mesa.git
2016-11-21 Emil Velikovdocs: split Codying style into separate document
2016-11-21 Emil Velikovdocs: mention/suggest testing your patch against dEQP
2016-11-21 Emil Velikovdocs: mention that coding style can differ between...
2016-11-21 Emil Velikovrevieweds: add Tomasz for the Android/EGL implementation
2016-11-21 Emil Velikovmesa: fold always true conditional
2016-11-21 Emil Velikovmesa: drop unneeded assert
2016-11-21 Emil Velikovegl/wayland: remove non-applicable destroyDrawable...
2016-11-21 Emil Velikovloader: automake: whitespace cleanup
2016-11-21 Emil Velikovgbm: automake: remove unused defines
2016-11-21 Gwan-gyeong Munintel: aubinator: Fix resource leak in gen_spec_load_fr...
2016-11-21 Tomasz Figaegl/android: Use gralloc::lock_ycbcr for resolving...
2016-11-21 Tomasz Figaegl/android: Get gralloc module in dri2_initialize_andr...
2016-11-21 Tomasz Figaegl/android: Remove handling of RGB_888 pixel format
2016-11-21 Gwan-gyeong Munradeonsi: Fix resource leak in gs_copy_shader allocatio...
2016-11-21 Nicolai Hähnleglsl/lower_output_reads: remove unused mem_ctx
2016-11-21 Nicolai Hähnleglsl/lower_output_reads: bail early in tessellation...
2016-11-21 Nicolai Hähnleglsl/lower_output_reads: fix geometry shader output...
2016-11-21 Nicolai Hähnleradeonsi: store group_size_variable in struct si_compute
2016-11-21 Nicolai Hähnleglsl: don't flatten if-blocks with dynamic array indices
2016-11-21 Iago Toral... anv/state: enable coordinate address rounding for Min...
2016-11-21 Jason Ekstrandanv: Implement a depth stall restriction on gen7
2016-11-20 Ilia Mirkinnvc0/ir: use levelZero flag when the lod is set to 0
2016-11-20 Dave Airlieradv: spir-v allows texture size query with and without...
2016-11-20 Dave Airlieradv: fix image view creation for depth and stencil...
2016-11-20 Dave Airlieradv: make sure to flush input attachments correctly.
2016-11-20 Brian Paultnl: remove unneeded #include "util/simple_list.h"
2016-11-20 Brian Paulradeon: remove unneeded #include "util/simple_list.h"
2016-11-20 Brian Paulr200: remove unneeded #include "util/simple_list.h"
2016-11-20 Brian Pauli915: remove unneeded #include "util/simple_list.h"
2016-11-20 Brian Paulmesa: remove unneeded #includes in errors.c
2016-11-20 Brian Paulmesa: remove trailing whitespace in errors.c
2016-11-19 Kenneth Graunkenir: Add a C wrapper for glsl_type::is_array_of_arrays().
2016-11-19 Kenneth Graunkei965: Store a clip_distance_mask field similar to cull_...
2016-11-19 Kenneth Graunkei965: Use shader_info for brw_vue_prog_data::cull_dista...
2016-11-19 Kenneth Graunkecompiler: Store the clip/cull distance array sizes...
2016-11-19 Kenneth Graunkei965: Fix GS push inputs with enhanced layouts.
2016-11-19 Kenneth Graunkei965: Delete unused variable.
2016-11-19 Kenneth Graunkeintel: Share URB configuration code between GL and...
2016-11-19 Kenneth Graunkei965: Use arrays in Gen7+ URB code.
2016-11-19 Kenneth Graunkei965: Drop brw->urb.{nr_*_entries,*_start} assignments...
2016-11-19 Kenneth Graunkei965: Switch to roundf in HS/DS URB code.
2016-11-19 Kenneth Graunkei965: Make URB code use prog_data for GS/tessellation...
2016-11-19 Kenneth Graunkeintel: Convert devinfo->urb.min_*_entries into an array.
2016-11-19 Kenneth Graunkeintel: Convert devinfo->urb.max_*_entries into an array.
2016-11-19 Brian Pauldocs: document MESA_DEBUG=context
2016-11-19 Ilia Mirkinswr: mark streamout buffers as written
2016-11-19 Timothy Arcerist/mesa/glsl/nir/i965: make use of new gl_shader_progra...
2016-11-19 Timothy Arcerimesa: create new gl_shader_program_data struct
2016-11-19 Timothy Arceriglsl: add new program driver function to standalone...
2016-11-18 Kenneth Graunkei965: Disable depth writes when depth test is GL_EQUAL.
