mesa.git
2001-03-02 Brian Paulfixed _mesa_getenv() weirdness
2001-03-01 Brian Paulfixed mistake in alpha buffer clear test
2001-03-01 Keith WhitwellUncomment some defaults.
2001-03-01 Keith WhitwellBugfixes for vertex format, templates
2001-03-01 Brian Pauladded s/w alpha buffer clearing
2001-02-28 Brian Paulremoved some bogus error checks
2001-02-28 Brian PaulNow there's four possible display modes:
2001-02-28 Keith WhitwellTemplates are in working order.
2001-02-28 Brian PaulGLvisual inside GLframebuffer is no longer a pointer...
2001-02-27 Brian Paulfixed glitches in error checking of imaging extensions
2001-02-27 Brian Paulsignal _NEW_TEXTURE in all teximage functions
2001-02-27 Brian Pauladded fog coord clamping
2001-02-27 Brian Paulcolortable w/ size=0 wasn't handled correctly
2001-02-27 Keith WhitwellInitialize Line._Width
2001-02-27 Brian Paulmore tweaks
2001-02-27 Brian Paulminor extension tweaks
2001-02-26 Brian PaulDisable most extensions by default. Drivers should...
2001-02-26 Brian Paulfixed extension checking in _mesa_BlendEquation()
2001-02-26 Brian Pauladded filtering option, compute shadow tex size from...
2001-02-26 Brian Paultiny change to a gl_problem() call
2001-02-26 Brian Pauladded a cube map error check
2001-02-26 Brian Paulbilinear sampling of depth textures
2001-02-24 Keith WhitwellTemplate work
2001-02-23 Brian Paulanother fix in _mesa_stencil_and_ztest_pixels() for...
2001-02-23 Brian Paulfixed bug in _mesa_stencil_and_ztest_pixels() found...
2001-02-22 Brian Paulimprovements to regions_overlap() function
2001-02-22 Brian Paulremoved some bogus code
2001-02-22 Jouk Jansen Committing in .
2001-02-21 Brian Paulfixed GL_LUMINANCE_ALPHA bug in fetch_2d_texel()
2001-02-20 Keith WhitwellAdded GLvector4chan type, removed lots of CHAN_TYPE...
2001-02-20 Brian Paulmore 3.5 updates
2001-02-20 Brian Pauladded extension #ifdef/#endifs
2001-02-20 Brian Pauladded shadow extensions
2001-02-20 Brian Pauladded shadowtex
2001-02-20 Brian Pauldemo of GL_SGIX_shadow
2001-02-20 Brian PaulImplemented GL_SGIX_shadow and GL_SGIX_shadow_texture.
2001-02-19 Brian Paulplug in fallback teximage DD functions
2001-02-19 Brian PaulUpdated Driver.CopyTexImage[12]D and Driver.CopyTexSubI...
2001-02-19 Brian Pauladded a bunch of extensions (Ray Tice)
2001-02-17 Brian PaulChanged FetchTexel() function pointer arguments.
2001-02-17 Brian Pauladded MESA_GLX_FORCE_CI env var (useful for conformance...
2001-02-17 Brian PaulWork in glGetTexImage() to return GL_COLOR_INDEX images.
2001-02-16 Brian Paulmoved depth/index/stencil span packing into image.c
2001-02-16 Brian Pauladded n-key to toggle nice fog, other minor clean-ups
2001-02-16 Keith WhitwellFix state bitmasks for invalidating line,tri,point...
2001-02-16 Keith WhitwellAllow swrast to cope (fairly) cleanly with GL_SEPERATE_...
2001-02-16 Keith WhitwellFixed conform problems with recent material tracking...
2001-02-15 Brian Paulminor scissor optimizations (Klaus Niederkrueger)
2001-02-15 Keith WhitwellFix propogation of material values in VB's that don...
2001-02-14 Brian Paulfixed a CI-mode spot light conformance failure, but...
2001-02-14 Brian Paulupdated with 3.4 and 3.4.1 entries
2001-02-14 Brian Paulremoved a misplaced _mesa_logicop_ci_span() call
2001-02-13 Brian Paulfixed a CI mode segfault, minor clean-ups
2001-02-13 Brian Paulfixed an assertion
2001-02-13 Brian Paulfixed a few CI mode span bugs and a dither bug
2001-02-13 Brian Paulfixed bug in gl_validate_all_lighting_tables() found...
2001-02-13 Brian Paulremoved bogus assertions
2001-02-13 Brian Paulgl_error clean-ups
2001-02-13 Brian Paulfixed GL_SET bug
2001-02-12 Brian Pauladded debug assertions to be sure drivers initialize...
2001-02-12 Brian Pauladded ctx->Driver.ResetLineStipple, misc clean-up
2001-02-12 Brian Paulfixed RGB over/underflow bug for tiny triangles (bug...
2001-02-09 Brian Paulminor updates to sync w/ XFree86 changes
2001-02-09 Brian Paulminor changes from XFree86 (dawes)
2001-02-09 Jouk Jansen Committing in .
2001-02-08 Brian Paulfixed bytesPerValue bug in OSMesaGetDepthBuffer()
2001-02-08 Brian Paulfixed bugs in _mesa_clear_depth_buffer(), bug #131366
2001-02-07 Brian PaulGLchan fixes
2001-02-07 Brian Paulfixed texel indexing bug in _mesa_GetTexImage()
2001-02-07 Brian Pauladded divide by zero checks
2001-02-07 Brian Paulfixed divide by zero problem
2001-02-07 Brian Pauladded some code for proxy texture tests
2001-02-07 Keith WhitwellCorrectly calculate size for disabled texcoord arrays.
2001-02-07 Jouk Jansen VMS compile update
2001-02-07 Brian Paulcheck texture texel type before using optimized samplin...
2001-02-07 Brian Paulremove unused functions
2001-02-07 Brian Paulnew texture image routines work now
2001-02-07 Brian Paulmade some changes to the initialization of gl_texture_i...
2001-02-07 Gareth HughesForce texture download every time to handle lazy textur...
2001-02-06 Brian Paulupdated texture image handling - STILL UNTESTED
2001-02-06 Brian Pauladded a number of debugging tests to be sure drivers...
2001-02-06 Brian PaulOverhaul of texture image handling.
2001-02-06 Brian Pauladded _mesa_adjust_image_for_convolution()
2001-02-06 Keith WhitwellUse a lookup table to compute exponents in tnl fogging...
2001-02-06 Brian Paulmisc updates to match latest device driver changes
2001-02-05 Brian Pauladded mesa_profile extern decl
2001-02-05 Brian Paulreplaced frustrum with frustum
2001-02-05 Jouk Jansen Committing in .
2001-02-04 Keith Whitwellrework to correctly respect _ac_import_range()
2001-02-04 Keith WhitwellFast no-copy drawarrays for large tristrips
2001-02-03 Gareth HughesSome more work on interal debugging, timing routines...
2001-01-31 Jouk Jansen Committing in .
2001-01-30 Brian Paulmake gluPerspective() call glMultMatrix() instead of...
2001-01-30 Brian Pauladded packed types to glGetMinMax and glGetHistogram...
2001-01-30 Brian Paulfixed half pixel offset bug in aa point code
2001-01-30 Gareth HughesUpgrade to (patched) version 7 of glext.h
2001-01-29 Brian Paullast segment of AA stippled lines wasn't drawn
2001-01-29 Brian Paulfixed inverted Y coord for dithering in write_span_DIT...
2001-01-29 Brian PaulGL_SHADE_MODEL wasn't popped correctly
2001-01-29 Brian Paulremoved unused vars
next