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mesa.git
2010-06-23
Kenneth Graunke
glcpp: Recognize plain "//" as a comment.
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2010-06-23
Ian Romanick
Generate errors for empty constructors instead of asserting
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2010-06-23
Ian Romanick
linker: Update some comments, remove a couple FINISHMEs
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2010-06-23
Ian Romanick
linker: Use InfoLog in assign_attribute_locations
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2010-06-23
Ian Romanick
linker: Refactor parameters to cross_validate_uniforms
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2010-06-23
Ian Romanick
linker: Write errors to info log instead of stdout
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2010-06-23
Ian Romanick
linker: Initial implementation of varying slot allocation
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2010-06-23
Ian Romanick
linker: Limit attribute allocation to MAX_VERTEX_ATTRIBS
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2010-06-23
Ian Romanick
linker: Support matrix and array vertex inputs
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2010-06-23
Ian Romanick
linker: Initial implementation of attribute slot allocation
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2010-06-23
Ian Romanick
Import some bits Mesa's mtypes.h
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2010-06-23
Ian Romanick
Import gl_program_parameter and gl_program_parameter_li...
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2010-06-23
Ian Romanick
linker: Store the par-linked per-stage shaders in the...
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2010-06-23
Ian Romanick
linker: Initial implementation of uniform slot allocation
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2010-06-23
Ian Romanick
Import gl_uniform and gl_uniform_list types from Mesa
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2010-06-23
Ian Romanick
ir_variable: Add query to get number of slots used...
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2010-06-23
Ian Romanick
glsl_type: Add method to get number of slots used by...
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2010-06-23
Ian Romanick
linker: Document what remains to be done
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2010-06-23
Ian Romanick
ir_variable: Set locations for shader built-in variables
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2010-06-23
Ian Romanick
ir_variable: Track the location of uniforms, varings...
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2010-06-23
Ian Romanick
linker: Initial implementation of interstage input...
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2010-06-23
Ian Romanick
ir_variable: Add method to get string representing...
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2010-06-23
Ian Romanick
linker: Initial implementation of interstage uniform...
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2010-06-23
Ian Romanick
ir_constant: Add method to determine if two constants...
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2010-06-23
Eric Anholt
Fix multiple usage of an rvalue in constructor componen...
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2010-06-23
Ian Romanick
ir_validate: Use callback functionality in ir_hierarchi...
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2010-06-23
Ian Romanick
ir_hierarchical_visitor: Add generic callback functionality
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2010-06-23
Eric Anholt
ir_validate: New pass for checking our invariants.
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2010-06-23
Eric Anholt
ir: Give ir_instruction a print visitor helper.
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2010-06-23
Eric Anholt
Hook up texturing in the hierarchical visitor.
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2010-06-22
Eric Anholt
Include stdio.h and stdlib.h everywhere, and don't...
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2010-06-22
Ian Romanick
Add missing build products to gitignore
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2010-06-21
Kenneth Graunke
glcpp: Initialize error state.
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2010-06-21
Kenneth Graunke
glcpp: Accept #elif without an expression if the expres...
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2010-06-21
Kenneth Graunke
glcpp: Print to the main compiler's infolog, not stdout.
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2010-06-21
Kenneth Graunke
Use yy_scan_string and stop caring about shader->SourceLen.
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2010-06-21
Kenneth Graunke
glcpp: Rework handling of "defined" operator.
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2010-06-21
Kenneth Graunke
glcpp/tests: Add a test for #if defined (identifier)
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2010-06-21
Kenneth Graunke
glcpp: Ignore junk tokens at end of #ifdef/#ifndef...
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2010-06-21
Kenneth Graunke
glcpp: Add glcpp_warning for printing warnings to the...
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2010-06-21
Kenneth Graunke
glcpp: Add boolean 'error' flag.
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2010-06-21
Kenneth Graunke
glcpp: Rename "errors" to "info_log."
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2010-06-21
Kenneth Graunke
glcpp: Don't include newlines as part of #version-passt...
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2010-06-21
Kenneth Graunke
glcpp/tests: Add a test for #version followed by #define.
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2010-06-21
Kenneth Graunke
glcpp: Fix line and column numbering.
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2010-06-21
Kenneth Graunke
glcpp: Remove calls to exit().
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2010-06-21
Kenneth Graunke
glcpp: Add line locations to "Unterminated #if" error...
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2010-06-21
Kenneth Graunke
glcpp: Add line locations to various mismatched #if...
