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mesa.git
2016-04-12
Tim Rowley
swr: [rasterizer core] Quantize depth to depth buffer...
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2016-04-12
Tim Rowley
swr: [rasterizer common] win32 build fixups
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2016-04-12
Tim Rowley
swr: [rasterizer core] Affinitize thread scratch space...
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2016-04-12
Tim Rowley
swr: [rasterizer] Misc fixes identified by static code...
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2016-04-12
Brian Paul
st/mesa: fix memleak in glDrawPixels cache code
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2016-04-12
Jose Fonseca
gallium: Use STATIC_ASSERT whenever possible.
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2016-04-12
Jose Fonseca
softpipe: Use STATIC_ASSERT whenever possible.
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2016-04-12
Jose Fonseca
svga: Use STATIC_ASSERT whenever possible.
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2016-04-12
Jose Fonseca
mesa: Use STATIC_ASSERT whenever possible.
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2016-04-12
Marek Olšák
r600g: use common scissor and viewport code
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2016-04-12
Marek Olšák
gallium/radeon: add R600/Evergreen/Cayman support to...
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2016-04-12
Marek Olšák
radeonsi: move scissor and viewport states into gallium...
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2016-04-12
Marek Olšák
radeonsi: use guard band clipping
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2016-04-12
Marek Olšák
radeonsi: compute scissor from viewport in set_viewport...
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2016-04-12
Marek Olšák
gallium/radeon: set GTT WC on tiled textures
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2016-04-12
Marek Olšák
gallium/radeon: relax requirements on VRAM placements...
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2016-04-12
Marek Olšák
winsys/amdgpu: remove hack for low VRAM configuration
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2016-04-12
Marek Olšák
r600g: disable aniso filtering for non-mipmap textures...
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2016-04-12
Marek Olšák
r600g: clean up aniso state translation
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2016-04-12
Marek Olšák
radeonsi: disable aniso filtering for non-mipmap textur...
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2016-04-12
Marek Olšák
radeonsi: clean up aniso state translation
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2016-04-12
Marek Olšák
radeonsi: enable some sampler fields to match the close...
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2016-04-12
Marek Olšák
gallium/radeon: fix maximum texture anisotropy setup
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2016-04-12
Marek Olšák
gallium/radeon: never choose a linear tiling for DB...
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2016-04-12
Marek Olšák
gallium/radeon: removing dead code for sharing stencil...
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2016-04-12
Marek Olšák
radeonsi: allow clearing buffers >= 4 GB
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2016-04-12
Marek Olšák
gallium/radeon: allow allocating textures >= 4 GB
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2016-04-12
Marek Olšák
winsys/radeon: fix printing allocation failures
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2016-04-12
Marek Olšák
winsys/amdgpu: add support for 64-bit buffer sizes
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2016-04-12
Marek Olšák
pb_buffer: switch pb_buffer::size to 64 bits
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2016-04-12
Marek Olšák
gallium/radeon: remove R600_QUERY_HW_FLAG_TIMER
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2016-04-12
Marek Olšák
gallium/radeon: merge timer and non-timer query lists
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2016-04-12
Marek Olšák
r600g: don't manually stop queries for blitter
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2016-04-12
Marek Olšák
r600g: add pausing pipeline & streamout queries into...
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2016-04-12
Marek Olšák
r600g: implement set_active_query_state for pausing...
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2016-04-12
Marek Olšák
r600g: simplify r600_set_occlusion_query_state
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2016-04-12
Marek Olšák
gallium/radeon: move pipeline stat context flags to...
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2016-04-12
Marek Olšák
r600g: fix typo in r600 register definitions
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2016-04-12
Marek Olšák
gallium/radeon: unify checking streamout enable state
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2016-04-12
Marek Olšák
radeonsi: fix mask checking when emitting scissors...
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2016-04-12
Marek Olšák
radeonsi: implement and rely on set_active_query_state
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2016-04-12
Marek Olšák
gallium: pause queries for all meta ops
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2016-04-12
Marek Olšák
gallium: add pipe_context::set_active_query_state for...
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2016-04-12
Bas Nieuwenhuizen
radeonsi: Synchronize a streamout write after read...
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2016-04-12
Hans de Goede
nv30: Add missing PIPE_SHADER_CAP_INTEGERS to get_shade...
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2016-04-12
Haixia Shi
dri/i965: extend GLES3 sRGB workaround to cover all...
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2016-04-12
Eduardo Lima...
i965: Add autogenerated 'brw_nir_trig_workarounds.c...
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2016-04-12
Rhys Kidd
glsl: Update hash table comments in constant propagation
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2016-04-12
Dave Airlie
softpipe: add SSBO/shader atomics support.
