in mmath.h
2001-01-08 Keith WhitwellStill need 'DD_TRI_CULL_FRONT_BACK'
2001-01-08 Keith WhitwellAdd call to Driver.RenderPrimitive()
2001-01-08 Keith Whitwellrevert XMesaCreateContext changes
2001-01-08 Keith WhitwellAdd a 'RenderPrimitive' callback to t_vb_render.c....
2001-01-08 Keith WhitwellBring the FX driver into line with core mesa changes.
2001-01-08 Keith WhitwellModify X11 driver and fake glx to store a GLcontext
2001-01-08 Keith WhitwellMoved glcore.h to a location prefixed by 'GL/internal...
2001-01-06 Gareth HughesImplementation of GL_EXT_texture_env_dot3.
2001-01-06 Gareth HughesAdd GL_POINTS as a primitive, including with CVA DrawEl...
2001-01-05 Brian PaulFixed bug in MinMagThresh computation.
2001-01-05 Jouk Jansen Committing in .
2001-01-05 Keith Whitwellvarious compilation/warning fixes
2001-01-05 Keith WhitwellRemove 'pv' parameter from Line/Tri/Point funcs. The...
2001-01-04 Brian Pauladded underflow check in validate_shine_table()
2001-01-04 Brian Pauladded divide by zero check
2001-01-04 Brian Paulchanged some point functions, new picking code
2001-01-04 Brian Paulminor bug fixes
2001-01-03 Brian Pauladded divide by zero check
2001-01-03 Brian Pauladded divide by zero checks
2001-01-03 Brian PaulNew point rasterization functions based on template...
2001-01-03 Brian PaulMore color macro clean-ups.
2001-01-03 Brian Paulminor clean-up
2001-01-03 Jon TaylorAdded missing #include "mmath.h"
2001-01-02 Brian Paulmissed a few color macro changes
2001-01-02 Brian PaulRemoved fixed.h (GLfixed now in mtypes.h, fixed-pt...
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