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mesa.git
2015-07-15
Matt Turner
i965: Optimize batchbuffer macros.
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2015-07-15
Matt Turner
i965: Add and use USED_BATCH macro.
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2015-07-15
Matt Turner
i965: Split batch emission from relocation functions.
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2015-07-15
Matt Turner
i965: Move BEGIN_BATCH() into same control flow as...
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2015-07-15
Brian Paul
osmesa: fix OSMesaPixelsStore typo
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2015-07-14
Eric Anholt
vc4: Cache the texture p1 for the sampler.
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2015-07-14
Eric Anholt
vc4: Cache texture p0/p1 setup for the sampler view.
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2015-07-14
Eric Anholt
vc4: Move uniforms handling to a separate file.
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2015-07-14
Eric Anholt
vc4: Fix some -Wdouble-promotion warnings.
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2015-07-14
Jordan Justen
i965/cs: Initialize GPGPU Thread Count
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2015-07-14
Eric Anholt
vc4: Fix compiler warnings on release builds.
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2015-07-14
Eric Anholt
vc4: Add better debug for register allocation failure.
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2015-07-14
Eric Anholt
vc4: Drop reloc_count tracking for debug asserts on...
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2015-07-14
Eric Anholt
vc4: Rework cl handling to be friendlier to the compiler.
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2015-07-14
Eric Anholt
vc4: Make a helper function for getting the current...
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2015-07-14
Eric Anholt
vc4: Drop separate cl*_reloc_hindex().
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2015-07-14
Eric Anholt
vc4: Store reloc pointers as pointers, not offsets.
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2015-07-14
Eric Anholt
vc4: Add perf debug for when we wait on BOs.
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2015-07-14
Matt Turner
i965: Mark constant static data as const.
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2015-07-14
Samuel Iglesias...
glsl: Lower shader storage buffer object loads to GLSL...
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2015-07-14
Samuel Iglesias...
glsl: Lower shader storage buffer object writes to...
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2015-07-14
Iago Toral...
glsl: Don't do copy propagation on buffer variables
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2015-07-14
Iago Toral...
glsl: Don't do constant variable on buffer variables
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2015-07-14
Iago Toral...
glsl: Don't do constant propagation on buffer variables
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2015-07-14
Iago Toral...
glsl: Do not kill dead assignments to buffer variables...
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2015-07-14
Iago Toral...
glsl: Don't do tree grafting on buffer variables
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2015-07-14
Iago Toral...
mesa: Implement _mesa_BindBufferRange for target GL_SHA...
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2015-07-14
Iago Toral...
mesa: Implement _mesa_BindBufferBase for target GL_SHAD...
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2015-07-14
Iago Toral...
mesa: Implement _mesa_BindBuffersRange for target GL_SH...
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2015-07-14
Iago Toral...
mesa: Implement _mesa_BindBuffersBase for target GL_SHA...
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2015-07-14
Iago Toral...
mesa: Implement _mesa_DeleteBuffers for target GL_SHADE...
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2015-07-14
Iago Toral...
mesa: Initialize and free shader storage buffers
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2015-07-14
Samuel Iglesias...
glsl: fix error messages in invalid declarations of...
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2015-07-14
Samuel Iglesias...
glsl: buffer variables cannot be defined outside interf...
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2015-07-14
Samuel Iglesias...
glsl: shader buffer variables cannot have initializers
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2015-07-14
Samuel Iglesias...
glsl: enable binding layout qualifier usage for shader...
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2015-07-14
Samuel Iglesias...
mesa: add MaxShaderStorageBlocks to struct gl_program_c...
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2015-07-14
Iago Toral...
mesa: Add shader storage buffer support to struct gl_co...
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2015-07-14
Iago Toral...
glsl: Identify active uniform blocks that are buffer...
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2015-07-14
Kristian Høgsberg
glsl: link buffer variables and shader storage buffer...
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2015-07-14
Kristian Høgsberg
glsl: Implement parser support for 'buffer' qualifier
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2015-07-14
Iago Toral...
nir: add nir_var_shader_storage
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2015-07-14
Iago Toral...
mesa: rename is_in_uniform_block to is_in_buffer_block
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2015-07-14
Kristian Høgsberg
glsl: Add ir_var_shader_storage
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2015-07-14
Samuel Iglesias...
mesa: define ARB_shader_storage_buffer_object extension
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2015-07-13
Timothy Arceri
glsl: free interface_types
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2015-07-13
Timothy Arceri
glsl: replace some more old hash_table uses
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2015-07-13
Emil Velikov
auxiliary/vl: use the correct screen index
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2015-07-13
Emil Velikov
radeon: remove dri_mirror state
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2015-07-13
Emil Velikov
i915: remove unused driFd variable
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2015-07-13
Emil Velikov
i965: bump libdrm requirement to 2.4.61 and drop in...
