mesa.git
2010-10-15 Chad Versaceglsl: Fix ir validation for bit logic ops
2010-10-15 Chad Versaceglsl: Implement constant expr evaluation for bitwise...
2010-10-15 Chad Versaceglsl: Implement constant expr evaluation for bit-shift ops
2010-10-15 Chad Versaceglsl: Implement constant expr evaluation for bitwise-not
2010-10-15 Chad Versaceglsl: Implement ast-to-hir for binary shifts in GLSL...
2010-10-15 Chad Versaceglsl: Change generated file glsl_lexer.cpp
2010-10-15 Chad Versaceglsl: Add lexer rules for << and >> in GLSL 1.30
2010-10-15 Dave Airlier600g: evergreen interpolation support.
2010-10-15 Dave Airlietgsi: add scanner support for centroid inputs
2010-10-15 Ian Romanickglsl: Slightly change the semantic of _LinkedShaders
2010-10-15 Eric Anholti965: Fix texturing on pre-gen5.
2010-10-14 Brian Paulllvmpipe: code to dump bytecode to file (disabled)
2010-10-14 Brian Paulgallivm: add compile-time option to emit inst addrs...
2010-10-14 Brian Paulmesa: remove post-convolution width/height vars
2010-10-14 Kenneth Graunkeglsl: Refresh autogenerated file builtin_function.cpp.
2010-10-14 Kenneth Graunkeglsl: Add support for the 1.30 round() built-in.
2010-10-14 Kenneth Graunkei965: Add support for ir_unop_round_even via the RNDE...
2010-10-14 Kenneth Graunkeglsl: Add front-end support for GLSL 1.30's roundEven...
2010-10-14 Kenneth Graunkeglsl: Add a new ir_unop_round_even opcode for GLSL...
2010-10-14 Dave Airlier300g: clean up warning due to unknown cap.
2010-10-14 Keith Whitwellr600g: handle absolute modifier in shader translator
2010-10-14 Keith Whitwellr600g: emit hardware linewidth
2010-10-14 Keith Whitwellr600/drm: fix segfaults in winsys create failure path
2010-10-14 Kenneth Graunkei965: Clean up a warning in the old fragment backend.
2010-10-14 Eric Anholti965: Enable the new FS backend on pre-gen6 as well.
2010-10-14 Kenneth Graunkei965: Correctly emit the RNDZ instruction.
2010-10-14 Kenneth Graunkei965: Use RNDZ for ir_unop_trunc in the new FS.
2010-10-14 Kenneth Graunkeglsl: Refresh autogenerated file builtin_function.cpp.
2010-10-14 Kenneth Graunkeglsl: Add front-end support for the "trunc" built-in.
2010-10-14 Kenneth Graunkei965: Use logical-not when emitting ir_unop_ceil.
2010-10-14 Eric Anholti965: Add peepholing of conditional mod generation...
2010-10-14 Eric Anholti965: Add a function for handling the move of boolean...
2010-10-14 Kristian HøgsbergOnly install vtxfmt tables for OpenGL
2010-10-14 Eric Anholti965: Add a pass to the FS to split virtual GRFs to...
2010-10-14 Eric Anholti965: Update the live interval when coalescing regs.
2010-10-14 Eric Anholti965: Set class_sizes[] for the aligned reg pair class.
2010-10-14 Keith Whitwellllvmpipe: don't try to emit non-existent color outputs
2010-10-14 Kristian HøgsbergDrop the "neutral" tnl module
2010-10-14 Chia-I Wust/egl: Do not finish a fence that is NULL.
2010-10-14 Chia-I Wust/egl: Access _EGLConfig directly.
2010-10-14 Chia-I Wuegl: Access config attributes directly.
2010-10-14 Chia-I Wuegl: Use attribute names as the _EGLConfig member names.
2010-10-14 Dave Airlier600g: select linear interpolate if tgsi input requests it
2010-10-14 Dave Airlier600g: fixup typo in macro name
2010-10-14 Dave Airlier600g: fixup pos/face ena/address properly
2010-10-14 Dave Airlier600g: only pick centroid coordinate when asked.
2010-10-14 Zhenyu WangRevert "i965: fallback lineloop on sandybridge for...
