mesa.git
2015-04-27 Francisco Jerezi965/gen8: Factor out texture surface state set-up...
2015-04-27 Francisco Jerezi965/gen7: Factor out texture surface state set-up...
2015-04-27 Francisco Jerezi965: Add helper functions to calculate the slice pitch...
2015-04-27 Olivier Penascons: add target osmesa using gallium state tracker.
2015-04-27 Marek Olšákradeonsi: set an optimal value for DB_Z_INFO.ZRANGE_PRE...
2015-04-27 Marek Olšákradeonsi: remove deprecated and useless registers
2015-04-27 Marek Olšákradeonsi: remove useless includes
2015-04-27 Marek Olšákgallium/radeon: print winsys info with R600_DEBUG=info
2015-04-27 Marek Olšákwinsys/radeon: make radeon_bo_vtbl static
2015-04-27 Timothy Arceriglsl: replace while loop with without_array function
2015-04-27 Timothy Arceriglsl: support packing of arrays of arrays
2015-04-27 Timothy Arceriglsl: add arrays of arrays support to without_array...
2015-04-27 Martin Peresdocs/GL3: started adding support for shader_image_size
2015-04-25 Gediminas Jakutisgallium/hud: add more options to customize HUD panes
2015-04-25 Kenneth Graunkei965: Fill out the rest of brw_debug_recompile_sampler_...
2015-04-25 Kenneth Graunkei965: Disassemble sampler message names on Gen5+.
2015-04-25 Matt Turneri965/fs: Disallow constant propagation into POW on...
2015-04-25 Ilia Mirkinmesa: add support for exposing up to GL4.2
2015-04-24 Matt Turneri965/fs: Add missing pixel_x/y to brw_instruction_name().
2015-04-24 Matt Turneri965/fs: Don't constant propagate into integer math...
2015-04-24 Emil Velikovdocs: add news item and link release notes for mesa...
2015-04-24 Emil Velikovdocs: Add sha256 sums for the 10.5.4 release
2015-04-24 Emil VelikovAdd release notes for the 10.5.4 release
2015-04-24 Brian Paulmesa: put more info in glTexImage GL_OUT_OF_MEMORY...
2015-04-24 Matt Turneri965/fs: Allow 2-src math instructions to have immediat...
2015-04-24 Matt Turnernir: Transform pow(x, 4) into (x*x)*(x*x).
2015-04-24 Matt Turnerglsl: Transform pow(x, 4) into (x*x)*(x*x).
2015-04-24 Tapani Pällimesa: fix glGetActiveUniformsiv regression
2015-04-24 Tapani Pällimesa: refactor active attrib queries for glGetProgramiv
2015-04-24 Jason Ekstrandi965: Add an INTEL_DEBUG=spill option to test spilling
2015-04-24 Jason Ekstrandi965/debug: Use the ull specifier for DEBUG enum defines
2015-04-23 Kenneth Graunkei965: Disallow linear blits that are not cacheline...
2015-04-23 Kenneth Graunkei965: Make intel_emit_linear_blit handle Gen8+ alignmen...
2015-04-23 Pali Rohármapi: Adding missing string.h include.
2015-04-23 Jose Fonsecaos/os_memory_aligned.h: Handle integer overflow.
2015-04-23 Roland Scheideggerdraw: fix prim ids when there's no gs
2015-04-23 Marek Olšákgallium/radeon: don't crash when getting out-of-bounds...
2015-04-23 Jason Ekstrandnir/lower_source_mods: Don't propagate register sources
2015-04-23 Jason Ekstrandnir: Rewrite instr_rewrite_src
2015-04-23 Jason Ekstrandnir/locals_to_regs: Hanadle indirect accesses of length...
2015-04-23 Jason Ekstrandnir/locals_to_regs: Initialize registers with constant...
2015-04-23 Jason Ekstrandnir/locals_to_regs: Pass around the nir_shader rather...
2015-04-23 Jason Ekstrandnir: Add a simple growing array data structure
2015-04-23 Jason Ekstrandnir/types: Make glsl_get_length smarter
2015-04-23 Jason Ekstrandnir: Move get_const_initializer_load from vars_to_ssa...
2015-04-23 Jason Ekstrandnir/lower_vars_to_ssa: Pass around the nir_shader inste...
2015-04-23 Jason Ekstrandi965/nir: Use the correct offsets when handling registe...
2015-04-23 Jason Ekstrandnir/print: Print the closing paren on load_const instru...
2015-04-23 Jason Ekstrandnir/tex: Use the correct return size for query_levels...
