mesa.git
2000-10-31 Keith WhitwellMoved software rasterizer functionality to new directory.
2000-10-31 Keith WhitwellRemove dead code in FX driver.
2000-10-31 Brian Paulremoved debug printf
2000-10-30 Brian Paulbig overhaul of the demo, works better now
2000-10-30 Keith WhitwellRearrange VERT_* flags to support 4 texture units.
2000-10-30 Brian PaulRemoved UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL...
2000-10-30 Keith WhitwellRemoved references to gcc's __FUNCTION__ macro.
2000-10-30 Brian Paulset *t->flag = enabled in gl_extensions_add(), otherwis...
2000-10-30 Keith Whitwelltest cvs commit logging
2000-10-30 Keith WhitwellReplace the flags Mesa was using for ctx->NewState...
2000-10-30 Jouk Jansen Committing in .
2000-10-29 Brian Paulrenamed Current.ByteColor Current.Color
2000-10-29 Brian Paulmore minor header file re-org (moved CONST, ASSERT...
2000-10-29 Brian PaulMore GLchan color channel changes.
2000-10-28 Brian PaulNew colormac.h file for color-related macros.
2000-10-28 Brian PaulBasic work to support deep color channels:
2000-10-28 Keith WhitwellDo per-pixel fog when GL_FOG_HINT is GL_NICEST.
2000-10-28 Jon TaylorLots of misc. bugfixes to bring GGIMesa in sync with...
2000-10-27 Brian Paulrestored test for __alpha in _mesa_win_fog_coords_from_z()
2000-10-27 Brian Pauladded info about GL_EXT_secondary_color and GL_EXT_fog_...
2000-10-27 Brian PaulEnabled GL_EXT_secondary_color. Fixed a bunch of typos...
2000-10-27 Keith WhitwellImplement EXT_fog_coord and EXT_secondary_color.
2000-10-27 Gareth HughesChange animated apps to double-buffered visuals by...
2000-10-26 Brian Pauladded GL_BGR case to bytes_per_pixel()
2000-10-26 Brian Paulremoved X86/*.m4 files from tar archive
2000-10-26 Brian Paulclarified meaning of DEFAULT_SOFTWARE_DEPTH_BITS value
2000-10-26 Brian Paulfixed value for GLU_NURBS_MODE
2000-10-26 Brian Pauladded a glFinish() call
2000-10-24 Brian Pauladded incomplete() debug function/macro
2000-10-24 Brian Paulsignal NEW_TEXTURING if there's a Driver.BindTexture...
2000-10-23 Brian PaulPut a white texel in each corner of each texture.
2000-10-23 Brian Pauladded idle() func, enable fog by default
2000-10-23 Brian Pauladded libOSMesa.so info
2000-10-23 Brian Paulgenerate separate libOSMesa library ala XFree86/DRI
2000-10-23 Brian Paulfixed 386/x86 mismatches, reordered a few configs
2000-10-23 Gareth HughesMajor audit of all Mesa's x86 assembly code. This...
2000-10-23 Gareth HughesMajor audit of all Mesa's x86 assembly code. This...
2000-10-21 Brian Pauladded a proper idle() function
2000-10-21 Brian Paulfixed a texture enable bug
2000-10-21 Brian Paulpolygon offset changes; added Visual->MRD field
2000-10-20 Brian PaulChanges for multitexture > 3, code clean-ups.
2000-10-20 Brian Pauluse 1.1 glPolygonOffset instead of glPolygonOffsetEXT
2000-10-19 Brian PaulRewrote get_static_proc_address(). It made mistakes...
2000-10-19 Brian PaulglPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled...
2000-10-19 Brian Paulcall Driver.SetReadBuffer() in clear_color_buffers...
2000-10-19 Brian Paulimproved blending accuracy to fix Glean test failures
2000-10-18 Brian PaulGL_MAX_TEXTURE_UNITS_ARB is now 3
2000-10-18 Brian PaulMore fixes for MAX_TEXTURE_UNITS > 2. Seems to work...