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2015-07-13
Emil Velikov
bugzilla_mesa.sh: sort the bugs list by number
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2015-07-13
Emil Velikov
radeonsi: directly include radeon/* headers
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2015-07-13
Emil Velikov
auxiliary/vl: use loader_open_device() over open()
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2015-07-13
Emil Velikov
pipe-loader: use loader_open_device() rather than open()
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2015-07-13
Emil Velikov
pipe-loader: remove pipe_loader_sw_probe_xlib
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2015-07-13
Emil Velikov
automake: remove empty GALLIUM_PIPE_LOADER_LIBS
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2015-07-13
Emil Velikov
automake: pipe-loader: remove the 'client' pipe-loader
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2015-07-13
Emil Velikov
pipe-loader: remove pipe_loader_drm_probe_fd() x_auth...
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2015-07-13
Emil Velikov
pipe-loader: simplify pipe_loader_drm_probe
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2015-07-13
Emil Velikov
pipe-loader: drop support for non-render node devices
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2015-07-13
Dave Airlie
radeonsi: direct emit intrinsic for DFRAC.
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2015-07-12
Dave Airlie
radeonsi: ARB_gpu_shader_fp64 + ARB_vertex_attrib_64bit...
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2015-07-11
Guillaume Desmottes
loader: don't leak udev_enumerate
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2015-07-11
Guillaume Desmottes
dri3_open: don't leak the reply
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2015-07-11
Rhys Kidd
doxygen: Remove doxygen_sqlite3.db with 'make clean'
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2015-07-11
Rhys Kidd
doxygen: Add doxygen_sqlite3.db to .gitignore
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2015-07-11
Emil Velikov
docs: add news item and link release notes for mesa...
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2015-07-11
Emil Velikov
docs: Add sha256 checksums for the 10.6.2 release
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2015-07-11
Emil Velikov
Add release notes for the 10.6.2 release
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2015-07-11
Dave Airlie
tgsi: add DFMA to the opcode infer functions.
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2015-07-11
Dave Airlie
r600g: move sampler/ubo index registers before temp reg
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2015-07-11
Dave Airlie
r600g: fix sampler/ubo indexing on cayman
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2015-07-11
Ilia Mirkin
nv50, nvc0: enable at least one color RT if alphatest...
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2015-07-11
Kenneth Graunke
i965: Remove special case for layered drawbuffer attach...
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2015-07-11
Kenneth Graunke
i965/gen6: Set up layer constraints properly for depth...
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2015-07-11
Kenneth Graunke
i965: Label the repclear shader "meta repclear" rather...
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2015-07-11
Kenneth Graunke
i965: Fix indentation in emit_control_data_bits().
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2015-07-11
Kenneth Graunke
i965/gs: Move vertex_count != 0 check up a level; skip...
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2015-07-11
Timothy Arceri
glsl: use set rather than old hash table for ir_validate
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2015-07-10
Chad Versace
mesa: Fix generation of git_sha1.h.tmp for gitlinks
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2015-07-10
Rob Clark
freedreno/a4xx: occlusion query support
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2015-07-10
Rob Clark
freedreno: update generated headers
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2015-07-10
Rob Clark
freedreno/ir3/sched: fixup new instr's block
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2015-07-10
Rob Clark
freedreno/ir3/ra: fix failed assert for a0/p0
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2015-07-10
Rob Clark
freedreno/ir3: shader-db traces
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2015-07-10
Rob Clark
freedreno: fix crash in fd_invalidate_resource()
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2015-07-10
Rob Clark
vc4: unref old fence
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2015-07-10
Rob Clark
ilo: unref old fence
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2015-07-10
Rob Clark
freedreno: unref old fence
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2015-07-10
Rob Clark
gallium: clarify reference counting for fence
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2015-07-10
Rob Clark
xa: don't leak fences
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2015-07-10
Kenneth Graunke
i965/vs: Get rid of brw_vs_compile completely.
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2015-07-10
Kenneth Graunke
i965/vs: Remove 'c'/vs_compile from vec4_vs_visitor.
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2015-07-10
Kenneth Graunke
i965/vec4: Move c->last_scratch into vec4_visitor.
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2015-07-10
Kenneth Graunke
i965/vec4: Move total_scratch calculation into the...
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2015-07-10
Kenneth Graunke
i965/vec4: Move perf_debug about register spilling...
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2015-07-10
Kenneth Graunke
i965/vec4: Plumb log_data through so the backend_shader...
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2015-07-09
Kenneth Graunke
i965: Switch on shader stage in nir_setup_outputs().
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2015-07-09
Brian Paul
tgsi: whitespace fixes in tgsi_parse.c
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