mesa.git
2008-02-27 José Fonsecamesa: Add copyright headers.
2008-02-27 José Fonsecagallium: Make headers C++ friendly.
2008-02-27 José Fonsecascons: Move common code to a separate file.
2008-02-27 José Fonsecascons: Autodetect the default machine.
2008-02-27 José Fonsecagallium: Replace // comments.
2008-02-27 José Fonsecagallium: Remove // comments.
2008-02-27 José Fonsecascons: Fix winddk.py's decription and copyright.
2008-02-27 José Fonsecagallium: update for new i915_screen.c file; fix some...
2008-02-27 José Fonsecagallium: Use stricter types.
2008-02-27 Briancell: insert a (disabled) call to spe_cpu_info_get()
2008-02-27 Briangallium: introduce 'pipe_screen' for context-independen...
2008-02-27 Briangallium: use pipe_texture_reference() instead of pipe...
2008-02-27 Briangallium: remove pipe parameter from pipe_texture_refere...
2008-02-27 José FonsecaRevert "scons: Prefer MSVS 2003 (patch by Mark Mueller)."
2008-02-26 Briangallium: #includes to silence warnings
2008-02-26 Briangallium: updated prototype (missed in prev commit)
2008-02-26 Briangallium: replace draw_convert_wide_points() with draw_w...
2008-02-26 Briangallium: fix zero-sized viewport bug
2008-02-26 Briangallium: fix off by one rasterpos bug
2008-02-26 Michal Krolgallium: Print texture target for short dumps.
2008-02-26 Ian Romanickcell: Multiple rendering contexts don't work yet
2008-02-26 Michel Dänzerintel_winsys: Fix build failure due to DEBUG_IOCTL...
2008-02-26 Briangallium/i915: Use tgsi_scan_shader() to collect shader...
2008-02-26 Briangallium: remove unused var
2008-02-26 Briangallium: added tgsi_shader_field to sp_fragment_shader
2008-02-26 Briangallium: collect more shader info in tgsi_scan_shader()
2008-02-26 Briangallium: remove input_map[] from pipe_shader_state
2008-02-26 Briangallium: disable debug code
2008-02-26 José Fonsecascons: Prefer MSVS 2003 (patch by Mark Mueller).
2008-02-26 José Fonsecascons: Properly generate PDB files on MSVC.
2008-02-26 José Fonsecagallium: Add missing copyright headers.
2008-02-26 Michal Krolgallium: Fix build on Windows.
2008-02-26 Zack Rusinimplement cache limits for cso
2008-02-26 Zack Rusinadd an explicit callback decleration and use it to...
2008-02-26 Zack Rusinhide cso cache definition and add some initial code...
2008-02-26 Zack Rusinimplement deleting of driver side cached state in cso's
2008-02-26 Briangallium: rewrite AA point fragment shader to use a...
2008-02-26 Briangallium/i915: plug in aapoint draw stage
2008-02-26 Briangallium/i915: Fix emit_hw_vertex(): need to use vinfo...
2008-02-26 Briangallium/i915: remove debug code
2008-02-26 Briangallium/i915: fix i915_emit_texld() to handle swizzled...
2008-02-26 Ian Romanickcell: Additional changes to match changes in draw/draw_...
2008-02-26 Ian Romanickcell: Fix off-by-one error in spu_dcache_fetch_unaligned
2008-02-26 Ian Romanickcell: Trivial compiler warning clean-ups.
2008-02-26 Ian RomanickCell: Remove unnecessary include files
2008-02-26 Ian RomanickCell: Use multiple DMA tags for the dcache.
2008-02-26 Briangallium/i915: compute vertex size _after_ state validat...
2008-02-25 BrianAdded line smooth test
2008-02-25 Briangallium: clamp line width when creating raster state...
2008-02-25 Briangallium/i915: plug in aaline draw stage
2008-02-25 Briangallium/i915: make sure state is up to date in i915_vbu...
2008-02-25 Briangallium/i915: need to recompute vertex info if vertex...
2008-02-25 Briangallium/i915: call draw_flush() in i915_flush()
2008-02-25 Briangallium: fix bad ptr assignment
2008-02-25 Briangallium/i915: use draw_find_vs_output() directly, fix...
2008-02-25 Briansoftpipe: use draw_find_vs_output() directly
2008-02-25 Briangallium: modify draw_find_vs_output() to search vertex...
2008-02-25 Briangallium/i915: Use hardware rendering, unless INTEL_SP...
2008-02-25 Briangallium/i915: added SGT/SLE opcodes
2008-02-25 José FonsecaMake the pipe headers C++ friendly.
2008-02-25 José FonsecaGet more debugging info out of MSVC.
2008-02-25 José FonsecaRemove files of unsupported build systems.
2008-02-25 José FonsecaUpdate git ignores.
2008-02-25 José FonsecaReplace standand library functions by portable ones.
2008-02-25 José FonsecaAdd Zack's comments about CSOs.
2008-02-25 José FonsecaCleanup scons files.
2008-02-24 José FonsecaUpdate some msvc compiler flags.
2008-02-24 José FonsecaAdd new files.
2008-02-24 José FonsecaA few more tweaks to get correct WINDDK compilation.
2008-02-24 José Fonsecagallium: Fix MSVC warnings.
2008-02-23 Briangallium: disable early Z test if fragment shader contai...
2008-02-23 Briangallium: added TGSI_FILE_COUNT
2008-02-23 Briangallium: added new tgsi_scan.c / tgsi_scan_shader(...
2008-02-23 José Fonsecagallium: MSVC fixes.
2008-02-23 José FonsecaRevamp scons usage.
2008-02-23 José FonsecaBring in several forgotten MSVC fixes.
2008-02-23 José FonsecaFix typo.
2008-02-23 Briangallium: fix a state validation bug found w/ pointblast.c
2008-02-23 Briangallium: fix bug in which wide point stage overrode...
2008-02-22 Briangallium/i915: overhaul of fragment shader compilation...
2008-02-22 Briani915: include stdio.h
2008-02-22 Briani915: include p_debug.h (resolves undefined assert())
2008-02-22 Briangallium: fix brokenb build
2008-02-22 Briancell: added function prototypes to silence warnings
2008-02-22 Briancell: fix build: s/dest/vertex/
2008-02-22 José Fonsecagallium: Countour MSVC's pickyness for structures retur...
2008-02-22 José Fonsecagallium: Wrap decls in extern "C".
2008-02-22 José Fonsecagallium: Add cso convenience routine (from Keith's...
2008-02-22 José Fonsecagallium: MSVC fixes.
2008-02-22 Michal Krolgallium: Fix build on Windows.
2008-02-22 Michal Krolgallium: Silence compiler warnings on Windows.
2008-02-22 Michal Krolgallium: Silence compiler warnings on Windows.
2008-02-22 Michal Krolgallium: Define intptr_t for Windows platform.
2008-02-22 Michal Krolgallium: Move align_pointer() to p_pointer.h.
2008-02-22 Michal Krolgallium: New file.
2008-02-22 José FonsecaAvoid building problematic module/drivers on windows.
2008-02-22 José FonsecaDon't parse mesa's rtasm asm module.
2008-02-21 Briangallium: new draw stage for polygon stipple.
2008-02-21 Briangallium: new AA point drawing stage
2008-02-21 Briangallium: fill in some blend/rasterizer template fields...
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