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mesa.git
2013-05-17
Tom Stellard
radeon/llvm: Run standard optimization passes on conput...
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2013-05-17
Kenneth Graunke
intel: Don't spam "intelReadPixels: fallback to swrast...
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2013-05-16
Paul Berry
intel: Do a depth resolve before copying images between...
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2013-05-16
Niels Ole Salscheider
r600g: fixup for MSAA texture support checking
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2013-05-16
José Fonseca
llvmpipe: Temporary workaround to prevent segfault...
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2013-05-16
José Fonseca
gallivm: Support pointers in lp_build_print_value().
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2013-05-16
Chia-I Wu
ilo: emit 3DSTATE_STENCIL_BUFFER on GEN7+
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2013-05-16
Chia-I Wu
ilo: add support for stencil resources on GEN7+
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2013-05-16
Chia-I Wu
winsys/intel: test for and expose address swizzling
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2013-05-15
Marek Olšák
st/mesa: handle texture_from_pixmap and other surface...
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2013-05-15
Marek Olšák
r600g: cleanup MSAA texture support checking
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2013-05-15
Marek Olšák
r600g: rewrite FMASK allocation, fix FMASK texturing...
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2013-05-15
Eric Anholt
i965: Fill in brw_format_for_mesa_format for some non...
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2013-05-15
Eric Anholt
i965: Use native RGB_FLOAT16 support when available.
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2013-05-15
Eric Anholt
intel: Add support for blitting 6 byte-per-pixel formats.
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2013-05-15
Eric Anholt
i965: Use the Mesa surface formats for float RGB surfaces.
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2013-05-15
Eric Anholt
i965: Use the new XRGB UNORM formats.
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2013-05-15
José Fonseca
draw: More defensive coding in DRAW_GET_IDX.
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2013-05-15
José Fonseca
draw: Fix vsplit regression when the ib can be used...
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2013-05-15
Chris Forbes
mesa: Stop clamping stencil reference value at specific...
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2013-05-15
Chris Forbes
swrast: Use accessor for stencil reference values
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2013-05-15
Chris Forbes
st: Use accessor for stencil reference values
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2013-05-15
Chris Forbes
radeon: Use accessor for stencil reference values
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2013-05-15
Chris Forbes
nouveau: Use accessor for stencil reference values
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2013-05-15
Chris Forbes
intel: Use accessor for stencil reference values
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2013-05-15
Chris Forbes
mesa: Use accessor for stencil reference values in...
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2013-05-15
Chris Forbes
mesa: add accessor for effective stencil ref
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2013-05-15
Chia-I Wu
ilo: clean up transfer format conversion
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2013-05-15
Chia-I Wu
ilo: rework transfer mapping method choosing
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2013-05-15
Chia-I Wu
ilo: refactor transfer mapping
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2013-05-15
Chia-I Wu
ilo: no writeback without PIPE_TRANSFER_WRITE
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2013-05-15
Chia-I Wu
ilo: minor cleanups for transfers
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2013-05-15
Chia-I Wu
ilo: simplify ilo_texture_get_slice_offset()
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2013-05-14
Zack Rusin
draw/gs: fix extracting of the clip
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2013-05-14
Kenneth Graunke
docs: Mark a few things as in progress.
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2013-05-14
Zack Rusin
draw: try to prevent overflows on index buffers
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2013-05-14
Zack Rusin
draw: use the total number of vertices for statistics
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2013-05-14
Zack Rusin
draw: don't crash on vertex buffer overflow
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2013-05-14
Zack Rusin
gallivm/soa: implement indirect addressing in immediates
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2013-05-14
Zack Rusin
draw/gs: don't bind the tgsi state if we're using llvm...
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2013-05-14
Vinson Lee
gallivm: Fix build with LLVM >= 3.4 r181680.
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2013-05-14
José Fonseca
mesa/st: Temporary workaround for fdo bug 64568.
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2013-05-14
Alex Deucher
radeonsi: add Hainan pci ids
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2013-05-14
Alex Deucher
radeonsi: update r600_get_llvm_processor_name for hainan
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2013-05-14
Alex Deucher
radeonsi: add support for hainan chips
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2013-05-14
José Fonseca
draw: Fix io_ptr/num_prims name in IR.
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2013-05-14
José Fonseca
graw/tgsi_dump: Fix gdb macro.
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2013-05-14
Vadim Girlin
r600g/sb: add missing cases for ARUBA chips
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2013-05-14
Vadim Girlin
r600g/sb: get rid of standard c++ streams
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2013-05-14
Vadim Girlin
r600g/sb: separate bytecode decoding and parsing
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2013-05-14
Christian König
vl/vdpau: fix PresentationQueueQuerySurfaceStatus
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2013-05-14
Chia-I Wu
ilo: rework ilo_texture
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2013-05-14
Chia-I Wu
ilo: rename ilo_resource to ilo_texture
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2013-05-14
Chia-I Wu
ilo: move transfer-related functions to a new file
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2013-05-14
Rodrigo Vivi
i965: Add missing Haswell GT3 Desktop to IS_HSW_GT3...