2015-04-23 Jason Ekstrandnir: Refactor tex_instr_dest_size to use a switch statement
2015-04-23 Jason Ekstrandnir/lower_vars_to_ssa: Actually look for indirects...
2015-04-23 Dave Airliedocs: mark off texture_stencil8 (v2.1)
2015-04-23 Dave Airliest/mesa: add ARB_texture_stencil8 support (v4)
2015-04-23 Dave Airliemesa: finish implementing ARB_texture_stencil8 (v5)
2015-04-22 Jason Ekstrandmesa: remove the gl_sl_pragmas structure
2015-04-22 Jason Ekstrandi965: Add a brw_compiler structure and store the regist...
2015-04-22 Jason Ekstrandi965: Rename brw_compile to brw_codegen
2015-04-22 Jason Ekstrandi965: Use device_info instead of the context for comput...
2015-04-22 Jason Ekstrandi965: Use device_info instead of the context in instruc...
2015-04-22 Jason Ekstrandi965: Add a devinfo field to backend_visitor and use...
2015-04-22 Jason Ekstrandi965: Remove remaining uses of ctx->Const.UniformBoolea...
2015-04-22 Jason Ekstrandi965/vec4: Add a devinfo field to the generator and...
2015-04-22 Jason Ekstrandi965/fs: Add a devinfo field to the generator and use...
2015-04-22 Jason Ekstrandi965/device_info: Add a supports_simd16_3src flag
2015-04-22 Jason Ekstrandi965/device_info: Add a HSW_FEATURES macro
2015-04-22 Jason Ekstrandi965: Make the annotation code take a device_info inste...
2015-04-22 Jason Ekstrandi965/fs: Remove the GL context from the generator
2015-04-22 Jason Ekstrandi965: Remove the context field from brw_compiler
2015-04-22 Jason Ekstrandi965: Make the disassembler take a device_info instead...
2015-04-22 Jason Ekstrandi965: Make instruction compaction take a device_info...
2015-04-22 Jason Ekstrandi965: Make the brw_inst helpers take a device_info...
2015-04-22 Jason Ekstrandi965/eu: Add a devinfo parameter to brw_compile
2015-04-22 Jason Ekstrandi965: Do better fake context setup in unit tests
2015-04-22 Jason Ekstrandi965: Remove the context parameter from brw_texture_offset
2015-04-22 Dave Airliesoftpipe: fix stencil write to use an integer value
2015-04-22 Anuj Phogatmesa: Fix typo in a comment
2015-04-22 Rob Clarkfreedreno: misc minor cleanups
2015-04-22 Rob Clarkfreedreno/a4xx: (partial) gl_FragCoord.zw
2015-04-22 Rob Clarkfreedreno/a4xx: primitive-restart
2015-04-22 Rob Clarkfreedreno/nir: sysval fixes
2015-04-22 Rob Clarkfreedreno/a4xx: wire up integer texture sampling
2015-04-22 Rob Clarkfreedreno/a4xx: formats updates/fixes
2015-04-22 Rob Clarkfreedreno: update generated headers
2015-04-22 Emil Velikovgallium/targets/d3dadapter9: drop the libdrm prefix...
2015-04-22 Brian Paulcso: minor comment fix
2015-04-22 Brian Paulglsl: rewrite glsl_type::record_key_hash() to avoid...
2015-04-22 Brian Paulmesa: add check for NV_texture_barrier in _mesa_Texture...
2015-04-22 Brian Paulmain: silence missing return value warning in array_ind...
2015-04-22 Chih-Wei Huangandroid: re-build all mesa binaries properly
2015-04-22 Emil Velikovandroid: xmlpool: cleanup the generation rules
2015-04-22 Chih-Wei Huangandroid: xmlpool: Get rid of the last use of intermedia...
2015-04-22 Chih-Wei Huangandroid: export the path of the generated headers
2015-04-22 Chih-Wei Huangandroid: fix the building rules for Android 5.0
2015-04-22 Chih-Wei Huangandroid: fix building issues of host binaries
2015-04-22 Chih-Wei Huangandroid: fix a building error of libmesa_program
2015-04-22 Emil Velikovandroid: mesa: fold the ARCH_X86_HAVE_SSE4_1 conditionals
2015-04-22 Emil Velikovandroid: mesa: fix the path of the SSE4_1 optimisations
2015-04-22 Emil Velikovandroid: build the Mesa IR -> NIR translator
2015-04-22 Emil Velikovandroid: nir: add build rules for nir_builder_opcodes.h
2015-04-22 Mauro Rossiandroid: add inital NIR build
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