mesa.git
2009-06-16 Brian Paulmesa: fix REMAINDER() macro
2009-06-16 José Fonsecagallium: Avoid atomic ops / locking when src is dst.
2009-06-16 José Fonsecaprogs/wgl: Quit after displaying usage for -h option.
2009-06-16 José Fonsecaprogs/wgl: Use appropriate types to silence msvc warnings.
2009-06-16 José Fonsecaprogs/wgl: Fix assertion failure in wglthreads' texture...
2009-06-15 Shuang Heintel: Release fb backing regions in intelDestroyBuffer()
2009-06-15 José Fonsecapython/tests: Add is_depth_stencil_format utility function.
2009-06-15 José Fonsecapython/tests: Cleanup texture_sample.
2009-06-15 José Fonsecamesa: Always return a value.
2009-06-15 José Fonsecamesa: Use appropriate float/integer types.
2009-06-15 José Fonsecamesa: Use type modifier for float constants.
2009-06-15 José Fonsecamesa: Use integer type with appropriate sign.
2009-06-15 José Fonsecartasm: Use 32bit constant.
2009-06-15 José Fonsecagallium: Ensure assert macro is defined before being...
2009-06-15 José Fonsecasoftpipe: Fix softpipe_is_texture_referenced.
2009-06-15 José Fonsecaprogs/tests: Use opaque colors.
2009-06-15 Thomas Hellstromdri st: Don't require the PIPE_TEXTURE_USAGE_RENDER_TAR...
2009-06-15 Thomas Hellstromgallium: Fix segfault and valgrind error introduced...
2009-06-12 Brian Pauldemos: update fbotexture.c to use EXT or ARB functions...
2009-06-12 Brian Paulutil: additional function pointers
2009-06-12 Jakob Bornecrantzmesa: Enable uploads of only depth to z24s8 textures
2009-06-11 Brian Paulmesa: rework vertex shader output / fragment shader...
2009-06-11 Brian Paulmesa: add default function for ctx->Driver.CheckQuery...
2009-06-11 José Fonsecapython/retrace: Show the contents of the depth/stencil...
2009-06-11 José Fonsecapython/retrace: Interpret is_texture_referenced/is_buff...
2009-06-11 José Fonsecawgl: Fix prototype.
2009-06-11 José Fonsecamesa: Use new pf_is_depth_and_stencil inline.
2009-06-11 José Fonsecagallium: New pf_is_depth_and_stencil / pf_is_depth_or_s...
2009-06-11 José Fonsecamesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any...
2009-06-11 José Fonsecamesa: Remove dead code.
2009-06-11 Brian Paulst/mesa: fix typo s/BFC0/BFC1/
2009-06-11 Brian Paulvbo: fix assertion, #define IMM_BUFFER_NAME
2009-06-11 José Fonsecapython/tests: Test sampling from a depth texture.
2009-06-11 Jakob Bornecrantzmesa: Only do read write when we don't have a depth...
2009-06-11 José Fonsecaprogs: Port fp programs to GLEW.
2009-06-11 José Fonsecamesa: Take the format from the right structure.
2009-06-11 José Fonsecameas: Use a read/write transfer when writing stencil...
2009-06-10 José Fonsecamesa: Reverse s8z24 into z24s8 as required by EXT_packe...
2009-06-10 José Fonsecamesa: Fix typo in bitmask.
2009-06-10 José Fonsecamesa: Fix draw_stencil_pixels for PIPE_FORMAT_Z24S8_UNORM.
2009-06-10 Brian Paulglsl: fix warnings, update comments, s/TRUE/GL_TRUE/
2009-06-10 Brian Paulglsl: Handle continuation characters in preprocessor.
2009-06-10 Brian Paulswrast: fix state validation bug for changing program...
2009-06-10 Brian Paulglsl: Fix symbol replacement handling in preprocessor.
2009-06-10 Brian Paulmesa: disable texture unit error check in _mesa_MatrixM...
2009-06-10 Brian Pauldocs: document GLSL preprocessor fixes
2009-06-10 José Fonsecautil: Single precision constants.
2009-06-10 José Fonsecamesa: Single precision constants.
2009-06-10 José Fonsecamesa: Pure software accum buffer.
2009-06-10 José Fonsecagallium: Shorthand functions for computing stride and...
