mesa.git
2016-02-10 Ian Romanickmeta: Use _mesa_CreateRenderbuffers instead of _mesa_Ge...
2016-02-10 Ian Romanicki965/meta: Use _mesa_CreateRenderbuffers instead of...
2016-02-10 Ian Romanickmesa: Refactor renderbuffer_storage to make _mesa_rende...
2016-02-10 Ian Romanickmesa: Refactor _mesa_framebuffer_renderbuffer
2016-02-10 Marek Olšákradeonsi: put image, fmask, and sampler descriptors...
2016-02-10 Marek Olšákwinsys/radeon: fix the num_tile_pipes comment to silenc...
2016-02-10 Alexandre Demerswinsys/radeon: better explain the num_tile_pipes fixup...
2016-02-10 Samuel Pitoisetst/mesa: check ureg_create() retval in create_pbo_uploa...
2016-02-10 Bernhard Rosenkränzerfreedreno/ir3: Get rid of nested functions
2016-02-10 Chris Forbesi965/blorp: Fix hiz ops on MSAA surfaces
2016-02-10 Topi Pohjolaineni965/gen8: Remove dead assertion
2016-02-10 Topi Pohjolaineni965: Use constant pointer when checking for compression
2016-02-10 Brian Paulmesa: fix trivial comment typo in dlist.c
2016-02-10 Kenneth Graunkei965/vec4: Drop support for ATTR as an instruction...
2016-02-10 Kenneth Graunkei965/vec4/gs: Stop munging the ATTR containing gl_Point...
2016-02-10 Kenneth Graunkei965: Apply VS attribute workarounds in NIR.
2016-02-10 Brian Paulst/mesa: clarify some texture target code in st_cb_draw...
2016-02-10 Brian Paulst/mesa: fix bitmap texture target code and simplify...
2016-02-10 Brian Paulst/mesa: use MAX3() macro, as we do for sampler view...
2016-02-10 Brian Paulst/mesa: move some st_cb_drawpixels.c code, add comments
2016-02-09 Nanley Cherymesa/readpix: Dedent former _mesa_readpixels() if block
2016-02-09 Nanley Cherymesa/readpix: Don't clip in _mesa_readpixels()
2016-02-09 Nanley Cherymesa/readpix: Clip ReadPixels() area to the ReadBuffer's
2016-02-09 Nanley Cherymesa/image: Make _mesa_clip_readpixels() work with...
2016-02-09 Jason Ekstrandi965/vec4: Plumb separate surfaces and samplers through...
2016-02-09 Jason Ekstrandi965/vec4: Separate the sampler from the surface in...
2016-02-09 Jason Ekstrandi965/fs: Plumb separate surfaces and samplers through...
2016-02-09 Jason Ekstrandi965/fs: Separate the sampler from the surface in gener...
2016-02-09 Jason Ekstrandi965/fs: Add an enum for keeping track of texture instr...
2016-02-09 Jason Ekstrandnir: Separate texture from sampler in nir_tex_instr
2016-02-09 Jason Ekstrandnir/tex_instr: Rename sampler to texture
2016-02-09 Jason Ekstrandnir: Add some braces around loops and ifs
2016-02-09 Kenneth Graunkei965: Explicitly write the "TR DS Cache Disable" bit...
2016-02-09 Rob Clarkfreedreno/ir3: use const_index helpers
2016-02-09 Rob Clarknir: use const_index helpers
2016-02-09 Rob Clarkptn: use const_index helpers
2016-02-09 Rob Clarkttn: use const_index helpers
2016-02-09 Rob Clarkttn: small logic cleanup
2016-02-09 Rob Clarkgtn: use const_index helpers
2016-02-09 Rob Clarknir: const_index helpers
2016-02-09 Kenneth Graunkeglsl: Disallow transform feedback varyings with compute...
2016-02-09 Marek Olšákradeonsi: enable denorms for 64-bit and 16-bit floats
2016-02-09 Marek Olšákgallium: pass the robust buffer access context flag...
2016-02-09 Marek Olšákgallium/radeon: add a function for adding llvm function...
2016-02-09 Marek Olšákradeonsi: compile geometry shaders immediately
2016-02-09 Marek Olšákradeonsi: split out code for deleting si_shader
2016-02-09 Marek Olšákradeonsi: move code writing tess factors into a separat...
2016-02-09 Marek Olšákradeonsi: make LLVM IR dumping less messy
2016-02-09 Marek Olšákradeonsi: move a few r600_can_dump_shader calls to...
2016-02-09 Marek Olšákradeonsi: remove useless code that handles dx10_clamp_mode
2016-02-09 Marek Olšákradeonsi: dump SPI_PS_INPUT values along with shader...
