mesa.git
2015-10-23 Kristian Høgsberg... i965: Don't use message headers for untyped reads
2015-10-23 Alejandro Piñeiroi965/vec4: check opcode on vec4_instruction::reads_flag...
2015-10-23 Eric Anholtvc4: Use Rob's NIR-based user clip lowering.
2015-10-23 Eric Anholtvc4: Also dump the decimation mode for resolved stores.
2015-10-23 Eric Anholtvc4: Use VC4_GET_FIELD and other defines in dumping...
2015-10-23 Eric Anholtvc4: Add a sentinel after simulator buffers for buffer...
2015-10-23 Samuel Iglesias... glsl: fix shader storage block member rules when adding...
2015-10-23 Chia-I Wuilo: add support for scratch spaces
2015-10-23 Chia-I Wuilo: fix scratch space setup in core
2015-10-23 Timothy Arceriglsl: remove excess location qualifier validation
2015-10-23 Dave Airliedocs: update relnotes to mention virgl driver.
2015-10-23 Dave Airlievirgl/vtest: add vtest driver
2015-10-23 Dave Airlievirgl: add driver for virtio-gpu 3D (v2)
2015-10-23 Dave Airlietgsi: try and handle overflowing shaders. (v2)
2015-10-23 Dave Airlietgsi: add option to dump floats as hex values
2015-10-22 Sinclair Yehsvga: Condition preemptive flush on draw emission
2015-10-22 Brian Paulsvga: try to avoid index generation for some primitive...
2015-10-22 Brian Paulsvga: avoid provoking vertex conversion when possible
2015-10-22 Brian Paulsvga: detect constant color writes in fragment shaders
2015-10-22 Brian Paulmesa: check for unchanged line width before error checking
2015-10-22 Brian Paulst/mesa: use _mesa_RasterPos() when possible
2015-10-22 Brian Paultnl: remove t_rasterpos.c
2015-10-22 Brian Pauldrivers/common: use _mesa_RasterPos instead of _tnl_Ras...
2015-10-22 Brian Paulmesa: copy rasterpos evaluation code into core Mesa
2015-10-22 Brian Paulvbo: optimize vertex copying when 'wrapping'
2015-10-22 Alex Deucherradeon/uvd: don't expose HEVC on old UVD hw (v3)
2015-10-22 Alejandro Piñeiroi965/vec4: print predicate control at brw_vec4 dump_ins...
2015-10-22 Alejandro Piñeiroi965/vec4: use an envvar to decide to print the assembl...
2015-10-22 Alejandro Piñeiroi965/vec4: Add unit tests for cmod propagation pass
2015-10-22 Alejandro Piñeiroi965/vec4: adding vec4_cmod_propagation optimization
2015-10-22 Alejandro Piñeiroi965/vec4: track and use independently each flag channel
2015-10-22 Alejandro Piñeiroi965/vec4: nir_emit_if doesn't need to predicate based...
2015-10-22 Matt Turneri965/vec4/gs: Fix signed/unsigned comparison warning.
2015-10-22 Matt Turneri965/fs: Emit a single ADD instruction for SET_SAMPLE_I...
2015-10-22 Matt Turneri965/fs: Drop unnecessary write-enable-all from SET_SAM...
2015-10-22 Matt Turneri965/fs: Trim unneeded channels in SampleID setup.
2015-10-22 Matt Turneri965/fs: Use type-W for immediate in SampleID setup.
2015-10-22 Matt Turneri965/vec4: Initialize LOD to 0.0f for textureQueryLevel...
2015-10-22 Matt Turneri965: Note that the UV immediate type is Gen6+.
2015-10-22 Jose Fonsecagallivm: Translate all util_cpu_caps bits to LLVM attri...
2015-10-22 Jordan Justeni965/fs: Disable CSE optimization for untyped & typed...
2015-10-22 Chia-I Wuilo: make sure there is HiZ before resolving
2015-10-22 Chia-I Wuilo: fix max thread count for HS on Gen8
2015-10-22 Ben Widawskyi965: Advertise ARB_shader_stencil_export (gen9+)
2015-10-22 Ben Widawskyi965: Implement ARB_shader_stencil_export (gen9+)
2015-10-22 Ben Widawskyi965/fs: Enumerate logical fb writes arguments
2015-10-21 Brian Paulsvga: fix clip plane regression after recent tgsi_scan...
2015-10-21 Kenneth Graunkei965: Implement gl_InvocationID.
2015-10-21 Kenneth Graunkei965: Implement nir_intrinsic_load_primitive.
2015-10-21 Kenneth Graunkei965: Add a fs_visitor constructor that takes a brw_gs_...
2015-10-21 Kenneth Graunkei965: Add a brw->scalar_gs flag controlled by INTEL_SCA...
