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mesa.git
2013-01-18
Kenneth Graunke
i965/vs: Store texturing results into a vec4 temporary.
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2013-01-18
Kenneth Graunke
i965/vs: Set LOD to 0 for ordinary texture() calls.
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2013-01-18
Kenneth Graunke
i965/vs: Create a 'lod_type' temporary for ir->lod_info...
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2013-01-18
Kenneth Graunke
i965: Lower textureGrad() with samplerCubeShadow on...
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2013-01-18
Roland Scheidegger
llvmpipe: turn on integer texture support
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2013-01-18
Roland Scheidegger
llvmpipe: more fixes for integer color buffers
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2013-01-18
Roland Scheidegger
llvmpipe: trivial code and comment cleanup.
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2013-01-18
Roland Scheidegger
llvmpipe: fix using wrong format with MRT in blend...
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2013-01-17
Ian Romanick
mesa/es3: Don't check dimensions in _mesa_es3_error_che...
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2013-01-17
Ian Romanick
mesa: Don't allow DEPTH_STENCIL for 3D textures
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2013-01-17
Brian Paul
swrast: fix assorted bugs in software blit code
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2013-01-17
Michel Dänzer
radeonsi: Actually keep track if we are using depth...
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2013-01-17
Michel Dänzer
radeonsi: Fix Z24 texture formats.
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2013-01-17
Michel Dänzer
radeonsi: Set SPI_SHADER_COL_FORMAT to what the pixel...
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2013-01-17
Michel Dänzer
radeonsi: Use proper hardware format for stencil texturing.
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2013-01-17
Michel Dänzer
radeonsi: Enable tiling for depth/stencil resources.
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2013-01-17
Michel Dänzer
radeonsi: Consolidate calculation of tile mode index.
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2013-01-17
Maarten Lankhorst
nvc0: add support for accelerated video decoding throug...
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2013-01-17
Michel Dänzer
radeonsi: Pass texture type to sampling intrinsics.
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2013-01-17
Maarten Lankhorst
nvc0: add space checks to clear functions
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2013-01-17
Maarten Lankhorst
nv50: add space checks to clear functions, and respect...
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2013-01-17
Brian Paul
st/mesa: a couple fixes for st_BlitFramebuffer()
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2013-01-17
Brian Paul
st/mesa: simplify some src/dst surface setup in BlitFra...
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2013-01-17
Brian Paul
meta: add 'f' suffix to floats to silence some MSVC...
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2013-01-17
Brian Paul
mesa: add missing ASSERT_OUTSIDE_BEGIN_END() in _mesa_G...
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2013-01-16
Matt Turner
build: Make src/gtest before src/mesa
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2013-01-16
Jon TURNEY
Fix mapi code generator for out-of-tree build
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2013-01-16
Maarten Lankhorst
nvc0: Add support for video buffer
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2013-01-16
Maarten Lankhorst
vl/video_buffer: fix up surface ordering for the interl...
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2013-01-16
Maarten Lankhorst
vl/compositor: fix weave shader bugs
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2013-01-16
Brian Paul
mesa: add new formatquery.c file to SConscript file...
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2013-01-16
Christian König
radeonsi/vdpau: remove nonsense state tracker dep
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2013-01-16
Ian Romanick
glapi: Remove duplicate ARB_base_instance from gl_API.xml
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2013-01-16
Ian Romanick
intel: Enable GL_ARB_internalformat_query
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2013-01-16
Ian Romanick
mesa: Add driver method to determine the possible sampl...
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2013-01-16
Ian Romanick
mesa: Add dispatch and extension XML for GL_ARB_interna...
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2013-01-16
Ian Romanick
mesa: Add extension tracking bit for GL_ARB_internalfor...
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2013-01-16
Ian Romanick
mesa: Add skeleton implementation of glGetInternalformativ
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2013-01-16
Vinson Lee
meta: Move loop variable declaration outside for loop.
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2013-01-16
Brian Paul
mesa: move declarations before code to fix MSVC build
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2013-01-15
Anuj Phogat
mesa: Round float param in glTexparameterf() to nearest...
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2013-01-15
Anuj Phogat
mesa: Add support to allow blitting to multiple color...
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2013-01-15
Anuj Phogat
mesa: Add error checking in _mesa_BlitFramebuffer(...
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2013-01-15
Anuj Phogat
mesa: Fix GL error generation in _mesa_GetFramebufferAt...
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2013-01-15
Anuj Phogat
intel: Support blitting to multiple color draw buffers
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2013-01-15
Anuj Phogat
meta: Add functionality to do _mesa_meta_BlitFrameBuffe...
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2013-01-15
Anuj Phogat
mesa: Fix GL error generation in glBlitFramebuffer()
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2013-01-15
Kenneth Graunke
mesa: Make ES3 glDrawBuffers() only accept BACK/NONE...
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2013-01-15
Kenneth Graunke
mesa: Handle GL_BACK correctly for ES 3.0 in glDrawBuff...
