mesa.git
2008-02-19 José FonsecaBring rtasm from mesa to gallium.
2008-02-19 José FonsecaInitial scons support to build gallivm.
2008-02-19 José FonsecaMore llvm -> gallivm.
2008-02-19 Briangallium: move draw_set_viewport_state() call, plus...
2008-02-19 Briangallium: call draw_flush() for scissor/stipple state...
2008-02-18 Briangallium: remove the prototype/unused wide_line_aa(...
2008-02-18 Briangallium: antialiased line drawing
2008-02-18 José FonsecaUpdate for llvm -> gallivm rename.
2008-02-18 José FonsecaRename llvm -> gallivm.
2008-02-18 José FonsecaStandardize on using the pipe/ include prefix.
2008-02-18 José FonsecaUpdate scons build for new code layout.
2008-02-18 José FonsecaAdd an "all" target alias for "default" target.
2008-02-18 José FonsecaBuild glx/x11.
2008-02-18 José FonsecaCleanup depend files.
2008-02-18 José FonsecaActually use GALLIUM_DRIVER_DIRS.
2008-02-18 José FonsecaCode reorganization: split gallium and mesa makefiles.
2008-02-18 José FonsecaUpdate doxygen configuration file for new tree layout.
2008-02-17 Zack Rusinfix the build
2008-02-16 Briangallium: add missing mip level clamp
2008-02-16 Briangallium: tweak texture filter min/mag thresholds
2008-02-16 Briangallium: implement min vs. mag filter determination...
2008-02-16 BrianAdded minmag.c test
2008-02-15 Ian RomanickCell: Enable code gen for SPE attribute fetch
2008-02-15 Ian RomanickCell: Add missing back-slash in linux-cell config file
2008-02-15 Ian RomanickCell: Add INCLUDE_DIRS to SPU_CFLAGS to fix build.
2008-02-15 Ian RomanickMake this file build on non-SSE builds (e.g., Cell)
2008-02-15 Ian RomanickMove cell_vertex_fetch.c for recent code reorg.
2008-02-15 Ian RomanickInitial version of code gen for attribute fetch
2008-02-15 Ian RomanickCorrect the convert to and from float instructions
2008-02-15 Keith Whitwelltgsi: pass through failure to sse-codegenerate for...
2008-02-15 Keith Whitwelldraw: subclass vertex shaders according to execution...
2008-02-15 Keith Whitwellsoftpipe: rename some functions to disambiguate
2008-02-15 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-0.1
2008-02-15 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-0.1
2008-02-15 José FonsecaCode reorganization: s/aux/auxiliary/ -- update build.
2008-02-15 José FonsecaCode reorganization: s/aux/auxiliary/.
2008-02-15 Keith Whitwellgallium: reorganize fragment shader execution, unbreak sse
2008-02-15 Keith Whitwelltgsi: disable dummy sse2 texture code
2008-02-15 José FonsecaCode reorganization: placeholder for state-trackers.
2008-02-15 José FonsecaCode reorganization: update build.
2008-02-15 José FonsecaCode reorganization: move files into their places.
2008-02-15 Zack Rusinvastly simplify indexing
2008-02-15 Zack Rusinredo indirection
2008-02-15 Zack Rusinredo the way immediates are handled
2008-02-15 Zack Rusinrename 'argument' to 'load' because that's what it...
2008-02-15 Zack Rusinimplement swizzling on writes
2008-02-15 Zack Rusina call was missed during the last rename
2008-02-15 Michal Krolgallium: Fix memory leak.
2008-02-15 Michal Krolgallium: Fix memory leak.
2008-02-15 Michal Krolgallium: Use align_free() to free aligned memories.
2008-02-15 Michal Krolgallium: Fix build on Windows.
2008-02-15 Michal Krolgallium: Use MALLOC().
2008-02-15 José Fonsecagallium: Fix MSVC compiler warnings.
2008-02-15 Briangallium: remove some debug assertions in vertex format...
2008-02-15 Briangallium: rearrange vertex info/layout validation
2008-02-15 Briangallium: include draw_context.h to silence warning
2008-02-15 Briangallium: minor function renaming
2008-02-15 Briangallium: new tgsi_transform_shader() function
2008-02-15 Briangallium: new pgon-mode.c test
2008-02-15 Briangallium: call draw_flush() in softpipe_flush()
2008-02-15 Briangallium: fix some "instruction"/"declaration" mix-ups...
2008-02-15 Briangallium: replace "interpolate" terminology with "eval...
2008-02-15 Briangallium: changes to polygon mode weren't detected in...
2008-02-15 Briangallium: rename draw_free_tmps->draw_free_temp_verts...
2008-02-15 Briangalllium: comments, minor clean-ups
2008-02-15 Ian RomanickMore name typeo fixes.
2008-02-15 Ian Romanicks/spu_/spe_/g Ugh.
2008-02-15 Ian RomanickCell: pass pointers to stored memory values
2008-02-14 Ian RomanickCell: Fix unintended breakage from commit 1d62a057bcb3e...
2008-02-14 Ian RomanickReal-time assembler for Cell SPE.
2008-02-14 Ian RomanickFetch routines convert and transpose all 4 vertices...
2008-02-14 Ian RomanickRemove open-coded fetch functions
2008-02-14 Ian RomanickInitial pass at vertex cache, more vertex fetch changes
2008-02-14 Ian RomanickVectorize a couple fetch functions
2008-02-14 Michel Dänzerintel_winsys: Call st_notify_swapbuffers_complete(...
2008-02-14 Keith Whitwellgallium: Cleanups related to clears.
2008-02-14 Keith Whitwellgallium: Minor cleanups to bitfield sizes, etc.
2008-02-14 Keith Whitwelltgsi: partially unbreak sse fragment shaders. more...
2008-02-13 Keith Whitwellx86: fix assignment in assert typo
2008-02-13 Zack Rusinmake swizzling on incoming arguments work
2008-02-13 Zack Rusinget rid of the terrible auto-generated entry point
2008-02-13 Zack Rusinimplement immediates and make them work
2008-02-13 Zack Rusintry to load the consts correctly
2008-02-13 Keith Whitwellx86: remove debug
2008-02-13 Keith Whitwellx86: emit absolute calls, as reallocating exec mem...
2008-02-13 Keith Whitwelltgsi: fail gracefully when sse code can't emit shader
2008-02-13 Keith Whitwellx86: reallocate exec mem when we run out
2008-02-13 Keith Whitwelltgsi: include more of the register info in debug dumps
2008-02-13 Michel Dänzergallium: pipe->surface_copy can flip the contents verti...
2008-02-13 Zack Rusinhandle temporaries in llvm code generated paths
2008-02-13 Zack Rusinimplement add
2008-02-13 Zack Rusinimplement mul
2008-02-13 Zack Rusinget mov working
2008-02-13 Zack Rusinfix fetching input elements and generate a ret on end
2008-02-13 Zack Rusinadd functiontype for the llvm native vs entry point
2008-02-13 Zack Rusindisable llvm code in fs
2008-02-13 Zack Rusinstop generate llvm entry points
2008-02-13 Zack Rusinllvm ir code to fetch the elements
2008-02-13 Briangallium: initial code for wide/AA line drawing
2008-02-13 Briangallium: fix/finish glReadPixels(GL_DEPTH_COMPONENT).
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