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2010-06-21
Kenneth Graunke
glcpp: Add line locations to "reserved name" error...
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2010-06-21
Kenneth Graunke
glcpp: Print locations in error messages where possible.
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2010-06-21
Kenneth Graunke
glcpp: Introduce new glcpp_error function.
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2010-06-21
Kenneth Graunke
glcpp: Set locations on tokens.
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2010-06-21
Kenneth Graunke
glcpp: Set line locations in the lexer.
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2010-06-21
Kenneth Graunke
glcpp: Add plumbing to support line locations.
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2010-06-21
Kenneth Graunke
glcpp: Add %error-verbose.
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2010-06-21
Kenneth Graunke
glcpp: Actually support #ifdef and #ifndef.
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2010-06-21
Kenneth Graunke
glcpp: Build a reentrant parser.
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2010-06-21
Kenneth Graunke
glcpp: Print errors on stdout instead of stderr (non...
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2010-06-21
Kenneth Graunke
glcpp/tests: Add extra newline at the end of expected...
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2010-06-21
Kenneth Graunke
glcpp: Handle missing newline at EOF.
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2010-06-21
Kenneth Graunke
glcpp: Complain about unrecognized directives.
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2010-06-21
Kenneth Graunke
glcpp: Pass #version, #extension, and #pragma directive...
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2010-06-21
Kenneth Graunke
Make the main compiler call the preprocessor.
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2010-06-21
Kenneth Graunke
Complain and exit if the given shader file doesn't...
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2010-06-21
Kenneth Graunke
glcpp: Add support for lexing from a string.
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2010-06-21
Kenneth Graunke
glcpp: Output to a buffer and error log rather than...
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2010-06-21
Kenneth Graunke
glcpp: Fix a case of == where = probably ought to be.
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2010-06-21
Kenneth Graunke
Add glcpp to the build.
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2010-06-21
Kenneth Graunke
Specify %option prefix="glcpp_" in the source code...
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2010-06-21
Kenneth Graunke
Merge Carl's preprocessor into the glcpp subdirectory.
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2010-06-19
Kenneth Graunke
Print out the info log if compilation fails.
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2010-06-19
Kenneth Graunke
Change error/warning functions to print to the info...
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2010-06-19
Ian Romanick
Initialize the shader info log
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2010-06-19
Kenneth Graunke
Make shader a talloc context.
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2010-06-19
Kenneth Graunke
Link against talloc. We're going to be using it.
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2010-06-19
Kenneth Graunke
Fix crash when running glsl on a signle fragment shader.
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2010-06-19
Kenneth Graunke
Rename prog to shader. Less confusing.
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2010-06-19
Kenneth Graunke
Fix compile on 64-bit.
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2010-06-19
Ian Romanick
Ensure that shader_in and shader_out are correctly...
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2010-06-19
Ian Romanick
glsl_lexer: centroid and invariant are not reserved...
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2010-06-19
Ian Romanick
glsl_lexer: Handle interpolation qualifiers
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2010-06-18
Ian Romanick
linker: Add some function header comments
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2010-06-18
Ian Romanick
TODO: Add note about initializers for constants
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2010-06-18
Ian Romanick
Allow initializers for uniforms
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2010-06-18
Ian Romanick
Don't link shaders by default
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2010-06-17
Ian Romanick
linker: Initial bits of the linker
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2010-06-17
Ian Romanick
Use glsl_program instead of an open-coded vector of...
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2010-06-17
Ian Romanick
Add glsl_program that is similar to Mesa's gl_shader_pr...
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2010-06-17
Ian Romanick
Change glsl_program to glsl_shader
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2010-06-17
Ian Romanick
Compile multiple shaders listed on the command line
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2010-06-17
Ian Romanick
Extract compilation to a separate routine
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2010-06-17
Ian Romanick
Add glsl_program that is similar to Mesa's gl_program
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2010-06-16
Ian Romanick
Add TODO list
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2010-06-15
Ian Romanick
Printing LIR is optional
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2010-06-15
Ian Romanick
Printing the AST is optional
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2010-06-15
Ian Romanick
Minor bits of code rearranging
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2010-06-15
Ian Romanick
Infer shader type from suffix on filename
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2010-06-14
Ian Romanick
Remove ability to read "IR shaders" from stand-alone...
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2010-06-14
Ian Romanick
Move stand-alone compiler main routine to main.cpp
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2010-06-12
Ian Romanick
ir_constant: Eliminate 'void *' constructor
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