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2013-01-15
Ian Romanick
egl/dri2: Fix typo in the previous commit
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2013-01-15
Rob Schneider
libgl-gdi: Avoid hangs on DLL_PROCESS_DETACH.
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2013-01-15
Chad Versace
egl/dri2: Add plumbing for EGL_OPENGL_ES3_BIT_KHR
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2013-01-15
Chad Versace
intel: Expose support for DRI_API_GLES3
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2013-01-15
Chad Versace
dri: Define enum __DRI_API_GLES3
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2013-01-15
Chad Versace
intel: Move validation of context version into intelIni...
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2013-01-15
Chad Versace
intel: Set screen's api mask according to hw capabiliti...
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2013-01-15
Matt Turner
mesa: Return INVALID_ENUM for glReadPixels(..., GL_DEPT...
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2013-01-15
Matt Turner
mesa: Return INVALID_OPERATION when type is known but...
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2013-01-15
Matt Turner
mesa: Allow HALF_FLOAT in glVertexAttribPointer for...
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2013-01-15
Matt Turner
mesa: Reject texture-only formats as renderbuffer forma...
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2013-01-15
Kenneth Graunke
mesa: Fix default value of BUFFER_ACCESS_FLAGS.
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2013-01-15
Kenneth Graunke
mesa: Rework crazy error code rules in glDrawBuffers().
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2013-01-15
Carl Worth
i965: Force even an empty query to flush all previous...
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2013-01-15
Carl Worth
meta: Allow meta operations to pause/resume an active...
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2013-01-15
Carl Worth
queryobj: Add EverBound flag, making ISQuery() return...
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2013-01-15
Carl Worth
Update comment to specify actual text being referenced...
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2013-01-15
Brian Paul
docs: minor updates to VMware guest driver docs
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2013-01-15
Marek Olšák
r300g: fix and cleanup flushing before clearing CMASK...
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2013-01-15
Marek Olšák
r300g: implement MSAA compression and fast MSAA color...
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2013-01-15
Marek Olšák
gallium/util: add a half float array to util_color
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2013-01-15
Tom Stellard
Revert "targets/opencl: Link against libgallium.la...
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2013-01-15
Marek Olšák
st/mesa: use a generic varying to pass the clear color...
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2013-01-15
Marek Olšák
gallium/util: fix glClear with MRT by making the FS...
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2013-01-15
Marek Olšák
st/mesa: fix InternalFormat for Z24X8 window-system...
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2013-01-15
Marek Olšák
st/mesa: remove dead conditional in Clear
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2013-01-15
Marek Olšák
st/mesa: simplify conditionals in Clear
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2013-01-15
Marek Olšák
st/mesa: fix glClear with different colormask for each...
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2013-01-15
Marek Olšák
gallium: remove PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
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2013-01-15
Marek Olšák
st/mesa: always assume separate depth and stencil clear...
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2013-01-15
Marek Olšák
softpipe: implement separate depth-stencil clear
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2013-01-15
Jon TURNEY
libgl-xlib: softpipe and llvmpipe aren't mutually exclu...
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2013-01-15
Jordan Justen
pack: handle GL_RGB+GL_UNSIGNED_INT_2_10_10_10_REV...
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2013-01-15
Jordan Justen
glformats: allow GL_RGB+GL_UNSIGNED_INT_2_10_10_10_REV...
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2013-01-15
Jordan Justen
copyteximage: Use Driver's AllocTextureImageBuffer...
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2013-01-15
Jordan Justen
copyteximage: update signed vs. unsigned format matching
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2013-01-15
Jordan Justen
framebuffer: add _mesa_get_read_renderbuffer
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2013-01-15
Matt Turner
teximage: use _mesa_es3_error_check_format_and_type...
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2013-01-15
Matt Turner
glformats: add _mesa_es3_error_check_format_and_type
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2013-01-15
Jordan Justen
fbobject: don't allow LUMINANCE/INTENSITY/ALPHA fbo...
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2013-01-15
Jordan Justen
fbobject: add VERBOSE=api message for renderbuffer...
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2013-01-15
Jordan Justen
fbobject: add VERBOSE=api message for check framebuffer...
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2013-01-15
Brian Paul
util: add new primitive types to pipe_prim_names[]...
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2013-01-15
Brian Paul
st/mesa: add some simple buffer/draw debug code
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2013-01-15
Brian Paul
libgl-xlib: link with -lrt
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2013-01-14
Carl Worth
i965: Avoid blending with destination alpha when RB...
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2013-01-14
Kristian Høgsberg
egl/wayland: Implement EGL_EXT_buffer_age
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2013-01-14
Kristian Høgsberg
egl/wayland: Pull color buffers from dri2_surf->color_b...
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2013-01-14
Johannes Obermayr
gallium/svga: Make sure -std=gnu99 is set.
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2013-01-14
Damien Lespiau
build: Fix the documented default value of --with-galli...
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2013-01-14
Marek Olšák
r300g: set a dummy vertex buffer in context_create
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