2000-10-17 Brian Paulported render begin/end calls from Mesa 3.4
2000-10-16 Brian Pauladded _mesa_get_teximages_from_driver()
2000-10-16 Brian Pauluse gray background, memset TempImage to white to help...
2000-10-09 Brian Paulif depthBits == 0, set DepthMask = 2^16 to fix per...
2000-10-05 Brian Paulupdate TriangleCaps in GL_POINT/POLYGON_SMOOTH cases
2000-10-05 Brian Paulbrighter colors
2000-10-05 Brian Paulbetter handling of GLX_DEPTH_SIZE in glXChooseVisual()
2000-10-05 Brian Pauldrawing color-index image to RGB window was broken
2000-10-05 Jouk Jansen Committing in .
2000-10-04 Brian Paulimproved to test alpha blending with texture palette
2000-10-02 Brian Paulmore work to support N texture units
2000-09-30 Brian Paultextured line test
2000-09-30 Brian Paulsupport for N texture units
2000-09-29 Brian Pauladded fps output
2000-09-29 Brian Paulgeneralized support for N texure units
2000-09-28 Brian Paulremoved ctx->Texture.Enabled, use ctx->Texture.ReallyEn...
2000-09-28 Brian Paulnew params for SpecificCompressedTexFormat() (Bill...
2000-09-27 Jouk Jansen Committing in .
2000-09-27 Brian Paulinclude types.h
2000-09-26 Brian Paulrenamed gl_copy_context to _mesa_copy_context
2000-09-26 Brian Pauladded imports.c
2000-09-26 Brian PaulFirst batch of OpenGL SI related changes:
2000-09-26 Brian PaulReplaced preprocessor symbol GL_MESA_TRACE with MESA_TRACE.
2000-09-26 Brian Pauluse GL_NEAREST texture filter
2000-09-25 Brian Pauladded GL_ARB_texture_env_add
2000-09-24 Brian Paulremoved unused display_list struct
2000-09-18 Gareth HughesAdded SSE streaming store instructions, external symbol...
2000-09-18 Gareth HughesAdded SSE prefetching instructions. General cleanups.
2000-09-17 Brian Paulnew comments, misc clean-up
2000-09-17 Gareth HughesGeneral cleanups. Disable gl_katmai_project_vertices and
2000-09-15 Brian Paulset default window pos, changed 4 to GL_RGBA
2000-09-15 Brian Pauladded some missing const keywords in GetString
2000-09-15 Brian Pauladded GL_MESA_trace support
2000-09-15 Brian PaulAdded GL_MESA_trace extension (Loki)
2000-09-15 Brian Pauladded trace support (Loki)
2000-09-15 Brian Paulremoved unused struct display_list_compilation
2000-09-15 Brian Pauladded FPS calculation
2000-09-15 Brian Pauladded more warning options to linux-elf-debug config
2000-09-15 Brian Paulmoved DECLARE_XFORM_GROUP macros outside of gl_init_3dn...
2000-09-15 Brian Pauluse cpml.h on Alpha (AlanH)
2000-09-14 Brian Paulupdated comments
2000-09-14 Brian Paulexplicitly init some texture vars
2000-09-13 Brian Pauladded cursor key info to instructions
2000-09-13 Brian Paulreplaced GL_RGBA with GL_BGRA for GL_UNSIGNED_SHORT_1_5...
2000-09-12 Brian Paulpacking of GLushort packed types was broken
2000-09-12 Brian Pauladded format/type error check to draw_rgba_pixels()
2000-09-12 Brian Paulinit mutex
2000-09-12 Brian Paulbetter FPS calculation
2000-09-12 Brian Paulterrain demo data
2000-09-12 Brian Paulbetter fps computation
2000-09-12 Brian Pauladded some casts (Takaaki Nomura)
2000-09-12 Brian PaulWin32 updates (Chris Morley)
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