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2016-04-12
Dave Airlie
draw: add support for passing buffers to vs/gs shaders.
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2016-04-12
Dave Airlie
tgsi: add support for buffer/atomic operations to tgsi_...
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2016-04-12
Dave Airlie
tgsi: set nonhelpermask for vertex shaders
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2016-04-12
Ian Romanick
nir: Fix typo in comment
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2016-04-12
Markus Wick
nir: Merge redudant integer clamping.
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2016-04-12
Kenneth Graunke
i965: Port INTEL_PRECISE_TRIG=1 to NIR.
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2016-04-12
Kenneth Graunke
i965: Pass brw_compiler into brw_preprocess_nir() inste...
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2016-04-12
Kenneth Graunke
nir: Silence unused "options" warning in algebraic...
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2016-04-12
Kenneth Graunke
nir: Do basic constant reassociation.
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2016-04-11
Boyuan Zhang
radeon/uvd: alignment fix for decode message buffer
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2016-04-11
Brian Paul
st/mesa: replace _mesa_sysval_to_semantic table with...
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2016-04-11
Jason Ekstrand
nir/lower_system_values: Add support for several comput...
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2016-04-11
Jason Ekstrand
glsl/shader_enums: Add the other two compute builtins
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2016-04-11
Jason Ekstrand
glsl/shader_enums: Add an enum for Vulkan InstanceIndex
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2016-04-11
Emil Velikov
mesa: add missing header to the tarball
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2016-04-11
Emil Velikov
drivers/softpipe: add missing header to the tarball
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2016-04-11
Emil Velikov
mesa: automake: update and reuse X86_SSE41_FILES list
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2016-04-11
Emil Velikov
compiler: android: flesh out nir into separate makefile
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2016-04-11
Emil Velikov
compiler: automake: flesh out NIR into separate makefile.
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2016-04-11
Emil Velikov
compiler: automake: split out glsl into separate makefile
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2016-04-11
Emil Velikov
compiler: remove {glsl,nir}/Makefile.sources
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2016-04-11
Emil Velikov
configure.ac: update the path of the generated files
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2016-04-11
Emil Velikov
glsl: move the android build scripts a level up
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2016-04-11
Emil Velikov
glsl: move the scons build script a level up
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2016-04-11
Emil Velikov
Part revert "gallium/auxiliary: don't build NIR sources...
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2016-04-11
Nicolai Hähnle
GL3: ARB_shader_image_load_store/size is done for radeo...
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2016-04-11
Brian Paul
docs: fix Coverity URL
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2016-04-11
Oded Gabbay
tgsi/doc: fix spelling error
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2016-04-11
Connor Abbott
nir: add a pass for lowering (un)pack_double_2x32
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2016-04-11
Connor Abbott
nir: add split versions of (un)pack_double_2x32
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2016-04-11
Connor Abbott
nir: don't try to scalarize unpack_double_2x32
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2016-04-11
Connor Abbott
nir: add support for (un)pack_double_2x32
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2016-04-11
Iago Toral...
nir: add i2d and u2d opcodes
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2016-04-11
Iago Toral...
nir: add d2i, d2u, d2b opcodes
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2016-04-11
Connor Abbott
nir: add support for d2f and f2d
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2016-04-11
Iago Toral...
nir/glsl_to_nir: set bit_size on ssbo_load result
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2016-04-11
Samuel Iglesias...
nir/glsl_to_nir: add bit-size info to add_instr()
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2016-04-11
Connor Abbott
nir/split_var_copies: handle doubles
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2016-04-11
Connor Abbott
nir/instr_set: handle 64-bit bit-sizes
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2016-04-11
Connor Abbott
nir: handle doubles in nir_deref_get_const_initializer_...
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2016-04-11
Connor Abbott
nir/print: add support for printing doubles and bitsize
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2016-04-11
Connor Abbott
nir/glsl_to_nir: support doubles
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2016-04-11
Iago Toral...
nir/lower_load_const_to_scalar: support doubles and...
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2016-04-11
Iago Toral...
nir/lower_to_source_mods: Handle different bit sizes
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2016-04-11
Samuel Iglesias...
nir: add bit_size info to nir_load_const_instr_create()
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2016-04-11
Connor Abbott
nir/lower_vec: adapt to different bit sizes
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2016-04-11
Samuel Iglesias...
nir: add bit_size info to nir_ssa_undef_instr_create()
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2016-04-11
Connor Abbott
nir/locals_to_regs: adapt to different bit sizes
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2016-04-11
Connor Abbott
nir/from_ssa: adapt to different bit sizes
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2016-04-11
Timothy Arceri
i965: fix struct type in comment
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2016-04-11
Jason Ekstrand
nir: Add a pass for gathering various bits of shader...
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