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2013-05-13
Jordan Justen
i965: write layer if gl_Layer is used in VS
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2013-05-13
Jordan Justen
glsl: add AMD_vertex_shader_layer support
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2013-05-13
Jordan Justen
extensions: add AMD_vertex_shader_layer
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2013-05-13
Chad Versace
mesa: Expose GL_OES_texture_npot on GLES1
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2013-05-13
Ian Romanick
glsl: Death to array dereferences of vectors!
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2013-05-13
Ian Romanick
glsl: Generate correct ir_binop_vector_extract code...
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2013-05-13
Ian Romanick
glsl: Use vector-insert and vector-extract on elements...
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2013-05-13
Ian Romanick
glsl: Remove some stale comments about ir_call
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2013-05-13
Ian Romanick
glsl: Convert lower_clip_distance_visitor to be an...
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2013-05-13
Ian Romanick
glsl: Generate ir_binop_vector_extract for indexing...
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2013-05-13
Ian Romanick
glsl: Convert ir_binop_vector_extract in the LHS to...
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2013-05-13
Ian Romanick
glsl: Add lowering pass for ir_triop_vector_insert
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2013-05-13
Ian Romanick
glsl: Lower ir_binop_vector_extract to conditional...
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2013-05-13
Ian Romanick
glsl: Lower ir_binop_vector_extract to swizzle
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2013-05-13
Ian Romanick
glsl: Refactor part of convert_vec_index_to_cond_assign
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2013-05-13
Ian Romanick
glsl: Add ir_triop_vector_insert
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2013-05-13
Ian Romanick
glsl: Add ir_binop_vector_extract
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2013-05-13
Paul Berry
glsl: Fix "make check" breakage after adding options...
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2013-05-12
Kenneth Graunke
glsl: Add a pass to flip matrix/vector multiplies to...
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2013-05-12
Kenneth Graunke
i965/vs: Set the PreferDP4 shader compiler option.
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2013-05-12
Kenneth Graunke
mesa: Move the mvp_with_dp4 flag to ShaderCompilerOptions.
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2013-05-12
Kenneth Graunke
glsl: Pass struct shader_compiler_options into do_commo...
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2013-05-12
Kenneth Graunke
glsl: Initialize ctx->ShaderCompilerOptions in standalo...
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2013-05-12
Kenneth Graunke
glsl: Copy _mesa_shader_type_to_index() to standalone...
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2013-05-12
Kenneth Graunke
mesa: Add comments about bit-ordering of new XRGB/XBGR...
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2013-05-11
Marek Olšák
st/mesa: remove dependency on _NEW_BUFFER_OBJECT for...
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2013-05-11
Marek Olšák
st/mesa: don't check for _NEW_PROGRAM when binding...
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2013-05-11
Marek Olšák
st/mesa: fix a couple of issues in st_bind_ubos
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2013-05-11
Marek Olšák
st/mesa: restore the transfer_inline_write path for...
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2013-05-11
Marek Olšák
st/mesa: initialize Const.MaxColorAttachments
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2013-05-11
Marek Olšák
gallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GL
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2013-05-11
Marek Olšák
st/mesa: consolidate setting MaxTextureImageUnits
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2013-05-11
Marek Olšák
st/mesa: initialize all program constants and UBO limits
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2013-05-11
Marek Olšák
glsl: fix the value of gl_MaxFragmentUniformVectors
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2013-05-11
Marek Olšák
mesa: add & use a new driver flag for UBO updates inste...
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2013-05-11
Marek Olšák
mesa: skip _MaxElement computation unless driver needs...
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2013-05-11
Marek Olšák
mesa: remove unused gl_array_object::NewArray
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2013-05-11
Marek Olšák
mesa: remove unused gl_constants::MaxColorTableSize
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2013-05-11
Marek Olšák
mesa: unify MaxVertexVaryingComponents and MaxGeometryV...
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2013-05-11
Marek Olšák
mesa: move max texture image unit constants to gl_progr...
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2013-05-11
Marek Olšák
mesa: consolidate definitions of max texture image...
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2013-05-10
Vinson Lee
ilo: Initialize read_back in transfer_map_sys.
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2013-05-10
Marek Olšák
r600g: increase array size for shader inputs and outputs
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2013-05-10
Chí-Thanh Christophe...
targets/dri-i915: Force c++ linker in all cases
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2013-05-09
Ben Widawsky
i965: Actually use the user timeout in glClientWaitSync.
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