2016-11-18 Timothy Arceriglsl: tidy up entries temporary
2016-11-18 Timothy Arceriglsl/i965: move per stage AtomicBuffers list to gl_program
2016-11-18 Timothy Arceriglsl: create gl_program at the start of linking rather...
2016-11-18 Timothy Arcerist/mesa/i965: simplify gl_program references and stop...
2016-11-18 Nanley Cheryanv/cmd_buffer: Enable stencil-only HZ clears
2016-11-18 Nanley Cheryanv/cmd_buffer: Manage Anv state around HZ op emission
2016-11-18 Nanley Cheryanv/cmd_buffer: Clarify HZ rectangle behavior
2016-11-18 Nanley Cherymesa/fbobject: Update CubeMapFace when reusing textures
2016-11-18 Lionel Landwerlinmesa: add NV_image_formats extension support
2016-11-18 Timothy Arcerimesa: fix old classic drivers to use ralloc for ARB...
2016-11-18 Nicolai Hähnlest/mesa: silence warnings in optimized builds
2016-11-18 Nicolai Hähnleradeonsi: emit sample locations also when nr_samples...
2016-11-18 Nicolai Hähnleradeonsi: allow sample mask export for single-sample...
2016-11-18 Nicolai Hähnlest/mesa: remove a redundant call to _mesa_is_multisampl...
2016-11-18 Nicolai Hähnlemesa/main: consider multisampling enabled when number...
2016-11-18 Kenneth Graunkei965: Delete fs_visitor::nir_setup_single_output_varyin...
2016-11-18 Tapani Pällimesa: fix empty program log length
2016-11-18 Roland Scheideggerdraw: finally optimize bool clip mask generation
2016-11-18 Roland Scheideggerdraw: use vectorized calculations for fetch (v2)
2016-11-17 Jordan Justeni965/gen7: Minify blit size for stencil tree copy
2016-11-17 Kenneth Graunkemesa: Drop PATH_MAX usage.
2016-11-17 Kenneth Graunkei965: Fix compute shader crash.
2016-11-17 Jason Ekstrandanv/TODO: Check off render buffer compression
2016-11-17 Jason Ekstrandanv: Enable "permanent" compression for immutable forma...
2016-11-17 Jason Ekstrandintel/blorp: Properly handle color compression in blorp...
2016-11-17 Jason Ekstrandintel/blorp: Always use UINT formats on SKL+
2016-11-17 Jason Ekstrandi965/blorp: Rework resolve handling
2016-11-17 Jason Ekstrandanv/image: Add an aux_usage field for "default" aux
2016-11-17 Jason Ekstrandanv: Add initial support for Sky Lake color compression
2016-11-17 Jason Ekstrandanv/pass: Precompute some subpass usage information
2016-11-17 Jason Ekstrandutil/vk_alloc: Add a vk_zalloc2 helper
2016-11-17 Jason Ekstrandanv/image: Memset all aux surfaces (not just HiZ) to 0
2016-11-17 Jason Ekstrandanv/image: Rename hiz_surface to aux_surface
2016-11-17 Jason Ekstrandanv/blorp: Ignore clears for attachments first used...
2016-11-17 Jason Ekstrandintel/blorp: Take a fast_clear_op in ccs_resolve
2016-11-17 Pohjolainen... intel/blorp: Add plumbing for color resolve slice details
2016-11-17 Jason Ekstrandintel/isl: Allow non-2D CCS surfaces
2016-11-17 Jason Ekstrandintel/isl: Rework the asserts and fails in isl_surf_get_ccs
2016-11-17 Jason Ekstrandanv/cmd_buffer: Refactor surface state relocation handling
2016-11-17 Jason Ekstrandanv/cmd_buffer: Pull add_surface_state_reloc into genX_...
2016-11-17 Jason Ekstrandanv/image: Stop force-disabling AUX
2016-11-17 Tom Stellardmesa: Add missing call to _mesa_unlock_debug_state...
2016-11-17 Eric Engestromegl: fix helper function name
2016-11-17 Eric Engestromegl/x11: misc style fixes
2016-11-17 Eric Engestromegl: fix function name in debug string
2016-11-17 Jason Ekstrandnir/spirv: Fix handling of gl_PrimitiveId
2016-11-17 Jason Ekstrandanv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BIT
2016-11-17 Jason Ekstrandanv: Handle null in all destructors
2016-11-17 Jason Ekstrandutil/vk_alloc: Ensure NULL is handled correctly in...
2016-11-17 Jason Ekstrandanv/device: Silence a 32-bit warning
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