2015-10-21 Kenneth Graunkei965: Make emit_urb_writes() reserve space for GS heade...
2015-10-21 Kenneth Graunkei965: Make emit_urb_writes() only set EOT for the VS.
2015-10-21 Kenneth Graunkei965: Make fs_visitor::emit_urb_writes reusable for...
2015-10-21 Kenneth Graunkei965: Introduce a brw_vue_prog_data::include_vue_handle...
2015-10-21 Kenneth Graunkei965: Introduce a new SHADER_OPCODE_URB_READ_SIMD8...
2015-10-21 Kenneth Graunkei965: Introduce new SHADER_OPCODE_URB_WRITE_SIMD8_MASKE...
2015-10-21 Jason Ekstrandi965/gs: Do prog_data setup and other calculations...
2015-10-21 Jason Ekstrandi965/gs: Use NIR info for setting up prog_data
2015-10-21 Jason Ekstrandi965/gs: Pull prog_data out of brw_gs_compile
2015-10-21 Jason Ekstrandi965/gs: Use NIR instead of the brw_geometry_program...
2015-10-21 Jason Ekstrandi965/gs: Move the mem_ctx argument to brw_compile_gs
2015-10-21 Jason Ekstrandi965/gs: Set static_vertex_count unconditionally on...
2015-10-21 Jason Ekstrandnir: Constify nir_gs_count_vertices
2015-10-21 Jason Ekstrandnir/info: Add more information about geometry shaders
2015-10-21 Ben Widawskyi965: (trivial) rename computes stencil to gen9
2015-10-21 Ben Widawskyi965: Correct the comment about fb write payload
2015-10-21 Nanley Cherymesa/glformats: Undo code changes from _mesa_base_tex_f...
2015-10-21 Matt Turneri965: Mark compacted 3-src instructions as Gen8+.
2015-10-21 Matt Turneri965: Add const to brw_compact_inst_bits.
2015-10-21 Matt Turneri965: Add mask_control_ex field and handle it in compac...
2015-10-21 Matt Turneri965: Add devinfo->gen assertions for acc_wr_control.
2015-10-21 Matt Turneri965: Prepare for next commit by adding more whitespace.
2015-10-21 Matt Turneri965: Compact acc_wr_control only on Gen6+.
2015-10-21 Matt Turneri965: Add devinfo parameter to brw_compact_inst_* funcs.
2015-10-21 Matt Turneri965/vec4: Don't emit MOVs for unused URB slots.
2015-10-21 Nigel Stewartosmesa: Expose GL entry points for Windows build via...
2015-10-21 Jonathan Grayconfigure.ac: ensure RM is set
2015-10-21 Neil Robertsi965/fs: Disable opt_sampler_eot for more message types
2015-10-21 Neil Robertsi965: Remove block arg from foreach_inst_in_block_...
2015-10-21 Timothy Arceriglsl: check for arrays of arrays when assigning explici...
2015-10-21 Timothy Arceriglsl: add is_array_of_arrays() helper
2015-10-21 Kenneth Graunkeglsl: Fix bad indentation in bit_logic_result_type().
2015-10-21 Timothy Arceriglsl: add AoA support to subroutines
2015-10-21 Tapani Pälliglsl: fix record type detection in explicit location...
2015-10-21 Tapani Pälliglsl: do not try to reserve explicit locations for...
2015-10-21 Tapani Pälliglsl: skip buffer variables when filling UniformRemapTable
2015-10-21 Brian Paulsvga: add switch case for PIPE_SHADER_CAP_MAX_UNROLL_IT...
2015-10-21 Brian Pauldraw: fix splitting of line loops (v2)
2015-10-20 Anuj Phogati965/gen9: Remove temporary variable 'bpp' in tr_mode_...
2015-10-20 Anuj Phogati965/gen9: Remove temporary variable 'align_yf' in...
2015-10-20 Anuj Phogati965/gen9: Remove parameter 'brw' from tr_mode_..._text...
2015-10-20 Anuj Phogati965/gen9: Reuse YF alignment tables in tr_mode_.....
2015-10-20 Brian Paulvbo: convert display list GL_LINE_LOOP prims to GL_LINE...
2015-10-20 Brian Paulvbo: fix GL_LINE_LOOP stray line bug
2015-10-20 Brian Paulvbo: add new vbo_compute_max_verts() helper function
2015-10-20 Brian Paulvbo: simplify some code in vbo_exec_End()
2015-10-20 Brian Paulvbo: simplify some code in vbo_copy_vertices()
2015-10-20 Brian Paulvbo: simplify some code in vbo_exec_wrap_buffers()
2015-10-20 Brian Paulvbo: replace the comment on vbo_copy_vertices()
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