2010-10-14 Zhenyu Wangi965: Fix GS hang on Sandybridge
2010-10-14 Eric Anholti965: Add support for rescaling GL_TEXTURE_RECTANGLE...
2010-10-13 Fredrik Höglundr600g: Fix texture sampling with swizzled coords
2010-10-13 Dave Airlier600g: drop unused context members
2010-10-13 Ian Romanickmesa: Clean up various 'unused parameter' warnings...
2010-10-13 Ian Romanickmesa: Clean up two 'comparison between signed and unsig...
2010-10-13 Ian Romanickmesa: Refactor validation of shader targets
2010-10-13 Ian Romanickmesa: Silence unused variable warning
2010-10-13 Ian Romanicklinker: Reject shaders that have unresolved function...
2010-10-13 Vinson Leeglsl: Initialize variable in ir_derefence_array::consta...
2010-10-13 José Fonsecallvmpipe: Generalize the x8z24 fast path to all depth...
2010-10-13 José Fonsecagallivm: More accurate float -> 24bit & 32bit unorm...
2010-10-13 Brian Paulgallivm: work-around trilinear mipmap filtering regress...
2010-10-13 Vinson Leegallivm: Remove unnecessary header.
2010-10-13 Brian Paulx11: fix breakage from gl_config::visualType removal
2010-10-13 José Fonsecallvmpipe: Unbreak Z32_FLOAT.
2010-10-13 Kristian HøgsbergDrop GLcontext typedef and use struct gl_context instead
2010-10-13 Kristian HøgsbergDrop GLframebuffer typedef and just use struct gl_frame...
2010-10-13 Kristian HøgsbergRename GLvisual and __GLcontextModes to struct gl_config
2010-10-13 Kristian Høgsberggl: Remove unused GLcontextModes fields
2010-10-13 Kristian HøgsbergGet rid of GL/internal/glcore.h
2010-10-13 Roland Scheideggergallivm: only use lp_build_conv 4x4f -> 1x16 ub fastpat...
2010-10-13 Dave Airlier600g: fix stencil export for evergreen harder
2010-10-13 Stephan Schmidr600g: fix relative addressing when splitting constant...
2010-10-13 Dave Airlier600g: add missing eg reg definition
2010-10-13 Dave Airlier600g: evergreen add stencil export bit
2010-10-13 Dave Airlier600g: use blitter for hw copy region
2010-10-13 Dave Airlier600g: drop all use of unsigned long
2010-10-13 Dave Airlier600g: fix transfer stride.
2010-10-13 Dave Airlier600g: remove bpt and start using pitch_in_bytes/pixels.
2010-10-13 Dave Airlier600g: rename pitch in texture to pitch_in_bytes
2010-10-13 Dave Airlier600g: use common texture object create function
2010-10-13 Dave Airlier600g: split out miptree setup like r300g
2010-10-13 Dave Airlier600g: add copy into tiled texture
2010-10-13 Dave Airlier600g: the vs/ps const arrays weren't actually being...
2010-10-13 Dave Airlier600g: reduce size of context structure.
2010-10-13 Vinson Leetdfx: Silence unused variable warning on non-debug...
2010-10-13 Dave Airlier600g: store samplers/views across blit when we need...
2010-10-13 Dave Airlier600g: fix scissor/cliprect confusion
2010-10-13 Dave Airlier600g: fix depth0 setting
2010-10-13 Vinson Leer300: Silence uninitialized variable warning.
2010-10-13 Brian Paulmesa: reformatting, comments, code movement
2010-10-13 Brian Pauldraw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with...
2010-10-13 Brian Paulgallivm: remove newlines
2010-10-13 Roland Scheideggergallivm: fix different handling of [non]normalized...
2010-10-13 Brian Paulmesa: remove assertion w/ undeclared variable texelBytes
2010-10-12 Dave Airliest/mesa: enable stencil shader export extension if...
2010-10-12 Dave Airlieglsl: add support for shader stencil export
2010-10-12 Dave Airlier600g: add shader stencil export support.
2010-10-12 Dave Airlier600g: add support for S8, X24S8 and S8X24 sampler...
2010-10-12 Dave Airliest/mesa: use shader stencil export to accelerate shader...
2010-10-12 Dave Airliest/mesa: add option to choose a texture format that...
2010-10-12 Dave Airliesoftpipe: add support for shader stencil export capability
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