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mesa.git
2007-09-18
Zack Rusin
Finishing up rename of the setup state to the rasterize...
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2007-09-18
Zack Rusin
move cso cache to the pipe directory
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2007-09-18
Zack Rusin
Fix a silly bug on setting samplers.
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2007-09-18
Zack Rusin
converting the setup state to immutable object and...
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2007-09-18
Zack Rusin
Combing depth and stencil objects and making them immut...
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2007-09-18
Zack Rusin
Fix the warning.
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2007-09-18
Zack Rusin
Make sampler an immutable state object.
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2007-09-18
Zack Rusin
Implementing a better hash, removing state_tracker...
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2007-09-18
Zack Rusin
First stab at immutable state objects (create/bind...
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2007-09-17
Brian
Replace GL_TEXTURE_* tokens with PIPE_TEXTURE_*
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2007-09-17
Brian
Plug in selection/feedback code.
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2007-09-17
Brian
selection/feedback support
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2007-09-17
Brian
s/bugmgr/bufgr/
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2007-09-17
Brian
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp...
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2007-09-17
Keith Whitwell
Remove non-meaningful region_idle() interface
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2007-09-17
Brian
silence warning
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2007-09-17
Brian
update begin/end_query() functions
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2007-09-17
Michel Dänzer
Fix linux-dri-x86 build.
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2007-09-14
Michel Daenzer
intel_winsys: Fix intel_buffer_reference.
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2007-09-14
Michel Daenzer
intel_winsys: Adapt to recent drm changes (s/pipes...
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2007-09-11
Brian
Implement query object interface.
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2007-09-10
Brian
vertex feedback functions
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2007-09-10
Brian
merge buffer_unreference(), buffer_reference()
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2007-09-10
Brian
clean-ups, comments
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2007-09-10
Brian
s/xm_softpipe.c/xm_winsys.c/
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2007-09-10
Brian
Rename
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2007-09-10
Brian
More work on vertex feedback / glRasterPos. Basic...
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2007-09-10
Brian
added st_cb_rasterpos.c
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2007-09-10
Brian
plug in rasterpos/feedback code
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2007-09-10
Brian
glRasterPos function
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2007-09-10
Brian
move FLUSH_CURRENT
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2007-09-06
Brian
Initial work for post-transformed vertex feedback buffers.
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2007-09-06
Brian
Initial work for post-transform vertex feedback buffers.
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2007-09-06
Brian
Move guts of glRasterPos down into T&L module.
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2007-09-06
Brian
Move guts of glRasterPos into tnl module, called via...
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2007-08-31
Brian
move some protos from draw_vertex.h to draw_private.h
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2007-08-31
Brian
Define attrib_format and interp_mode enum typedefs...
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2007-08-30
Brian
Consolidate vertex-related code in new draw_vertex.c
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2007-08-30
Brian
Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.c
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2007-08-30
Brian
fix breakage from prev commit
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2007-08-30
Brian
fix unhandled switch/case warning
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2007-08-30
Brian
more usage info
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2007-08-30
Brian
test flat shading w/ clipping
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2007-08-30
Brian
In draw_flatshade.c use vertex_info->interp_mode[]...
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2007-08-30
Brian
Fix lost edge flags problem when clipping.
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2007-08-30
Brian
Sketch out per-vertex point size.
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2007-08-29
michal
Add p_compiler.h.
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2007-08-29
michal
Break GL dependencies.
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2007-08-29
michal
Break GL dependencies.
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2007-08-29
michal
Break GL dependencies.
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2007-08-29
michal
Break GL dependencies.
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2007-08-29
michal
Fix ffs().
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2007-08-27
Keith Whitwell
Split out vertex shader/cache/fetch functionality from...
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2007-08-25
keithw
add missing files
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2007-08-25
keithw
fix frag vs vertex typo
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2007-08-25
keithw
add names to tracked state atoms to improve debug
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2007-08-25
Keith Whitwell
checkpoint in constant tracking rework
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2007-08-25
keithw
remove unneeded dirty flag
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2007-08-25
Brian
code re-org, minor improvements
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2007-08-25
Brian
s/==/=/
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2007-08-25
Brian
Fix fragment program color output mapping (0=depth...
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2007-08-25
Brian
check for USE_X86_ASM or SLANG_X86 in st_delete_program()
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2007-08-25
Brian
set I915_NEW_VERTEX_FORMAT in calculate_vertex_layout...
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2007-08-25
Brian
Add support for more surface types in sp_surface.c
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2007-08-24
michal
Hook-up SSE2 to VS.
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2007-08-24
michal
Indent. Remove GL dependencies. Simplify. Add rtasm...
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2007-08-24
michal
Add tgsi_sse2.
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2007-08-24
Brian
remove deleted i915_state_fragprog.c
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2007-08-24
Brian
fix a tracking of changed lighting state
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2007-08-24
Brian
add some warnings about bitmaps/copypixels
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2007-08-24
keithw
disable debug
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2007-08-24
keithw
remove dead file
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2007-08-24
keithw
have to check I915_HW_SAMPLER when emitting MAP state...
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2007-08-24
keithw
sampler state tweaks
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2007-08-24
Brian
Fix user-defined clip planes. They seem to work properl...
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2007-08-24
Brian
re-enable compute_clipmask() call
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2007-08-24
Brian
emit S4_VFMT_XYZ vs. S4_VFMT_XYZW as needed
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2007-08-24
Keith Whitwell
Fixup include paths after rename
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2007-08-24
Keith Whitwell
Rename tgsi "core" directory
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2007-08-23
Brian
track more vertex-related state changes
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2007-08-23
Brian
added GL_STENCIL_INDEX8_EXT
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2007-08-23
Brian
fix-up stencil buffers
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2007-08-23
Brian
check for null ptr in xm_buffer_unreference()
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2007-08-24
Brian
Use vertex_info struct for softpipe - lots of clean-up.
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2007-08-24
Brian
remove dead code
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2007-08-24
Brian
Vertex shader outputs are now tightly packed into the...
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2007-08-24
Brian
Need to copy header->edgeflags to tmp when creating...
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2007-08-23
Brian
minor improvement to get_vertex() in-use flag setting
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2007-08-23
Brian
fix an edgeflag logic error, see comments
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2007-08-23
Brian
fix incorrect vertex index for POLYGON drawing
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2007-08-23
Brian
get rid of VERT_RESULT_ usage
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2007-08-23
Brian
map Mesa vertex attribs/arrays to TGSI attribs
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2007-08-23
Brian
Checkpoint: new vertex/fragment attribute naming
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2007-08-23
Brian
TGSI_ATTRIB_ tokens
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2007-08-23
Brian
define new TGSI_ATTRIB_ tokens for program inputs/outpu...
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2007-08-23
Brian
comment about code duplication
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2007-08-23
Brian
clean-up comments
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2007-08-23
Brian
remove dead/debug code, misc clean-up
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2007-08-23
Brian
Checkpoint commit: i915 texture works, use new vertex_i...
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2007-08-23
Brian
Define a re-usable vertex_info structure to describe...
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