2016-02-09 Marek Olšákradeonsi: read SPI_PS_INPUT_ADDR from LLVM if it returns it
2016-02-09 Marek Olšákradeonsi: don't force gl_SampleMaskIn to 1 for smoothing
2016-02-09 Marek Olšákradeonsi: split PS input interpolation code into its...
2016-02-09 Marek Olšákradeonsi: implement forcing per-sample_interpolation...
2016-02-09 Marek Olšákradeonsi: remove si_shader::ps_input_interpolate
2016-02-09 Marek Olšákradeonsi: move BCOLOR PS input locations after all...
2016-02-09 Marek Olšákradeonsi: move SPI_PS_INPUT_CNTL value computation...
2016-02-09 Marek Olšákradeonsi: generate a color_two_side variant only if...
2016-02-09 Marek Olšákradeonsi: move si_shader_context initialization into...
2016-02-09 Marek Olšákst/mesa: remove st_is_program_native
2016-02-09 Marek Olšákst/mesa: unify destroy_program_variants cases for TCS...
2016-02-09 Marek Olšákst/mesa: unify get_variant functions for TCS, TES, GS
2016-02-09 Marek Olšákst/mesa: unify variants and delete functions for TCS...
2016-02-09 Brian Paulmesa: fix incorrect viewport position when GL_CLIP_ORIG...
2016-02-09 Brian Paulmesa: rewrite save_CallLists() code
2016-02-09 Brian Paulmesa: add missing error check in _mesa_CallLists()
2016-02-09 Brian Paulmesa: whitespace clean-ups in dlist.h
2016-02-09 Brian Paulst/mesa: don't allocate bitmap drawing state until...
2016-02-09 Brian Paulst/mesa: move the setup_bitmap_vertex_data() code into...
2016-02-09 Brian Paulst/mesa: refactor some bitmap drawing code
2016-02-09 Ilia Mirkinmesa: remove hack to fix up GL_ANY_SAMPLES_PASSED results
2016-02-09 Ilia Mirkinst/mesa: make use of the occlusion predicate query
2016-02-09 Ilia Mirkinnv50: add PIPE_QUERY_OCCLUSION_PREDICATE support
2016-02-09 Ilia Mirkinnv30: add PIPE_QUERY_OCCLUSION_PREDICATE support
2016-02-09 Ilia Mirkinilo: add PIPE_QUERY_OCCLUSION_PREDICATE support
2016-02-09 Nicolai Hähnledraw: use util_pstipple_* function for stipple pattern...
2016-02-09 Nicolai Hähnledraw: use util_pstipple_create_fragment_shader
2016-02-09 Marek Olšákwinsys/radeon: fix a wrong NUM_TILE_PIPES value from...
2016-02-09 Timothy Arcerinir: remove unused nir_variable fields
2016-02-09 Timothy Arceriglsl: remove unrequired forward declaration
2016-02-09 Timothy Arceriglsl: clean up and fix bug in varying linking rules
2016-02-09 Timothy Arceriglsl: simplify ES Vertex/Fragment shader requirements
2016-02-09 Timothy Arceriglsl: simplify required stages for linking rules
2016-02-09 Timothy Arceriglsl: small tidy up now that link_shaders() exits early...
2016-02-09 Timothy Arceriglsl: don't attempt to link empty program
2016-02-09 Matt Turnernir: Recognize open-coded bitfield_reverse.
2016-02-09 Matt Turnernir: Handle large unsigned values in opt_algebraic.
2016-02-09 Matt Turnernir: Do opt_algebraic in reverse order.
2016-02-09 Matt Turnernir: Recognize product of open-coded pow()s.
2016-02-09 Matt Turnernir: Add opt_algebraic rules for xor with zero.
2016-02-09 Timothy Arceriglsl: validate arrays of arrays on empty type delclarations
2016-02-09 Kenneth Graunkei965: Use nir_lower_load_const_to_scalar().
2016-02-09 Timothy Arcerimesa: remove now unused sampler index handing code
2016-02-09 Timothy Arcerimesa: compute sampler index in ir_to_mesa rather than...
2016-02-09 Kenneth Graunkei965: Don't add barrier deps for FB write messages.
2016-02-09 Dave Airliest/mesa: enable AoA for gallium drivers reporting GLSL...
2016-02-09 Dave Airliest/mesa: add atomic AoA support
2016-02-09 Dave Airliemesa: drop unused nonconst sampler functions.
2016-02-09 Dave Airliest/mesa: handle indirect samplers in arrays/structs...
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