2009-06-09 Keith Whitwellmesa/st: fix tracking of mapped buffer ranges
2009-06-09 Keith Whitwellstw: ignore swapbuffer requests on singlebuffer
2009-06-09 Brian Paulglsl: Expand nested preprocessor macros.
2009-06-08 Brian Paulst/mesa: fix incorrect bufObj Length assignment, remove...
2009-06-08 Jon TURNEYCygwin build fixes
2009-06-08 Brian Paulglsl: Fix preprocessor define argument parsing for...
2009-06-08 Jakob Bornecrantzpipebuffer: Silence out of heap space debug print
2009-06-08 Brian Paulst/mesa: remove invalid assertion
2009-06-08 José Fonsecamesa: Use matching signedness for the counter as upper...
2009-06-08 José Fonsecamesa: Allocate tokens from the heap.
2009-06-08 Brian Paulmesa: better error message for invalid texture unit...
2009-06-08 Brian Paulmesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256
2009-06-08 Keith Whitwellmesa/vbo: drop all references to vbo on destroy
2009-06-08 Brian Paulmesa: EXT_vertex_array_bgra fixes
2009-06-08 Jakob Bornecrantzstw: If stfb not set don't call into mesa
2009-06-08 Jakob Bornecrantzprogs/tests: Add some scissor tests
2009-06-08 José FonsecaRevert "scons: Less aggressive optimizations for MSVC...
2009-06-05 Brian Paulmesa: bump version to 7.5-rc3
2009-06-05 Dan Nicholsonosmesa: Link with -ldl for dlopen code
2009-06-05 Dan Nicholsonosmesa: Allow building standalone in all three channel...
2009-06-04 Brian Paulsoftpipe: separate case for PIPE_PRIM_POLYGON in sp_vbu...
2009-06-04 Brian Paulsoftpipe: fix incorrect tri vertex order for PIPE_PRIM_...
2009-06-04 Brian Paulst/mesa: increase ST_MAX_SHADER_TOKENS to 8k
2009-06-04 Brian Paultgsi: increase MAX_LABELS to 4096
2009-06-03 José Fonsecascons: Less aggressive optimizations for MSVC 64bit...
2009-06-03 José Fonsecascons: Output nice summary messages instead of long...
2009-06-02 José Fonsecautil: Unsaved change missing from last commit.
2009-06-02 José Fonsecautil: Support Z24S8/Z24X8 -> unsigned conversion.
2009-06-02 José Fonsecautil: Fix 24 to 32 bit expansion binary arithmetic...
2009-06-02 Brian Paulmesa: release VBO and PBO references upon context destr...
2009-06-02 Brian Paulmesa: add #define FEATURE_ARB_pixel_buffer_object
2009-06-02 Ian Romanickintel: Clip to window after calling Driver.TexImage2D
2009-06-02 Keith Whitwellgallium/draw: Free specialized versions of driver shaders
2009-06-02 Keith Whitwelldraw: free more token arrays
2009-06-02 Keith Whitwelldraw: avoid leaking tokens when building pstipple fragm...
2009-06-02 Keith Whitwellmesa/st: restore flush to copy_texsubimage (was previou...
2009-06-02 José Fonsecawgl: Destroy the framebuffer when the window is destroyed.
2009-06-02 Keith Whitwellprogs/vpglsl: add similar support for point rendering...
2009-06-02 Jakob Bornecrantzst/gl: Fix mip gen for compressed textures
2009-06-02 Keith Whitwelltrivial/tri-z: add controls for depthrange min/max
2009-06-02 José Fonsecaprogs/wgl: Small cleanup to wglinfo.
2009-06-02 José Fonsecaprogs/wgl: Use an invisible window in wglinfo.
2009-06-01 Brian Paulst/mesa: fix incorrect sprite origin when drawing to...
2009-06-01 Brian Pauldraw: reset extra_vp_outputs.slot to zero in widepoint_...
2009-06-01 Brian Pauldemos: add missing dependencies for util files
2009-06-01 José Fonsecawgl: Cleanup framebuffer destruction logic.
2009-05-31 José Fonsecawgl: Ensure we only create framebuffers for HDC associa...
2009-05-31 José Fonsecawgl: Use the right pixel format.
2009-05-31 José Fonsecawgl: Fix debugging output.
2009-05-31 José Fonsecawgl: Rename function.
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